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"Nerfing the drake will make the nighthawk more attractive"

Author
Zyress
Caldari Provisions
Caldari State
#21 - 2012-01-20 20:11:26 UTC
True a Drake does what a Nighthwak does nearly as well and cheaper, but nerfing the Drake won't improve that much as the Tengu also does what the Nighthawk does only with less skill points and a little more expensively. Skillpoints being the only thing you can't control how much you have of that trumps the expense, so I'd use a Tengu before I'd use a Nighthawk.
non judgement
Without Fear
Flying Burning Ships Alliance
#22 - 2012-01-20 20:26:03 UTC
It's a bit pointless talking about rig slots. CCP aren't going to change the number of rig slots on any one ship. It's far more likely that they'll change anything/everything else on a ship before they change rig slots.
Xolve
GoonWaffe
Goonswarm Federation
#23 - 2012-01-20 20:39:20 UTC
Soulpirate wrote:
The Nighthawk definately needs a boost. One more rig slot jumps to mind for sure.


No tech 2 ships have 3 rig slots, why should the Nighthawk be any different? This is also largely due in part to the fact that Tech 2 ships tend to sport more role related bonuses then their Tech 1 counterparts.. in case of the Nighthawk, it has 5.

5% ROF, 5% Shield Resistances, 5% Kinetic Damage, 5% Explosion Velocity per level, and of course, the Command Link Usage bonus. So why would you add another rig slot again? So it could effectively have a 6th bonus?
Xolve
GoonWaffe
Goonswarm Federation
#24 - 2012-01-20 20:45:48 UTC
Zyress wrote:
True a Drake does what a Nighthwak does nearly as well and cheaper, but nerfing the Drake won't improve that much as the Tengu also does what the Nighthawk does only with less skill points and a little more expensively. Skillpoints being the only thing you can't control how much you have of that trumps the expense, so I'd use a Tengu before I'd use a Nighthawk.


Actually maxing all 5 Rank 1 Subsystem Skills is roughly the same as 1 Rank 6 Skill at Level 5; give or take a day or two. Then you simply have to consider the price and viability of the Tech 3 in question.

I'd use a Tengu over most things, since buying 1 Ship with a few extra subsystems can effectively perform the roles of multiple different ships, and in that regard almost cheaper. I would rather have one ship thats extremely customizable, then multiple ships to try and cover all the bases that the aforementioned ship can do. Owning a Tengu, can effectively be the same as having a Mission Battleship, a Incursion Ship, a Falcon, a Drake, a Cerebus, a Buzzard, and a Claymore or Nighthawk.
Soulpirate
Caldari Provisions
Caldari State
#25 - 2012-01-20 20:56:08 UTC
Xolve wrote:
Soulpirate wrote:
The Nighthawk definately needs a boost. One more rig slot jumps to mind for sure.


No tech 2 ships have 3 rig slots, why should the Nighthawk be any different? This is also largely due in part to the fact that Tech 2 ships tend to sport more role related bonuses then their Tech 1 counterparts.. in case of the Nighthawk, it has 5.

5% ROF, 5% Shield Resistances, 5% Kinetic Damage, 5% Explosion Velocity per level, and of course, the Command Link Usage bonus. So why would you add another rig slot again? So it could effectively have a 6th bonus?

Where did I say just the Nighthawk should get a third rig?

Soulpirate wrote:
T1 BC's have 3 rigs.
T2 BC's have 2 rigs.

You would think it would be the other way around.
Xolve
GoonWaffe
Goonswarm Federation
#26 - 2012-01-20 21:03:39 UTC
Soulpirate wrote:
The Nighthawk definately needs a boost. One more rig slot jumps to mind for sure.


Uhhhh.... Right There.

Marcus Harikari
#27 - 2012-01-21 04:03:12 UTC  |  Edited by: Marcus Harikari
The drake should not be directly competing with something that costs 7 times as much.

That's like somebody deciding between buying a ford focus or a ferrari.
stoicfaux
#28 - 2012-01-21 04:36:59 UTC
Marcus Harikari wrote:
The drake should not be directly competing with something that costs 7 times as much.

That's like somebody deciding between buying a ford focus or a ferrari.


Both the Ferrari and the Focus are a joke. I'll assume you've never seen the Ford Fiesta in action? Skip ahead to the 8:00 minute mark.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Buff Jesus
#29 - 2012-01-21 05:19:02 UTC
Xolve wrote:
Soulpirate wrote:
The Nighthawk definately needs a boost. One more rig slot jumps to mind for sure.


No tech 2 ships have 3 rig slots, why should the Nighthawk be any different? This is also largely due in part to the fact that Tech 2 ships tend to sport more role related bonuses then their Tech 1 counterparts.. in case of the Nighthawk, it has 5.

5% ROF, 5% Shield Resistances, 5% Kinetic Damage, 5% Explosion Velocity per level, and of course, the Command Link Usage bonus. So why would you add another rig slot again? So it could effectively have a 6th bonus?


Not to mention the assault ship style racial resists.

New Favorite Eve Hobby: Bumping BS's with a Crow.

Jerick Ludhowe
Internet Tuff Guys
#30 - 2012-01-21 15:43:06 UTC
Buff Jesus wrote:
Xolve wrote:
Soulpirate wrote:
The Nighthawk definately needs a boost. One more rig slot jumps to mind for sure.


No tech 2 ships have 3 rig slots, why should the Nighthawk be any different? This is also largely due in part to the fact that Tech 2 ships tend to sport more role related bonuses then their Tech 1 counterparts.. in case of the Nighthawk, it has 5.

5% ROF, 5% Shield Resistances, 5% Kinetic Damage, 5% Explosion Velocity per level, and of course, the Command Link Usage bonus. So why would you add another rig slot again? So it could effectively have a 6th bonus?


Not to mention the assault ship style racial resists.


Field commands do not have the same level of resistances that AFS, HACS, and Fleet Commands have. Instead they have a slightly nerfed version of the racial resists... Fitting Gang links as suggested here through a "5th bonus" to field commands is a great way to gimp the hell out of your already gimpy ship. Gang mods belong off grid or on grid with very specific ships (damnation).

I'm not a proponent of adding another rig however the notion that the Nighthawk and many of the other Field commands are "fine" is 100% flawed. Take a gander at the training times involved in these ships and I think you will easily see why they are clearly underpowered as a whole. The fact the nighthawk has 2 fewer slots than a drake is just an insulting slap in the face for anyone who has invested heavily in the leadership skills and the x8 command ship skill.
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