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[Wardec] Require office rental for legal attack of war target in HS/LS

Author
Pleasure Hub Node-514
Pleasure Hub Hotline
#1 - 2017-03-03 19:55:56 UTC  |  Edited by: Pleasure Hub Node-514
Under mechanic, war targets would become open for engagement in HS/LS if they were in range* of attacking corp's office(s).

*Range Guidelines:
NPC Station Office Rental: Allows attack of war targets in system
Upwell Citadel Office Rental: Allows attack of war targets within 3 jumps of office

This may drive wardec corps to be priced out of NPC stations near trade hubs, pushing them to strike deals or set up their own citadels for office rentals.

The NPC rental mechanic could be expanded upon in such ways as;

1.) War goals influencing NPC station rental costs: Fail to meet minimum ISK destroyed and NPC office rental goes up exponentially. If successful, rental cost decreases based on the minimum figure you wagered to destroy in the wardec.
2.) NPC faction/empire standing to influence rental price fluctuations: Better standing, lower price increase for failing to meet war goals.
-If you want to declare war without impacting the rental prices of your offices in NPC stations, War Declarations would be offered in two options: a.) No Concord Jurisdiction (War stats are recorded but targets may only be legally killed in Null/Wormhole Space) and b.) All Space (War attacks may be conducted in security space as long as you hold an office within range of a defender upon moment of attack).

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2017-03-03 19:58:50 UTC
Why do you feel that wardecs need another nerf?
Pleasure Hub Node-514
Pleasure Hub Hotline
#3 - 2017-03-03 20:15:00 UTC
Danika Princip wrote:
Why do you feel that wardecs need another nerf?

The office system is an existing system that would act as a balancing force for wardecs. If you want to attack someone, put down tangible resources in system (NPC station office rental) that can be observed by the defenders and met with a market counter-offensives (other NPC offices being bought from the limited pool by defenders and other wardec corps).

If the NPC office space supply runs out or wardec corps want more range for attack, then the attacking corp proceeds to obtain Citadel office space either though purchase from another player or anchoring of their own citadels.

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Nevyn Auscent
Broke Sauce
#4 - 2017-03-03 20:21:17 UTC
This would achieve the opposite of your stated goals. The Wardec corps already drop enough isk a week to not care about office costs, while actual corps that use the wardec system for real goals would be hamstrung by this.
Black Pedro
Mine.
#5 - 2017-03-03 20:43:38 UTC
There are enough artificial barriers to play the game as an aggressor already. I shouldn't need to rent an office somewhere just to shoot your structure, an office you can game to be prohibitively expensive.

-1
Frostys Virpio
State War Academy
Caldari State
#6 - 2017-03-03 21:02:18 UTC
Black Pedro wrote:
There are enough artificial barriers to play the game as an aggressor already. I shouldn't need to rent an office somewhere just to shoot your structure, an office you can game to be prohibitively expensive.

-1


Not only that but beside price shenanigan, this actually generate nothing in the relationship caused by wars. It's not like you can go see the owner of the NPC station and try to force him one way or another to evict the renting wardec corp from that office.
Daichi Yamato
Jabbersnarks and Wonderglass
#7 - 2017-03-03 21:20:23 UTC
Tangible? So you cant counter it by shooting it, you have to buy offices in the same place to ramp up the price? And an office gives just a few jumps range?

Dear lord no. There is no gameplay in this idea. Like none...at all.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#8 - 2017-03-03 23:24:44 UTC
While I think wardec mechanics could use some work. This is just needlessly adding extra hoops to jump through. And would only serve to inconvenience smaller groups while doing next to nothing against larger ones
Lienzo
Amanuensis
#9 - 2017-03-04 23:37:52 UTC
You can't challenge or blow up a corp office though.

It would be simpler just to require both parties to have a citadel in that region in order to sustain a wardec limited to that region.

CCP then has a free hand to add in lots of economic benefits or bonuses for owning a citadel as well as lots of fees and higher taxes for operating out of npc stations.
mkint
#10 - 2017-03-05 04:32:19 UTC
So just move my corp HQ out to somewhere in Syndicate or someplace inconvenient and I'm basically wardec proof. Gotcha. What it really does is disincentivizes using offices. You'd NEVER want an office where you live because then you'd be more vulnerable to wardec.

My stance on the wardec system is that the only changes needed are to give defender corps the tools to feel confident in fighting. No changes on who can do what or at what cost. Defending in wardec was always some of the most fun I've had in EVE. But we were smart enough to not suck.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Lugh Crow-Slave
#11 - 2017-03-06 08:55:43 UTC
.... so as a HS corp i just plop my HQ out in some NPC null station to discourage war decs. or set one up in a null alliances citadel for cheap?
Pleasure Hub Node-514
Pleasure Hub Hotline
#12 - 2017-03-06 13:49:16 UTC
Lugh Crow-Slave wrote:
.... so as a HS corp i just plop my HQ out in some NPC null station to discourage war decs. or set one up in a null alliances citadel for cheap?

Reread the first post. For wars in HS and LS space where Concord and gate guns are concerned office rentals allow attackers to combat defenders within range* of that office.

Quote:
*Range Guidelines:
NPC Station Office Rental: Allows attack of war targets in system
Upwell Citadel Office Rental: Allows attack of war targets within 3 jumps of office.


The rental mechanic could be expanded upon in such ways as;

1.) War goals influencing NPC station rental costs: Fail to meet minimum ISK destroyed and NPC office rental goes up exponentially. If successful, rental cost decreases.
2.) NPC faction/empire standing to influence rental price fluctuations: Better standing, lower price increase for failing to meet war goals.

'One night hauler' The tell all story of a pleasure bot in Jita 4-4

Frostys Virpio
State War Academy
Caldari State
#13 - 2017-03-06 14:38:43 UTC
Pleasure Hub Node-514 wrote:
Lugh Crow-Slave wrote:
.... so as a HS corp i just plop my HQ out in some NPC null station to discourage war decs. or set one up in a null alliances citadel for cheap?

Reread the first post. For wars in HS and LS space where Concord and gate guns are concerned office rentals allow attackers to combat defenders within range* of that office.

Quote:
*Range Guidelines:
NPC Station Office Rental: Allows attack of war targets in system
Upwell Citadel Office Rental: Allows attack of war targets within 3 jumps of office.


The rental mechanic could be expanded upon in such ways as;

1.) War goals influencing NPC station rental costs: Fail to meet minimum ISK destroyed and NPC office rental goes up exponentially. If successful, rental cost decreases.
2.) NPC faction/empire standing to influence rental price fluctuations: Better standing, lower price increase for failing to meet war goals.


But this is just a clusterfuck over the current mechanic meaning I can be literally borderline immune to wardecs as long as I base off some remote system at the ass-end of high-sec. This in no way increase interaction between the parties at war. It's just another checkbox on the list wardeccers have to check with added cost. All it does is once again increase the cost of wardecs (in an indirect way this time) while changing nothing in the actual game play of wardecs. This will lead to even bigger alliance and/or more Jita/Amarr/Dodixie/Rens/Hek camping. This is literally the very opposite to what should be pushed for.

Wardecs change will absolutely need to take into account player behavior and their though process. Why are the wars being declared? Why do people drop corp? Why do they stay docked? Why are some defending while other absolutely want nothing to do with it? Would anything motivate more defenders to defend instead of avoiding/hiding?

The whole system will suck as long as nothing is done to make both side worthwhile to play. The attacker will get what he's looking for as soon as the defender is motivated to participate. Fights will happen and stuff will go boom. You don't really need to change much for him. The defender on the other end currently has absolutely no effective reasons to even undock in MANY cases. That's what need to change. Adding fees in direct or indirect way does not help that. Same for limitation on top of what is already there.