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EVE New Citizens Q&A

 
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New Players Working With Friends

Author
loonatik
Federal Navy Academy
Gallente Federation
#1 - 2017-01-27 06:36:20 UTC  |  Edited by: loonatik
I want to try to convince my friends to play Eve with me. We would all be low skill/isk players. But we would enjoy working together to craft and make isk.

What kind of things can we do as new(er) players to work together to make isk? I know we dont want to just all mine or all just fight. Being able to produce something would be fun.
Nakovi Kitsune
No Pressure.
#2 - 2017-01-27 06:46:57 UTC
Assuming you're talking alpha clones, the more profitable PVE activities (missions, wormholes, incursions) are going to be out of your reach because you can't fly the ships. There's always mining, but that's pretty tedious. Faction Warfare can be fun and profitable with smaller ships. You could also make money via exploration/hacking (relic sites) or by doing lowsec combat anoms. For the lowsec option, you'd probably want to join a lowsec corporation to learn the ropes though.

Industry can make money of course, but the profit margins are tight and I'm not certain how industry shakes into alpha/omega skills.
Trevor Dalech
Nobody in Local
Deepwater Hooligans
#3 - 2017-01-27 07:03:56 UTC
Nakovi Kitsune wrote:
Assuming you're talking alpha clones, the more profitable PVE activities (missions, wormholes, incursions) are going to be out of your reach because you can't fly the ships.



I disagree with this. Solo, yes, but with a large enough, and well coordinated group, most activities are possible.
Jax Bederen
Dark Horse RM
#4 - 2017-01-27 07:11:33 UTC  |  Edited by: Jax Bederen
You can make from ammo to ship components, whole ships, drugs, pretty much everything thats used in the game(Alpha will definitely limit the items). One of you could fight or mine bring in some of the items needed for building so you dont have to buy all of them, train skills towards that, another could train skills for manufacturing, another for buying/selling and another train in transport ships to move your goods about. That's pretty much the manufacturing chain right there. At the same time you can shoot things in pve and pvp.
Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#5 - 2017-01-27 09:52:08 UTC
Wonder if the isk/hour is you main concern, or the fun-factor. Boring jobs are easy to find, so I'll focus on the latter.

I found salvaging to be pretty joyful. Profit only rivals with other popular alpha-activities if someone hands you high-level mission wrecks - so rarely. But it can be a cool group activity: one probes mission-grinders, the other one salvages, someone does looting in something expendable while one guy keeps an eye on that MTU user, so all of you can jump on it if he abandons the box of goodies for some reason. The best days are when someone gets too annoyed by you, so you get to clean up after a CONCORDED battleship.

You could also try to wolf down random people in quiet lowsec-systems. Many alphas would be suprised if they knew how effective a few cheap T1 frigs can be. Costs about nothing, most likely pays about nothing - besides the invaluable experience. The more you do it, the less painful it will be when someone wardecs your cosy industrial corp.

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Donnachadh
United Allegiance of Undesirables
#6 - 2017-01-27 15:17:54 UTC
There are so many options we could spend pages giving you ideas so I ask you a question, what sort of things does the group of you like to do?
Chihuahuaraffe
University of Caille
Gallente Federation
#7 - 2017-01-27 16:00:03 UTC
loonatik wrote:
What kind of things can we do as new(er) players to work together to make isk? I know we dont want to just all mine or all just fight. Being able to produce something would be fun.

Pretty much any activity in EVE will increase exponentially in fun as you add friends to play with.

Having a group will multiply your power and substantially increase the number of things you can do easily and successfully, even as Free-to-Play accounts. Too many new players try to play EVE as a solo (or even single-player) game, so having people who can help each other out will put you way ahead of all the singletons.

Uncle Bork
Royal Amarr Institute
Amarr Empire
#8 - 2017-01-27 16:04:41 UTC
loonatik wrote:
I want to try to convince my friends to play Eve with me. We would all be low skill/isk players. But we would enjoy working together to craft and make isk.

What kind of things can we do as new(er) players to work together to make isk? I know we dont want to just all mine or all just fight. Being able to produce something would be fun.


You can produce stuff right out of the gate when you log in. As a side project I've been tinkering with building everything I can using just mining and dropped loot to make it. http://fiveminuteeve.blogspot.com/2017/01/uncle-bork-is-now-in-pilot-seat.html

If you log in and go through the NPE (New Player Experience), and then go through the Career Agents afterwards you'll have a nice collection of ships and isk to start making your own stuff, be it more ships, ammo, whatever. You can also team up to mine (makes it faster, safer) or mission and salvage together (using the salvage to make stuff like rigs to use or sell, etc)


Dracones
Tarsis Inc
#9 - 2017-01-27 21:48:19 UTC
When you put a group together what you can handle should increase a lot in scale. Faction Warfare would be pretty accessible to a group of even brand new players since you can N+1 the more experienced players.

Higher level missions will become more manageable and as a group you could probably handle the combat sites in a C1 wormhole with a decent enough group in cruisers. You could even move out to null if you wanted, there are open areas like Provi you could live out of and rat as a group.

Industry-wise the game is well setup for groups. One of you could mine(or not, just buy minerals), one of you could work towards being a hauler, one might get into research while the other specialized in building. The possibility are pretty much endless.
Alaric Faelen
Republic Military School
Minmatar Republic
#10 - 2017-01-30 13:18:31 UTC
I suggest starting off doing co-op PvE content like combat anoms/sigs or mission running to get familiar with game mechanics and fleet operations.

For way too many players the first time they learn about fleet functions like broadcasts, remote reps, anchoring, fleet warping, etc....is in a PvP setting where the stakes are higher. By fleeting up to do PvE, you can be much much better prepared for branching out into PvP (or just surviving in dangerous space).

Eve is a well designed MMO in that fleets are more than the sum of their parts. When you have numbers, you can dedicate ships to individual roles rather than everyone trying to be a jack of all trades. One guy can lead and call targets so the team focuses fire and drops the rats faster. Another can try out logi and keep the others alive. One can fly a big ship of the line while another flies something small to take out enemy tackle. Don't forget the drone bunny.

When you fit for a dedicated purpose, you can truly maximize the capabilities of ships. For example if you have logi, the rest of the team can fit less tanking modules on their ships, allowing them to increase other stats such as DPS. If ships aren't running local reps, they have more capacitor to 1) stay in the fight or 2) use bigger guns.


Once you have some fleet basics down, it's just a matter of taking some cheap ships to low or null sec and looking for a fight. Believe me, with even 2 or 3 guys along, you will be an honest threat to other players. You'll still die a lot....but now you will have friends to laugh about it with, and analyze what happened so you can do better next time. Very soon you will all be brainstorming fitting ideas and battle tactics.

When I first started playing I made a couple friends in a newbie corp I was in, and we took battlecruisers we barely had the skills to fly into a wormhole and beat up Sleepers for a bit- and walked away with more isk in loot than I had gotten doing missions alone for days. And it was a blast. We didn't even know what the D-Scan was- that WH could have been full of hostiles and we had no idea. Big smile