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Sick and tired of shield miners

First post First post
Author
Wolfgang Jannesen
Imperial Academy
Amarr Empire
#121 - 2017-02-14 13:51:40 UTC
This is honestly as convincing of an argument as 'I want to armour tank my Raven Navy Issue because my character is a gallente sympathizer in the caldari navy'
Amojin
Doomheim
#122 - 2017-02-14 14:24:11 UTC  |  Edited by: Amojin
Sheeth Athonille wrote:
Your entire premise is the idea that it's not possible to mine with a ship with fitting/bonuses towards an armor tank. This is false. As many people have already pointed out, there are a number of ships bonused for mining which are also suitable for armor. Vexor is one. Prospect is another. If you're going to claim that the proteus is the armor version of scanning/hacking, then these are without a doubt the equivalent miners.


Well, the proteus, indeed, all of the T3 SC's have a subsystem for that, so it really actually IS a scanning ship, if you want to make it so. All of them can be. Why do you find my claim, this being the case, to be such a weak one?

Yes, I do know of other ships that have a slight bonus to mining with little turrets. In my opinion, these are unsuitable for actually playing the role of a miner, though, due to the bonuses being weak. They're for people who just need a bit of ore to build some ammo or drones away from their normal area of operations, I think.

So, why is that opinion wrong, and that you think you can come even anywhere near the efficiency of an exhumer or barge, with these ships you chose?

Personally, I don't think this topic would have had nearly so much interest if it were not for how many players seem to want to come off as know-it-alls and shove it in my face that they are so great.

It was a simple request that I wanted CCP to look at. If they don't do it, then they don't, but I see nothing wrong with asking for what I want. The worst that can happen is that I don't get it. Fine, that leaves me no worse off than now.
Wolfgang Jannesen
Imperial Academy
Amarr Empire
#123 - 2017-02-14 14:28:22 UTC
It's okay Kiddo, you'll get 'em next time.
Amojin
Doomheim
#124 - 2017-02-14 14:32:20 UTC
Wolfgang Jannesen wrote:
It's okay Kiddo, you'll get 'em next time.


No, I don't think so. I had quit this game for awhile, and came back to try it again when they sent me an email about the changes, and a discounted fare for 3 months of play. Aside from a few annoyances like this one, I was pretty happy with it.

But I'm pretty turned off to interacting with people on this forum, to be completely honest, and I doubt I'll make any more threads or take part in this 'community.' No big deal, I'm sure the loss will be minimal and a lot more people can yell and scream at everything they can to make themselves seem better.

If you really want to have fun, wait until it's a complete noob and make sure you totally ruin his experience and provide nothing helpful so he'll just quit the game.
Cade Windstalker
#125 - 2017-02-14 14:39:36 UTC
First off, Gallente can be dual tanked, and generally can run shield or armor depending on what's needed or better on an individual hull (yes, this includes Shield Ishtars for certain things, still).

Second, the reason you'll probably never see an Armor mining ship is because mining mods are low-slot modules and giving a ship enough low slots to tank properly and enough fitting space to use them would let it fit no tank and get a ridiculous mining volume, and then probably shield tank anyways. Shield tanks let mining ships have a balanced mining amount without having to seriously compromise on tank or feel like they're being very non-optimal.
ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#126 - 2017-02-14 14:44:45 UTC
Forum Rules of Conduct wrote:

7. Discussion of real life religion and politics is prohibited.

Discussion of real life religion and politics is strictly prohibited on the EVE Online forums. Discussions of this nature often creates animosity between forum users due to real life political or military conflicts. CCP promotes the growth of a gaming community where equality is at the forefront. Nationalist, religious or political affiliations are not part of EVE Online, and should not be part of discussion on the EVE Online forums.
#

I have removed a post and those quoting it for violating the above rule. Also, I will be moving this to Features and Ideas.

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

Linus Gorp
Ministry of Propaganda and Morale
#127 - 2017-02-14 14:55:46 UTC
Amojin wrote:
After a discussion on a local in game channel, a few mentioned that CCP may spy more here, than in game, and I should make a thread.

Fine. I'd like to see some armor based mining ships. The ones we currently have, in complete and total contradiction to every other roie in the game, are shield based, ONLY.

It's also amusing that they're using Gallente Starship Engineering as a skill to make them. We're not shield, but armor. Why not fix these to be like every other role in the game, that we characters that armor tank, can do that, and barring that, why not get rid of this lie?

Require Caldari starship engineering, not Gallente?

Mining barges are ORE ships. ORE is a corporation of Gallente origin, it is *not* the Gallente Federation. As such, Gallente Starship Engineering is required for manufacturing but that doesn't mean they *have* to be armor tanked, especially since shield tanking fits the job much better.

The only "amusing" thing here is your lack of knowledge..

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

Khan Wrenth
Viziam
Amarr Empire
#128 - 2017-02-14 15:39:43 UTC
For whatever it's worth, while the op's reasoning is laughable, there is an interesting point to be made here. This has been brought up before in terms of barge balancing, but there were people who floated the idea of barges only ever having one midslot, and having between three to six lowslots depending on the tech1/2 version. The reason being that barges right now are pretty much pigeonholed into three categories: yield/capacity/tank.

Theoretically, you COULD re-do the mining barges to be armor tanked as stated above (1 mid/3-6 low). Now, all three important stats are decided by the player's fitting. If the tech 1 barge has one mid and three lows, and the tech 2 has five lows (just as an example), it's up to the player on how they want to mix and match those lows. Cargo expanders, mining upgrades, tank. Every barge's performance would be dictated by the player's fitting rather than role bonuses providing half of the fitting choice for them.

If you balanced the fitting stats correctly, a player could fit a barge to very closely mimic the performance of the current barges while leaving some wiggle room for customization. "Well, I really don't need a second thermal plate, so maybe I'll fit one cargo expander so I can be out here a bit longer". In a vacuum, giving players this sort of fitting freedom is a good thing in line with EvE's themes. It doesn't matter what "99% of miners will just fit [xyz]", it matters that the choice is there.

Now, all that was said that the idea has potential to be interesting. But that doesn't mean I endorse it. Actually at this stage in the game I can't anyway. Mining is so currently themed as shield tanking now that the mining command ships are bonused for shield tanking and shield repping. And believe it or not, that's very important as it sets the tone for the mining fleet. It also makes sense to shield tank because shield reps apply at the beginning of the cycle, meaning if you're under sudden gank attack, you get that rep right away to keep you alive since you might not live to end of cycle.

So op, believe it or not, DEVs did think long and hard about mining barge balance. And for what it is right now, it's very well balanced. They listened to player concerns and gave them the tools to protect themselves in an emerging game environment. Yes, Devs listen and take notice, even if you can't fully appreciate the end result :)
Amojin
Doomheim
#129 - 2017-02-14 15:48:28 UTC
Thanks for the response. I agree with a lot of what you have said, and a lot of it is over my head as far as what the Devs have or have not done or why. I just try to play the game and have fun, really.

Part of that is that I liked doing things a certain way. Everything else I have is an armor tank. I like the new strategic cruisers and this modular design, and I guess this is sorta what I was thinking about when I posted this. I can slap a subsytem into mine, and suddenly it's a mission ship, pull it out and replace a few, and it's a bubble immune cloaky exploration ship. This is sort of what I had in mind when I thought about, why the hell can't I armor tank?

If they copied this system, I figured they could balance stuff out - different subsytems to give different, even BASE values, and add slots. But, if it won't work, it won't work. Thanks for the actual discussion, though. It's much appreciated.
Yarosara Ruil
#130 - 2017-02-14 15:53:36 UTC
Amojin wrote:
Dang, this thread isn't dead, yet? I had some spare points to waste, and the hat was on sale. You're right, I'm a complete casual. I'm not uber great at this game, and make a lot of poor fitting choices, as you can see from some of the crap I've had blown up.

That doesn't, however, mean that I don't learn a least something from these mistakes, and honestly, I ask for a lot of advice on things in game. Some of the stuff I have been advised, well, turns out those guys were pretty casual, themselves, and just didn't want to admit it.


I feel like you lost the point I was making here. Guristas are all about Drones and Shields. You have brought shame to the best faction in the game. Therefor your Guristas hat privileges should be revoked. Effective immediately.

I for one like Shield tanking. And Drones. And Missiles. Thus I wear my Guristas stripes with pride!
Tanuki Kittybeta
Ripperoni in Pepperoni
#131 - 2017-02-14 15:59:36 UTC
maybe youre actually looking for a modular mining barge
Amojin
Doomheim
#132 - 2017-02-14 16:02:00 UTC
Tanuki Kittybeta wrote:
maybe youre actually looking for a modular mining barge



Well, that was the mechanism I saw and most thought, 'hey, this might work.' Having the strategic cruiser pretty much saves me buying a ton of ships, yeah. But I also noticed that the technology is already there, and that it may be possible, using subsytems, to give people a mining ship that they can totally get a decent return on, but yeah, if they're paranoid, and I am, tank the hell out of it and not lose, ENTIRELY, all the yield bonuses.
Amojin
Doomheim
#133 - 2017-02-14 16:27:20 UTC
Yarosara Ruil wrote:
Amojin wrote:
Dang, this thread isn't dead, yet? I had some spare points to waste, and the hat was on sale. You're right, I'm a complete casual. I'm not uber great at this game, and make a lot of poor fitting choices, as you can see from some of the crap I've had blown up.

That doesn't, however, mean that I don't learn a least something from these mistakes, and honestly, I ask for a lot of advice on things in game. Some of the stuff I have been advised, well, turns out those guys were pretty casual, themselves, and just didn't want to admit it.


I feel like you lost the point I was making here. Guristas are all about Drones and Shields. You have brought shame to the best faction in the game. Therefor your Guristas hat privileges should be revoked. Effective immediately.

I for one like Shield tanking. And Drones. And Missiles. Thus I wear my Guristas stripes with pride!


Tell ya what, I'll get rid of it next time I log in, ok? :) Nice to see someone else actually identifying with a philosophy.
radkid10
University of Caille
Gallente Federation
#134 - 2017-02-14 16:57:32 UTC
yeah would be nice for mining ships to be able to armor tank but there is one problem with that more of those slots equals more mining bonus in lows and idiots never tank their ships they always go for maximum profit and they cry when they die
Amojin
Doomheim
#135 - 2017-02-14 17:02:04 UTC  |  Edited by: Amojin
radkid10 wrote:
yeah would be nice for mining ships to be able to armor tank but there is one problem with that more of those slots equals more mining bonus in lows and idiots never tank their ships they always go for maximum profit and they cry when they die



I've been doing some checking, though, even though I'm not elite at this game, and have had a lot of poor fittings. The Loki seems to be able to do both, depending on which subsystem you install. From what I can see, please correct me if I am wrong, what I am asking for is not even new... If the loki CAN actually switch entire tanking styles with a subsystem, as it appears it can...

Well...

Edit: There are a number of mods that only allow 1 to be fitted. Change the mining upgrades to do just this, raise the boost to what they get, now, with 3. Make it one module, and set the unique equipped flag on it. Give the shield subsytem that single extra low, and 4-5 extra mids.

Give the armor subsystem 4 or 5 extra lows. This does not sound overly difficult, and the code is already in place...

So, you'd end up with a ship with 1 upgrade, 1 mid utility, usually a scanner, and a tank of 4-5 slots. Sounds fair all the way around. You could also have better travel fits, maybe with a gravity capacitor mod when it has to move a lot of jumps, specialized ice mining subsytems, whatever.

Mining is already boring as hell. People slam you like you're a pinata. Why not make it more interesting with subsystems?
Mark O'Helm
Fam. Zimin von Reizgenschwendt
#136 - 2017-02-14 17:55:43 UTC
Amojin wrote:
Wolfgang Jannesen wrote:
It's okay Kiddo, you'll get 'em next time.


No, I don't think so. I had quit this game for awhile, and came back to try it again when they sent me an email about the changes, and a discounted fare for 3 months of play. Aside from a few annoyances like this one, I was pretty happy with it.

But I'm pretty turned off to interacting with people on this forum, to be completely honest, and I doubt I'll make any more threads or take part in this 'community.' No big deal, I'm sure the loss will be minimal and a lot more people can yell and scream at everything they can to make themselves seem better.

If you really want to have fun, wait until it's a complete noob and make sure you totally ruin his experience and provide nothing helpful so he'll just quit the game.

First: You never quit EVE. Maybe you take a break. Some take years breaks. But you always come back.
Second: I assume the responses here would be nicer in general, if you have called the thread
"Why are all ORE mining ships shield tanked?" and not " Sick and tired of shield miners."

An aggressive opening leads to aggressive answers, wich leads to anger and to pain...

Ups, wrong universe.

Read you in chat. 😎

"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)

"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)

Amojin
Doomheim
#137 - 2017-02-14 18:00:40 UTC
Mark O'Helm wrote:
Amojin wrote:
Wolfgang Jannesen wrote:
It's okay Kiddo, you'll get 'em next time.


No, I don't think so. I had quit this game for awhile, and came back to try it again when they sent me an email about the changes, and a discounted fare for 3 months of play. Aside from a few annoyances like this one, I was pretty happy with it.

But I'm pretty turned off to interacting with people on this forum, to be completely honest, and I doubt I'll make any more threads or take part in this 'community.' No big deal, I'm sure the loss will be minimal and a lot more people can yell and scream at everything they can to make themselves seem better.

If you really want to have fun, wait until it's a complete noob and make sure you totally ruin his experience and provide nothing helpful so he'll just quit the game.

First: You never quit EVE. Maybe you take a break. Some take years breaks. But you always come back.
Second: I assume the responses here would be nicer in general, if you have called the thread
"Why are all ORE mining ships shield tanked?" and not " Sick and tired of shield miners."

An aggressive opening leads to aggressive answers, wich leads to anger and to pain...

Ups, wrong universe.

Read you in chat. 😎


I'd agree if you could actually personalize some angst, Mark, over the topic, 'shield miners.'

Were you or anyone else personally offended because I called miner ships, SHIELD ships? If you were, that doesn't make a lot of sense. And, no, I think a lot of people on here, just like finding some way where they can shoot down anything you want, anything you say, and they feel like, because they put you down, they're the l33t.

As the conversation has taken shape, with people stopping measuring their phalluses, so to speak, and some give and take finally taking place, I think ideas have been expressed. Sometimes, the best way to reach people is to anger them right at the start, when you know that's going to happen, so you can burn it out, faster.

I appreciate your points, and I would explain my reasoning, but apparently rule 7 is in effect. And I should not.
baltec1
Bat Country
Pandemic Horde
#138 - 2017-02-14 18:01:12 UTC
Wolfgang Jannesen wrote:
This is honestly as convincing of an argument as 'I want to armour tank my Raven Navy Issue because my character is a gallente sympathizer in the caldari navy'


I have armour tanked a raven before, lots of fun.
Salvos Rhoska
#139 - 2017-02-14 18:01:41 UTC  |  Edited by: Salvos Rhoska
Amojin wrote:
I've been doing some checking, though, even though I'm not elite at this game, and have had a lot of poor fittings. The Loki seems to be able to do both, depending on which subsystem you install. From what I can see, please correct me if I am wrong, what I am asking for is not even new... If the loki CAN actually switch entire tanking styles with a subsystem, as it appears it can...

Well...


Loki can armor/shield, cos its a Minmatar design trait (which btw is rather poorly implemented throughout Minmatar shipline with various hulls being crippled by various restrictions).

Minmatar hulls are nominally traited for changeable damage type, shield/armor, speed and smaller sig.

But, this comes at substantial disadvantages, which are beyond the topic of this thread.

As to your notion of a T3 mining vessel, it would amount to a ship which:
-Can harvest gas/ore/ice
-Cloak/nullify
-Shield/armor tank
-Command Burst

I assume we are talking about a cruiser equivalent, yes?

Its an intriguing idea to have a T3 mining cruiser, but it begs the question, why?

What would you do with it?
Amojin
Doomheim
#140 - 2017-02-14 18:05:07 UTC
Salvos Rhoska wrote:
Amojin wrote:
I've been doing some checking, though, even though I'm not elite at this game, and have had a lot of poor fittings. The Loki seems to be able to do both, depending on which subsystem you install. From what I can see, please correct me if I am wrong, what I am asking for is not even new... If the loki CAN actually switch entire tanking styles with a subsystem, as it appears it can...

Well...


Loki can armor/shield, cos its a Minmatar design trait (which btw is rather poorly implemented throughout Minmatar shipline with various hulls being crippled by various restrictions).

Minmatar hulls are nominally traited for changeable damage type, shield/armor, speed and smaller sig.

But, this comes at substantial disadvantages, which are beyond the topic of this thread.

As to your notion of a T3 mining vessel, it would amount to a ship which:
-Can harvest gas/ore/ice
-Cloak/nullify
-Shield/armor tank
-Command Burst

I assume we are talking about a cruiser equivalent, yes?

Its an intriguing idea to have a T3 mining cruiser, but it begs the question, why?

Just so you can infiltrate NS/WH for better resources, mine all resource options, but with a limited material hold, and flying what I anticipate to be an approx 1bil ship?

You cant mine while cloaked. You will be a sitting duck in NS/WH.
I dont see how a T3 mining cruiser would be sensible in practice.


I don't think it should have cloaks and all, no. We have 3 exhumers. We can drop to 1, and use subsytems to replace Hulk/Mack/Skiff traits, and in addition, maybe add a gravity capacitor for faster travel fit, and a selectable tank system.

I'm not advocating more power. Just more choice, and yes, the idea of confusing a bunch of gankers, which systems does this ship have? I find it amusing.