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High Sec Ganking - CONCORD Balance request

First post
Author
Dom Arkaral
Bannheim
Cuttlefish Collective
#721 - 2017-02-27 10:50:43 UTC
Apparently I need to reply in order to stop getting notifications XD

Tear Gatherer. Quebecker. Has no Honer. Salt Harvester.

Broadcast 4 Reps -- YOU ARE NOT ALONE, EVER

Instigator of the First ISD Thunderdome

CCL Loyalist

NightmareX
Pandemic Horde High Sec Division
#722 - 2017-02-27 10:55:59 UTC
Dom Arkaral wrote:
Apparently I need to reply in order to stop getting notifications XD

Or you could go back to your earlier posts here and edit them where you just unticks 'Receive notifications for this topic'.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Dark Lord Trump
Infinite Point
Pandemic Horde
#723 - 2017-02-27 10:56:59 UTC
Dom Arkaral wrote:
Apparently I need to reply in order to stop getting notifications XD

Upper right corner should have an "unsubscribe" button.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Naye Nathaniel
COBRA INC
Seventh Sanctum.
#724 - 2017-02-27 11:01:08 UTC
Nat Silverguard wrote:
NightmareX wrote:
Jonah Gravenstein wrote:
No need to answer because it's a hypothetical that will never happen, greed and laziness being an all to common trait amongst people who do stupid stuff with freighters.

You don't want to answer it because it makes your gameplay of ganking others a bit harder the more you do it. OMG changes are bad, right?

And the fact that you use the lame excuse of 'dumb freighter pilots' all the times says me that you are using that argument to make it looks like you all are doing the right things, just because of dumb freighter pilots.

You don't even have evidences to show that they infact are dumb to begin with. You just use it because you can.


any JF fitted with istab, sheild power relay, CPU upgrades, power diagnostics, reactor control and of course exp cargohold and carries more than 6B isks are s2pid people therefore needed to be taught a lesson and die, period.



Because any freighter and jf are made to move yours 1000 destroyers only..
What kind of stupid ppl posting here?

That frieghter have to travel 2hours just to get to his destination, if there would be a reborn option he would be ganged 8times in that time, that means few things:

If u killed a 1b ship u shouldnt be able to access high sec for a few days and have to work out your standings or ull be insta poped by police (concord),
And if you as a player would make another account just to gank another ship - u should be banned because u are abusing game mechanics.
Wander Prian
Nosferatu Security Foundation
#725 - 2017-02-27 11:01:32 UTC
NightmareX wrote:
Wander Prian wrote:
NightmareX wrote:

Still, you are still downgrading the freighter for what it's main purpose is for that. And that's just stupid.

Do you see we in MC fit our Machariels for only agility and speed just because we have to go through Uedama to be able to get to a low sec system we are going to have a fight in just to be on the safe side of not getting ganked in Uedama?

Ofc not, because a Machariel is a PVP ship and should be fitted like a PVP ship when you are going to enter a fight. Same appies to the freighters. They will fit their ships for what the intention for the ship is, aka transporting alot of things.



Even the haulers need to be prepaired for PVP. Don't fly what you cannot afford to lose and all that. It's all part of how Eve works. There are risks and there are rewards. You are supposed to balance those. If you undock in a freighter that is fitted with max cargo and filled to the brim, you take a huge risk, but your rewards are also larger. If you are willing to risk it, you should be prepaired to face the consequences of that action. Not cry for CCP to change the mechanics when you lose the ship in a ball of fire.

CCP gives you the tools to manage your risk/reward ratio, but you throw those tools out of the window and then cry to CCP saying you don't have any tools to work with. There's a difference on what you CAN do and what you SHOULD do.

Yeah, they have to prepeare their freighter for PVP if they intentionally are going through low sec or 0.0 space. That's logic. But we are still talking about freighters in high sec that should be able to do their business with the right ship intended for their job with the right setup intended for the job relatively safely in high sec without having to get ganked every 15 minutes by criminals who doesn't get any more consequences the more they gank.

That's not fair for those who endlessly gets ganked.


https://forums.eveonline.com/default.aspx?g=posts&t=491023&find=unread

"Be able to afford a loss

* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit.

Consent to PvP

* You consent to PvP when you click "undock".
* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.
* In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too. "

You are supposed to be prepaired for PVP when you undock, no matter what the security status of the system is.

Wormholer for life.

Jonah Gravenstein
Machiavellian Space Bastards
#726 - 2017-02-27 11:02:49 UTC  |  Edited by: Jonah Gravenstein
NightmareX wrote:
[It's a lie until you can prove that you are NOT a ganker. The way you posts here is a big indication that you are in fact a massive ganker.
We've been over this too. It is impossible to prove either way, although the overwhelming lack of evidence to the contrary suggests that I what I say is true.

Unlike you, my posts suggest that I actually understand the mechanics in play, and how to use them to my advantage while hauling.

Please note that I don't gank is not the same as I have never ganked, because for me to say the latter would be a lie. The last time I ganked someone was 4 or more years ago, with a character that has long since been sold; it was done in the interests of education, know thy enemy and all that.

Quote:
Then they are not doing their job of flying a freighter if they can't do their job of transposting alot of things that the freighter are made to do in the first place. I mean, hello, wake up dude. You are making no sense at all with your excuses.
Read what I actually wrote, and not what you think I wrote.

Quote:
It's not nonsense at all, because it will balance the game towards gankers and it will balance the game towards the freighter pilots or whoever that is a potential gank target to know that the criminals get treated as crinminals and get punished harder the more crimes they do.

It's good for the game to have a criminal system like this, because a criminal is still a criminal who are supposed to be punished hader the more crimes they do. Or how do you think criminals should be treated?
In your opinon Roll

Quote:
Is this about what the freighter pilots do, or are we talking about what consequences the gankers should get / face for keep doing crimes independent of what the freighter pilots do or independent of what system they jump into?
You stated that I had no evidence that people die because they do stupid things with freighters. I provided you with a glaring, and current, example of people dying because they do stupid things with freighters. That's about as on topic as you can get.

Your reply on the other hand...

Quote:
We are talking about how criminals should be punished ONCE they commit a crime and nothing else.
No, that's what you're talking about, fortunately you don't get to dictate the way the conversation goes, however much you'd like to.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Nat Silverguard
Aideron Robotics
Aideron Robotics.
#727 - 2017-02-27 11:05:43 UTC
Naye Nathaniel wrote:
Nat Silverguard wrote:
NightmareX wrote:
Jonah Gravenstein wrote:
No need to answer because it's a hypothetical that will never happen, greed and laziness being an all to common trait amongst people who do stupid stuff with freighters.

You don't want to answer it because it makes your gameplay of ganking others a bit harder the more you do it. OMG changes are bad, right?

And the fact that you use the lame excuse of 'dumb freighter pilots' all the times says me that you are using that argument to make it looks like you all are doing the right things, just because of dumb freighter pilots.

You don't even have evidences to show that they infact are dumb to begin with. You just use it because you can.


any JF fitted with istab, sheild power relay, CPU upgrades, power diagnostics, reactor control and of course exp cargohold and carries more than 6B isks are s2pid people therefore needed to be taught a lesson and die, period.



Because any freighter and jf are made to move yours 1000 destroyers only..
What kind of stupid ppl posting here?

That frieghter have to travel 2hours just to get to his destination, if there would be a reborn option he would be ganged 8times in that time, that means few things:

If u killed a 1b ship u shouldnt be able to access high sec for a few days and have to work out your standings or ull be insta poped by police (concord),
And if you as a player would make another account just to gank another ship - u should be banned because u are abusing game mechanics.


hey mofo, what are you on about?

can you speak properly, nobody can understand what the fck you are talking about.

Just Add Water

Jonah Gravenstein
Machiavellian Space Bastards
#728 - 2017-02-27 11:11:26 UTC
@ Nat

That guy is comedy gold, he thinks that ganking is against the EULA, specifically Rule 6 section C, item 16 of the EULA.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

NightmareX
Pandemic Horde High Sec Division
#729 - 2017-02-27 11:14:26 UTC
Wander Prian wrote:
Even the haulers need to be prepaired for PVP. Don't fly what you cannot afford to lose and all that. It's all part of how Eve works. There are risks and there are rewards. You are supposed to balance those. If you undock in a freighter that is fitted with max cargo and filled to the brim, you take a huge risk, but your rewards are also larger. If you are willing to risk it, you should be prepaired to face the consequences of that action. Not cry for CCP to change the mechanics when you lose the ship in a ball of fire.

CCP gives you the tools to manage your risk/reward ratio, but you throw those tools out of the window and then cry to CCP saying you don't have any tools to work with. There's a difference on what you CAN do and what you SHOULD do.

Prepearing for PVP is not the same as having to prepeare to get ganked all day long by gankers who will kill you anyways.

Doesn't matter how much you try to PVP fit a freighter as the gankers will just bring enough ships to kill you anyways once they have scanned your ship where they see your fittings.

The tools CCP have now to manage the risk vs reward specially when it comes to preventing getting ganked all day long without getting penalized more for continuing to do the crimes is way to bad and needs to be updated.

Wander Prian wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=491023&find=unread

"Be able to afford a loss

* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit.

Consent to PvP

* You consent to PvP when you click "undock".
* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.
* In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too. "

You are supposed to be prepaired for PVP when you undock, no matter what the security status of the system is.

Again, this is ONLY about what consequences the gankers should get AFTER they have commited a crime and nothing else. This has nothing to do with what they can afford to fly or not. It has nothing to do what they transport or where they transport. It's all about what kind of punishment criminals should get AFTER they commit a crime against players in high sec that is supposed to be relatively safe.

Again, i'm saying this again as it seems that you can't get this into your heads that what a criminal does and what punishments they should get has nothing to do with that they transpost or how they fit their freighters and all of that. It has ONLY to do with what needs to happen to a ganker once they commit a crime in high sec.

Get it now?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Wander Prian
Nosferatu Security Foundation
#730 - 2017-02-27 11:24:59 UTC
NightmareX wrote:
Wander Prian wrote:
Even the haulers need to be prepaired for PVP. Don't fly what you cannot afford to lose and all that. It's all part of how Eve works. There are risks and there are rewards. You are supposed to balance those. If you undock in a freighter that is fitted with max cargo and filled to the brim, you take a huge risk, but your rewards are also larger. If you are willing to risk it, you should be prepaired to face the consequences of that action. Not cry for CCP to change the mechanics when you lose the ship in a ball of fire.

CCP gives you the tools to manage your risk/reward ratio, but you throw those tools out of the window and then cry to CCP saying you don't have any tools to work with. There's a difference on what you CAN do and what you SHOULD do.

Prepearing for PVP is not the same as having to prepeare to get ganked all day long by gankers who will kill you anyways.

Doesn't matter how much you try to PVP fit a freighter as the gankers will just bring enough ships to kill you anyways once they have scanned your ship where they see your fittings.

The tools CCP have now to manage the risk vs reward specially when it comes to preventing getting ganked all day long without getting penalized more for continuing to do the crimes is way to bad and needs to be updated.

Wander Prian wrote:
https://forums.eveonline.com/default.aspx?g=posts&t=491023&find=unread

"Be able to afford a loss

* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit.

Consent to PvP

* You consent to PvP when you click "undock".
* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.
* In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too. "

You are supposed to be prepaired for PVP when you undock, no matter what the security status of the system is.

Again, this is ONLY about what consequences the gankers should get AFTER they have commited a crime and nothing else. This has nothing to do with what they can afford to fly or not. It has nothing to do what they transport or where they transport. It's all about what kind of punishment criminals should get AFTER they commit a crime against players in high sec that is supposed to be relatively safe.

Again, i'm saying this again as it seems that you can't get this into your heads that what a criminal does and what punishments they should get has nothing to do with that they transpost or how they fit their freighters and all of that. It has ONLY to do with what needs to happen to a ganker once they commit a crime in high sec.

Get it now?


We all get what you are saying and just don't agree with you.

Wormholer for life.

NightmareX
Pandemic Horde High Sec Division
#731 - 2017-02-27 11:30:36 UTC  |  Edited by: NightmareX
Jonah Gravenstein wrote:
We've been over this too. It is impossible to prove either way, although the overwhelming lack of evidence to the contrary suggests that I what I say is true.

Unlike you, my posts suggest that I actually understand the mechanics in play, and how to use them to my advantage while hauling.

No we haven't. You have only claimed you are not a ganker without showing evidences while i clearly can see that you are a ganker by the way you posts here.

Care to prove it or not?

Not only that, but i know pretty much every mechanics in this game as i have been playing this game long enough to fully understand them pretty well. And i do know the punishment system in EVe against gankers / criminals is not where it should be. It should be harsher and harsher against a criminal the more crimes / ganking they do, which again is a normal way of handling criminals.

Jonah Gravenstein wrote:
Read what I actually wrote, and not what you think I wrote.

I wrote that the freighters are supposed to be freighters and not pvp fitted ships all the time, because they aren't doing their job effectively or professinal towards their customers if they do that. And then you / others claims that the frighter pilots are stupid for fitting their freighters for actual freighter work, or they being stupid for not fitting mods on a ship that the ship doesn't have to use in the first place to be able to do it's job.

Jonah Gravenstein wrote:
In your opinon Roll

Says the guy who can't even answer my question.

Jonah Gravenstein wrote:
You stated that I had no evidence that people die because they do stupid things with freighters. I provided you with a glaring, and current, example of people dying because they do stupid things with freighters. That's about as on topic as you can get.

Your reply on the other hand...

Yes, you don't have any evidences that freighter pilots are stupid based out of their setups. Because you / others in here are claiming the freighter pilots are stupid for fitting their freighters like freighters like they should do to be able to do their job effectively and do it professinally towards their customers. You said every freighter pilots are stupid for not overtanking their freighters with a tank and overfit their freighters with speed mods which the freighters are not made to be used with in the first place.

So my reply are spot on and that's why i'm asking you why they are stupid for doing their only job and for fitting their ship for their intended usage.

Again, do you see Titans fitted with only speed mods as that might save them from being killed so they can just move faster out of the bubbles?

No you don't, because the Titans are not made to be able to get out fast from a fight once they have commited to enter the fight in the same way as freighters shouldn't have to fit a massive tank that cripples their intended usage and fit speed mods when they aren't supposed to be used for faster traveling.

Jonah Gravenstein wrote:
No, that's what you're talking about, fortunately you don't get to dictate the way the conversation goes, however much you'd like to.

That's what i have been talking about since i started to write in here. And you are doing all you can to twist on those things i hade mentioned about, because you know with a system like i have an idea on, will make the ganking life a bit harder for you (but still doable if you are fast and good enough to outsmart Concord / Faction Police). And you don't like changes or balance in this game, so who would guess that gankers would like a change like this?

I mean, wow.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

NightmareX
Pandemic Horde High Sec Division
#732 - 2017-02-27 11:31:38 UTC
Wander Prian wrote:
We all get what you are saying and just don't agree with you.

That's all fine, but it would be nice of you if you could explain why a system like this wouldn't make it better for everyone in the long run?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Jonah Gravenstein
Machiavellian Space Bastards
#733 - 2017-02-27 11:32:45 UTC  |  Edited by: Jonah Gravenstein
NightmareX wrote:
Again, this is ONLY about what consequences the gankers should get AFTER they have commited a crime and nothing else. This has nothing to do with what they can afford to fly or not. It has nothing to do what they transport or where they transport. It's all about what kind of punishment criminals should get AFTER they commit a crime against players in high sec that is supposed to be relatively safe.

Again, i'm saying this again as it seems that you can't get this into your heads that what a criminal does and what punishments they should get has nothing to do with that they transpost or how they fit their freighters and all of that. It has ONLY to do with what needs to happen to a ganker once they commit a crime in high sec.

Get it now?
Again, you don't get to dictate the direction of conversation.

Read the thread title, it's a request for a Concord balance pass.

Presenting arguments for such a pass being unnecessary is valid discussion.

Thus far, both you and the OP have proven to be ignorant about how the mechanics being discussed actually work, and are therefore not in a position to be presenting arguments for the proposal, or to be suggesting improvements.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Rivr Luzade
Coreli Corporation
Pandemic Legion
#734 - 2017-02-27 11:34:45 UTC  |  Edited by: Rivr Luzade
Teckos Pech wrote:
We don't need more "consequenes" to ganking freighters. The problem has absolutely nothing to do with game mechanics or balance, but with player actions.


Lugh Crow-Slave wrote:
why? why should HS ganking carry with it more even consequences enforced by the game than anyplace else? why should player X's gameplay be subject to even more arbitrary consequences then it already is just because YOU don't like it.

Ganking carries no consequences whatsoever. That is not about liking or not liking it, it's a fact. The consequences I listed are far from arbitrary, they are logical and have no influence on the feasibility of ganking itself. You can still store ships in a random Astrahus in the ganking area, you can still use alts for NPC stations, you can still fly around just as uninterrupted as before. The only thing that changes is that ganking becomes a little bit more player-driven and available for interaction and war dec dodging a bit harder for those who like the ganking but not the opposition. Tell me where these things are arbitrary or unreasonable? Roll

Market trading is "encouraged" to go to player structures by increasing taxes in NPC stations, production is "encouraged" to go to player structures by increasing taxes on NPC services and making player structures overpoweredly better than NPC, haulers are subject to a completely unpredictable and unrewarding mechanic of instant lockout from player structures. I do not see why "encouraging" gankers to use player structures for their activities over NPC services is unfair, arbitrary or unreasonable. Roll

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Wander Prian
Nosferatu Security Foundation
#735 - 2017-02-27 11:35:10 UTC
NightmareX wrote:
Wander Prian wrote:
We all get what you are saying and just don't agree with you.

That's all fine, but it would be nice of you if you could explain why a system like this wouldn't make it better for everyone in the long run?


Because there already are consequences for criminals and they are good enough. You make it sound like every freighter that undocks is getting ganked ,which is not true.

CCP has given you the tools to punish criminals, but if you don't want to take advange of those, you don't get to cry for more.

Wormholer for life.

NightmareX
Pandemic Horde High Sec Division
#736 - 2017-02-27 11:41:11 UTC  |  Edited by: NightmareX
Jonah Gravenstein wrote:
Again, you don't get to dictate the direction of conversation.

Read the thread title, it's a request for a Concord balance pass.

Presenting arguments for such a pass being unnecessary is valid discussion.

Thus far, both you and the OP have proven to be ignorant about the mechanics being discussed actually work, and are therefore not in a position to be presenting arguments for the proposal, or to be suggesting improvements.


No, we have proven that some of you are out of arguments and have to throw out lame excuses and twist the actual things i'm talking about to something else to make you more relevant and to take the discussion away from the actual issue i'm talking about here. You have given no explanations on why criminals shouldn't be treated as criminals in EVE and have only said 'it's a game' and 'this is not how EVE works'. Maybe you shouldn't tell me / us something we obviously know already?

Just because things are like that, shouldn't prevent CCP from improving the game from ideas from the community. It's that simple.

Because this is about changing a broken mechanic for the better where criminals are treated as ACTUAL criminals and not like a yoyo-duck who can fart around like nothing ever has happened after doing a crime like it is now.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

NightmareX
Pandemic Horde High Sec Division
#737 - 2017-02-27 11:48:50 UTC
Wander Prian wrote:
NightmareX wrote:
Wander Prian wrote:
We all get what you are saying and just don't agree with you.

That's all fine, but it would be nice of you if you could explain why a system like this wouldn't make it better for everyone in the long run?


Because there already are consequences for criminals and they are good enough. You make it sound like every freighter that undocks is getting ganked ,which is not true.

CCP has given you the tools to punish criminals, but if you don't want to take advange of those, you don't get to cry for more.

No, and that's where you are completely wrong. The penalties for the criminals are NOT fine when you can just keep dicking around doing the same crime over and over without having to fear ANY more consequences over the consequence you got the first time you commited a crime.

The penalties you get for doing the first crime from Concord is like kicking you in the butt. It hurts a little, but you can easily handle the next kick in the butt if you do the same crime again. Because of that, you see that you can just keep doing it no problem.

Heck, when i was young and was doing bad things, i one time did steal a pack of bubblegum from a store. I got denied access to that store for a whole 1 month, for just stealing a small pack of bubblegum. Do you think i would get another 1 month again for stealing from them again?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Jonah Gravenstein
Machiavellian Space Bastards
#738 - 2017-02-27 11:49:42 UTC  |  Edited by: Jonah Gravenstein
NightmareX wrote:
No we haven't. You have only claimed you are not a ganker without showing evidences while i clearly can see that you are a ganker by the way you posts here.

Care to prove it or not?
Yes we have and nope I have no need to, you're the one that initially claimed that everybody that is against your "idea" has a gank alt, the onus of proof is on you.

Quote:
Not only that, but i know pretty much every mechanics in this game as i have been playing this game long enough to fully understand them pretty well. And i do know the punishment system in EVe against gankers / criminals is not where it should be. It should be harsher and harsher against a criminal the more crimes / ganking they do, which again is a normal way of handling criminals.
Judging by your posting you don't, people have been constantly correcting you on your knowledge of game mechanics.

Quote:
Says the guy who can't even answer my question.
I'm assuming you mean "how do I think criminals should be treated?" I answered that about 15-20 pages ago. You probably glossed over it because it didn't match your agenda.

Quote:
Yes, you don't have any evidences that freighter pilots are stupid based out of their setups. Because you / others in here are claiming the freighter pilots are stupid for fitting their freighters like freighters like they should do to be able to do their job effectively and do it professinally towards their customers. You said every freighter pilots are stupid for not overtanking their freighters with a tank and overfit their freighters with speed mods which the freighters are not made to be used with in the first place.

So my reply are spot on and that's why i'm asking you why they are stupid for doing their only job and for fitting their ship for their intended usage.

Again, do you Titans fitted with only speed mods as that might save them from being killed so they can just move faster out of the bubbles?

No you don't, because the Titans are not made to be able to get out fast from a fight once they have commited to enter the fight.
No we're saying that fitting a freighter for max cargo is a dumb idea, and that you're dumb for doing it.

There is no such thing as over-tanked for a freighter, it is either tanked, or it is not; FYI bulkheads aren't a speed mod, they are a tank mod that actually increases your align to warp time, in short they're an anti speed mod. Oh look, there's another one of those corrections that points to your lack of knowledge.

I'll ignore your off-topic stuff about Titans as it has no relevance in a discussion about hisec specific mechanics

Quote:
That's what i have been talking about since i started to write in here. And you are doing all you can to twist on those things i hade mentioned about, because you know with a system like i have an idea on, will make the ganking life a bit harder for you (but still doable if you are fast and good enough to outsmart Concord / Faction Police). And you don't like changes or balance in this game, so who would guess that gankers would like a change like this?
I mean, wow.
It has been said repeatedly that people think your idea is ill conceived, poorly researched and generally a steaming turd of an idea; both in terms of gameplay and balance. The only people that think it's a good idea are you, the equally uninformed OP whose idea is just as bad, and someone who thinks that ganking is against the EULA.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jonah Gravenstein
Machiavellian Space Bastards
#739 - 2017-02-27 11:56:46 UTC
NightmareX wrote:
Jonah Gravenstein wrote:
Again, you don't get to dictate the direction of conversation.

Read the thread title, it's a request for a Concord balance pass.

Presenting arguments for such a pass being unnecessary is valid discussion.

Thus far, both you and the OP have proven to be ignorant about the mechanics being discussed actually work, and are therefore not in a position to be presenting arguments for the proposal, or to be suggesting improvements.


No, we have proven that some of you are out of arguments and have to throw out lame excuses and twist the actual things i'm talking about to something else to make you more relevant and to take the discussion away from the actual issue i'm talking about here.
You've proven several things, none of which are to your credit Roll

Quote:
You have given no explanations on why criminals shouldn't be treated as criminals in EVE and have only said 'it's a game' and 'this is not how EVE works'. Maybe you shouldn't tell me / us something we obviously know already?
They're already treated as criminals, with the term criminal being defined by CCP and the game mechanics they've provided which deal with them.

You've yet to provide any explanations why CCP should change the way that they're treated beyond your ill informed opinion and cries of "I want"

Quote:
Just because things are like that, shouldn't prevent CCP from improving the game from ideas from the community. It's that simple.

Because this is about changing a broken mechanic for the better where criminals are treated as ACTUAL criminals and not like a yoyo-duck who can fart around like nothing ever has happened after doing a crime like it is now.
Many of us don't think that it's broken, welcome to the world of differing opinions.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Naye Nathaniel
COBRA INC
Seventh Sanctum.
#740 - 2017-02-27 12:01:17 UTC
Nat Silverguard wrote:
Naye Nathaniel wrote:
Nat Silverguard wrote:
NightmareX wrote:
Jonah Gravenstein wrote:
No need to answer because it's a hypothetical that will never happen, greed and laziness being an all to common trait amongst people who do stupid stuff with freighters.

You don't want to answer it because it makes your gameplay of ganking others a bit harder the more you do it. OMG changes are bad, right?

And the fact that you use the lame excuse of 'dumb freighter pilots' all the times says me that you are using that argument to make it looks like you all are doing the right things, just because of dumb freighter pilots.

You don't even have evidences to show that they infact are dumb to begin with. You just use it because you can.


any JF fitted with istab, sheild power relay, CPU upgrades, power diagnostics, reactor control and of course exp cargohold and carries more than 6B isks are s2pid people therefore needed to be taught a lesson and die, period.



Because any freighter and jf are made to move yours 1000 destroyers only..
What kind of stupid ppl posting here?

That frieghter have to travel 2hours just to get to his destination, if there would be a reborn option he would be ganged 8times in that time, that means few things:

If u killed a 1b ship u shouldnt be able to access high sec for a few days and have to work out your standings or ull be insta poped by police (concord),
And if you as a player would make another account just to gank another ship - u should be banned because u are abusing game mechanics.


hey mofo, what are you on about?

can you speak properly, nobody can understand what the fck you are talking about.


Hey mofo - stop speaking for others;