These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Paid Drifter/Jove Characters and Ships

Author
Arthur Aihaken
CODE.d
#1 - 2017-02-05 20:55:44 UTC
Now that CCP has opened the door for paid content (skill extractors and injectors) and expanded this to include CONCORD ships (available with the purchase of EVE FanFest and EVE Vegas tickets), maybe we'll start seeing some unique paid content available exclusively for $$ or Aurum (not unlike other games with micro transactions).

Ah yes, I can already feel the arteries hardening in the most vehement of EVE purists... "Not in my sandbox!" Yeah, well - we've heard the same argument before... Being able to extract skills was going to kill EVE... then F2P was going to kill EVE. Strangely enough, EVE appears to be thriving at the moment.

My suggestion is to introduce an option to purchase a re-sculpting for either Drifter or Jove for Aurum. This could be purely cosmetic or offer a few perks with some disadvantages (additional ship bonuses at the expense of reduced skill training, as an example). In addition, offer a powerful frigate, cruiser and battleship variant of each race for general play (also with Aurum). Most if not all of these ship models are already in-game - so most of the work is already in-place (although some might need updating).

While these wouldn't be as powerful as AT ships they would be more powerful than anything currently able to be manufactured in-game. There would also be no insurance on these ships, so caveat emptor. Only Drifter or Jove characters would be able to board and fly these ships, and Drifter and Jove characters would feature a permanent suspect status (making them eligible for attack from anyone - anywhere).

I am currently away, traveling through time and will be returning last week.

Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2017-02-05 21:46:03 UTC
I do hope you have fire insurance on that clone.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#3 - 2017-02-05 22:23:08 UTC
Them trolls

CEO of Lanate Industries

Citizen of Solitude

Wolfgang Jannesen
Imperial Academy
Amarr Empire
#4 - 2017-02-06 13:44:18 UTC
While we're at it I'll take sleeper ships and that rogue drone domi, as a payed extra of course.

-10 for content locked behind anything but your isk wallet
Lugh Crow-Slave
#5 - 2017-02-06 14:11:01 UTC
Wolfgang Jannesen wrote:

-10 for content locked behind anything but your isk wallet



You are a little late for that m8


To be honest the ops point isn't outlandish

I can remember thinking (no way eve will have micro transactions) or no way eve will become f2p

Hell ccp even tried to go for dailies. At the end of the day there are fewer and fewer devs that care about what eve is and more that care about how much it can make them
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#6 - 2017-02-06 15:03:48 UTC  |  Edited by: Matthias Ancaladron
Can't we just get rid of skill injectors and extractors and have ccp apologize for the mistake?

If they add jove it needs to be for everyone for character creation, and that just means a free resculpt for everyone.
Thats the best option.
Cade Windstalker
#7 - 2017-02-06 15:19:58 UTC  |  Edited by: Cade Windstalker
I think you got at least part of your info wrong OP. The fanfest ships are purely cosmetic. They don't offer any of the ridiculousness of a real POLARIS frigate or anything of the sort. Injectors are functionally no different from buying a character, this just lets you do it one piece at a time and pick your name instead of ending up with your titan pilot named "McGuffin McCheeseToes" because that was the best price you could find.

Lugh Crow-Slave wrote:
To be honest the ops point isn't outlandish

I can remember thinking (no way eve will have micro transactions) or no way eve will become f2p

Hell ccp even tried to go for dailies. At the end of the day there are fewer and fewer devs that care about what eve is and more that care about how much it can make them


Lugh, no one is getting rich making Eve. The game needs to pay its devs and server costs though, and if we want Eve to keep growing and developing it needs to keep up with the times. We've been seeing falling populations for years now, not particularly due to anything CCP have done but just due to normal MMO attrition. People have been complaining for CCP to do something for years and they have, we've had 10k more daily average in the last few months than we have for the last few years. On top of that we're seeing some of the older gang of players poking back in to check on things now that they can log in and poke around without paying for PLEX.

The idea that Eve has to remain what it's always been is just blind nostalgia.

At the same time though just because Eve has done a few things in one direction doesn't mean we should be rushing down the slippery slope like OP is suggesting. Offering blatant P2W dreck like this is just bad practice that Eve doesn't need. It's barely working for the F2P MMOs that are doing it, and to Eve it would just kill the game.
Lugh Crow-Slave
#8 - 2017-02-06 15:26:09 UTC
With alphas eve already has blatant pay to win. No matter how hard people want to try to twist definitions to somehow find a way they can bend their brain to make it not so.
Cade Windstalker
#9 - 2017-02-06 15:37:02 UTC
Lugh Crow-Slave wrote:
With alphas eve already has blatant pay to win. No matter how hard people want to try to twist definitions to somehow find a way they can bend their brain to make it not so.


Alphas are a limited trial, that doesn't make "Omega" suddenly "pay to win" it's just the default state of the game. When Alphas didn't exist we didn't call Omegas pay to win, so there's no reason we should start now just because CCP have created an unlimited time but limited function trial state.

Besides that we all know that giving people the ability to make fully functional free characters would be abused to Jove and back by the playerbase, so it's not like anyone is claiming that limiting Alphas was a bad decision, except maybe some of the new Alphas who aren't used to Eve yet.
elitatwo
Zansha Expansion
#10 - 2017-02-06 16:14:25 UTC
But all the noobs kept complaining they "need" 500 million skillpoints on day one so they can fly zee titan and win.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Lugh Crow-Slave
#11 - 2017-02-06 16:19:47 UTC
Cade Windstalker wrote:
Lugh Crow-Slave wrote:
With alphas eve already has blatant pay to win. No matter how hard people want to try to twist definitions to somehow find a way they can bend their brain to make it not so.


Alphas are a limited trial, that doesn't make "Omega" suddenly "pay to win" it's just the default state of the game. When Alphas didn't exist we didn't call Omegas pay to win, so there's no reason we should start now just because CCP have created an unlimited time but limited function trial state.

Besides that we all know that giving people the ability to make fully functional free characters would be abused to Jove and back by the playerbase, so it's not like anyone is claiming that limiting Alphas was a bad decision, except maybe some of the new Alphas who aren't used to Eve yet.



and thats where ppl start the twisting


p2w = bad

alphas were not bad

so alpha is not p2wRoll
Cade Windstalker
#12 - 2017-02-06 16:43:25 UTC
Lugh Crow-Slave wrote:
and thats where ppl start the twisting


p2w = bad

alphas were not bad

so alpha is not p2wRoll


No... that wasn't my point. Let me see if I can rephrase things in a way that's more clear.

Alphas are a limited trial, nothing more and nothing less. If you want the full functionality of the game then you have to pay for it, like with hundreds of other games and products throughout history.

This does not make Omegas "pay to win" it makes them the full intended state of the game without the trial. You could have, in theory, played Eve for years on a series of three month trial accounts, but that didn't make Eve pay to win then any more than Alphas do now.

Pay to win would be if I, as a normal PLEXing player who isn't actually paying anything, could pay CCP for something that can only be gotten through a payment of real life money and gives me a distinct material advantage over someone who doesn't pay for that item and is incapable of earning it otherwise.

Basically if I could pay for a SKIN that gave my ship 1% more to all resists or something.

That would be pay to win, the Alpha/Omega distinction isn't, it's just a trial state and no more creates a pay 2 win system than the old trial system did.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#13 - 2017-02-06 17:00:30 UTC  |  Edited by: Mina Sebiestar
Arthur Aihaken wrote:
Now that CCP has opened the door for paid content (skill extractors and injectors) and expanded this to include CONCORD ships (available with the purchase of EVE FanFest and EVE Vegas tickets), maybe we'll start seeing some unique paid content available exclusively for $$ or Aurum (not unlike other games with micro transactions).

Ah yes, I can already feel the arteries hardening in the most vehement of EVE purists... "Not in my sandbox!" Yeah, well - we've heard the same argument before... Being able to extract skills was going to kill EVE... then F2P was going to kill EVE. Strangely enough, EVE appears to be thriving at the moment.

My suggestion is to introduce an option to purchase a re-sculpting for either Drifter or Jove for Aurum. This could be purely cosmetic or offer a few perks with some disadvantages (additional ship bonuses at the expense of reduced skill training, as an example). In addition, offer a powerful frigate, cruiser and battleship variant of each race for general play (also with Aurum). Most if not all of these ship models are already in-game - so most of the work is already in-place (although some might need updating).

While these wouldn't be as powerful as AT ships they would be more powerful than anything currently able to be manufactured in-game. There would also be no insurance on these ships, so caveat emptor. Only Drifter or Jove characters would be able to board and fly these ships, and Drifter and Jove characters would feature a permanent suspect status (making them eligible for attack from anyone - anywhere).


Purchasable ships yes as long as you can get them in game as well....say from concord or introduce bailing mechanic on NPC so you can attack and then board ship if npc decided to bail it.

Drifter face yes perks no i for one would pay a wagon of cash to fly old tempest fleet model(updated of course) and others as aurum exclusive mk I.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Serendipity Lost
Repo Industries
#14 - 2017-02-06 17:13:58 UTC
Alphas are a trial character that is limited in ability but unlimited in the time of use. You have to be careful with generic terms that can have opposite meanings for the same thing.

The key word is TRIAL account. The real confusion comes into play when folks operating a TRIAL ALPHA account think they deserve anything more than they already have.

OP - stop trolling. You've been on this forum long enough (you actually stated it) to know the response your blatant play to win suggestion will evoke. I call troll because you put in zero time and zero effort in fleshing out the idea. You just threw a rotten apple in the barrel and walked away. If you're really serious about your idea - put some effort into it and do it right.


Recommend closing an obvious troll post that lacks any semblance of depth, forethought or effort. (It's a poor product even by trolling standards).
Arthur Aihaken
CODE.d
#15 - 2017-02-06 17:14:27 UTC
No, the default state is now Alpha - which is free to play. Previously when your subscription lapsed character training was suspended. Now it just defaults to a reduced rate, altered skillset and ship and module limitations.

EVE has always had pay2win features - PLEX being the prime example, but we also had the Character Bazarr (which most seem to forget about). Now we have Skill Extractors (and as a result, Skill Injectors). The Chinese Serenity server has paid remaps and paid name changes - and we already have paid character resculpts. We have numerous paid vanity items like ship SKINs and apparel, and while these may not have the same effect they are paid microtransactions nonetheless.

There is nothing inherently wrong with offering paid content, because you can still accomplish the same in-game through hard work or acquiring said items in the marketplace. CCP already offers free ships as part of various bundles, and while these may not be the greatest - they weren't player manufactured, either. If the concern of introducing more powerful ship variants into EVE is that they aren't player produced then the answer is simple: Sell single-run blueprint copies that need to be manufactured.

I am currently away, traveling through time and will be returning last week.

Cade Windstalker
#16 - 2017-02-06 17:28:56 UTC
Arthur Aihaken wrote:
No, the default state is now Alpha - which is free to play. Previously when your subscription lapsed character training was suspended. Now it just defaults to a reduced rate, altered skillset and ship and module limitations.

EVE has always had pay2win features - PLEX being the prime example, but we also had the Character Bazarr (which most seem to forget about). Now we have Skill Extractors (and as a result, Skill Injectors). The Chinese Serenity server has paid remaps and paid name changes - and we already have paid character resculpts. We have numerous paid vanity items like ship SKINs and apparel, and while these may not have the same effect they are paid microtransactions nonetheless.

There is nothing inherently wrong with offering paid content, because you can still accomplish the same in-game through hard work or acquiring said items in the marketplace. CCP already offers free ships as part of various bundles, and while these may not be the greatest - they weren't player manufactured, either. If the concern of introducing more powerful ship variants into EVE is that they aren't player produced then the answer is simple: Sell single-run blueprint copies that need to be manufactured.


OP, Alpha is not the default state it's the ground state, the lowest possible way to be playing the game other than not having an account at all. The way the game is intended to be played is still in a payed form. That's what the game is designed around and the way that the vast majority of players logging in everyday play.

PLEX has never been particularly pay ot win. It lets you get money off of other players, but it doesn't let you do anything you couldn't with enough time and effort. Even Skill Injectors are only a more piecemeal form of the Character Bazaar.

Also don't hold up the Chinese server as an example that Tranquility should be following. It's a completely different server catering to a different culture and clientele and not under CCP's direct management. Just because something is accepted over there doesn't mean it should be on TQ.

OP you also seem to be missing something that you yourself almost state here. Nothing that CCP has ever put into the game through paid content is more powerful than things acquired normally, in fact everything that I can think of (and apparently you as well) is worse or purely for vanity. The one time something CCP gave out got used in a broken away, the Luxury Yacht, they precision nerfed that application of the thing.

Selling a BP for real money is no different from selling the ship, that's purely window dressing on a bad idea, which is that something inherently better than what is normally available can be paid for with real money to be acquired. That's just a bad idea from start to finish.

So, just to be clear OP, the issue with your idea is the bit where you want to sell OP ships for real money. It doesn't matter if it's a blueprint, it doesn't matter if it's the hull whole hog. The problem is that you're advocating for 'gold ammo' in the game.
Arthur Aihaken
CODE.d
#17 - 2017-02-06 17:30:38 UTC
You're forgetting about the CONCORD ships.

I am currently away, traveling through time and will be returning last week.

Cade Windstalker
#18 - 2017-02-06 20:34:55 UTC
Arthur Aihaken wrote:
You're forgetting about the CONCORD ships.


I'm not, we've seen zero indication that those ships are going to be anything like as powerful as actual CONCORD ships. They flat out say:

Quote:
...this vessel has its CONCORD subsystems stripped out...


Anyone expecting these things to be more powerful than the Gnosis and the like are likely to be disappointed. CCP also said at Eve Vegas there would be another way to get these ships, so they're not purely for money either.
Elenahina
Federal Navy Academy
Gallente Federation
#19 - 2017-02-06 21:02:09 UTC
If anyone else thinking that McGuffin McCheeseToes would be an great name for a character?

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Arthur Aihaken
CODE.d
#20 - 2017-02-06 21:16:14 UTC
Cade Windstalker wrote:
Anyone expecting these things to be more powerful than the Gnosis and the like are likely to be disappointed. CCP also said at Eve Vegas there would be another way to get these ships, so they're not purely for money either.

Time will tell I guess.

I am currently away, traveling through time and will be returning last week.

12Next page