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Player Features and Ideas Discussion

 
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NO TAX POCOs in the empire,.. Please.

Author
Mary Timeshift Jane
Doomheim
#1 - 2017-01-29 15:08:07 UTC  |  Edited by: Mary Timeshift Jane
yo,

I couldn't find an option to setup tax free poco for newbros in the empire.

In other words, my tax towards players is 0%, and I'd like to also cover whatever empire tax may apply towards their PI production going through my POCOs.
This could work as cost-forwarding method - they pay empire tax > bill gets forwarded to me > when I approve of it > the isk gets refunded from my wallet to the newbro's wallet.

The empire is a newbro area, yet it's the most heavily taxed one. Please implement an option so that an entity of other than greedy intentions can exists and provide service throughout EVEverse.

Looking forward to shifting times and realities, and making the experience of existence great for those who live here and now with us... just because we can create such reality, if you give us a chance. :)

cheers,
MTJ
Wolfgang Jannesen
Imperial Academy
Amarr Empire
#2 - 2017-01-29 15:12:41 UTC
I can't see this getting any support. This isn't a gameplay feature issue, in empire space you're taxed on everything.
Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2017-01-29 15:13:13 UTC
Isn't there a skill to reduce the tax?

Also, why not just, y'know, try not being in highsec?
Mary Timeshift Jane
Doomheim
#4 - 2017-01-29 15:15:42 UTC
Wolfgang Jannesen wrote:
I can't see this getting any support. This isn't a gameplay feature issue, in empire space you're taxed on everything.


I'm asking for an option not that people use it.
Wolfgang Jannesen
Imperial Academy
Amarr Empire
#5 - 2017-01-29 15:17:55 UTC
Mary Timeshift Jane wrote:
Wolfgang Jannesen wrote:
I can't see this getting any support. This isn't a gameplay feature issue, in empire space you're taxed on everything.


I'm asking for an option not that people use it.



You can set up citadels so they're not taxing other players to reprocess / manufacture there if that's what you're talking about.
Van Doe
#6 - 2017-01-29 15:30:33 UTC
Mary Timeshift Jane wrote:
yo,

I couldn't find an option to setup tax free poco for newbros in the empire.

In other words, my tax towards players is 0%, and I'd like to also cover whatever empire tax may apply towards their PI production going through my POCOs.
This could work as cost-forwarding method - they pay empire tax > bill gets forwarded to me > when I approve of it > the isk gets refunded from my wallet to the newbro's wallet.

The empire is a newbro area, yet it's the most heavily taxed one. Please implement an option so that an entity of other than greedy intentions can exists and provide service throughout EVEverse.

Looking forward to shifting times and realities, and making the experience of existence great for those who live here and now with us... just because we can create such reality, if you give us a chance. :)

cheers,
MTJ

You're a to social guy to rip your idea in shred's.
I remembered a guy helping me out with free perfect refining as I started with eve. (he used to have a capital on high sec to)

The idea might be well intended. But it making life only easier for 4-5 players in eve.
So it might not be worth the effort.
And it will never happen
Meanwhile your services of 0 tax is good enough.
And if you feel it you also could hand out free isk manual.

I'm not trolling, I create content for everyone to enjoy. afk cloaky in a system near you while posting in this forum.

Daichi Yamato
Jabbersnarks and Wonderglass
#7 - 2017-01-29 16:24:21 UTC
High sec is not the new bro area, its the safest area and THATS why it's the highest tax, because of npc safety.

Likewise even in citadels, you pay normal sales tax and a minimum brokers fee even if the owner wants it at zero.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

unidenify
Deaf Armada
#8 - 2017-01-29 19:32:10 UTC
so, what stop you from set your own Poco?
Teckos Pech
Hogyoku
Goonswarm Federation
#9 - 2017-01-29 19:39:33 UTC  |  Edited by: Teckos Pech
Mary Timeshift Jane wrote:
yo,

I couldn't find an option to setup tax free poco for newbros in the empire.

In other words, my tax towards players is 0%, and I'd like to also cover whatever empire tax may apply towards their PI production going through my POCOs.
This could work as cost-forwarding method - they pay empire tax > bill gets forwarded to me > when I approve of it > the isk gets refunded from my wallet to the newbro's wallet.

The empire is a newbro area, yet it's the most heavily taxed one. Please implement an option so that an entity of other than greedy intentions can exists and provide service throughout EVEverse.

Looking forward to shifting times and realities, and making the experience of existence great for those who live here and now with us... just because we can create such reality, if you give us a chance. :)

cheers,
MTJ


Wait...wut?

Let me get this straight if you set up a POCO you have to set a tax that greater than zero? Zero is not an option?

And, as for the other part....whatever, I don't care. If you want to pay other people to do PI in HS planets that's your business (although probably not for long). If CCP wants to do it...fine.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Daichi Yamato
Jabbersnarks and Wonderglass
#10 - 2017-01-29 20:43:05 UTC
In hi-sec there is an npc tax ON TOP of what the owner sets (like in citadels). It it is the npc tax that is reduced by skills.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Lugh Crow-Slave
#11 - 2017-01-30 01:14:25 UTC
HS is not the new bro area HS is where newbros go to wither
Do Little
Bluenose Trading
#12 - 2017-01-30 09:29:23 UTC
Tell your newbros to train the customs code expertise skill - rank 2, a couple of days to level 4, will reduce the NPC export tax from 10% to 6%.

The NPC tax is a deliberate tool to balance risk/reward between the different regions of space. If you are unwilling to accept risk you should be willing to pay taxes for CONCORD protection.
Donnachadh
United Allegiance of Undesirables
#13 - 2017-01-30 15:14:55 UTC
I think most of your do not understand what the OP wants.

One portion of the proposal is to allow the POCO owner to set the tax rate paid to the POCO owner to zero. Another way to look at this is they want to make it free for the new players to use their POCO. I do not see any problems this could cause in game and if the OP is willing to accept nothing that is their choice, they own the POCO.

The real confusion comes with the NPC tax, the OP is not asking for the removal of the NPC tax, simply shifting the burden of paying that tax from the new players using the POCO to the owner. Again I cannot see any problems with this in game, the NPC are still getting paid and the same amount of ISK is removed from circulation so it does not affect the ISK sink function of the NPC taxes.

While I am not sure I would choose to help new players in this specific way I cannot see any down sides to the game as whole so why not.
Serendipity Lost
Repo Industries
#14 - 2017-01-30 19:01:18 UTC
I figured it out for you. Charge the same tax rate that the NPC does at your POCO. When you get your tax income, double it and send it back to the taxed individuals. Net result will be zero tax to the POCO users.
Owen Levanth
Sagittarius Unlimited Exploration
#15 - 2017-01-30 19:03:46 UTC
Mary Timeshift Jane wrote:
Wolfgang Jannesen wrote:
I can't see this getting any support. This isn't a gameplay feature issue, in empire space you're taxed on everything.


I'm asking for an option not that people use it.


Taxes aren't an option in HighSec, they are mandatory. Outside HighSec you have that option because the empires can't control your POCOs. Just give your newbies the relevant skill to reduce empire taxes, 5% instead of 10% is nice enough, I think.
Cade Windstalker
#16 - 2017-01-30 19:19:09 UTC
Empire is taxed because it's safe and easy. If you want more reward then you move out to Low or Null and exchange some of your safety for increased risk.
Maekchu
Doomheim
#17 - 2017-01-30 19:45:14 UTC
Seems fine that there is an NPC tax, since it's in highsec.

You can still help newbros with the tax. Just setup a wallet division where people will take the taxed amount out or give newbros something else (like skillbooks or ships).

I don't think the 10% tax will be what breaks the newbros budget.
radkid10
University of Caille
Gallente Federation
#18 - 2017-01-31 09:00:57 UTC
if you want to pay taxes for other people find then I don't see a problem with it

if anybody wants Customs offices destroyed in high-security space horde does mercenary work now
Tabyll Altol
Viziam
Amarr Empire
#19 - 2017-01-31 09:08:33 UTC
Mary Timeshift Jane wrote:
yo,

The empire is a newbro area, yet it's the most heavily taxed one. Please implement an option so that an entity of other than greedy intentions can exists and provide service throughout EVEverse.

Looking forward to shifting times and realities, and making the experience of existence great for those who live here and now with us... just because we can create such reality, if you give us a chance. :)

cheers,
MTJ



Lol if highsec is the new bro area, Incursions should be removed from it, also Lv 4 Missions because those are not newbie friendly.


Also you can do what you want just create a corp which holdĀ“s the pocos and set the tax to 0. If you want to reimburs the NPC fee write this also into the poco and let them send a screenshot as proof or something like this.

No change needed. -1
Donnachadh
United Allegiance of Undesirables
#20 - 2017-01-31 15:34:23 UTC
You folks are like an endless loop.

1. NPC tax good.
2. No you cannot remove NPC tax.
3. Goto step 1


Before I go on we need to get a little clarification happening here.
When you use a POCO in high sec your activities are subject to TWO (2) separate taxes.
One is paid to the Empire (NPC), this tax can only be affected by a characters skills and standings.
The other tax is paid to the player corp that owns the POCO.
The OP obviously is not a native English speaker and that adds to confusion here because they have not clearly differentiated their ideas on how they propose these two (2) separate taxes should be handled.

Let us start with the Empire or NPC tax.
The OP IS NOT requesting that this tax be eliminated or reduced. All they want is the option to set their POCO so any and all Empire (NPC) taxes due are removed from the wallet of the player corp that owns the POCO instead of the wallet of the characters that are using the POCO. Since the Empire (NPC) tax remains in full effect and is paid by someone the Empire still get's their ISK and the ISK sink properties of the tax still remain in full effect. Someone please explain to me how and why this would be bad for the game. Yes I know they can already do this by transferring the ISK back. My response is that we as CEO or directors could simply refund the ISK back to our members so why do we need the option to set our corp tax rate to zero if we choose to do so. I see no difference, in the one case we set tax rate to zero because we are lazy and do not want to go through the effort to send the ISK back, the OP is simply asking for this same lazy option to apply to the POCO.

Now we get to that second tax, you know the one paid to the player corp that owns the POCO.
This is the tax rate that the OP wants to be able to set to zero, and I still need someone to explain to me how allowing a player corp to set a POCO tax rate of zero (0) is bad for the game.