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API Key Question

First post
Author
Amojin
Doomheim
#41 - 2017-03-05 01:22:35 UTC
Cade Windstalker wrote:
Hmm, lets see if I can knock out an explanation, though I'm not thinking you're going to like it.


Your skills as an augur are beyond breathtaking. Shocked

Ms. DNA really made me realize just how much power this would take, and whenever I see someone in power, it's my considered opinion that they could VERY healthily do with quite a bit less of it. Nobody who ASKS for power deserves it. Those thrust into it, reluctantly, are usually scarcely able to handle it.

Handing such a tool to a ravenous, vampiric leech? I'll pass, thanks.
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#42 - 2017-03-05 04:48:39 UTC
most people are, how could i say this nicely, have difficulties following most instructions...

so instead of tedious explanation of what to include in the API, it's rather easy to ask for full.

Just Add Water

Veine Miromme
Gallente Federation
#43 - 2017-03-05 06:08:18 UTC
I don't apply to corps. anymore but it's not because of the API.

If you disagree with the use of the player API Key, you can address it to the corp.

You can use it to negotiate terms.


As one poster mentioned, it's their corp, they dictate the terms, and it's up to you to use it to your advantage if you want to pick a beef with them.

You don't have to let them work you into the ground with it.

Some corp(s) use players to test military resolve and keep it secret.


I have a hard time to get along with conditions which are complicating my life, as it leads to conflict and not peace contrary to potential judicial order to keep the peace...
I find it easier and more beneficial for the family I have to provide for me to work on my own or play on my own in this regard.

I get more control over my schedule, and if I want to do analysis for 3rd party programs, don't have to worry about those seeking forfeiture + discredit me + my family of it, for fear of lack of control or other kleptomaniac filled credit or warlike economy they may prefer + share interest in + enforce with jail.


I do share Teamspeak in Incursions without API checks.
The checks are public data / info + internal conflicts are evident.
However, the real cost lies in the lack of access to Sov function.
Even though more citadel resources are shared with time, it is not comparable.
On the other hand, I have no time to be bothered by war interfering against my low assets.
I only paid for around 4 to 8 PLEX of in-game time earned in-game out of 5 years.

I also don't get bothered by corps. due to verbal annoyance, disagreements, potential disagreements, diversion from my goals, arguments to waste my time, setting me up to get killed in war, + more treason.

Ship Type : Out of pod (for now)

Cade Windstalker
#44 - 2017-03-05 07:42:05 UTC
Amojin wrote:
Cade Windstalker wrote:
Hmm, lets see if I can knock out an explanation, though I'm not thinking you're going to like it.


Your skills as an augur are beyond breathtaking. Shocked

Ms. DNA really made me realize just how much power this would take, and whenever I see someone in power, it's my considered opinion that they could VERY healthily do with quite a bit less of it. Nobody who ASKS for power deserves it. Those thrust into it, reluctantly, are usually scarcely able to handle it.

Handing such a tool to a ravenous, vampiric leech? I'll pass, thanks.


Yeah, I think anyone whose interacted with you for any length of time has probably noticed that you have *opinions* on what other people do with their time. You certainly seem ready to rush to value judgments on others under the flimsiest of assumptions on their character and general world view.

My personal take on it, having been on various ends of various sticks in this game, is that running a corp or alliance takes a fair amount of investment and effort and the people with those positions have largely earned them by talent and personal effort. Generally far more so than in the real world. If you'd spent any time doing anything like running a decent sized organization in this game I think you'd have a greater appreciation for what it takes to do so.
Kanya Jade
#45 - 2017-03-05 08:11:36 UTC
Amojin wrote:
I've noticed that a great many corps in game require a full api key in order to join. I understand their paranoia, but isn't it a bit much, and yes, one of my favorite terms, again, META-gaming, to have access to more than the character you're actively considering?

I question why you should have the right to see all of my toons, on the account. This is not going to really provide you with any 'security,' is it, since I can just create multiple accounts? I'm not sure what right you have to see my mails, my current location in space, and have access to my 'wallet' status, either.

As usual, I feel I must be missing part of the picture. Is there any legitimate, gaming reason for a corp to have a full api key, or is it just an invasion of privacy, and actually far more risk to me to give it to them, than it is to them for me to not do so?



When it comes to recruitment, a full api key will tell me quite a lot about the player. I do not recruit the character. i recruit the player, because at the end of the day, its the player that matters to me. Characters can be bought, traded, sold, discarded and rebuilt with time or with skill injectors. As a result, I put very little weight on the character, because if you are dedicated, any character can be trained to be proficient in anything if you are willing to do so.

Why does it matter? My corporation, and frankly my alliance, want to build a community of people we want to spend time hanging out with. My corp is intended to be a corporation that exists to fill a very specific purpose and we have specific expectations of the players we recruit. I would rather put my energy into a small number of players that I like and respect and want to fly with and help grow into better pilots, than to discard standards and recruit everyone with no background check.

An api will tell me a lot of things, but one of the things it will do is contribute to forming a picture as to how suitable you or any other applicant is to my corporation. It is not the only method used to weed bad seeds out, but it is a powerful one. That it violates your privacy is temporary, and is subject to random audits for the sake of both corporate and alliance security.

Everything you do in EVE leaves a trail, one that can be followed. it tells me who you associate with, who you talk to and the kinds of people you have until that point in time, spent flying with. Those things can, when combined with often times simply talking to you and looking at other aspects of your API, tell me if you have the type of personality and attitude that I or my alliance want flying with us.

So yes, it has an actual gaming application from the point of view of a recruiter for my corp and alliance. It helps me figure out if people are worthwhile to bring into my corp that would actually solidly contribute to being something I and my Co-CEO are happy with. It won't stop all of the bad seeds, and that is a risk that we run, but it is one measure among many that needs to be taken to ensure that the people I do bring in are people that for the most part, are going to be decent members.

Mara Pahrdi wrote:

To be fair, the corp ui is a ******* mess and calling it unintuitive is just short of blasphemy.


The only thing worse than the corp UI is the Starbase UI.
Hakawai
State War Academy
Caldari State
#46 - 2017-03-05 09:54:15 UTC  |  Edited by: Hakawai
It would make more sense to ask for the API key if it was likely to make a big difference to Corp "security", but it's just "Security Theater" - and it has downsides, as the OP pointed out.

We have to ask "how does it help protect the Corp"?

  • It won't work against someone who's prepared to play a "long game", and intends to destroy the Corp
  • It won't protect against new EVE players either, since there's too little information in their track record
  • It won't work against an experienced player who creates alts for special purposes

There's at least one theoretical class of character that could be usefully identified with good information: habitual "petty thieves" - i.e. characters that make a career of joining and stealing from Corps.

Would access to their full API really provide enough information to identify such players? If so, are there any such players who take the risk of being identified, or do all the repeat thieves "go stealth" every time they prepare for a heist?

As to the down-side (an example (for idiot readers, I already know that examples are not the same as scenarios, and that examples demonstrate what's possible, but do not prove the general case):
This particular character (Hakawai) is a forum alt of a "main" Omega clone. It was created to allow me to pursue a set of objectives which don't include grovelling to experienced players and supporting their collective delusions about EVE and about gaming. Naturally this means there's a (modest) risk that I'd get "blacklisted" from Corps with members I'd be happy to play EVE with on the active character.

So one of those stupid "in-game but non-game" decisions became necessary before creating this character: make and pay for another account just for the forum, or forget about joining Corps that require my API key. I went with the second, and may never change the Corp the main character is in.




Someone caught in the delusion (or one of my little band of stalkers /lol) may try to disrupt this post with stupid comments, so:

  • Of course I'm aware the only person this actually "hurts" is me. The point is that anything that discourages people from joining Corps reduces their probably of staying with EVE, so if requiring the API key does this, it's bad for the game. It's not the single case that matters, but the wider risk
  • Of course I could negotiate with large numbers of Corps who demand the API key - at the cost of a great deal of wasted time that would be better spent playing EVE (or watching paint dry). But here's a gaming secret: players don't leave games (even EVE) because they got killed in-game, or because they lost an expensive ship. They leave because the expected fun/playing hour to achieve their in-game objectives doesn't justify continuing to play. I won't be negotiating with Corps that require an API key because I have every reason to believe it would be a total bore
.
Amojin
Doomheim
#47 - 2017-03-05 13:48:07 UTC
Cade Windstalker wrote:

Yeah, I think anyone whose interacted with you for any length of time has probably noticed that you have *opinions* on what other people do with their time. You certainly seem ready to rush to value judgments on others under the flimsiest of assumptions on their character and general world view.

My personal take on it, having been on various ends of various sticks in this game, is that running a corp or alliance takes a fair amount of investment and effort and the people with those positions have largely earned them by talent and personal effort. Generally far more so than in the real world. If you'd spent any time doing anything like running a decent sized organization in this game I think you'd have a greater appreciation for what it takes to do so.


Yup, I'd say I have to agree with most of your assessment, Cade, even if you delivered it somewhat snidely using terms with the worst possible connotations. I have a certain worldview developed over time based on experiences, learned values, and a certain type of upbringing; it's the matrix through which I am forced to try to make sense of what is otherwise an incomprehensible world. If that sounds familiar, it's because we all have that, though the 'glass' that you view the world through will be differently shaded than mine, you nonetheless have one. Anybody who tells you their 'glass' is perfectly clear, they are unbiased and completely fair, is lying to you, or insane. In either case, they should be avoided with much haste to depart their immediate vicinity.

I'm extremely unlikely to modify those traits entrenched deeply since youth, such as a belief in fair play, a mistrust of power, and a belief in humanity's naturally flawed state. Take all of those and pretend you're making a request for information from me, from a position of power. Do you really think you have a chance in hell of getting it? Am I a cheat and a liar, and up to espionage, by being honest enough to flat out refuse? Like many have pointed out, if I were up to no good, I'd approach this very differently, and construct an elaborate cover, obsequiously trying to grant your every demand.

As far as spending any time running a decent sized organization... Again, do you really think my personality is compatible with holding power? I despise the rapidity with which authority corrupts people. Why would I ever put myself in a position that is very likely going to tempt me to violate some of my core values? I'm a much better worker than boss. Being a boss is stressful. Being a worker is great. When I get tired of your crap, I just pull up all the stakes, wish you good luck, and take off.

Akane Togenada
Doomheim
#48 - 2017-03-05 14:09:26 UTC
Bigger Corps are not the ones who benefits most from API-checks. It's actually small to medium size Corps that NEEDS this first line defence against possible spies, awoxers and other troublemakers. Bigger Corps could survive without it since they can organize internal security by splitting up assets and don´t give full access to anyone and this is something that's impractical and often impossible for smaller Corps to do.

Quite honestly I'm amazed on the OP:s objection to this very basic form of Corp security, even if *he* is a awoxer who want to make life easier for himself doesn´t it take way all of the bragging rights if one manages to screw over a Corp if it's because of the removal of security in game.
Amojin
Doomheim
#49 - 2017-03-05 15:05:58 UTC
Akane Togenada wrote:
Quite honestly I'm amazed on the OP:s objection to this very basic form of Corp security, even if *he* is a awoxer who want to make life easier for himself doesn´t it take way all of the bragging rights if one manages to screw over a Corp if it's because of the removal of security in game.


That might not actually be true. Just to be fair, and play devil's advocate for a moment, if I managed to attain this through the arguments I just made, I'm playing a VERY elaborate, and very long game. The psychological manipulation required to pull this off on such a grand scale would be very 'brag-worthy,' wouldn't you say?

You should always look at what people do. The stupid crap coming out of their faces is only ever a rough idea of what they think, at best, and outright lies, at worst. The bottom line, though, is that you cannot protect yourself. Perfect security does not exist. Anyone can be attacked, anything stolen, by a determined enough foe. Since this is the case, I don't feel compelled to let you invade my privacy and have perfect intelligence on my characters, since it flatly WILL NOT accomplish the stated purpose inherent in collecting it to begin with.
Akane Togenada
Doomheim
#50 - 2017-03-05 19:17:45 UTC
Amojin wrote:
Akane Togenada wrote:
Quite honestly I'm amazed on the OP:s objection to this very basic form of Corp security, even if *he* is a awoxer who want to make life easier for himself doesn´t it take way all of the bragging rights if one manages to screw over a Corp if it's because of the removal of security in game.


That might not actually be true. Just to be fair, and play devil's advocate for a moment, if I managed to attain this through the arguments I just made, I'm playing a VERY elaborate, and very long game. The psychological manipulation required to pull this off on such a grand scale would be very 'brag-worthy,' wouldn't you say?

You should always look at what people do. The stupid crap coming out of their faces is only ever a rough idea of what they think, at best, and outright lies, at worst. The bottom line, though, is that you cannot protect yourself. Perfect security does not exist. Anyone can be attacked, anything stolen, by a determined enough foe. Since this is the case, I don't feel compelled to let you invade my privacy and have perfect intelligence on my characters, since it flatly WILL NOT accomplish the stated purpose inherent in collecting it to begin with.


What about the rest of my post. Wouldn´t removal of API make it close to impossible for a small to madium sized Corp to grow due to lack of internal security ?
Amojin
Doomheim
#51 - 2017-03-05 19:23:07 UTC
Akane Togenada wrote:
Amojin wrote:
Akane Togenada wrote:
Quite honestly I'm amazed on the OP:s objection to this very basic form of Corp security, even if *he* is a awoxer who want to make life easier for himself doesn´t it take way all of the bragging rights if one manages to screw over a Corp if it's because of the removal of security in game.


That might not actually be true. Just to be fair, and play devil's advocate for a moment, if I managed to attain this through the arguments I just made, I'm playing a VERY elaborate, and very long game. The psychological manipulation required to pull this off on such a grand scale would be very 'brag-worthy,' wouldn't you say?

You should always look at what people do. The stupid crap coming out of their faces is only ever a rough idea of what they think, at best, and outright lies, at worst. The bottom line, though, is that you cannot protect yourself. Perfect security does not exist. Anyone can be attacked, anything stolen, by a determined enough foe. Since this is the case, I don't feel compelled to let you invade my privacy and have perfect intelligence on my characters, since it flatly WILL NOT accomplish the stated purpose inherent in collecting it to begin with.


What about the rest of my post. Wouldn´t removal of API make it close to impossible for a small to madium sized Corp to grow due to lack of internal security ?


I doubt it. One thing EVE players are good at is creative manipulation of any mechanic, or lack of mechanic in place.

Besides, I'm advocating no such forcible removal. I'm encouraging that players, themselves, start refusing to hand them over. That's all. If enough players do, then the practice, I assure you, will stop.

If players want to put up with it, it will continue. I'm advocating you making a choice in your best interests. I'm not advocating forcing you to do it, or taking anything away from you, via code.
Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#52 - 2017-03-05 21:05:47 UTC
If you apply for a job IRL. One that will involve you having access to large amounts of money, assets, and privileged information. Your employer is likely going to be asking you for a full background and criminal records check. As well as possibly some character references. And depending on the level of security needed, might even do background checks on known associates.
And there are government and private agencies that facilitate checks like that.
If your just applying for a mcjob then their checks will be decidedly less thorough because they can be expensive and your really not going to have access to much.

In eve your API fulfills that function. Some random mc-corp probably won't care but they might still ask because unlike in the real world they don't need to pay for that information. So why not at least check it
And just like in the real world, you don't need to say yes to the check. But they also don't need to say yes to your application
Veine Miromme
Gallente Federation
#53 - 2017-03-05 21:13:52 UTC
Kanya Jade wrote:
When it comes to recruitment, a full api key will tell me quite a lot about the player. I do not recruit the character. i recruit the player, because at the end of the day, its the player that matters to me. Characters can be bought, traded, sold, discarded and rebuilt with time or with skill injectors. As a result, I put very little weight on the character, because if you are dedicated, any character can be trained to be proficient in anything if you are willing to do so.

Why does it matter? My corporation, and frankly my alliance, want to build a community of people we want to spend time hanging out with. My corp is intended to be a corporation that exists to fill a very specific purpose and we have specific expectations of the players we recruit. I would rather put my energy into a small number of players that I like and respect and want to fly with and help grow into better pilots, than to discard standards and recruit everyone with no background check.

That's just it.
The reason I have little use to get in corps like that, and most other corps, except perhaps Red vs Blue, who may or may not ask for an API, is not because of the API or relative privacy to the extent in which it is used for in this context, with all the intended connotation it is designed to be interpreted as, or even propaganda for security purposes...
The reason is because that :
1."My corporation, and frankly my alliance, want to build a community of people we want to spend time hanging out with."
Which they don't with me.
and 2."I would rather put my energy into a small number of players that I like and respect and want to fly with and help grow into better pilots, than to discard standards and recruit everyone with no background check."
Which again, they don't like me, and don't respect me, and don't want to fly with me and help me grow into a better pilot.
Then mentions about not discarding stardard(s) in the face of this blatant warfare...
The checks he does are for his own convenience, and he interprets it however he wants, even if detrimental to his own security.

Kanya Jade wrote:
An api will tell me a lot of things, but one of the things it will do is contribute to forming a picture as to how suitable you or any other applicant is to my corporation. It is not the only method used to weed bad seeds out, but it is a powerful one. That it violates your privacy is temporary, and is subject to random audits for the sake of both corporate and alliance security.

Everything you do in EVE leaves a trail, one that can be followed. it tells me who you associate with, who you talk to and the kinds of people you have until that point in time, spent flying with. Those things can, when combined with often times simply talking to you and looking at other aspects of your API, tell me if you have the type of personality and attitude that I or my alliance want flying with us.

So yes, it has an actual gaming application from the point of view of a recruiter for my corp and alliance. It helps me figure out if people are worthwhile to bring into my corp that would actually solidly contribute to being something I and my Co-CEO are happy with. It won't stop all of the bad seeds, and that is a risk that we run, but it is one measure among many that needs to be taken to ensure that the people I do bring in are people that for the most part, are going to be decent members.

3.
"An api will tell me a lot of things, but one of the things it will do is contribute to forming a picture as to how suitable you or any other applicant is to my corporation."
He then states using the API as a diversion tactic to form a picture (which he wants) as to how suitable I or any other (which others he also design the way he wants, no matter what) applicant and team mates is to his corp.

4.
"It is not the only method used to weed bad seeds out, but it is a powerful one. "
He uses this API and related procedures he applies to it as a method used to "weed bad seeds out" to which he is the judge of, regardless of how discriminating or coercing he may be.
He then reinforces this by stating that other methods may be more powerful, or that there are other methods, if it is the most powerful one.

5.
"That it violates your privacy is temporary, and is subject to random audits for the sake of both corporate and alliance security."
How? It does not violate my privacy.
That sounds as a diversion to try to create implied consent by making a statement about violation to which I would be assumed to accept when there is none, so to justify future or other past violations, which are illegal btw.
To reinforce this claim, statement or other fact, he informs about subjecting to random audits for a "sake of both corporate and alliance security". However, what benefit to the entities security is gained, how, why, what scientific explanation other than for their own fancies?

This is ground for war and used for boycott and other political use, at least in-game that is.

6.
"Everything you do in EVE leaves a trail, one that can be followed. it tells me who you associate with, who you talk to and the kinds of people you have until that point in time, spent flying with."
Not so.
Being in a corp to spy against the corp being in does not tells him if he is not associated with that corp, and who else he was associated with in fact. This tells me he spies, and covers it that way.
Who I talk to is not listed.
The kinds of people I have (talked to) until that point is not listed.
Who I fly with in kill mails, is not including all facts.

7.
to come... no space

Ship Type : Out of pod (for now)

Veine Miromme
Gallente Federation
#54 - 2017-03-05 21:24:33 UTC  |  Edited by: Veine Miromme
Bjorn Tyrson wrote:
If you apply for a job IRL. One that will involve you having access to large amounts of money, assets, and privileged information. Your employer is likely going to be asking you for a full background and criminal records check. As well as possibly some character references. And depending on the level of security needed, might even do background checks on known associates.
And there are government and private agencies that facilitate checks like that.
If your just applying for a mcjob then their checks will be decidedly less thorough because they can be expensive and your really not going to have access to much.

In eve your API fulfills that function. Some random mc-corp probably won't care but they might still ask because unlike in the real world they don't need to pay for that information. So why not at least check it
And just like in the real world, you don't need to say yes to the check. But they also don't need to say yes to your application

That sounds like the perfect set-up to refuse people with political connection jobs by incriminating and coercing them, thinking they can't use the charges on the created criminal records to use it against the discriminating parties.
Certainly not someone you want or can associate with, since they would have the right to bring you to justice if the war doesn't start over it.

#2. Pretty sure you need to pass the criminal check to work at McDo, especially since none of their outlets ever lost any money.
They are one of the most successful business model.

As for the previous methods used by employers that government and private agencies facilitate checks like that, you can count on the international community to monitor those activities since it can lead to conflicts when the target refused are represented to be unable to do anything for themselves, no matter what, if not die uselessly trying and worst.
They try to control info related to this, forfeit evidence, refuse it, and create systems to attack them by spying on them.


+
7. (continued from above)
"Those things can, when combined with often times simply talking to you and looking at other aspects of your API, tell me if you have the type of personality and attitude that I or my alliance want flying with us."
He tells himself that, and label with the type of personality and attitude that he and his alliance want to fly with and not against...
(Still short of space.)
Edit:
Oh yes, when flying against enemies and attacking them, you can be on grid flying with them, even though you attack them.

Ship Type : Out of pod (for now)

Mav Ahishatsu
Doomheim
#55 - 2017-03-05 21:41:09 UTC
Bjorn Tyrson wrote:
If you apply for a job IRL. One that will involve you having access to large amounts of money, assets, and privileged information. Your employer is likely going to be asking you for a full background and criminal records check. As well as possibly some character references. And depending on the level of security needed, might even do background checks on known associates.
And there are government and private agencies that facilitate checks like that.
If your just applying for a mcjob then their checks will be decidedly less thorough because they can be expensive and your really not going to have access to much.

In eve your API fulfills that function. Some random mc-corp probably won't care but they might still ask because unlike in the real world they don't need to pay for that information. So why not at least check it
And just like in the real world, you don't need to say yes to the check. But they also don't need to say yes to your application

In EVE, most players have multiple identities. Everyone is running around like Frank Abagnale Jr. This is not real life.
Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#56 - 2017-03-05 21:42:42 UTC
Your word salad has become particularly incomprehensible. I'm enjoying the salt and vinegar dressing though. Could do with a bit less tinfoil. Seems you have been chewing a little bit too much of it.
Veine Miromme
Gallente Federation
#57 - 2017-03-05 21:43:09 UTC
Mav Ahishatsu wrote:
Bjorn Tyrson wrote:
If you apply for a job IRL. One that will involve you having access to large amounts of money, assets, and privileged information. Your employer is likely going to be asking you for a full background and criminal records check. As well as possibly some character references. And depending on the level of security needed, might even do background checks on known associates.
And there are government and private agencies that facilitate checks like that.
If your just applying for a mcjob then their checks will be decidedly less thorough because they can be expensive and your really not going to have access to much.

In eve your API fulfills that function. Some random mc-corp probably won't care but they might still ask because unlike in the real world they don't need to pay for that information. So why not at least check it
And just like in the real world, you don't need to say yes to the check. But they also don't need to say yes to your application

In EVE, most players have multiple identities. Everyone is running around like Frank Abagnale Jr. This is not real life.

+ with the right programs, you can build nifty corp and alliance apps, + fleet apps.
For statistical use, not for illegal automation.

Ship Type : Out of pod (for now)

Akane Togenada
Doomheim
#58 - 2017-03-05 22:03:07 UTC
Amojin wrote:
Akane Togenada wrote:
Amojin wrote:
Akane Togenada wrote:
Quite honestly I'm amazed on the OP:s objection to this very basic form of Corp security, even if *he* is a awoxer who want to make life easier for himself doesn´t it take way all of the bragging rights if one manages to screw over a Corp if it's because of the removal of security in game.


That might not actually be true. Just to be fair, and play devil's advocate for a moment, if I managed to attain this through the arguments I just made, I'm playing a VERY elaborate, and very long game. The psychological manipulation required to pull this off on such a grand scale would be very 'brag-worthy,' wouldn't you say?

You should always look at what people do. The stupid crap coming out of their faces is only ever a rough idea of what they think, at best, and outright lies, at worst. The bottom line, though, is that you cannot protect yourself. Perfect security does not exist. Anyone can be attacked, anything stolen, by a determined enough foe. Since this is the case, I don't feel compelled to let you invade my privacy and have perfect intelligence on my characters, since it flatly WILL NOT accomplish the stated purpose inherent in collecting it to begin with.


What about the rest of my post. Wouldn´t removal of API make it close to impossible for a small to madium sized Corp to grow due to lack of internal security ?


I doubt it. One thing EVE players are good at is creative manipulation of any mechanic, or lack of mechanic in place.

Besides, I'm advocating no such forcible removal. I'm encouraging that players, themselves, start refusing to hand them over. That's all. If enough players do, then the practice, I assure you, will stop.

If players want to put up with it, it will continue. I'm advocating you making a choice in your best interests. I'm not advocating forcing you to do it, or taking anything away from you, via code.


My best interest is that my Corp is able to function without costant breeches of security which is why I'm not bothered by handing out my API Info. Joining a corp that doesn´t bother vetting pilots or even worse don´t give a **** sounds like a bad idea to me.
Amojin
Doomheim
#59 - 2017-03-05 22:28:27 UTC
Akane Togenada wrote:
My best interest is that my Corp is able to function without costant breeches of security which is why I'm not bothered by handing out my API Info. Joining a corp that doesn´t bother vetting pilots or even worse don´t give a **** sounds like a bad idea to me.


Then that's what you will do. I must admit, however, to a certain amount of puzzlement. After checking out your corp, you guys seem to have interests that nearly parallel mine, in many cases. You're non-hostile, don't gank, explore for the fun of it, and I remember you responding in one of the threads about war-decs, quite positively being in favor of just avoiding the entire fight.

What do you have to steal, and if you don't want to fight, what do you really care if someone walks off with a storage bin of rat loot of something? I don't get it.
Kanya Jade
#60 - 2017-03-06 00:24:09 UTC
Amojin wrote:
Akane Togenada wrote:
My best interest is that my Corp is able to function without costant breeches of security which is why I'm not bothered by handing out my API Info. Joining a corp that doesn´t bother vetting pilots or even worse don´t give a **** sounds like a bad idea to me.


Then that's what you will do. I must admit, however, to a certain amount of puzzlement. After checking out your corp, you guys seem to have interests that nearly parallel mine, in many cases. You're non-hostile, don't gank, explore for the fun of it, and I remember you responding in one of the threads about war-decs, quite positively being in favor of just avoiding the entire fight.

What do you have to steal, and if you don't want to fight, what do you really care if someone walks off with a storage bin of rat loot of something? I don't get it.

What many, but not all, corps will do is they will use that rat loot either for reprocessing, sale on the market or for industrial purposes. If it ends up being sold, that profit can in turn be reinvested in the corp and its members for their benefit. Stealing it would harm the corp in any case, considering the industrial purposes can be anything from turning salvage into rigs, or minerals into ships or gas into t3 components for corp use.