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How does your corp handle voice comms in fleets?

Author
Boozbaz
Securitech Industries
#1 - 2017-02-25 08:46:44 UTC
The in game voice comms is very well designed for fleets. The only problem is it crashes from time to time, and it also has a lot of bugs.

What's great about the in-game voice comms, is that you have an interface built right into the fleet window, where you can listen in to your superior, and communicate to the people you are responsible for. It allows for cleaner, more effective communication from the squad member, up to the fleet commander.

My corp has decided to use teamspeak, and I've found a helpful video guide on how to listen in on two channels at once. https://youtu.be/QIIbOnQNwWs

But still, for me, this involves alt-tabbing out of the game. It's not as quick and as easy as using the in-game fleet voice interface.

Anyhow, what does your corp use? Can CCP fix some of the bugs with the in-game fleet voice comms?
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#2 - 2017-02-25 09:06:29 UTC  |  Edited by: Scipio Artelius
TeamSpeak, Mumble and Discord depending on who we are flying with.

If you install Overwolf, then TS has a screen overlay that lets you know who is speaking (disclaimer: third party overlays may be risky to use under the EULA).

I prefer Discord, but mumble and TS work fine for us.

Edit:
Should add, the reason we don't use EvE voice is because if you disconnect, you lose all communication, whereas when using third party software, you can normally stay on Comms while you are restarting the EvE client.

We also use them when playing other games and sometimes people login and listen even if they aren't playing EvE or not in fleet, so third party software is much more flexible.
Ima Wreckyou
The Conference Elite
Safety.
#3 - 2017-02-25 09:49:45 UTC
Can't login trap with in-game voice comms.
Chopper Rollins
hahahlolspycorp
#4 - 2017-02-25 10:27:58 UTC
Boozbaz wrote:
The in game voice comms is very well designed for fleets. The only problem is it crashes from time to time, and it also has a lot of bugs.


In game voice comms is awful. Mumble, TS or Discord.



Goggles. Making me look good. Making you look good.

Linus Gorp
Ministry of Propaganda and Morale
#5 - 2017-02-25 12:29:10 UTC
It's only my alts and me in my corp.
We prefer speaking directly without any electronic mediums in between. More error-prone and less latency that way.

Also makes for better heated discussions when we can scream at each other.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#6 - 2017-02-25 12:30:46 UTC
TS mostly, but Ive used Vent and Mumble over the years too. Dont hear much about Vent these days as its mostly TS and Mumble. The in game was fun to use here and there but like others have pointed out it is often better to use OOG comms.

Funniest moment was Russians yelling in my house when my mom came over once. Boy did she freak and wonder wtf was going on here. Ahhh good times.TwistedLol

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Lulu Lunette
Savage Moon Society
#7 - 2017-02-25 14:23:25 UTC
Get a second screen! Smile

@lunettelulu7

Wolfgang Jannesen
Imperial Academy
Amarr Empire
#8 - 2017-02-25 14:24:21 UTC
We use discord, either say something worthwhile or be ready to shut up if you hear 'clear comms'
Ptraci
3 R Corporation
#9 - 2017-02-25 14:35:17 UTC
Voice is for noobs.

We communicate in fleet by dropping cargo containers and renaming them to our next fleet orders.
hmu-smh
Federal Navy Academy
Gallente Federation
#10 - 2017-02-25 15:13:53 UTC
There's also a way to have more than one team speak open and log into the same server through different IPs and different names, so people will never know that you're the same person, in case you want to spy, or... run multibox incursions in tvp and wtm without them knowing.

I'm just sayin..
Francis Raven
GeoCorp.
The Initiative.
#11 - 2017-02-25 16:06:18 UTC
We use mumble. As mentioned above, the biggest asset of mumble (or TS and Discord) is that if you disconnect from the server in EVE, you can still talk using the out of game server.

ExDominion | Nullsec Corporation | Website | Forums | Established Nov. 2015 |

Ima Wreckyou
The Conference Elite
Safety.
#12 - 2017-02-25 16:52:35 UTC
Since I only gank with my alts I use mumble with an echo plugin.
Cristl
#13 - 2017-02-26 16:22:16 UTC
hmu-smh wrote:
There's also a way to have more than one team speak open and log into the same server through different IPs and different names, so people will never know that you're the same person, in case you want to spy, or... run multibox incursions in tvp and wtm without them knowing.

I'm just sayin..

Won't you need to be good at different accents though? So as hmu-smh you have a Sean Connery accent ("sshtiletto on dee-sshcan, missh Moneypenny") but you're alt spy has a thick Texas accent?
Annabelle Le
The Mjolnir Bloc
Templis CALSF
#14 - 2017-02-26 16:39:38 UTC
I hate using voice!! I sound like the offspring of Kermit the frog after being raped by some red neck.
Ptraci
3 R Corporation
#15 - 2017-02-27 14:10:25 UTC
Annabelle Le wrote:
I hate using voice!! I sound like the offspring of Kermit the frog after being raped by some red neck.


Sounds like the typical FC voice. Seriously don't worry about your voice so much. No one really cares - it's all in your head.
Tau Cabalander
Retirement Retreat
Working Stiffs
#16 - 2017-02-28 00:37:36 UTC
Annabelle Le wrote:
I hate using voice!! I sound like the offspring of Kermit the frog after being raped by some red neck.

I think I've fleeted with you ... or a relative.
Annabelle Le
The Mjolnir Bloc
Templis CALSF
#17 - 2017-02-28 02:46:21 UTC
Tau Cabalander wrote:
Annabelle Le wrote:
I hate using voice!! I sound like the offspring of Kermit the frog after being raped by some red neck.

I think I've fleeted with you ... or a relative.


Honestly the last time I spoke in a group on a game was helping a friend do the jedi trials in Star Wars galaxies about a week after they added the force village thing. That was a long time ago. I have listen a lot since then but I have never spoke.
d'hofren
Republic Military School
Minmatar Republic
#18 - 2017-02-28 23:23:03 UTC
Annabelle Le wrote:
Tau Cabalander wrote:
Annabelle Le wrote:
I hate using voice!! I sound like the offspring of Kermit the frog after being raped by some red neck.

I think I've fleeted with you ... or a relative.


Honestly the last time I spoke in a group on a game was helping a friend do the jedi trials in Star Wars galaxies about a week after they added the force village thing. That was a long time ago. I have listen a lot since then but I have never spoke.


I wouldn't worry, especially in larger groups. The American guys can't tell the southern English guys apart, no one understands the Russians,,The poles get offended if someone thinks they are Russian. Scottish guys understand everyone but no-one but the English and Welsh can understand them, (this gets far worse if they have been drinking), This all goes on incessantly, until there is a fleet at which point either everyone shuts up except for the FC who will hopefully sound calm and collected, (This is what we call good comms discipline), if your chosen alliance can't achieve this zen like efficiency, your comms will most likely be people giving blow by blow accounts of the fight punctuated by the FC's increasingly high pitched screams of "clear comms" or "battle comms" or "even shut the €€€€ up, you ......" If this happens a lot, I suggest you find a new Corp,
Amojin
Doomheim
#19 - 2017-02-28 23:26:57 UTC
Boozbaz wrote:
The in game voice comms is very well designed for fleets. The only problem is it crashes from time to time, and it also has a lot of bugs.

What's great about the in-game voice comms, is that you have an interface built right into the fleet window, where you can listen in to your superior, and communicate to the people you are responsible for. It allows for cleaner, more effective communication from the squad member, up to the fleet commander.

My corp has decided to use teamspeak, and I've found a helpful video guide on how to listen in on two channels at once. https://youtu.be/QIIbOnQNwWs

But still, for me, this involves alt-tabbing out of the game. It's not as quick and as easy as using the in-game fleet voice interface.

Anyhow, what does your corp use? Can CCP fix some of the bugs with the in-game fleet voice comms?


I'm sure they can. But what if I don't want to use voice comms, and I guarantee you I don't. I have always found a keyboard to be pretty ok. At the end of the day, I don't want to hear you - that will make you more human. I don't want you to be more human. Without that reinforcement, you're just graphical entities that either help or hurt me.

It's a game, not a family party line.