These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Suicide Gankers

Author
Teckos Pech
Hogyoku
Goonswarm Federation
#81 - 2017-02-14 09:44:51 UTC
Ima Wreckyou wrote:
Teckos Pech wrote:

Well to be fair, yes I can fit an awesome skiff...if I do say so myself. P

But I also attribute brains to CODE. and that you guys aren't going to go after my skiff. I have never considered CODE. to be dumb.

Yes, I believe you and I wasn't actually talking about you Big smile

It's not only about ganking, but jetcan miners are still a thing in some areas. So if you warp into a ball of Skiffs with a Venture and an Orca and steal all their ice or ore you would expect to get shredded to pieces if they are prepared. Because realistically you just went suspect in the middle of a HAC ball. But they usually just warp out and cry in local in the hope someone is doing something™


I jet can mine.....but with the appropriate industrial who warps in and empties the can (save one unit) and warps off.

The point is that CCP has removed "alot of content" with these changes. I recall chasing can flippers around systems. I'd tell the miners to fleet me and I'd try to blow up the flippers. Surprisingly they'd do it and I'd chase guys all around. Even if didn't kill the guy it was fun.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#82 - 2017-02-14 09:48:39 UTC
GROUND XERO wrote:


YOU don´t get it or are you just ignoring it! I´m saying that it is a broken mechanic when you can do a crime again and again and again! Same when you just warp of gate and warpü back to avoid gate guns!
And all your steps 1. to 6. doesn´t help anyone to get out alive if they are a target of suck a gank!


Then learn the gate mechanics. Use them to your advantage. Playing dumb is not a virtue no matter what you say.

Quote:
Noone should be feel safe anywhere in EVE but ppl doing 24/7 nothing else than ganking in high are a problem esp. when it is comming to new players!


Ironically you want to make EVE safer.

Quote:
So my wishes are really easy ... if you do a crime more often why should anyone allow you to get into their space with an armed ship? The meta are really stupid here! I think giving concord more brain would help :_) ...and again same for gate guns etc.!


The meta IS the game dude. EVE is boring without the meta.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Ima Wreckyou
The Conference Elite
Safety.
#83 - 2017-02-14 09:50:32 UTC
GROUND XERO wrote:
Noone should be feel safe anywhere in EVE but ppl doing 24/7 nothing else than ganking in high are a problem esp. when it is comming to new players!

Can you provide evidence of this claim? Because CCP looked into this and found that it is not an issue.
Teckos Pech
Hogyoku
Goonswarm Federation
#84 - 2017-02-14 09:51:45 UTC
Teckos Pech wrote:
Ima Wreckyou wrote:
Teckos Pech wrote:

Well to be fair, yes I can fit an awesome skiff...if I do say so myself. P

But I also attribute brains to CODE. and that you guys aren't going to go after my skiff. I have never considered CODE. to be dumb.

Yes, I believe you and I wasn't actually talking about you Big smile

It's not only about ganking, but jetcan miners are still a thing in some areas. So if you warp into a ball of Skiffs with a Venture and an Orca and steal all their ice or ore you would expect to get shredded to pieces if they are prepared. Because realistically you just went suspect in the middle of a HAC ball. But they usually just warp out and cry in local in the hope someone is doing something™


I jet can mine.....but with the appropriate industrial who warps in and empties the can (save one unit) and warps off.

The point is that CCP has removed "alot of content" with these changes. I recall chasing can flippers around systems. I'd tell the miners to fleet me and I'd try to blow up the flippers. Surprisingly they'd do it and I'd chase guys all around. Even if didn't kill the guy it was fun.


To be clear, I miss those days. I'd love it if can flipping was brought back. I'd go in and fleet miners and tell them to use my can and then try to kill the can flippers. Heck, I'd even make sure the miners were made "whole"--that is, even if the flipper beat me I'd still make sure the miner got some ISK.

But nope, CCP removed that.

Screw you CCP. Jerks.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Black Pedro
Mine.
#85 - 2017-02-14 09:51:54 UTC
GROUND XERO wrote:
YOU don´t get it or are you just ignoring it! I´m saying that it is a broken mechanic when you can do a crime again and again and again! Same when you just warp of gate and warpü back to avoid gate guns!
And all your steps 1. to 6. doesn´t help anyone to get out alive if they are a target of suck a gank!

Noone should be feel safe anywhere in EVE but ppl doing 24/7 nothing else than ganking in high are a problem esp. when it is comming to new players!

So my wishes are really easy ... if you do a crime more often why should anyone allow you to get into their space with an armed ship? The meta are really stupid here! I think giving concord more brain would help :_) ...and again same for gate guns etc.!
I agree, it would be stupid to allow criminals into your space, but that is what the New Order is trying to fix. If you repeatedly mine without a permit, thus committing a crime again and again, you should expect the owners of that space to get annoyed with you and eventually come and explode you.

I don't know why you think James 315 would tolerate you in his space with a ship armed with mining lasers without his permission. It is only natural that your crime would be punished by the other players who own that space.
Teckos Pech
Hogyoku
Goonswarm Federation
#86 - 2017-02-14 09:56:11 UTC
Black Pedro wrote:
GROUND XERO wrote:
YOU don´t get it or are you just ignoring it! I´m saying that it is a broken mechanic when you can do a crime again and again and again! Same when you just warp of gate and warpü back to avoid gate guns!
And all your steps 1. to 6. doesn´t help anyone to get out alive if they are a target of suck a gank!

Noone should be feel safe anywhere in EVE but ppl doing 24/7 nothing else than ganking in high are a problem esp. when it is comming to new players!

So my wishes are really easy ... if you do a crime more often why should anyone allow you to get into their space with an armed ship? The meta are really stupid here! I think giving concord more brain would help :_) ...and again same for gate guns etc.!
I agree, it would be stupid to allow criminals into your space, but that is what the New Order is trying to fix. If you repeatedly mine without a permit, thus committing a crime again and again, you should expect the owners of that space to get annoyed with you and eventually come and explode you.

I don't know why you think James 315 would tolerate you in his space with a ship armed with mining lasers without his permission. It is only natural that your crime would be punished by the other players who own that space.


Well played...well played.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

GROUND XERO
The Legion of Spoon
Curatores Veritatis Alliance
#87 - 2017-02-14 10:24:44 UTC  |  Edited by: GROUND XERO
I don´t have issues with the mechanics other than i´m thinking they are stupid! Look i´m doing nothing more in eve than shoot spaceships.... not npcs (esp. not the NPC - Miners in low!!! cause they are OP!!!) And i don´t need to learn the meachanics because i´m using em ...but still i´m thinking they are stupid! The mechanics are helping gankers more than they are helping the victims! And the meta is even more broken when ppl make money with it because you use cheap as **** ships to get a lot of loot dropped! And as a known criminal the sec forces are waiting you to do it again! So they are just watching! I can see that your point of view "gankers view" is different but this is ok and of course i won´t call you dumb Blink.

NCPL (Necromonger of new Eden) will make EVE great again!

Ima Wreckyou
The Conference Elite
Safety.
#88 - 2017-02-14 10:32:13 UTC
GROUND XERO wrote:
And as a known criminal the sec forces are waiting you to do it again! So they are just watching! I can see that your point of view "gankers view" is different but this is ok and of course i won´t call you dumb Blink.

So if we for example introduce a police force, who proactively hunt players with negative sec status, would that fix the game for you?
GROUND XERO
The Legion of Spoon
Curatores Veritatis Alliance
#89 - 2017-02-14 10:33:25 UTC
Ima Wreckyou wrote:
GROUND XERO wrote:
And as a known criminal the sec forces are waiting you to do it again! So they are just watching! I can see that your point of view "gankers view" is different but this is ok and of course i won´t call you dumb Blink.

So if we for example introduce a police force, who proactively hunt players with negative sec status, would that fix the game for you?


nope because they can just buy tags!

NCPL (Necromonger of new Eden) will make EVE great again!

Ima Wreckyou
The Conference Elite
Safety.
#90 - 2017-02-14 10:43:39 UTC  |  Edited by: Ima Wreckyou
GROUND XERO wrote:
Ima Wreckyou wrote:
GROUND XERO wrote:
And as a known criminal the sec forces are waiting you to do it again! So they are just watching! I can see that your point of view "gankers view" is different but this is ok and of course i won´t call you dumb Blink.

So if we for example introduce a police force, who proactively hunt players with negative sec status, would that fix the game for you?


nope because they can just buy tags!

Miner and freighter gankers usually don't use tags today, they operate as -10 characters. So if said police was introduced and we would still not use tags or they where removed, would that fix the game for you?

Also you previously made a remark about how ganking hurts new players. Can you provide evidence for that claim. Surely I would stop if you can show me that I am hurting player retention.
Black Pedro
Mine.
#91 - 2017-02-14 10:52:54 UTC  |  Edited by: Black Pedro
GROUND XERO wrote:
I don´t have issues with the mechanics other than i´m thinking they are stupid! Look i´m doing nothing more in eve than shoot spaceships.... not npcs (esp. not the NPC - Miners in low!!! cause they are OP!!!) but the mechanics are helping gankers more than they are helping the victims! And the meta is even more helping to even make money with it because you use cheap as **** ships to get a lot of loot dropped! And as a known criminal the sec forces are waiting you to do it again! So they are just watching! I can see that your point of view "gankers view" is different but this is ok and of course i won´t call you dumb Blink.

And i don´t learn the meachanics because i´m using em ...but still i´m thinking they are stupid!

That's fine. Not everyone has the inclination or understanding to be a game designer. CCP are the professionals however, and they have designed their game this way for a reason.

I'll pull back the curtain a bit for you: Eve is a player-driven game. A full-time, PvP sandbox game in fact. The purpose of CONCORD and the other NPCs that hunt criminals is not to prevent crime or prevent player interactions. Those player criminals are completely intended to exist and to be able to operate in highsec. The NPCs and security status system is just to impose a cost, and provide some deterrence of complete wholesale violence. It is not, however as you seem to want, designed to prevent criminals from operating.

If CCP wanted a "safesec" they could just lock everyone's safety to green, or turn up CONCORD response to instant. But they don't want that. That is not the point of the game. You are intended to be shot by other players if they are willing to pay the costs, whether because you made yourself a lucrative target to shoot, or for some other player-driven sandbox reason. How could you have any 'cops and robbers' game play if you locked criminals out of highsec?

The answer is you couldn't. Eve is a player-driven game so the players must be allowed to interact, not kept apart by draconian NPC-enforced mechanics. But your plaintive cries that the mechanics CCP have implemented help the gankers more than potential victims are utterly false. CCP has gone to great effort to provide tools, ships, and to repeatedly buff those tools and ships to allow players to protect themselves from criminals. Anyone with a moderate understanding of the game mechanics, and who is willing to spend a small amount of effort can operate with impunity to suicide gankers.

It is all working as intended.
GROUND XERO
The Legion of Spoon
Curatores Veritatis Alliance
#92 - 2017-02-14 11:08:10 UTC

[/quote]
Miner and freighter gankers usually don't use tags today, they operate as -10 characters. So if said police was introduced and we would still not use tags or they where removed, would that fix the game for you?

Also you previously made a remark about how ganking hurts new players. Can you provide evidence for that claim. Surely I would stop if you can show me that I am hurting player retention.[/quote]

No matter what would help to stop ppl doing it again and again that easy would be a good point! And as you said you can´t fix it with sec status!

And for the other question if i have something to proof that this has an impact on new players .... guess there isn´t any real one or you wouldn´t have offered to stop!

But if there would be some sort of evaluation why ppl are leaving i´m still thinking ganking, scamming can flipping, stealing mission iteams and all the rude stuff has an impact esp. when it is happening in high!
And the disvalue of other ppl and it is nothing else when ppl are saying others are dumb because they don´t get meachanics right... might an other reason!
But there are too many mights and ifs and stuff like that in my post!

So if you don´t want to see it as a problem you don´t need to! But everytime i´m warping of gate under gate gun fire just to warp back to avoid it and everytime i see these highsec ganking stuff i´m at least thinking it is broken!

NCPL (Necromonger of new Eden) will make EVE great again!

Owen Levanth
Sagittarius Unlimited Exploration
#93 - 2017-02-14 12:16:43 UTC
Olleg wrote:
As I see EVE is still invaded by Suicide Gankers. Developers do nothing because this is not conflict with game mechanic. But, lets look from other side. There are NPC empires. And there are constantly repeated crime. What will do a real empire in this case? It will change law. What can be changed? For instance. If someone blow property of other player in empire space he will lost not only security standing, but also he will owe money to the property owner. And before he return the dept he will wear status "outlaw". This will not give problem in case of engaging by mistake, on one hand, but on other professional suicide gankers will get feeling of real outlaw and civil force will have fair chance to protect honest traders.


That's already in the game, if your security standing drops too much you are an outlaw. It doesn't help. As long as stupid players exist, suicide gankers will be there to take advantage.

The only way to stop is would be to transform EVE Online into a completely different game, which wouldn't be EVE anymore. Let's call this hypothetical game BORE Online and now let's stop thinking about this.
Ima Wreckyou
The Conference Elite
Safety.
#94 - 2017-02-14 12:37:07 UTC
GROUND XERO wrote:
No matter what would help to stop ppl doing it again and again that easy would be a good point! And as you said you can´t fix it with sec status!

So how easy should it be? You are quite non-specific. It seams to me from your comment you want to get completely rid of ganking and not just restrict it. Bring some specific ideas what would you consider a fix.

I seams a bit like you have not a single clue what the restrictions already in place look like and that's why you are so evasive.
GROUND XERO wrote:

And for the other question if i have something to proof that this has an impact on new players .... guess there isn´t any real one or you wouldn´t have offered to stop!

But if there would be some sort of evaluation why ppl are leaving i´m still thinking ganking, scamming can flipping, stealing mission iteams and all the rude stuff has an impact esp. when it is happening in high!

You mean an evaluation like this:
https://www.youtube.com/watch?v=A92Ge2S8M1Y
baltec1
Bat Country
Pandemic Horde
#95 - 2017-02-14 12:48:02 UTC
I would just like to point out at this time that FW used to "raid" enemy space in fast cruiser fleets. They would run around a system, try to frag the rival faction ships and get out before the faction NPC navies caught them. It was incredibly fun content but it was removed from EVE in once of CCP nerfs to ganking.

My point is inevitably when you nerf ganking it hits someone else far harder and removes a lot of content. Over the years we have lost a huge amount of content simply because people did not want to fit a tank to their ships and actually play the game.
Daichi Yamato
Jabbersnarks and Wonderglass
#96 - 2017-02-14 12:58:19 UTC
Ima Wreckyou wrote:
GROUND XERO wrote:
No! If i shoot someone down ...and come back 5min later to do it again and again and again! something is broken!

Ok ok ok, I get you. 5min sounds a bit concerning. Let's make it 3 times more, something like 15min. I mean after all it is a game, 15min sounds reasonable. Would that fix the game for you?


Just another carebear that doesn't know his arse from his elbow.

Nothing wrong with ganking again and again. You do realise ganking helps smart haulers and miners make more money right?

Honestly don't understand what could possibly be wrong with dumb lazy players repeatedly losing to players who are smarter and work harder. Hell 15 minutes is too long. Let them wipe out more of my competition please. They obviously deserve it!

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

GROUND XERO
The Legion of Spoon
Curatores Veritatis Alliance
#97 - 2017-02-14 13:11:44 UTC
Daichi Yamato wrote:
Ima Wreckyou wrote:
GROUND XERO wrote:
No! If i shoot someone down ...and come back 5min later to do it again and again and again! something is broken!

Ok ok ok, I get you. 5min sounds a bit concerning. Let's make it 3 times more, something like 15min. I mean after all it is a game, 15min sounds reasonable. Would that fix the game for you?


Just another carebear that doesn't know his arse from his elbow.

Nothing wrong with ganking again and again. You do realise ganking helps smart haulers and miners make more money right?

Honestly don't understand what could possibly be wrong with dumb lazy players repeatedly losing to players who are smarter and work harder. Hell 15 minutes is too long. Let them wipe out more of my competition please. They obviously deserve it!


nice judgment! I don´t carebear at all :-)!!!

And for the evaluation they just checked killstats... first 15 days!
So if you would ask ppl who are leaving after a short time.... i´m still thinking all the "rude" stuff together have an impact! And this ganking stuff is a part of it!

NCPL (Necromonger of new Eden) will make EVE great again!

Daichi Yamato
Jabbersnarks and Wonderglass
#98 - 2017-02-14 13:18:27 UTC  |  Edited by: Daichi Yamato
GROUND XERO wrote:



No matter what would help to stop ppl doing it again and again that easy would be a good point! And as you said you can´t fix it with sec status!

And for the other question if i have something to proof that this has an impact on new players .... guess there isn´t any real one or you wouldn´t have offered to stop!

But if there would be some sort of evaluation why ppl are leaving i´m still thinking ganking, scamming can flipping, stealing mission iteams and all the rude stuff has an impact esp. when it is happening in high!
And the disvalue of other ppl and it is nothing else when ppl are saying others are dumb because they don´t get meachanics right... might an other reason!
But there are too many mights and ifs and stuff like that in my post!

So if you don´t want to see it as a problem you don´t need to! But everytime i´m warping of gate under gate gun fire just to warp back to avoid it and everytime i see these highsec ganking stuff i´m at least thinking it is broken!



Really?

Quote:

We have tried and tried to validate the myth that griefing has a pronounced affect on new players - we have failed. The strongest indicators for a new player staying with EVE are associated with social activity: joining corps, using market and contract systems, pvping, etc. Isolating players away from the actual sandbox seems very contrary to what we would like to accomplish.


https://forums.eveonline.com/default.aspx?g=posts&m=5504221#post5504221

Players citing ship loss for the reason of leaving eve was something like 1%. Players that never get shot at by other players leave the game after a couple months. Where as players that do get shot at stick around longer.

If ganking was the cause of so many players leaving then the more ganking gets nerfed the more players stick with the game. Right? Except the opposite is happening. The more ganking is nerfed the smaller the player base gets.

Wardecs used to be how many players first cut their teeth in pvp (the kind of players that would stick around). Now its prohibitively expensive and grossly one sided towards the defender and easier to avoid.

People are leaving the game because its boring. 80% of the playerbase live in hi-sec and all the content that used to be in hi-sec has been nerfed.




So if YOU don't want to see what the real problem is, you don't need to...

Edit-
Link was messed up. Added bit in wardecs.


And carebear is an attitude. Not what you do in game.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Ima Wreckyou
The Conference Elite
Safety.
#99 - 2017-02-14 14:08:06 UTC
GROUND XERO wrote:
And for the evaluation they just checked killstats... first 15 days!
So if you would ask ppl who are leaving after a short time.... i´m still thinking all the "rude" stuff together have an impact! And this ganking stuff is a part of it!

Maybe you should watch it again, because they also mentioned that they asked ALL players who leave about the reasons and <1% cite ship loss as a reason.

So maybe you should ask yourself why the other 99% are leaving and not destroy whole parts of the game because of <1% who are unable to handle the loss of a pixel spaceship in a game about shooting pixel spaceships.
Ima Wreckyou
The Conference Elite
Safety.
#100 - 2017-02-14 14:09:16 UTC
Daichi Yamato wrote:
Ima Wreckyou wrote:
GROUND XERO wrote:
No! If i shoot someone down ...and come back 5min later to do it again and again and again! something is broken!

Ok ok ok, I get you. 5min sounds a bit concerning. Let's make it 3 times more, something like 15min. I mean after all it is a game, 15min sounds reasonable. Would that fix the game for you?


Just another carebear that doesn't know his arse from his elbow.

Nothing wrong with ganking again and again. You do realise ganking helps smart haulers and miners make more money right?

Honestly don't understand what could possibly be wrong with dumb lazy players repeatedly losing to players who are smarter and work harder. Hell 15 minutes is too long. Let them wipe out more of my competition please. They obviously deserve it!

Are you really addressing me or the previous poster?

Because I only asked that question because it was obvious he did not know it already is 15min.