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EVE New Citizens Q&A

 
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Questions from an old citizen

First post First post
Author
CCP Guard
C C P
C C P Alliance
#1 - 2011-09-16 15:58:48 UTC
I'd like to pose a couple of questions to the new citizens. I hope you'll humor an oldie who's been around for as long as EVE herself.

Assuming you are a new player who recently subscribed from a trial, what was it that convinced you to take that step? And what, if anything, that you experienced would have been most likely to prevent you in taking that step?

Thanks!

p.s. Fellow oldies can comment too :)

CCP Guard | EVE Community Developer | @CCP_Guard

Flakey Foont
#2 - 2011-09-16 16:21:44 UTC
In my case very simple. Choices.
Kilrayn
Caldari Provisions
#3 - 2011-09-16 16:22:39 UTC
I'd consider myself a 'seasoned newbie' Cool

For me, it was how unique and open the game is compared to other mmo's, not to mention the depth. IMHO, the most unique thing about it is that you essentially start at end-game. There's nothing you HAVE to do to get there (i.e. level up, grind, etc.), you're there already. Now what will hold you back is once you find out what direction you want to go, you'll need to train some skills of course (and get some isk), but you shouldn't be able to get things too easily or the accomplishment is diminished, there should be effort involved.

Overall, I'm quite happy in New Eden. I should be here a while.







"Music is a mysterious thing. Sometimes it makes people remember things they do not expect. Many thoughts, feelings, memories... things almost forgotten... Regardless of whether the listener desires to remember or not." - Citan Uzuki, Xenogears

Roh Voleto
Doomheim
#4 - 2011-09-16 18:18:12 UTC  |  Edited by: Roh Voleto
Running level 1 missions in Amamake. I was about a week old, flying a Rifter, and hungry for a first taste of PvP. I knew what lowsec was, according to fellow newbcorp members it was a terrible place where you were guaranteed to lose your ship, but every time I went there all the systems were mostly empty. Then I heard of Amamake, legendary pirate hub and literal hive of scum an villainy. It also had a Brutor Tribe agent I could use.
Things started out a bit disappointing. Only nine people in Local, more than I had ever seen in lowsec, but still nothing to write home about. I flew a few missions until somebody noticed me in local: “Don't come to the top belt, if you don't want PvP.” I ignored him. Minutes later, another character: “Don't come to Amamake, if you don't want PvP.”
The next mission sends me into another system. On my way there I noticed a player ship sitting on the gate, a first in my lowsec ventures. On the way back I found him on the other side. “He must have jumped through with me...” I thought... JUMP... “Oh my! Where did all those red skulls come from?” Flashing yellow squares appeared on my overview as I hit the Dock button, but I managed to warp away before they could fire a single shot. This did not stop them from insulting me in Local, though.
Another mission. I undocked into a cloud of red skull icons, hoping the undock bookmark I made earlier would work as advertised. It did. It also provoked more insults and prophecies of my imminent demise. I finished the mission, and just as I was about to scoop up my well earned loot another Rifter appeared on my overview. I warped out at once. No insults this time.
Local was at 28, most of them out to get me. Time to leave. The bookmark worked again, the gate to highsec appeared on my screen, “Those are some BIG ships” I thought while hammering the jump button. And... BOOM! Smartbomb.
I still made it through the gate, docked my damaged Rifter at the next station, quit the game, and went for my wallet.

In almost three decades of playing them, no computer game ever made my heart beat this fast. More important, I just fought a dozen people and won. Me, a lone new character, against a dozen veteran pirates. The thought of what I could do with a year's worth of SP and ISK was too enticing to not subscribe.
inexistin
Rubbish and Garbage Removal
#5 - 2011-09-16 18:49:55 UTC
After three years of juggling with real life duties and important internet spaceship responsibilities, I sadly cannot call myself a newby anymore. Still, I can still remember the humongous battleships (one of them was a Kronos!) floating all around my tiny velator at the gates, the chilling sensation I got whenever I warped in to some combat mission bookmark, the sense of sheer power when I warped away from the wreck-filled site of the battle. It was all huge, it was all new and it was all wild.

Some context: EVE was and still is, with one exception (an FPS shooter), the only multiplayer game I've played long term. Except a month or so of Lineage II, I haven't played any other MMORPGs either. What got me into EVE, though, was the insanely annoying ad campaign from all across the interwebs and the fact that my Sci-Fi geek self longed for a Sci-Fi spaceship themed video game that wasn't crap. So I signed up for a trial account and got blown away. To this day, 30% of all EVE-related stuff I can easily recall happened during those two weeks of mystery and wonder.

What nearly made me not activate the trial, though, was the subscription. Not because it was expensive, but because I had to rely on my parents credit card to pay it.

Overall, I cannot see any downsides to EVE that would make me want to unsub, except maybe CCPs occasional apparent lack of interest in its playerbase and the fact that EVE is a demanding mistress - you either live your real life to the fullest, or your spacelife, but never both. And I'm dead busy these days.

So, what do I have to do for you guys to hire me? Lol
Nymphmaster
Viziam
Amarr Empire
#6 - 2011-09-16 18:52:11 UTC
I am not nearly as interesting as that rifter story, but I activated largely due to the depth and complexity. I enjoy games that are best played with spreadsheets. I also value very highly the way there aren't a handful of perfect ways to build your level 80 character and no one will take you seriously if you do anything else. In general I am thrilled that it is not possible for one character to have max skills in everything (yet).

I also really like the skill training system. As a father and someone who often works multiple jobs I like that my character develops pretty much the same regardless of how long I can stay logged in. My wife also appreciates the reduced pressure to be grinding away. (Isk isn't hard enough to come by to complain about that grind much either)

The absolute biggest thing that could possibly have prevented me from subscribing had I gotten to it sooner would have been reading the forums. That isn't CCP's fault--they just have an exceptionally whiny player base. (Note to my fellow caspuleers: The daily down time makes Eve by far the most stable and reliable MMO I have tried to date. I have tried most major mmos. It also has better support, development, and even GM response time than I have seen in other games. I will certainly grant you that some of their development is focused in the wrong direction, but they still give it more effort than most.)
L'ouris
Have Naught Subsidiaries
#7 - 2011-09-16 19:06:05 UTC
No grand story here I'm afraid.

To answer the questions however:

1. What was the straw that pulled out the CC?
The Tutorial scope sold me and I knew I would activate. The exploration tutorial gave the impression of a grand, big and unknown world that was out there for us to play in in particular. The sheer volume of possibilites blew me away.

My CC actually came out when I wanted to move stuff and couldn't inject that industrial skill yet. You got me.

2. What would have stopped it?
If the exploration tutorial was more like the others. The others were functional but did not get me thinking about 'endless possibilities' in the same way.

The sheer scale of the game blew me away, big ships, big battles, multiple game carreer options, limitless growth etc. If I hadn't caught that scent early in the tutorials I may not have ponied up the dough.

My first few days were spent on the undock gawking at the size difference between my little nub ship and the massive freightors and battleships floating about.
inexistin
Rubbish and Garbage Removal
#8 - 2011-09-16 19:07:59 UTC  |  Edited by: inexistin
inexistin wrote:
After three years of juggling with real life duties and important internet spaceship responsibilities, I sadly cannot call myself a newby anymore. Still, I can still remember the humongous battleships (one of them was a Kronos!) floating all around my tiny velator at the gates, the chilling sensation I got whenever I warped in to some combat mission bookmark, the sense of sheer power when I warped away from the wreck-filled site of the battle. It was all huge, it was all new and it was all wild.

Some context: EVE was and still is, with one exception (an FPS shooter), the only multiplayer game I've played long term. Except a month or so of Lineage II, I haven't played any other MMORPGs either. What got me into EVE, though, was the insanely annoying ad campaign from all across the interwebs and the fact that my Sci-Fi geek self longed for a Sci-Fi spaceship themed video game that wasn't crap. So I signed up for a trial account and got blown away. To this day, 30% of all EVE-related stuff I can easily recall happened during those two weeks of mystery and wonder.

What nearly made me not activate the trial, though, was the subscription. Not because it was expensive, but because I had to rely on my parents credit card to pay it.

Overall, I cannot see any downsides to EVE that would make me want to unsub, except maybe CCPs occasional apparent lack of interest in its playerbase and the fact that EVE is a demanding mistress - you either live your real life to the fullest, or your spacelife, but never both. And I'm dead busy these days.

So, what do I have to do for you guys to hire me? Lol


EDIT: I'm an idiot. I said that what made me open up a trial account was the excessive advertising (yes, few will admit it) and the fact that EVE is a sci-fi themed internet spaceship sandbox. I did not lie, nor did I tell the truth.

What made me choose EVE over any other would be competitor was the lore, the backstory if you will; I read up all there was to read on the five empire factions, on the various pirate factions, I read half the Chronicles and only after being blown away by those did I manage to get over my aversion to time-devouring MMORPGs. Actually, I liked the EVE Chronicles so much that they inspired me to write up my own gritty, dark universe in these past three years. Oops

REAL EDIT: I'm an idiot and can't distinguish between the 'Quote' button and the 'Edit' button. Being tired has a negative impact on IQ.
Yadira Kerr
Viziam
Amarr Empire
#9 - 2011-09-16 20:00:02 UTC
I think I can answer that as I've tried EVE before and it didn't work out. First things first, my reason to actually move away from my old MMO (WOW) was that the grinding and "carrot on a stick" became so painfully obvious and silly I just couldn't do it any more. I've tried several other MMOs since then but they could all be summed up as "trying too hard to be like WOW" which I'm not interested in anymore because if i were I'd be playing... WOW. So the reason for checking EVE out in the first place is that it ISN'T trying to mimic World of Warcraft.

What got me interested was the vastness of it and it seemingly being an open ended sandbox. First time I tried EVE was about a year ago and I was kinda pushed into mining (the majority of players in help chat back then said "go mine"). Mining drove me crazy, i just couldn't do it and I didn't make it past the trial, i didn't even complete the 14 days.

This time I'm doing it differently; I've put in effort to find answers, ask questions and try to learn as much as possible and try to avoid grinding alltogether while doing stuff that taxes me and forces me to learn and interact. I'm on a full account right now. I do have some dull moments because of training "boring" electronics and engineering skills so I'm not actually advancing much atm but I can think long term :)

For a more elaborate answer, check my blog; the first entry explains it exactly (shameless plug, I know).

My Blog: http://yadiraeve.wordpress.com/

 

Vai Tanis
Hedion University
Amarr Empire
#10 - 2011-09-16 23:44:15 UTC
I undocked from a station and right there was a shiny yellow can called "Free stuff for new players! Please take!" It was surrounded by wrecks, must have been a dozen or so of them. As I sat at a distance another new player undocked and then made straight for the can, before being blasted in an instant.

I realised then that there was no hand holding and nannying GMs, that if I slipped up I'd be toast. It appealed to me, and while I couldn't afford to sub after that first month with the purchase it's what brought me back and kept me subscribing now. Eve is harsh at times, but surviving on your wits in a hostile universe is fun all by itself.
Skorpynekomimi
#11 - 2011-09-17 02:43:17 UTC
Relatively recent, but not new, per se.

EVE attracted me because it sounded interesting. Spaceships! Complexity! Capitalism! I've constantly been bugged by friends to join, ever since release.
Having finally gotten to a point where I COULD try it out, I did. And it was incredible. I could do whatever I wanted, there was no nannying rules or harassment from staff for not doing things exactly right. Then, once I'd finished the tutorials, I got a new ship I couldn't train up to fly, and was told I needed to put up or pay up.

I ragequit, and thought about it for a while.

Half an hour later, I subscribed.


Of course, with the new emphasis on walking in stations rather than flying in space, I'm reconsidering that decision. Captain's Quarters is laggy and takes ages to load, I want to LOOK at my ships before I undock them, and I don't like the screens and the new icons and all sorts of controls. It breaks immersion. And, frankly, I don't like leaving my pod. I preferred it when the closest thing I had to an in-game avatar was a capsule.

Economic PVP

Alysane
University of Caille
Gallente Federation
#12 - 2011-09-17 04:51:51 UTC
I would say what pushed me over the edge to subscribe was the amount of help available to me, whether it was from my NPC Corp mates, to the forums here (im a lurker, not a poster), or the multitude of online tools and aids (Evemon, Eve-central, Eve-survival, EFT, etc).

Obviously EVE has a steep learning curve, and most of us (myself included) went into it knowing full well this is the case, but most of us are unaware of all the tools available to help us understand and even profit in New Eden. Also, the tutorials do an excellent job of giving a small taste of the various activities available to new players. I read that you guys spent alot of time re-working the system, and i can attest to the succes of it, it definitely DOES help out new players.

Also, id like to tell you that the Buddy Program/21 day trials are good idea as well. I actually set up a mining alt so i wouldnt have to do it on this toon, and got 21 days + the 30 i paid for, so 51 days to start my alt for the price of 30, plus an extra Plex for this toon...i see that as a great deal. And now i can pay for this toon (which i wouldve done anyway), and work towards paying off my alt with a Plex. And yes, i understand most Eve players have alt accounts, im just merely pointing out that with the current deals, even new characters can afford an alt for cheap.
Toshiro GreyHawk
#13 - 2011-09-17 11:26:49 UTC  |  Edited by: Toshiro GreyHawk
I've been here awhile but I'll post why I came to EVE after Planetside.

Both games have massive PVP arenas. PS at one time could have 450 people in an arena - EVE can have more than that.

The thing about warfare that is really impressive - is scale. To see hundreds of other players all working together in teams that are fighting against each other - is impressive.


Now ... what I didn't care for - was the Quests I was sent on - and I use that term to make a point. There is not a substantial difference between an EQ Quest and an Agent Mission in EVE. You've got Non-Player Characters telling you what to do. Coming from Planetside and WWII Online - where there were no NPC's - the idea of having some snarky NPC telling me to go fetch something wasn't anything I cared for.

So - I spent my first few months in EVE mining, ratting and getting my first taste of PVP. I was completely in charge of my in game experience and not the servant of some NPC.


Now ... since then ... I've run a lot of missions to gain standing for my characters for various reasons - but I'm still running missions to gain standing - not as a preferred part of my game play.


.
gfldex
#14 - 2011-09-17 15:25:14 UTC
Yadira Kerr wrote:
What got me interested was the vastness of it and it seemingly being an open ended sandbox. First time I tried EVE was about a year ago and I was kinda pushed into mining (the majority of players in help chat back then said "go mine"). Mining drove me crazy, i just couldn't do it and I didn't make it past the trial, i didn't even complete the 14 days.


What raises the question how many ppl are sucked into the game and made subscribe just to drop the game the first time they learn about rules of engagement by cunning individuals who care much about barge prices.

Let me elaborate a bit.

I am not a noob (Current skills: 267 (skill points: 104,006,276)) but I was (a long long time ago) and can still remember what got me hooked. While I was happily mining away I went through the market and red all the item stats and figured that there is a hell of a lot of combinations. I really enjoy optimising stuff and in EVE you could. (A lot of small nerfs and limitations have changed that.) A note on mining here. Back in the days Iso sold for 180isk/unit. As a noob you could make some decent money with a cruiser. All those additions that increase mining output didn't really improve mining, quite the opposite. In fact that is kind of a general trend. As more you improve the new player experience the worse it gets. When I started the game the tutorial was done in 10 min and can be summarised with: "This is a NPC, you shoot it with your gun. This is a roid, you shoot it with your miner."

As a result the general advice was not "go mine", as Yadira Kerr kindly illustrated. It was: "Go join a corp.". That's what I did the moment my trial was over.

Boy that was big stuff. I went straight into the last few weeks of the CA vs. Anybody war. If there was EVE Online, there was a gang. When numbers in HED- where big enough (about 50ish) we set sails to Curse and see what we could do. Guns blazing the mighty Gankageddon went into battle facing the thunderous Tempest. Fight where fast and furious. (No *beep*ing timers, no *beep*ing waiting for a bloody cyno.)

Last night we went into Venal with our little gang of 18. We met a total of 20 players, most of them in cloaky ships. When I started the game I went easily on 20 KMs per day. Yesterday night I got none. Things have changed a lot.

If I would have started lately I would not have joined a corp. Some NPC would have send me to some other NPC that would start a so called Epic Arc. Epic would mean I would end in a battle between hundreds of players, as I did back in 2004.

I know, I kinda derailed a bit. Quite heavily actually. I had to because I do not envy the noobs of 2011.

If you take all the sand out of the box, only the cat poo will remain.

Greygal
Redemption Road
Affirmative.
#15 - 2011-09-18 10:06:05 UTC  |  Edited by: Greygal
I joined Eve in May, 2009, so not a newbie although there are days I still feel like one Big smile

One late restless night shortly after Apocrypha was released, I saw an ad for Eve Online. Honestly, I don't quite know why I choose to click the ad and download it, but I did. Within hours, I knew I was nearly hooked but resisted subscribing.

Older characters in my starter corp kept warning me about this scam, don't trust anyone, avoid doing that, stay away from there... all good advice, but it also turned me off a bit... ships getting ganked, people getting ripped off, jet cans flipped, the usual stuff. I was amazed and impressed by the game, but I wasn't sure it was for me.

On my 11th day in game, not knowing any better, I decided to try and scan out one of these wormhole things everyone was chatting about, exploration was all the rage. Using almost all the iskies I had, I fitted out my by-then trusty little Catylst with a probe launcher and 5 core probes, and following a video someone linked to me, I started scanning. I was so thrilled with myself when I found a wormhole on my very first scan!

I jumped on in and started flying around. Actually wondered what the fuss was about, cause honestly, I didn't see anything, just some planets. I hit the ship scanner and found some odd things called Frontier Fortifications and Solar Cells, so I warped to one of them.

Nearly died on landing, but managed to warp away, flames flying out of the back of my poor little ship, barely half my hull intact. Had no idea anything could hit that hard... OMG my heart was racing so much! I could not believe I actually escaped!

I look at the overview for the gate to get back out... and it is not there. I *swear* I saw the wormhole on the overview when I jumped in, why don't I see it now? With confusion, I asked in the npc corp chat.

"Didn't you bookmark it when you jumped in?"

Um... Bookmark? What's that? Seriously, I didn't know. "Um, no, I didn't bookmark it, I didn't know I had to do that. I thought I could just warp back to it like any gate..."

Wormholes were still new, and as it turned out, nobody in the chat at the time had actually been in a wormhole yet. But despite what I am sure was much laughter, came advice to scan it out again.

And that is when I realized I had no probes. I left them outside, in my rush and excitement to see the wonders of this wormhole I'd so painstakingly scanned out. There was no warning pop-up about leaving probes behind back then.

"Um... I left my probes outside..."

And at that moment, I leaned back in my chair and realized that I was truly lost in space, something that simply could not and did not happen in *any* other game. I got up and started pacing, amazed, I'm STUCK! There's no game mechanic or NPC rescue squad to save me! How the heck do I get out of this place?

Sitting back at my desk, I started flying around the planets, in that vast and empty space... I was truly alone.

It was real.

Meanwhile, the people in my npc starter corp chat were brainstorming, trying to figure out how I could get out. One person finally spoke up and asked me what system I found the wormhole in. I did happen to remember that - so I told him, and he said he'd come scan it out and try to find me. Everyone else in chat warned me not to trust him, "He'll just blow you up in there," "Just self destruct, it's better than risking your ship on a stranger..."

He scanned out the wormhole, jumped in then sent me a fleet invite, which I accepted with trepidation, all those warnings of never fleeting with strangers ringing in my head. Hands shaking and heart pumping, just *knowing* I was warping to a trap, that I was about to die with no glory, flames still pouring out of my ship, I warped to him, and what do you know, there's the wormhole right there in front of me!

I was rescued! It wasn't a trap! I was FREE! I wanted to hug my knight in shining armor right then and there!

Exhilarated, ecstatic, I jumped into hisec, and offered him all the measly few iskies I had for his time and effort as thanks. He refused and simply said, "Just help someone else stuck like you, if you ever get the chance."

I jumped from my chair shouting, cheering, knocked over my soda can then ran into my kitchen, grabbed my purse, dug my credit card out of my wallet and subsribed right then and there, my hands still shaking from the adrenaline of it all.

My hero's name was Aarthen. Although I've never flown with him since, I'll never forget him.

Three days later, I proudly paid the favor forward and scanned another newbie out of a wormhole they found themselves stuck in. A few weeks later, I joined Sephray Industries corporation, eventually joining the "inner circle" of the corp inside a class 3 wormhole that they colonized, as it turns out, three days after Apocrapha was released...a wormhole we named The Zoo. We lived in The Zoo for over two years, until May of this year when we lost it in an epic six-day seige to Russians. A major loss that had an emotional impact unlike any I've ever experienced in any game, and rarely in real life.

I was promoted to Director last year, led the formation of our own Alliance, and am currently the acting CEO of both while our real CEO is taking a break. We still maintain a small presence in wormhole space but we all feel like wormhole space has become too predictible and crowded now. While we miss our Zoo, our "home" as we felt it to be, we're desiring new challenges now, we'd really like to head to null sec but don't want to pay billions as renters or cow-tow to Napoleonic egoists ... we want to make our own way in null sec but are just too small right now to defend any space we could claim.

So we wait with bated breath for the great Null Sec Revamp, hoping for changes that make Null Sec feasible for small alliances like mine ... hoping there's a new place for us to call Home.

What you do for yourself dies with you, what you do for others is immortal.

Free weekly public roams & monthly NewBro new player roams!

Visit Redemption Road or join mailing list REDEMPTION ROAMS for information

Lors Dornick
Kallisti Industries
#16 - 2011-09-18 11:23:05 UTC  |  Edited by: Lors Dornick
Flakey Foont wrote:
In my case very simple. Choices.

This exactly.

The freedom to play the game any way I want, or several ways at the same time.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Magnus Orin
SUNDERING
Goonswarm Federation
#17 - 2011-09-18 16:22:16 UTC
CCP Guard wrote:
I'd like to pose a couple of questions to the new citizens. I hope you'll humor an oldie who's been around for as long as EVE herself.

Assuming you are a new player who recently subscribed from a trial, what was it that convinced you to take that step? And what, if anything, that you experienced would have been most likely to prevent you in taking that step?

Thanks!

p.s. Fellow oldies can comment too :)


I'd have to say the number 1 reason I subscribed to Eve Online was its depth of game mechanics.

I knew, after play Eve for a very short time, and reading about on forums/internet, that it would satisfy my cravings for a vast in-depth game for years to come. The depth in player driven content, and depth in game mechanics.

Learning curves do not trouble me. So long as it is reasonable to get into, I can persevere, and I think the main personality types who are attracted to this game can as well.

I lost a destroyer a couple days into the game. The lossmail, which I look at now and then for a laugh, is only valued at 1.2 million, but at that time was everything I owned in Eve. This introduction to pvp got me hooked on Eve. I knew that soon I would be the one blowing up a players every possession, and I focused my skills on that path ever since.

Had Eve not been the cold hard, deep, unforgiving world it is, I would never had subscribed.

Whatever is done with FiS, WiS, and beyond, be sure to maintain that massive sense of depth, and a cold harsh world that never rewards stupidity, nor holds your hand.
Ackbarre
The Greater Goon
#18 - 2011-09-18 17:12:51 UTC
Back in 2005 I made a trial account and within a week I was bored and left Eve. Fast forward 5 years later I was playing WoW with a few people I had known from Everquest. And was given a 3 week trial by someone I had known from Everquest. I looked it over and read some more about Eve on SomethingAwful. And jumped in with both feet and started playing and applied to The Greater Goon. Six months later joined Goonwaffe and have never looked back. Without Goons I wouldn't be playing this game to this day. There is nothing like the rush of excitement you get when engaging in PVP. Or the satisfaction in blowing up someones hard earned ship. Until Incursions came along ratting was a dry dull affair and missioning was boring as well. Mining will make you want to kill yourself unless it's done with lot's of other people. Small gang roams and covert hotdrops are what keep me playing Eve to this day.
Aineko Macx
#19 - 2011-09-18 17:36:52 UTC
I had been lurking around eve sites for a while, reading everything I could find about the game and the drama it generates, when I finally decided to enter trial. The setting, depth, complexity and the open possibilities seemed a dream come true. Still in trial, I was invited to a very nice noob corp where I made friends, wich made subscribing the obvious choice. The following half year was probably the most fun period in eve, a time mostly filled with the joy of discovery and small and big achievements.

I would not have subscribed had I known how often and badly I'd be disappointed in CCP. As a 2008 player I'm a precocious bittervet. It's not terminal illness tho, or I wouldn't be posting here.
Cameron Zero
Sebiestor Tribe
#20 - 2011-09-18 20:37:27 UTC
I initially started playing because a few of my friends were playing and told me they could get me into a corp and help me out. Sadly, after playing for a couple of months, it because very evident that the corporation (moving into a wormhole when I joined) wasn't exactly the right fit for me. I gradually became disenchanted with Eve because it had too many choices, and went back to playing another MMO.

This past summer, I saw the Alliance Tournament coming up, so I made sure to watch it, and it reminded me of the things which initially drew me to this game. I knew, though, I couldn't just start playing again, so I thought about it for awhile. I needed a direction, something to achieve...

It was the Alliance Tournament which answered that question, too. I wanted to PVP. I started reading various blogs about pirates and thought to myself, maybe that would be fun. I was reading various parts of the Eve Online forums and looked at several of the "noob friendly" corporations, and that's when I settled on Red vs Blue. I got a 5-day free offer which helped cement the deal, as well as the 2 months for the price of 1 deal. I figured, if those two months didn't tell me whether or not I was going to have fun, nothing would.

The arranged PVP in Red vs Blue, while not to some people's taste, really pulled me in. The first battle I survived (getting three kills), my adrenaline was pumping in a way I haven't experienced in any other game. The fact that everything in Eve Online has a real world cost attached to it (via PLEX transactions you can pretty much attach a real dollar amount to anything in game) only made it better. Every action had consequences, real ones.

And so, here I am, a few months later, and I've cancelled the subscription for my old MMO (which I'd played since 09-2005) and been playing Eve ever since. I have a focus, and I'm starting to branch out into other things, too.

(I hope that helps to answer the OP's original question.)

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

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