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Console logging and env var

Author
Ravow
Republic Military School
Minmatar Republic
#1 - 2017-02-19 05:21:48 UTC
I would like to know if it's possible to add checkbox in the launcher to be able to set env var (not the WINEDEBUG kind but custom one like NINE_DEBUG=surf,tex,3dsurf,3dtex,basetex

Also, It is possible to have the console output like we use to have while launching EVE from evefile.exe like in the good old time?

Wormhole sight cause EVE to crash when using native d3d9 (GALLIUM NINE) and it's the only way to run EVE in UHD at 60 fps.
Arshes Jakuard
Sebiestor Tribe
Minmatar Republic
#2 - 2017-02-20 00:00:04 UTC
Can confirm, on Arch, with the latest mesa release 17 and wine-staging-nine, game freezes at every gate jump. Does not happen with CSMT enabled, but performance is way beyond gallium nine.
I'd submit an issue to Gallium3D or mesa, but have no idea how to provide useful info.
Ravow
Republic Military School
Minmatar Republic
#3 - 2017-02-20 13:08:31 UTC
Please report here : https://bugs.freedesktop.org/show_bug.cgi?id=99246

I dont have any crash on gates jumps bug as soon as I get on the same grid as a wormhole, it hang..

If you build your stuff yourself, you can revert commit 7089d88199d607d8a135a9605f14ec6393134205 in Mesa fo fix it. It's releated to NINE CSMT (yep, it have an integrated csmt now, in mesa for nine only)