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Terandria Starsong for CSM XII

First post
Author
Terandria Starsong
0.0 Massive Dynamic
Pandemic Horde
#1 - 2017-01-30 18:43:22 UTC
Hey there folks. I'd like to officially announce running for CSM XII. I'm an industrialist at heart, and have experience in both Nullsec and Highsec. Currently a director in 0.0 Massive Dynamics in TEST Alliance.

I have played EVE for just under 2 years. I started in Highsec, but soon found my calling in Nullsec. First out in Tenerifis/Immensia, then out in Drone space renting with a small group of like minded folks. From there I ended up with 0.0 Massive Dynamics in Fountain, being evicted there we moved to Vale of the Silent with TEST. And now we are headed south. I run multiple toons, almost entirely focused on mining, building, and PI.

I ran last year for CSM XI, on an industry platform. I'm doing the same this year. Industry, particularly mining is currently in a good place, though it could use some tweaks in a couple areas. However, my primary focus this year is going to be on Planetary Interaction, with a secondary of an additional types of battleships and/or battlecruisers.

Planetary interaction, well its a click fest. I feel like it could definitely be better. The ability to save "setups" would be amazing, or to route multiple factories at once. Additionally the planets could use a balance pass, so many planets are crap and then so many are great, lets try to balance it out a bit. The UI could definitely use some improvement as well. All in all, honestly the entire PI system could use an overhaul, its needed and has been needed for some time now.

Now as far as a new type of battleship, I'm thinking a T3 battleship. In the last year we have seen a huge number of frigates added, along with t3d's. but yet nothing above that for subcaps. Battleships and battlecruisers have the fewest choices available. Why not add to that? A multirole Tech 3 battleship could be amazing, perhaps you want a logistics battleship, or perhaps a battleship with extreme long range (200k) but sacrificing tank, or even a brick, 300k EHP but sacrificing damage. Or perhaps add another choice to miners, with a mining subsystem. and yes I know that we have the porpoise and orca for battlecruiser/battleship equivalent, but those are still primarily boosters with the ability to mine, that is still less then that of an exhumer. But perhaps a mining battleship-sized ship that does 10-15% higher yield then a Hulk. Who knows, honestly its a idea in progress. But I do believe that battle cruisers and battleships could use a little fleshing out on the tech tree.

At the end of the day, Im not looking to only look out for the interests of any particular "sec" status group, I want to represent industrialists all over space, from HS, LS, NS, and WH. After all, we are all doing the same activities, the only difference is where and with whom.

Thank you for reading, and I hope to have your vote when the time comes.

Terandria
Terandria Starsong
0.0 Massive Dynamic
Pandemic Horde
#2 - 2017-01-30 18:45:12 UTC
Reserved for replies
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#3 - 2017-02-05 21:22:46 UTC
Hi! :)

A question for you: How would you react if, when talking with CCP, they tell you they don't have the developer resource available to do any work on PI, at the moment? (I'm not saying this is the case, but it's the kind of thing which happens.)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Erebus 'TheChin' Sundance
Center for Advanced Studies
Gallente Federation
#4 - 2017-02-05 21:57:10 UTC
So...

...Total PI overhaul, T3 BS's, mining that is "currently in a good place" and something yet to be specified regarding industry in all security levels of space...

Well...

CCP knows PI could be tidied up. They will get to it one day.

T3 BS's are already on the cards. They will get to it one day.

Industry is happening, right now. Without question there are areas that could be improved upon, but CCP will get to it one day.

What, by voting for you, will expedite this amelioration?

Terandria Starsong
0.0 Massive Dynamic
Pandemic Horde
#5 - 2017-02-28 23:05:34 UTC
Steve Ronuken wrote:
Hi! :)

A question for you: How would you react if, when talking with CCP, they tell you they don't have the developer resource available to do any work on PI, at the moment? (I'm not saying this is the case, but it's the kind of thing which happens.)



At that point, perhaps asking if any of what they are working on can coincide with working on PI. Ill be honest, I don't code, nor know how to, but I can only imagine that there are things, even if little and non time consuming, that could be done at the same time with little to no loss in productivity on the primary project.
Terandria Starsong
0.0 Massive Dynamic
Pandemic Horde
#6 - 2017-02-28 23:09:19 UTC
Erebus 'TheChin' Sundance wrote:
So...

...Total PI overhaul, T3 BS's, mining that is "currently in a good place" and something yet to be specified regarding industry in all security levels of space...

Well...

CCP knows PI could be tidied up. They will get to it one day.

T3 BS's are already on the cards. They will get to it one day.

Industry is happening, right now. Without question there are areas that could be improved upon, but CCP will get to it one day.

What, by voting for you, will expedite this amelioration?




Well, in my experience the squeaky wheel gets the grease. So with that being said, if it gets brought up enough times, something will happen, either they say nope, not going to work on it or they say they will. The best way to get things done is for it to be on the forefront of thought. Looking forward, if elected, I will push at every opportunity possible to excel these points. Though at the same time having the understanding that it may not be within the first week or month, it may take 3 months or more. But it would be something that I would bring up consistently.
DeMichael Crimson
Republic University
Minmatar Republic
#7 - 2017-03-02 11:00:43 UTC
Hello,

My question - what is your viewpoint regarding Faction standings and as a CSM member, what changes will you propose to CCP pertaining to game mechanics for Faction standings ?

Good luck to you in the upcoming CSM election.


DMC
Cochise Chiricahua
The Inglourious Bastards
Astral Battles
#8 - 2017-03-08 20:57:07 UTC
07 Candidate!

First, thank you for your time and effort (both present and future) in representing the capsuleers of New Eden! They’re much appreciated.

I’m preparing to cast my vote in the CSM12 elections. After reading the information you submitted, though, I still have a question.

By way of background, I started in Eve as a hauler, moving freight in T1 industrials and gradually working my way up in both ships and cargo. However, I repeatedly found my progress impeded by gankers who would destroy my ship and steal my cargo. In low- and null-sec space, that’s to be expected. You place your bet and take your chances. In high-sec space, however, this is very frustrating. Why have high-sec space at all then? This frustration drove me into anti-ganking, and I’ve been a proud member of Thomas en Chasteaux's High-Sec Militia for several months now.

So, my question. Where do you stand on high-sec ganking? I’ll concede that ganking is a legitimate style of game play, as CCP has ruled. But I also feel that it should be difficult and dangerous (for the ganker) in the 30% of New Eden designated as high-sec space. In particular, I’d like to see CCP tweak the game mechanics so that the criminal flag generated by looting a ganked freighter in high-sec space follows all players who handle that loot, and otherwise make looting more realistic. (Thomas en Chasteaux's ideas, not mine.)

As a member of the CSM, would you present such an idea to CCP? Would you push for its adoption? What other game changes might you consider to make high-sec ganking more difficult and less profitable?

Regards,
Cochise Chiricahua.