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Warfare & Tactics

 
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Triage and Siege module needs to have a reduction to tactical refit

Author
D'Om K'vash
Dead's Prostitutes
The Initiative.
#1 - 2017-02-09 13:31:51 UTC
tactical refit is fine for other ships since they can receive reps and get off field. However for dreads and fax it is too much of a hindereance for these ships to have to be stuck on field receive no fleet assistance and have to wait one minute to refit. It's ridiculous a, boring gameplay and creates stale ship fights.

I suggest a reduction with t2 siege and triage that takes the refit timer down to 10 seconds with max skills. Then if ccp deems 10 seconds to powerful... (wont be) then they can raise it.

With the addition of capital neuts and combat carriers no dread or triage ever has cap. they need to be able to refit to a cap resistant fit and onen with more tank. one minute is too long and sees hat this never happens.

either reduce this timer or get rid of these ships ability to receive assistance. Maybe at least allow them to receive remote capacitor transfers.
Andrew Indy
Cleaning Crew
#2 - 2017-02-10 04:17:28 UTC
If you don't want them to be able to refit during the Siege/Triage cycle I don't see the point of the reduction. Once they are out of Siege/triage they can get Reps and Cap so tanking the 1 minute should be OK unless you are facing an overwhelming force.

Also just remember that your enemy can do the same.