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Missions & Complexes

 
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How many missions L1 -> L2? 30-35.

Author
BonFire Circle
Sebiestor Tribe
Minmatar Republic
#1 - 2017-03-01 13:51:57 UTC  |  Edited by: BonFire Circle
I googled this and the ultimate answer is "it depends" since missions return variable standings increases. However for alpha clone with zero social skills it took about 30-35 missions to get to the L2 agents.

I used a career agent thrasher with all 200mm guns, dual prop (MWD + AB), no missiles, gyroscope and some other weapons upgrade, and I bought and carried two armor reps with me.

Don't loot unless you happen to be right on top of it, and try to take as many missions at once as you can. I was flying out of Rens and I was able to accept four L1 missions at a time, and that really cuts down on travel. Use appropriate ammo: google Eve University Projectile Ammo. Carry a bunch of each type of ammo you need (emp, fusion, phased plasma).

Insure your ship: there are missions where there are a lot of enemies that hit hard and you could definitely die. L1 missions are easy but they're much harder than tutorials and it's probably best to have an arty thrasher or maybe fit a tank for some of the tougher ones but I just didn't bother with that level of detail.

The other thing about Rens is that the L1 storyline mission agent is in system, so that helps with travel also.

Blitzing L1 makes maybe 1.5m/hr, mining makes maybe 2m/hr and has less work/risk. And if you can do it, ninja WH gas mining seems to be the best way for alphas to make money.
erg cz
Federal Jegerouns
#2 - 2017-03-02 09:05:21 UTC
if you are new, train social skills and you do not need to run a single L1 mission.
If your standing are below -5 to some fraction, you can not start any other mission but L1. In such case distribution missions are better to fix your standing.

If you still prefer L1 security mission - use passive shield tanked coercer with all damage modes in low slots and scorch ammunition. L1 mission NPC are paper thin - you will kill them faster , than you can lock them any way, regardless to damage type and resistance holes.
Sobaan Tali
Caldari Quick Reaction Force
#3 - 2017-03-02 10:29:09 UTC
SOE Epic Arc is another potent stopgap measure, albeit much less so in the long run (can only do once every 90 days), option to getting some needed standings with a host faction. In fact, Mr. DMC might have a word as well...

https://forums.eveonline.com/default.aspx?g=posts&t=10212&find=unread

GL, mate.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Owen Levanth
Sagittarius Unlimited Exploration
#4 - 2017-03-02 19:07:32 UTC
BonFire Circle wrote:
I googled this and the ultimate answer is "it depends" since missions return variable standings increases. However for alpha clone with zero social skills it took about 30-35 missions to get to the L2 agents.

I used a career agent thrasher with all 200mm guns, dual prop (MWD + AB), no missiles, gyroscope and some other weapons upgrade, and I bought and carried two armor reps with me.

Don't loot unless you happen to be right on top of it, and try to take as many missions at once as you can. I was flying out of Rens and I was able to accept four L1 missions at a time, and that really cuts down on travel. Use appropriate ammo: google Eve University Projectile Ammo. Carry a bunch of each type of ammo you need (emp, fusion, phased plasma).

Insure your ship: there are missions where there are a lot of enemies that hit hard and you could definitely die. L1 missions are easy but they're much harder than tutorials and it's probably best to have an arty thrasher or maybe fit a tank for some of the tougher ones but I just didn't bother with that level of detail.

The other thing about Rens is that the L1 storyline mission agent is in system, so that helps with travel also.

Blitzing L1 makes maybe 1.5m/hr, mining makes maybe 2m/hr and has less work/risk. And if you can do it, ninja WH gas mining seems to be the best way for alphas to make money.


It may sound harsh, but boy did you waste your time senselessly. A single skill learned and you could have spared yourself 30+ of those missions. Or even all ot them.
Takh Meir'noen
24th Imperial Recon
#5 - 2017-03-02 20:14:34 UTC  |  Edited by: Takh Meir'noen
Also for a brand new Alpha--if you just complete the mission arcs for 7 career agents (of the 15 you have access to), your Empire standing will be over 1.0, and then you can use *any* L2 agent for that empire.

But yeah, just train Connections.

But I won't say you wasted your time--because hey, you've let other Alphas know just how much time it wastes!
DeMichael Crimson
Republic University
Minmatar Republic
#6 - 2017-03-03 18:12:33 UTC
BonFire Circle wrote:
I googled this and the ultimate answer is "it depends" since missions return variable standings increases. However for alpha clone with zero social skills it took about 30-35 missions to get to the L2 agents.

Actually there's a much quicker and less known way to quickly advance up in Agent level without training up Social skills.

However, I strongly suggest and endorse that players should first train up Social and Connections skills asap. New players should definitely complete at least 5 of the 15 Career Agents available for their Faction in order to collect all the available ships, equipment, skills, etc to give them a good jump start into the game.

Anyway, back to the subject at hand.

For a new player to quickly gain a significant amount of positive standing in the shortest amount of time, I suggest working some of the Data Center Agents.

Basically there's 3 different level 1 Data Center 'Graduation Certificate' Agents located in high sec space for each Faction that offer a simple Courier mission. After completing those 3 Agents, take 1 of the Certs and go work the Agent whose name is listed on the 'Cert'. That Agent will offer a 5 part mission series which will introduce another Agent offering a 2 part mission series which needs to be completed first in order to complete the mission series from the Agent listed on the Cert.

All of those Agents will give a Faction and Corporation standing increase. Of course the steps listed above should also be done for the Allied Faction as well.

For example :

Work the 3 different level 1 Data Center 'Graduation Certificate' Agents for Minmatar along with the 3 different level 1 Data Center 'Graduation Certificate' Agents for Gallente. Then after completing those Agents, work the Agent name listed on the 'Cert' for both Factions.

Very doubtful if needed but you can then complete more Data Center 'Tag' Agents for both Factions. Course those will cost ISK to purchase the required amount of Pirate Tags needed to complete those missions.


DMC
DeMichael Crimson
Republic University
Minmatar Republic
#7 - 2017-03-03 18:29:11 UTC
Sobaan Tali wrote:
SOE Epic Arc is another potent stopgap measure, albeit much less so in the long run (can only do once every 90 days), option to getting some needed standings with a host faction. In fact, Mr. DMC might have a word as well...

https://forums.eveonline.com/default.aspx?g=posts&t=10212&find=unread

GL, mate.

Sobaan Tali,

Thanks for linking 'The Plan' and the honorable mention.

Along with training up a few levels of Social and Connections skills, working the first few steps of 'The Plan' (Career Agents, Circle Agents, Data Center 'Cert' Agents) will definitely allow new players to access higher level Agents very quickly.

Course we both know they probably won't have all of the Core Fitting Skills trained up nor have the experience needed to properly pilot a larger hull class ship, right ?

Blink

Anyway, thanks again.



DMC
BonFire Circle
Sebiestor Tribe
Minmatar Republic
#8 - 2017-03-04 13:20:20 UTC
A lot to learn... thanks for your help guys.
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#9 - 2017-03-04 22:28:10 UTC
erg cz wrote:
if you are new, train social skills and you do not need to run a single L1 mission.
If your standing are below -5 to some fraction, you can not start any other mission but L1. In such case distribution missions are better to fix your standing.

If you still prefer L1 security mission - use passive shield tanked coercer with all damage modes in low slots and scorch ammunition. L1 mission NPC are paper thin - you will kill them faster , than you can lock them any way, regardless to damage type and resistance holes.

A minmatar alpha cannot use a coercer, lasers, or t2 weapons for that matter.
BonFire Circle
Sebiestor Tribe
Minmatar Republic
#10 - 2017-03-07 13:03:58 UTC  |  Edited by: BonFire Circle
erg cz wrote:
if you are new, train social skills and you do not need to run a single L1 mission.


I just made an alt quickly and trained social skills to alpha max on it (except security connections, etc.) , then I was 0 standings to everyone, so I did a single mission and went to 0.84, so it's CLOSE to no L1 missions but not quite there. ***With the career agents that might be reduced to zero L1s though. Someone else can run that test. :) ***

SOE seems pretty good to get to L2 missions with a chosen faction. I ran it and they must have nerfed the last guy or buffed starting skills or something, because the first time I did this mission, years ago, in a destroyer on a 2-3 day account I couldn't break the tank and I had to ask for help in local, but it's solo-able now.

Still looking through this thread. :) Ty guys.
BonFire Circle
Sebiestor Tribe
Minmatar Republic
#11 - 2017-03-07 13:21:16 UTC
Owen Levanth wrote:
It may sound harsh, but boy did you waste your time senselessly. A single skill learned and you could have spared yourself 30+ of those missions. Or even all ot them.


(Since this is already replied to I'm not bumping by posting this)

Sure, and if knew how well Amazon was going to do I'd be retired by now. :) Gotta work with the information you have man. :)