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pyfa v1.29.4 - The Python Fitting Assistant

Author
Soel Reit
The Scope
Gallente Federation
#321 - 2017-02-21 17:50:24 UTC
the bug has been fixed with the release of a small file available on https://github.com/pyfa-org/Pyfa/issues

with the next patch/release will be available directly with the update
Ebag Trescientas
Center for Advanced Studies
Gallente Federation
#322 - 2017-02-21 17:54:04 UTC
Kaeto wrote:
Mitara Newelle wrote:
Soel Reit wrote:


did you guys disabled the "graphs" tool? i used to pass many hours on it :(


Same here, Graphs is disabled, no errors found in the logs.


My graphs don't work either :( Had to revert back to 1.26. To be more clear, the "Graphs" option is greyed out so I cannot even click it. CTRL+G does nothing either.


Graphs *ARE* disabled in the current release, though not intentionally.

There's already a fix put in for them, and a work around can be found if you want to use the current version and re-enable graphs. A new build should be out in (hopefully) a few days.

Want Pyfa, but with more features?

Pyfa.fit

Kaeto
Federal Defense Union
Gallente Federation
#323 - 2017-02-24 16:22:04 UTC
Does Pyfa account for tracking speed in the DPS calculations? For instance Void S ammo has -25% tracking speed...wondering how this affects DPS. Also does Pyfa show tracking speed with your skills somewhere? I can't find anything that looks like it.
Soel Reit
The Scope
Gallente Federation
#324 - 2017-02-24 16:28:48 UTC
Kaeto wrote:
Does Pyfa account for tracking speed in the DPS calculations? For instance Void S ammo has -25% tracking speed...wondering how this affects DPS. Also does Pyfa show tracking speed with your skills somewhere? I can't find anything that looks like it.


not in the DPS value you get in the tabs
but you can find out about "real" application of those DPS in the "graph" tool that pyfa has and that is momentarly disabled
Ebag Trescientas
Center for Advanced Studies
Gallente Federation
#325 - 2017-02-24 16:40:51 UTC
Kaeto wrote:
Does Pyfa account for tracking speed in the DPS calculations? For instance Void S ammo has -25% tracking speed...wondering how this affects DPS. Also does Pyfa show tracking speed with your skills somewhere? I can't find anything that looks like it.


There is a tracking column that shows tracking speed. The number will change as you load different types of ammo.

You can also always right click and show info on a gun, and look at the detailed attribute list.


Soel Reit wrote:

not in the DPS value you get in the tabs
but you can find out about "real" application of those DPS in the "graph" tool that pyfa has and that is momentarly disabled


Correct. In the last release it was inadvertently disabled, you can either use the previous stable release or wait until the next release that will be released soon(tm).

Want Pyfa, but with more features?

Pyfa.fit

Kaeto
Federal Defense Union
Gallente Federation
#326 - 2017-02-24 17:46:41 UTC
thanks, I was looking on the right panel for tracking info...didn't see the middle panel part.
Nadeene
Republic University
Minmatar Republic
#327 - 2017-02-25 09:21:27 UTC
pyfa keeps asking me to update 1.27.0. Is the link at the bottom of this page to an older version?
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#328 - 2017-02-25 18:42:50 UTC
Nadeene wrote:
pyfa keeps asking me to update 1.27.0. Is the link at the bottom of this page to an older version?


That is the latest version. I'm not sure why you're recieving the pop up, but I'll be releasing a new version today / tomorrow so that should clear it up. :)
Nadeene
Republic University
Minmatar Republic
#329 - 2017-02-25 22:05:07 UTC
Sable Blitzmann wrote:
Nadeene wrote:
pyfa keeps asking me to update 1.27.0. Is the link at the bottom of this page to an older version?


That is the latest version. I'm not sure why you're recieving the pop up, but I'll be releasing a new version today / tomorrow so that should clear it up. :)

Nice, thanks.
Moebbius
The Phoenix Uprising
Test Alliance Please Ignore
#330 - 2017-02-26 13:00:11 UTC
Hi,

Windows smartscreen is preventing this app from installing on windows 10.
It says its an unknown app.
Count Szadek
Center for Advanced Studies
Gallente Federation
#331 - 2017-03-01 05:06:11 UTC
Would it be possible to add a right click option to select penalties for boosters?
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#332 - 2017-03-02 19:03:11 UTC
Count Szadek wrote:
Would it be possible to add a right click option to select penalties for boosters?


I would like to implement this at some point, kind of like the fighter abilities. For now though you should be able to go into the booster stats > effects tab and double click on the effects (which should translate to a specific side effect). It's a round about way of doing it, but it's available if you're really needing to know the stats.
Soel Reit
The Scope
Gallente Federation
#333 - 2017-03-02 19:14:15 UTC
in the capacitor tab add:
capacitor warfare resistance ?
Sable Blitzmann
24th Imperial Crusade
Amarr Empire
#334 - 2017-03-07 14:56:36 UTC
Soel Reit wrote:
in the capacitor tab add:
capacitor warfare resistance ?


not sure I understand what you're asking for. :/
Soel Reit
The Scope
Gallente Federation
#335 - 2017-03-07 15:02:01 UTC  |  Edited by: Soel Reit
when they use a neut on you: based on your capacitor resistance (bonus given by cap battery) they will drain you of your capacitor 80% or less than their full potential.

mmmm

basically the resistance given by the cap battery, stacked or not :)


EDIT: Capacitor Warfare Resistance Bonus! (-28% for thukker cap battery)
Ebag Trescientas
Center for Advanced Studies
Gallente Federation
#336 - 2017-03-07 16:29:49 UTC  |  Edited by: Ebag Trescientas
Sable Blitzmann wrote:
Soel Reit wrote:
in the capacitor tab add:
capacitor warfare resistance ?


not sure I understand what you're asking for. :/



Soel Reit wrote:
when they use a neut on you: based on your capacitor resistance (bonus given by cap battery) they will drain you of your capacitor 80% or less than their full potential.

mmmm

basically the resistance given by the cap battery, stacked or not :)


EDIT: Capacitor Warfare Resistance Bonus! (-28% for thukker cap battery)


Yeah, I got it.

We don't track that stat anywhere, I think. I'll have to poke at the code and see where it's being generated, it might not be easily exposed the way it currently is (I suspect not).

The difficult part is that it has a stacking penalty, so we can't just simply add up all the current batteries (otherwise you could toss on 4 batteries and be neut immune).

Want Pyfa, but with more features?

Pyfa.fit

Soel Reit
The Scope
Gallente Federation
#337 - 2017-03-07 16:46:47 UTC
nice ty! and good luck figuring out the code Cool
Ebag Trescientas
Center for Advanced Studies
Gallente Federation
#338 - 2017-03-07 17:49:30 UTC  |  Edited by: Ebag Trescientas
Soel Reit wrote:
nice ty! and good luck figuring out the code Cool


Turned out to be pretty easy.

Gif: https://puu.sh/uykft/0076290861.gif
PR: https://github.com/pyfa-org/Pyfa/pull/1031

Did it as a tooltip to keep from cluttering things up.

Want Pyfa, but with more features?

Pyfa.fit

Soel Reit
The Scope
Gallente Federation
#339 - 2017-03-07 17:57:25 UTC
Ebag Trescientas wrote:
Soel Reit wrote:
nice ty! and good luck figuring out the code Cool


Turned out to be pretty easy.

Gif: https://puu.sh/uykft/0076290861.gif
PR: https://github.com/pyfa-org/Pyfa/pull/1031

Did it as a tooltip to keep from cluttering things up.


ggwp m8!
well done much appreciated
Beyl Ahashion
Working Community 2
#340 - 2017-03-10 22:38:56 UTC
How can I properly simulate remote shield boosting coming in to a ship. For instance a Force Aux with a triage module active, that is boosting another ship? It doesn't seem to let me tell it that the boosting ship has a triage module active. The sending ship says that it should be sending over 2k shield per second, yet the receiving ship says that it is only receiving around 1/16 of that.