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We celebrate the anniversary of a new "Incarna" camera in the game.

First post
Author
Sergey Hawk
The Sith Syndicate
REFORD
#1 - 2017-02-09 09:53:07 UTC
Exactly one year ago CCP introduced a new "Incarna" camera.
There have been many stories lies why to change the old camera for a new one.
Let's see what we have during this year.


  1. Custom tracking position - not implemented.
  2. X, Y axes has a different sensitivity - no changes, no fixes.
  3. Ship deviations from center is not optimized. The ship successfully continues to hide behind the pinned windows and HUD dashboard.
  4. Zooming still not linear, and not responsive.
  5. Useless undocking animation - So much time was wasted in vain!
  6. Dynamic Center Offset, Dynamic FOV, and Useless undocking animation combined into single option. Another stupid decision. Only CCP can combine 3 absolutely different feature into one.


That's why I called new camera "Incarna". It seems we get Custom tracking position and other fixes only after WIS appearance. It means NEVER™.
This year has shown that the old code was much better than the new one.
CCP, I can say only one thing.
It's amazing, all this dev teams and you make a piece of cräp like this.

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

DeMichael Crimson
Republic University
Minmatar Republic
#2 - 2017-02-09 11:07:48 UTC
Strangely I feel inclined to agree.



DMC
Erebus 'TheChin' Sundance
Center for Advanced Studies
Gallente Federation
#3 - 2017-02-09 11:23:02 UTC

Aye, it is all a bit deflationary.

Sergey, What your words lack in grace they make up in poignancy!
March rabbit
Aliastra
Gallente Federation
#4 - 2017-02-09 11:38:30 UTC
On the other hand they make cool FanFests and musical videos.

The Mittani: "the inappropriate drunked joke"

Daemun Khanid
Corbeau de sang
#5 - 2017-02-09 14:12:46 UTC  |  Edited by: Daemun Khanid
While this thread is likely to get locked I feel inclined to post in it anyway.

I have really tried to like the new camera, i do like the offset of the target for the tracking camera but after a few minutes of using it I always end up having to turn it off again. Its just too sticky. When its enabled you have to manually move the camera after undocking/jumping to get tracking to work properly and its just obnoxious feeling. I also really dislike the way it bounces around when selecting different targets from overview instead of just shifting smoothly and directly to the next target the way the old camera did. If that could be smoothed out and the stickyness of the "cinematic" effects were to be fixed I might actually be able to leave some of the options enabled, alas they dont seem too concerned with improving an element of the game that is so fundamental to functionality What? so one must simply live w it. I understand a need for new camera code but it was done sooo half ass. Sorry but true.

Ps Did I forget to mention the nonpersistant fov settings... yea, that sucks too.

Pss Just had to come back and add. Ccp basically came out and said "we must have new code, here it is, live with it." and since then there have truckloads of both angry complaints and honest/valuable feedback and yet ccp seem to have just washed their hands of the issue and are just content to pretend it never happened. Sticking solidly to the attitude of here it is, deal with it. To act in such a way toward something so fundamental to game functionality, enjoyment and comfort is mind boggling to me. One of if not my biggest dissapointments in ccp in years.

Daemun of Khanid

Sir BloodArgon Aulmais
Center for Advanced Studies
Gallente Federation
#6 - 2017-02-09 14:26:11 UTC
People are still crying about this?
Daemun Khanid
Corbeau de sang
#7 - 2017-02-09 14:27:43 UTC
Sir BloodArgon Aulmais wrote:
People are still crying about this?


Time does not in fact heal all things. Broken remains broken.

Daemun of Khanid

ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#8 - 2017-02-09 14:53:17 UTC
I've gotten quite used to the new camera. I started using it as soon as it was available for beta testing, just like I did with their beta scan window, so that I was used to it by the time it was live. I don't really have any issues with the camera as it stands right now.

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

Mina Sebiestar
Minmatar Inner Space Conglomerate
#9 - 2017-02-09 14:56:28 UTC
I.... I...agree new camera is just a bit worse than old one

You choke behind a smile a fake behind the fear

Because >>I is too hard

Malcanis
Vanishing Point.
The Initiative.
#10 - 2017-02-09 14:56:40 UTC
Sir BloodArgon Aulmais wrote:
People are still crying about this?


Of course not. No one has played EVE since ccp killed it off by changing the font.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Indahmawar Fazmarai
#11 - 2017-02-09 15:00:45 UTC
ISD Fractal wrote:
I've gotten quite used to the new camera. I started using it as soon as it was available for beta testing, just like I did with their beta scan window, so that I was used to it by the time it was live. I don't really have any issues with the camera as it stands right now.


Really?Lol
ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#12 - 2017-02-09 15:20:18 UTC
Indahmawar Fazmarai wrote:
ISD Fractal wrote:
I've gotten quite used to the new camera. I started using it as soon as it was available for beta testing, just like I did with their beta scan window, so that I was used to it by the time it was live. I don't really have any issues with the camera as it stands right now.


Really?Lol

You know it. ;)

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

mkint
#13 - 2017-02-09 15:24:13 UTC
"used to it" is not the same as "better" or even "as good as". You could get used to the smell of an open sewer, or eating Icelandic food. That doesn't make it not-bad.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Charley Varrick
State War Academy
Caldari State
#14 - 2017-02-09 15:35:20 UTC
ISD Fractal wrote:
I've gotten quite used to the new camera. I started using it as soon as it was available for beta testing, just like I did with their beta scan window, so that I was used to it by the time it was live. I don't really have any issues with the camera as it stands right now.


Glad it's working for you but a lot of players have issues with it that have been pointed out over the last year. Your in a better position to bring it to the attention of the right people than we are...besides, it's not like were asking for a complete rewrite of the game...we just want a few features added that were left out of this supposedly superior camera.
ISD Fractal
ISD Community Communications Liaisons
ISD Alliance
#15 - 2017-02-09 15:57:05 UTC
So if you guys had to pick, what is the most important feature that you feel is missing from the new camera that existed on the old one?

ISD Fractal

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

Charley Varrick
State War Academy
Caldari State
#16 - 2017-02-09 16:02:37 UTC  |  Edited by: Charley Varrick
ISD Fractal wrote:
So if you guys had to pick, what is the most important feature that you feel is missing from the new camera that existed on the old one?



For me...custom tracking position. Clicking on a target in the overview and having the camera smoothly spin around to a point on screen that I select, not snap around sharply to center screen, blocked by my ship like it is currently.
Sergey Hawk
The Sith Syndicate
REFORD
#17 - 2017-02-09 16:07:54 UTC  |  Edited by: Sergey Hawk
ISD Fractal wrote:
I've gotten quite used to the new camera. I started using it as soon as it was available for beta testing, just like I did with their beta scan window, so that I was used to it by the time it was live. I don't really have any issues with the camera as it stands right now.

I started using this "awesome" camera at the same time as you. For me, new camera it is a disaster. People have written many times about issues of the new camera. And still nothing is fixed and not all old features implemented into the game. But we have cool undock animation Lol
And the worst thing that during this year, we have received no response from the CCP devteam.
A year of complete silence!
How do they plan to improve the work of this piece of .....?

ISD Fractal
Can ISD whop developers and bring them to justice??? Blink

agree with Charley Varrick
Custom tracking position is most important.

Aura: "You need to be within range to execute this function."

Kimi Räikkönen: “Leave me alone, I know what I’m doing.”

Lfod Shi
Lfod's Ratting and Salvage
#18 - 2017-02-09 16:22:59 UTC
ISD Fractal wrote:
So if you guys had to pick, what is the most important feature that you feel is missing from the new camera that existed on the old one?


Custom tracking position. I've gotten used to the new camera as well, but that doesn't mean I like it. I'm just glad it no longer makes me sea sick.

♪ They'll always be bloodclaws to me ♫

mkint
#19 - 2017-02-09 17:30:14 UTC
ISD Fractal wrote:
So if you guys had to pick, what is the most important feature that you feel is missing from the new camera that existed on the old one?

See the OP.

For me, it's the sluggish feel to it. It's most obvious when you sit in a citadel with the outside view and try to go from zoomed all the way in to literally any other zoom level. That sluggishness is everywhere, just most noticeable there. Granted, that's probably not the most important thing but I don't do anything important in EVE any more. Small things like the camera (but not just the camera) have been chipping away at the fun of EVE for a while now, making it easier to just not bother logging in.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

LouHodo
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#20 - 2017-02-09 17:52:32 UTC
Seeing as I didnt play much under the old camera, I can say the new one isnt that bad. But I also spend a great deal of time in tactical because it gives me the situational awareness I like to have.
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