These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

CSM Campaigns

 
  • Topic is locked indefinitely.
 

Frezinviper for CSM XII - Candidate for EVE

Author
Frezinviper
Deep Core Mining Inc.
Caldari State
#1 - 2017-02-12 01:13:39 UTC
Classification: UNCLASS//FOUO

To: All Pilots
Subject: Frezinviper for CSM XII - Candidate for EVE

I started EVE long ago in January 2004, shortly after my 24th birthday, and have been playing ever since. I have ~40 accounts with over 80 characters, have much experience in many aspects of EVE and have experienced everything the game has to offer at least twice (except being on the CSM). Becoming CSM member will allow me to assist all of you in making this game even better.

I have ran a 1 man (40 alt) corp for both Industry & PvP with much success (before they made ISBOXER illegal). I have been heavily involved in alliance leadership (several years in the past). I have commanded dozens of fleets (once upon a time long ago). However, I mostly prefer manufacturing, mining, and trading (IE making ISK Trillions). Don't get me wrong I like blowing stuff up too, but usually its my stuff that seems to do all the exploding.

If elected, I hope to be able to contribute more to EVE on the behalf of you (the ignored and misunderstood capsuleers) than I ever could before. Trust me or not, vote or don't vote, but if you want a voice that will not be ignored, then I am your candidate!

Thanks in advance for all your support (or constructive criticism).

V/R,
Frezinviper

Classification: UNCLASS//FOUO

Frezinviper
Deep Core Mining Inc.
Caldari State
#2 - 2017-02-12 18:09:38 UTC
RESERVED
DeMichael Crimson
Republic University
Minmatar Republic
#3 - 2017-03-02 18:00:09 UTC
Hello,

My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes would you propose to CCP pertaining to game mechanics for Faction standings ?

Good luck to you in the upcoming CSM election.



DMC
Cochise Chiricahua
The Inglourious Bastards
Astral Battles
#4 - 2017-03-08 13:59:26 UTC
07 Candidate!

First, thank you for your time and effort (both present and future) in representing the capsuleers of New Eden! They’re much appreciated.

I’m preparing to cast my vote in the CSM12 elections. After reading the information you submitted, though, I still have a question.

By way of background, I started in Eve as a hauler, moving freight in T1 industrials and gradually working my way up in both ships and cargo. However, I repeatedly found my progress impeded by gankers who would destroy my ship and steal my cargo. In low- and null-sec space, that’s to be expected. You place your bet and take your chances. In high-sec space, however, this is very frustrating. Why have high-sec space at all then? This frustration drove me into anti-ganking, and I’ve been a proud member of Thomas en Chasteaux's High-Sec Militia for several months now.

So, my question. Where do you stand on high-sec ganking? I’ll concede that ganking is a legitimate style of game play, as CCP has ruled. But I also feel that it should be difficult and dangerous (for the ganker) in the 30% of New Eden designated as high-sec space. In particular, I’d like to see CCP tweak the game mechanics so that the criminal flag generated by looting a ganked freighter in high-sec space follows all players who handle that loot, and otherwise make looting more realistic. (Thomas en Chasteaux's ideas, not mine.)

As a member of the CSM, would you present such an idea to CCP? Would you push for its adoption? What other game changes might you consider to make high-sec ganking more difficult and less profitable?

Regards,
Cochise Chiricahua.