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High Sec Ganking - CONCORD Balance request

First post
Author
Erich Einstein
Swoop Salvage
#861 - 2017-02-28 20:37:45 UTC
Danika Princip wrote:



And at no point has anyone even attempted to explain WHY that would be a good thing. Are you intending to, at any point, or are you just going to continue to talk like a politician?

Why is this?


I placed an edit in the OP that addresses the concerns of lowsec pirates and how much of a security status hit they take for podding.
Erich Einstein
Swoop Salvage
#862 - 2017-02-28 20:39:50 UTC
Danika Princip wrote:


Please explain how instantly webbing and scramming me on jumping in to highsec does not lock me out of highsec.


This would only ever happen if you refused to manage your security status properly. I did edit the OP to address your lowsec concerns though.
Erich Einstein
Swoop Salvage
#863 - 2017-02-28 20:45:25 UTC
Dark Lord Trump wrote:

So if you make it harder, I can do less ganks, and since apparently ganking is an infinite faucet of ISK for gankers, I make less money. If CCP halved the amount of minerals in highsec ore, that would mean miners make less. That's a nerf. If freighters suddenly had their cargoholds halved, they'd make less money moving things since they can't fit as much. That's also a nerf. So why, pray tell, is allowing me less ganks not a nerf but a "balance?"


Zkill and you will see that gankers are due for a paycut: 5 trillion wrecked vs 12 billion lost. Kusion is at: 10 trillion wrecked vs 31 billion lost. These figures are slightly rounded and I have provided these links in previous comments.
Dark Lord Trump
Infinite Point
Pandemic Horde
#864 - 2017-02-28 20:47:21 UTC
Erich Einstein wrote:
baltec1 wrote:

The fact that you are asking to ban outlaws from highsec because that is what your idea effectively does.


Stop Trolling.... The OP clearly states that you manage your security status properly and you can do whatever you want in highsec. I know you dont like hearing that someone wants to take your free lunch away but an infinite isk grab is bad for the game.

The entire point of being an outlaw is that you don't follow the laws. In turn, you forfeit CONCORD protection and are pursued by the faction police. Being effectively locked out by gates that instantly scram and web you while the faction police warps in to finish you off is stupid. You want justice, go get it yourself. Find some ganker staging system, probe down their instaundock, and drop some instalockers or smartbombing battleships there and get some justice against the "invincible" gankers.

Ganking isn't free ISK either. It merely capitalizes on the extreme risk that someone takes when they fit triple cargo expanders and fills their hold with PLEX while autopiloting through Uedama. If everyone got a clue and stopped doing dumb things with freighters, gankers would probably find themselves harder up for cash.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Danika Princip
GoonWaffe
Goonswarm Federation
#865 - 2017-02-28 20:49:06 UTC
It isn't just podding though. you take a sec status hit just for shooting a guy in lowsec.

Go fight over a lowsec moon and you could very easily find yourself unable to enter highsec, possibly even trapped in one of those silly little lowsec pockets (Kubinen in The Citadel, or Sarline in solitude, for example. Both in three system lowsec pockets only accessible through highsec)

And nowhere have you said WHY this is good. Nor have you explained why there should be a pve requirement to get your sec status up high enough to actually be able to move around after you go pvp in a manner that you, personally, disapprove of.
Erich Einstein
Swoop Salvage
#866 - 2017-02-28 20:53:22 UTC  |  Edited by: Erich Einstein
Dark Lord Trump wrote:

The entire point of being an outlaw is that you don't follow the laws. In turn, you forfeit CONCORD protection and are pursued by the faction police. Being effectively locked out by gates that instantly scram and web you while the faction police warps in to finish you off is stupid. You want justice, go get it yourself. Find some ganker staging system, probe down their instaundock, and drop some instalockers or smartbombing battleships there and get some justice against the "invincible" gankers.

Ganking isn't free ISK either. It merely capitalizes on the extreme risk that someone takes when they fit triple cargo expanders and fills their hold with PLEX while autopiloting through Uedama. If everyone got a clue and stopped doing dumb things with freighters, gankers would probably find themselves harder up for cash.


Im just playing by the mechanics of EVE ... Highsec means keep the damn criminals from taking over. Thats why they live in lowsec as criminals. You shouldnt just get to stroll up into highsec whenever you need something (Especially with player owned citadels now) because its convinent for your agenda. If you happen to have a reason for frequently needing to visit highsec, then the solution is simlpe and stated in the OP. Say your sorry (tags and mission running) so that you stay out of phase two aggression and then you can come into highsec all day long exactly similar to how it works now.

I know you dont like that the OP proposes that you cant tote that -10.0 status in lowsec and then bring it into highsec but thats what the OP proposes.

I mean really... how hard is it to run an alt for highsec agendas, materials, and supplies ... then you get to keep that shiny -10.0 status and everything. This is why EVE allows three characters per account, so that people are not locked down to one specific style of play.
Dark Lord Trump
Infinite Point
Pandemic Horde
#867 - 2017-02-28 21:00:44 UTC
Erich Einstein wrote:
Dark Lord Trump wrote:

The entire point of being an outlaw is that you don't follow the laws. In turn, you forfeit CONCORD protection and are pursued by the faction police. Being effectively locked out by gates that instantly scram and web you while the faction police warps in to finish you off is stupid. You want justice, go get it yourself. Find some ganker staging system, probe down their instaundock, and drop some instalockers or smartbombing battleships there and get some justice against the "invincible" gankers.

Ganking isn't free ISK either. It merely capitalizes on the extreme risk that someone takes when they fit triple cargo expanders and fills their hold with PLEX while autopiloting through Uedama. If everyone got a clue and stopped doing dumb things with freighters, gankers would probably find themselves harder up for cash.


Im just playing by the mechanics of EVE ... Highsec means keep the damn criminals from taking over. Thats why they live in lowsec as criminals. You shouldnt just get to stroll up into highsec whenever you need something (Especially with player owned citadels now) because its convinent for your agenda. If you happen to have a reason for frequently needing to visit highsec, then the solution is simle and stated in the OP. Say your sorry (tags and mission running) so that you stay out of phase two aggression and then you can come into highsec all day long exactly similar to how it works now.

I know you dont like that the OP proposes that you cant tote that -10.0 status in lowsec and then bring it into highsec but thats what the OP proposes.

And what's the actual reason for this beyond "waaah criminals?" Besides, no one is 'strolling,' they can basically warp around and that's it, since if they stop for very long they'll be attacked by a player or the FacPo. I don't like what the OP proposes because it's monumentally stupid and seems calculated to bleed every last drop of risk from highsec.
Also, your numbers re: Jason Kusion are incredibly dishonest. He seems to use around 11 stealth bombers, so his numbers are more like 352 bill lost. And every last ISK-cent he's destroyed (NOT looted, mind you) has come from people who were too dumb to not fly their expensive ship through Uedama, or use a scout, or use webs, etc. He simply capitalizes on their stupidity, and will take a pay cut the moment people wise up.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Erich Einstein
Swoop Salvage
#868 - 2017-02-28 21:03:49 UTC
Danika Princip wrote:
It isn't just podding though. you take a sec status hit just for shooting a guy in lowsec.

Go fight over a lowsec moon and you could very easily find yourself unable to enter highsec, possibly even trapped in one of those silly little lowsec pockets (Kubinen in The Citadel, or Sarline in solitude, for example. Both in three system lowsec pockets only accessible through highsec)

And nowhere have you said WHY this is good. Nor have you explained why there should be a pve requirement to get your sec status up high enough to actually be able to move around after you go pvp in a manner that you, personally, disapprove of.


Like I said... I sure CCP would address these issues and the hits lowsec pilots take to their security status if implementing a version of this OP. The issue is not with lowsec pirates, but out of control ganking teams in Jita who get to avoid any effort in repairing their criminal actions. Given that, lowsec pirates are still criminal so Im sure that something like this would still affect you to a certain extent. If you want to be a criminal... you just need to own it and be a badass.
Dark Lord Trump
Infinite Point
Pandemic Horde
#869 - 2017-02-28 21:10:54 UTC
Erich Einstein wrote:
Danika Princip wrote:
It isn't just podding though. you take a sec status hit just for shooting a guy in lowsec.

Go fight over a lowsec moon and you could very easily find yourself unable to enter highsec, possibly even trapped in one of those silly little lowsec pockets (Kubinen in The Citadel, or Sarline in solitude, for example. Both in three system lowsec pockets only accessible through highsec)

And nowhere have you said WHY this is good. Nor have you explained why there should be a pve requirement to get your sec status up high enough to actually be able to move around after you go pvp in a manner that you, personally, disapprove of.


Like I said... I sure CCP would address these issues and the hits lowsec pilots take to their security status if implementing a version of this OP. The issue is not with lowsec pirates, but out of control ganking teams in Jita who get to avoid any effort in repairing their criminal actions. Given that, lowsec pirates are still criminal so Im sure that something like this would still affect you to a certain extent. If you want to be a criminal... you just need to own it and be a badass.

Hard to be a "badass" when your idea causes me to die like a (female dog) the moment I jump into highsec.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

ShahFluffers
Ice Fire Warriors
#870 - 2017-02-28 21:12:00 UTC
Quote:
Highsec means keep the damn criminals from taking over. Thats why they live in lowsec as criminals.

No. No it doesn't.

High-sec is simply a place where things are meant to be REALATIVELY safer than in low-sec... which is RELATIVELY safe than 0.0 space.

And to make thing RELATIVELY safer in high-sec, a cost is exacted for aggression: either you pay CONCORD for a war declaration or you pay with your ship in the form of a gank.

At NO POINT does the game protect you.
That job falls squarely on the shoulders on the player.



But all that is moot point.

You argument hinges on the belief that regardless of whatever amount of time, effort, and resources go into setting up a gank... it costs too little.

Unfortunately for you.... all of that is relevant and cannot be dismissed.
Otherwise, you are dismissing pretty much anything and everything a logistical wing does for an player alliance and saying that the only thing that matters are the battles themselves.

Further... you dodged this really simple question:

Why should a a gankee not have to put in the same amount of logistical time and effort into avoiding a gank as the gankers have to do to set up the possibility of a gank?

No... morality and ethical (in-game or RL) arguments are not usable. Give a gameplay reasons why a lack of effort and diligence from one person should trump the efforts of many.
Erich Einstein
Swoop Salvage
#871 - 2017-02-28 21:14:47 UTC
Dark Lord Trump wrote:


Ganking isn't free ISK either. It merely capitalizes on the extreme risk that someone takes when they fit triple cargo expanders and fills their hold with PLEX while autopiloting through Uedama. If everyone got a clue and stopped doing dumb things with freighters, gankers would probably find themselves harder up for cash.


Everyone is not going to get a clue. Eve has been out for how long? You think people would have a clue by now. I know you think auto-piloters are the only ones getting hit but my twitch videos show that I know how to fly in all security statuses. I was in a triple iStab faction fit providence and some random mach on a gate still had no problem bumping my freighter. I was running another character in a mach and still could not prevent from being bumped for 10min. Empty cargo too.

Many try to claim that is the reason for this post but that was months ago ... Look at the dates on my videos and you will see that I have been raping code long before that freighter got popped.

Anyone trying to say that only over-loaded auto-piloting freighters are the problem is sadly mistaken.
Erich Einstein
Swoop Salvage
#872 - 2017-02-28 21:22:33 UTC  |  Edited by: Erich Einstein
ShahFluffers wrote:


High-sec is simply a place where things are meant to be REALATIVELY safer than in low-sec... which is RELATIVELY safe than 0.0 space.

No... morality and ethical (in-game or RL) arguments are not usable. Give a gameplay reasons why a lack of effort and diligence from one person should trump the efforts of many.



Please show me where any corp runs a day-in / day-out gank squad in low or null sec. I assure you that on an average day, those jita gankers are wrecking boat loads of more isk without resistance than all of lowsec faction warfare. Sure you can get a major cap battle from time to time that dumps a tons of isk in lowsec but its not frequent enough to compare to all the freighter / Jump-Freighter losses. Highsec is getting absoutely raped by these gank teams...

again Kusion alone 10 trillion vs 31bil ... KarmaFleet: 5 trillion vs 12billion ... check for yourself on zkill.
Wander Prian
Nosferatu Security Foundation
#873 - 2017-02-28 21:22:44 UTC
Erich Einstein wrote:
Dark Lord Trump wrote:

The entire point of being an outlaw is that you don't follow the laws. In turn, you forfeit CONCORD protection and are pursued by the faction police. Being effectively locked out by gates that instantly scram and web you while the faction police warps in to finish you off is stupid. You want justice, go get it yourself. Find some ganker staging system, probe down their instaundock, and drop some instalockers or smartbombing battleships there and get some justice against the "invincible" gankers.

Ganking isn't free ISK either. It merely capitalizes on the extreme risk that someone takes when they fit triple cargo expanders and fills their hold with PLEX while autopiloting through Uedama. If everyone got a clue and stopped doing dumb things with freighters, gankers would probably find themselves harder up for cash.


Im just playing by the mechanics of EVE ... Highsec means keep the damn criminals from taking over. Thats why they live in lowsec as criminals.


Then you should not be able to leave highsec without being a criminal either as you don't have any reason to go there, as only criminals live in low or null. I'm just working from your interpretation of the mechanics by the way. That would only be balanced and fair.

Wormholer for life.

Erich Einstein
Swoop Salvage
#874 - 2017-02-28 21:27:53 UTC  |  Edited by: Erich Einstein
Wander Prian wrote:


Then you should not be able to leave highsec without being a criminal either as you don't have any reason to go there, as only criminals live in low or null. I'm just working from your interpretation of the mechanics by the way. That would only be balanced and fair.


We have already discussed this in previous posts but you just love hanging on to this idea for some reason. Criminals lose their privledges, not law-abiding pilots. Plus, I highly doubt CCP wants to keep more people from moving into low and null sec. If anything they want more people to operate in those security spaces. Fortunately, the OP pushes people who want to protect their security status to nullsec so that they wouldnt have to do any repairing of their security status to come back into highsec.
Wander Prian
Nosferatu Security Foundation
#875 - 2017-02-28 21:50:18 UTC
Erich Einstein wrote:
Wander Prian wrote:


Then you should not be able to leave highsec without being a criminal either as you don't have any reason to go there, as only criminals live in low or null. I'm just working from your interpretation of the mechanics by the way. That would only be balanced and fair.


We have already discussed this in previous posts but you just love hanging on to this idea for some reason. Criminals lose their privledges, not law-abiding pilots. Plus, I highly doubt CCP wants to keep more people from moving into low and null sec. If anything they want more people to operate in those security spaces. Fortunately, the OP pushes people who want to protect their security status to nullsec so that they wouldnt have to do any repairing of their security status to come back into highsec.


I love hanging on to it as you somehow keep suggesting that there needs to be a limitation on who can access what kind of space.

You are the one that suggested that "only criminals live in lowsec" and simply by using your interpredation of the rules, only criminals should be allowed into lowsec. See how stupid it is? If you limit some people from accessing certain types of space, the same rules need to apply the other way as well. You shouldn't have the right to reap the rewards of lowsec if you aren't willing to go criminal.

Wormholer for life.

Erich Einstein
Swoop Salvage
#876 - 2017-02-28 21:53:46 UTC  |  Edited by: Erich Einstein
Wander Prian wrote:

You are the one that suggested that "only criminals live in lowsec" and simply by using your interpredation of the rules, only criminals should be allowed into lowsec. See how stupid it is? If you limit some people from accessing certain types of space, the same rules need to apply the other way as well. You shouldn't have the right to reap the rewards of lowsec if you aren't willing to go criminal.


If you would like to generate a separate forum post to address your issue of keeping non-criminals out of low and null sec than by all means do so. This does not change what is proposed in the OP. The "only criminals..." comment should be considered a stereotype to describe the majority.
Dark Lord Trump
Infinite Point
Pandemic Horde
#877 - 2017-02-28 22:01:05 UTC
Erich Einstein wrote:
Wander Prian wrote:

You are the one that suggested that "only criminals live in lowsec" and simply by using your interpredation of the rules, only criminals should be allowed into lowsec. See how stupid it is? If you limit some people from accessing certain types of space, the same rules need to apply the other way as well. You shouldn't have the right to reap the rewards of lowsec if you aren't willing to go criminal.


If you would like to generate a separate forum post to address your issue of keeping non-criminals out of low and null sec than by all means do so. This does not change what is proposed in the OP. The "only criminals..." comment should be considered a stereotype to describe the majority.

The point is that what you propose is stupid, and he's using an example that runs on similar logic to highlight its absurdity.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

NightmareX
Pandemic Horde High Sec Division
#878 - 2017-02-28 22:01:55 UTC  |  Edited by: NightmareX
Dark Lord Trump wrote:
So if you make it harder, I can do less ganks, and since apparently ganking is an infinite faucet of ISK for gankers, I make less money. If CCP halved the amount of minerals in highsec ore, that would mean miners make less. That's a nerf. If freighters suddenly had their cargoholds halved, they'd make less money moving things since they can't fit as much. That's also a nerf. So why, pray tell, is allowing me less ganks not a nerf but a "balance?"

Making things harder isn't forcing you to do any less ganking. It just make you work a little harder for each crime you do. And do work for your action is something that everyone has to face.

Yeah, the gankers can just fit up a ship, undock and do the gank, and rince and repeat forever without any work at all as all of his gank ships are already fitted in the station.

So balancing this out is a good idea.

Remember, no risk = no reward. Alot of risk = alot of reward. That's EVE.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Dark Lord Trump
Infinite Point
Pandemic Horde
#879 - 2017-02-28 22:04:40 UTC
NightmareX wrote:
Dark Lord Trump wrote:
So if you make it harder, I can do less ganks, and since apparently ganking is an infinite faucet of ISK for gankers, I make less money. If CCP halved the amount of minerals in highsec ore, that would mean miners make less. That's a nerf. If freighters suddenly had their cargoholds halved, they'd make less money moving things since they can't fit as much. That's also a nerf. So why, pray tell, is allowing me less ganks not a nerf but a "balance?"

Making things harder isn't forcing you to do any less ganking. It just make you work a little harder for each crime you do. And do work for your action is something that everyone has to face.

Yeah, the gankers can just fit up a ship, undock and do the gank, and rince and repeat forever without any work at all as all of his gank ships are already fitted in the station.

So balancing this out is a good idea.

Remember, no risk = no reward. Alot of risk = slot of reward. That's EVE.

If I have to repair my sec status after every gank/every X ganks, that takes time away from ganking, and I only have so much time to play. Ergo, I am forced to gank less. It's also balanced. The gankers ARE the risk, and they wouldn't get nearly as much reward if people didn't autopilot 10bil freighters through known gank systems.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

NightmareX
Pandemic Horde High Sec Division
#880 - 2017-02-28 22:10:21 UTC  |  Edited by: NightmareX
Dark Lord Trump wrote:
NightmareX wrote:
Dark Lord Trump wrote:
So if you make it harder, I can do less ganks, and since apparently ganking is an infinite faucet of ISK for gankers, I make less money. If CCP halved the amount of minerals in highsec ore, that would mean miners make less. That's a nerf. If freighters suddenly had their cargoholds halved, they'd make less money moving things since they can't fit as much. That's also a nerf. So why, pray tell, is allowing me less ganks not a nerf but a "balance?"

Making things harder isn't forcing you to do any less ganking. It just make you work a little harder for each crime you do. And do work for your action is something that everyone has to face.

Yeah, the gankers can just fit up a ship, undock and do the gank, and rince and repeat forever without any work at all as all of his gank ships are already fitted in the station.

So balancing this out is a good idea.

Remember, no risk = no reward. Alot of risk = slot of reward. That's EVE.

If I have to repair my sec status after every gank/every X ganks, that takes time away from ganking, and I only have so much time to play. Ergo, I am forced to gank less. It's also balanced. The gankers ARE the risk, and they wouldn't get nearly as much reward if people didn't autopilot 10bil freighters through known gank systems.

Ehh, it seem to me that you have absolutely no clues what so ever what you are talking about. You barely lose sec status for ganking ships. It's the podding that hurts. You can gank many times before you will go towards the outlaw status. Then it might be an idea to maybe fix that as long as you want to avoid getting problems with the faction police.

Also, you can buy security tags that fixes you sec status fast. So you have 2 options. 1. Buy tags and get out of the sec status dilemma easily but the expensive way, or npc it back the hard but cheap way.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama