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119.2 - Issues (PC)

First post
Author
CCP Phantom
C C P
C C P Alliance
#1 - 2017-02-14 09:44:04 UTC  |  Edited by: CCP Phantom
The release 119.2 has been deployed on February 14. To report issues with the expansion on PC, please post in this thread.



With the 119.2 release we see the arrival of the Guardian's Gala, large amounts of bug fixes, game-play related improvements, boosts to client performance and more!

The full details of all changes and improvements are available in the patch notes, for a high level overview head over to EVE Updates.

For general discussion and feedback please use the thread 119.2 - General feedback (PC).
For Mac users, there is a thread on the Mac forums 119.2 - General feedback and issues (Mac).

CCP Phantom - Senior Community Developer

CCP Phantom
C C P
C C P Alliance
#2 - 2017-02-14 10:08:50 UTC  |  Edited by: CCP Goliath
Known issues

* Level of detail error in the ORE Capital Industrial Ship Rorqual texture files. A fix is underway and will be announced when ready for deployment.
* Set Destination and Add Waypoint option appears in context menu for simulated structures
* Group All Weapons button remains present after unfitting groupable weapons while the Fitting window is open
* Various text inconsistencies in Inception tutorial
* CREST and ESI location and current ship endpoints are primed with bad data and erroring or timing out for some characters. This issue will resolve itself next downtime. If you wish to resolve it earlier, logging an affected character into the game will solve the issue, as it prompts a re-prime. For more details, ask in the #esi channel on tweetfleet slack.
* Some old contracts cannot be accepted.

CCP Phantom - Senior Community Developer

Calibre Duo
Science and Trade Institute
Caldari State
#3 - 2017-02-14 13:55:01 UTC
You do know that Jita market is ......not quite itself atm.?
Could you please send a technician over?
Just have him ring the doorbell....
Proserpol
University of Caille
Gallente Federation
#4 - 2017-02-14 14:03:57 UTC  |  Edited by: Proserpol
Cannot accept private Item Exchange contract that was made before downtime.

Click "Accept" then "Yes" in confirmation popup and nothing happend.

Structure is Citadel - Astrahus.


15:43UTC
Same for Corp Item Exchange contract. Accept (Corp) has no effect after confirmation.

18:31UTC
Confirmed by corpmates: Contract acceptance from Citadels is broken.
Kathern Aurilen
#5 - 2017-02-14 14:30:35 UTC  |  Edited by: Kathern Aurilen
Salvaging and using the tractor beam the animation doesn't stop when the cycle ends or is stopped Id i still have target locked.
When the targets run out(not unlocked) the animation ends

Even mining lasers animation keeps on playing

No cuts, no butts, no coconuts!

Forum alt, unskilled in the ways of pewpew!

KIller Wabbit
MEME Thoughts
#6 - 2017-02-14 14:33:34 UTC
Huge performance hit in the Facilities tab of industry. Locked up for over a minute when I selected it. This in a system well off the beaten path.
Sonicfan Freedoms
HIgh Sec Care Bears
Brothers of Tangra
#7 - 2017-02-14 14:39:08 UTC  |  Edited by: Sonicfan Freedoms
Guys, I think something is wrong with the industry tab in general. Blueprints are not loading after waiting. EVE LogLite indicates a problem with the industry tab. Do y'all want those logs?

EDIT: Ok, after waiting almost 4 minutes the tab started working. Seems much longer than normal, again I ask, is there something I can do to help (send logs? screenshots?...)
DGDragon
Federal Navy Academy
Gallente Federation
#8 - 2017-02-14 14:56:07 UTC
Looks like there's a problem with the industrial job cost calculation.
I saw a patch note saying 'No changes to the underlying calculations have been made.', but it's too low.
In my opinion, multiplying the system cost index percentage when calculating the job gross cost. So if system cost index is 5%, job gross cost is 0.25% of EIV.
So please check again.
Feu dAstres
Nox Draconum Holding Corp
#9 - 2017-02-14 15:10:52 UTC
Industry UI does respond after a 4-5 minute wait, if you leave the window open.

Other than the wait, it seems to be working normally.
Midgo
Interstellar Medium
#10 - 2017-02-14 15:13:13 UTC
I am not certain enough for a proper bug report, but I think I just had an industry job go from 8 hours and should be ready two hours ago, go to 19 hours left.
iBaltika
The Hole Wideners.
Fanatic Legion.
#11 - 2017-02-14 15:17:06 UTC  |  Edited by: iBaltika
1
You can lock, rep, shoot targets from inside a POS force field.
You can also shield rep. POS itself being inside field.
- POS FF Dont unlock all u targets when u move inside.
Update - If u warp inside a FF you cant lock, if u aligh out, then back - your target not be reseted.

http://screenshot.ru/2707057e08fc88b80d854d5a62feb7f7.png
2
If you make dock-undock in station your hangar visualisation will be stacked on undock-alert mode
captendave
Federal Navy Academy
Gallente Federation
#12 - 2017-02-14 15:32:24 UTC
found some gates in the amarr empire that are closed, jumpgate to the madimal system
Mike Pitner
#13 - 2017-02-14 15:40:34 UTC
Hi,

Beams of Mining Drones are invisible.

bye

br Mike

Rivr Luzade
Coreli Corporation
Pandemic Legion
#14 - 2017-02-14 15:41:01 UTC  |  Edited by: Rivr Luzade
The new citadel brackets are more confusing than before. Now, both AStrahus and Fortizar sometimes use the same Fortizar icon, sometimes the small Astrahus for Astrahus and bigger Fortizar for Foritzar icons. Same goes for Raitarus, which sometimes use the small Astrahus icon and other times the bigger Fortizar icon (if they have the blue inaccessible brackets, for instance).

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

CCP Lebowski
C C P
C C P Alliance
#15 - 2017-02-14 16:53:27 UTC  |  Edited by: CCP Lebowski
Rivr Luzade wrote:
The new citadel brackets are more confusing than before. Now, both AStrahus and Fortizar sometimes use the same Fortizar icon, sometimes the small Astrahus for Astrahus and bigger Fortizar for Foritzar icons. Same goes for Raitarus, which sometimes use the small Astrahus icon and other times the bigger Fortizar icon (if they have the blue inaccessible brackets, for instance).
When not on grid with a structure, it uses the L icon instead of the size appropriate version, this is an outstanding issue and should be resolved in a future release.
iBaltika wrote:
1
You can lock, rep, shoot targets from inside a POS force field.
You can also shield rep. POS itself being inside field.
- POS FF Dont unlock all u targets when u move inside.
Update - If u warp inside a FF you cant lock, if u aligh out, then back - your target not be reseted.

http://screenshot.ru/2707057e08fc88b80d854d5a62feb7f7.png
2
If you make dock-undock in station your hangar visualisation will be stacked on undock-alert mode
I am unable to reproduce this issue internally, can you confirm this is still occurring now that the db issues have been resolved?

CCP Lebowski | EVE Quality Assurance | Team Five-0

@CCP_Lebowski

Midgo
Interstellar Medium
#16 - 2017-02-14 16:59:12 UTC
Small drones refuse to return to the bay. Most of the times they just orbit, instead. Sometimes one will follow the order, sometimes they completely forget the order and switch to idle again.
Gilbaron
The Scope
Gallente Federation
#17 - 2017-02-14 17:09:37 UTC
safety set to green does not stop you from looting the wreck of the final NPC in the event sites if it's yellow

Bug report ID EBR-111630
Cloria Majere
Backwater Redux
Tactical Narcotics Team
#18 - 2017-02-14 17:41:21 UTC
PI: when addidng structures the icons stay red as if your to close no matter where you move them. you can still place them its just harder to tell if your as close as you want to be. they do show grey until you get to close to another building then turn red and stay that way
Mike Pitner
#19 - 2017-02-14 17:41:24 UTC  |  Edited by: Mike Pitner
Status of Orca-Hangar-Access ist flipping after docking and undocking, Fleet Access and Corp-Access is been shown different from done settings but seems only a display bug, access works as wanted i think and the display change not always in the same way...

br Mike

Cassie Helio
Push Industries
Push Interstellar Network
#20 - 2017-02-14 17:55:51 UTC  |  Edited by: Cassie Helio
I've got a new one to add.

Courier contracts that start and end at a citadel can not be accepted. The warnings popup "Do you really want to accept?" yes yes yes and the contract stays outstanding.

Myself and another player both experienced the issue. I am submitting a bug report now.
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