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Roadmap of Eve

Author
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#21 - 2017-01-23 06:19:50 UTC
78 Aster wrote:
Varg Euronymous wrote:
Quote:


In addition, again, I will state this every few posts... I am not requesting anything be changed, I have just heard time and again about players wanting this or that to change and new players disliking the way PvP is.


Then what's the point of this post?


I want to know CCP's plans, why did they make it free to play, what is their goal, what is the future of this game? That is my question


you have this illusion that 'EvE is dying' and therefore they need more sub, of course they want more sub, but dying? sorry to disappoint you, but nope.

CCP doesn't have anything to lose for implementing 'unlimited trial', old players (omegas) will still play, more new people would try the game and if they sub then it would be better for CCP.

EvE is a niche game and not for everyone so it's ok if you can't handle it, we understand.



Just Add Water

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#22 - 2017-01-23 07:49:48 UTC
Quote:
78 Aster wrote:

You have lost 27 ships 3 of which were in high sec. The last lost was 117 mil worth of cargo in a 1.3 mil isk ship. I'm sorry but I don't think there is a problem.


Who said I thought it was a problem?

Isnt there a problem? You lost so many ISK because you completely overstuffed your ship with dank loot.
Demonspawn 666
State War Academy
Caldari State
#23 - 2017-01-23 09:12:41 UTC
Yours is just one opinion amongst many.

Although it is unfortunate that people with similar opinions are so vocal compared to the many many alphas that are enjoying the game.

But they're in-game having fun and learning (and in more than a few cases, subbing) than posting whiny threads on the forums.

It is a pity that these threads are so prevalent, it turns many omegas away from assisting alphas and closes off a wealth of experience to the new players.

Long live the silent, happy, alpha majority!
#alphalivesmatter

The Dirty Rejects are recruiting!
Come play with me...... I like being played with!

TDR Recruitment

78 Aster
Perkone
Caldari State
#24 - 2017-01-23 14:48:11 UTC
Jacques d'Orleans wrote:
78 Aster wrote:


Alphas: Want the game to be more player friendly (which goes against the Omegas as it changes PvP and other mechanics), If CCP follows this they have the potential to interest new players and get more players but it might make all the Omegas leave and ruin the game almost instantaneously


Alphas: Want the game to be more player friendly?
Ok, what should that "more player friendly be" converting EvE into the usual boring "take the player at the hand and guide him thru the game" MMO like SW:TOR, WoW, Black Desert Online and all the other shyte MMO's from Korea, China and so on?
Is that what you understand under "more player friendly?

Or maybe change EvE into a game like Elite:Dangerous? Which is also by the way the most boring crap which I had the "honor" to play during the last 30 years? A game where everytime when someone was a "victim" of PvP the forums explode in such a huge amount of bile, salt and tears about "gankers and griefers", just because the mass of players over there do want a Hello Kitty online in space?
Is that your definition of player friendly?


Actually, more of a tutorial that tells them everything and at least tells them what the neocom is. Most of what they have asked about involves making PvE a bit more interesting or something that tells them how everything works. Like a link that shows all the videos CCP made to teach people about, well, PI or new ships. In other words, telling them where it's good to go, what windows are needed, etc.

As it is, the game is still overwhelming for the new player and they have a lot of questions the tutorial missed... Perhaps giving them link to Eve University at the start would help a bit but who knows

New players: Want a bit more PvE and guidance to make it player friendly, in other words, easier to get into and understand

Born Caldari, Raised Minmatar

78 Aster
Perkone
Caldari State
#25 - 2017-01-23 14:52:06 UTC
Nana Skalski wrote:
Quote:
78 Aster wrote:

You have lost 27 ships 3 of which were in high sec. The last lost was 117 mil worth of cargo in a 1.3 mil isk ship. I'm sorry but I don't think there is a problem.


Who said I thought it was a problem?

Isnt there a problem? You lost so many ISK because you completely overstuffed your ship with dank loot.


It was either that or move 30K m^3 of gas and ore in a venture. Id rather lose stuff than more time, time is more important than anything in eve, as eve isn't a real thing

Born Caldari, Raised Minmatar

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#26 - 2017-01-23 15:37:14 UTC  |  Edited by: Nana Skalski
78 Aster wrote:
Nana Skalski wrote:
Quote:
78 Aster wrote:

You have lost 27 ships 3 of which were in high sec. The last lost was 117 mil worth of cargo in a 1.3 mil isk ship. I'm sorry but I don't think there is a problem.


Who said I thought it was a problem?

Isnt there a problem? You lost so many ISK because you completely overstuffed your ship with dank loot.


It was either that or move 30K m^3 of gas and ore in a venture. Id rather lose stuff than more time, time is more important than anything in eve, as eve isn't a real thing

I know right? Its so precious that there isnt even time to fit a tank in mid slots. But then, who really needs a tank when you are tanking with your rabbit foot hanged in capsule. Pirate
Keno Skir
#27 - 2017-01-23 16:30:45 UTC
78 Aster wrote:
Varg Euronymous wrote:
Quote:


In addition, again, I will state this every few posts... I am not requesting anything be changed, I have just heard time and again about players wanting this or that to change and new players disliking the way PvP is.


Then what's the point of this post?


I want to know CCP's plans, why did they make it free to play, what is their goal, what is the future of this game? That is my question


Nope. The point of your post was a poorly (really poorly) disguised whine about nasty omegas and how they're ruining the game. Jog on, you and the rest of your rabble Pirate
Akane Togenada
Doomheim
#28 - 2017-01-23 17:20:24 UTC
78 Aster wrote:
It was either that or move 30K m^3 of gas and ore in a venture. Id rather lose stuff than more time, time is more important than anything in eve, as eve isn't a real thing


Time is not important in EVE, what's important is to find out what you like to do and then prepare before you do it. EVE University is a good place to start for the basics such as how to fit a ship that's gonna haul stuff in High Sec.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#29 - 2017-01-23 17:36:09 UTC
78 Aster wrote:
Nana Skalski wrote:
Quote:
78 Aster wrote:

You have lost 27 ships 3 of which were in high sec. The last lost was 117 mil worth of cargo in a 1.3 mil isk ship. I'm sorry but I don't think there is a problem.


Who said I thought it was a problem?

Isnt there a problem? You lost so many ISK because you completely overstuffed your ship with dank loot.


It was either that or move 30K m^3 of gas and ore in a venture. Id rather lose stuff than more time, time is more important than anything in eve, as eve isn't a real thing

Use a courier contract and pay someone else for their time if it is something you'd rather spend in a different way.
Dracones
Tarsis Inc
#30 - 2017-01-23 19:49:17 UTC
Howdy neighbor. A big issue with Eve for newbies at the moment is the amount of obscure mechanics and gotchas that aren't pointed out to new players and takes a bit of "school of hard knocks" to figure out. It's kind of like dropping a 16 year kid from Kansas into downtown New York alone. It probably won't end well.

CCP has made a lot of changes in regards to that. There's the weapon safety system that makes it much much harder to accidentally do something that opens you up to a gank. The citadel re-vamp makes managing a player owned structure MUCH simpler and less prone to "someone stole all our stuff" mistakes. And they continue to re-vamp the tutorial, though in a sandbox game with so much to it I doubt that'll ever be enough.

Your best course of action is to just ask for advice before doing things. In particular anyone with knowledge of transport would've talked you away from moving 100mil in loot with a zero tank transport. You could've moved your loot to Stacmon/Orvolle and put up a cheap courier contract from there to have a freighter pilot move it for you at no risk from that part of the trip.

In fact I move stuff from Orvolle to Jita often and my freighter alt would be happy to ship product that way for a low fee since she runs that way empty most of the time. Just put up a public contract, send me a ping and I or someone else will move it in a couple days.

Also, if you have high value low m3 goods I wouldn't be opposed to couriering that out as well via a blockade runner. I'm often empty when running to Orvolle from the Placid high sec island. Again there may even be other people that'd do this on a public courier. I know ICK runs a lot of product through the lowsec camps and is quite good at it.
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#31 - 2017-01-23 20:21:14 UTC
I'm an alpha and I dont want the game to be made more accessible. Just cheaper.
I'm not paying $20 a month for me character. Maybe 5. But 20 imo is unreasonable. If other people want to pay that by all means. But I wont. I dont mind playing alpha to plex myself. I'm dissapointed I don't get bcs or t1 barges to ease the grind sure. But it's not game breaking. I have 1b already. Just no point placing till i have some extra money so i dont have to start all over broke again.
Dracones
Tarsis Inc
#32 - 2017-01-23 20:36:04 UTC
Matthias Ancaladron wrote:

I'm not paying $20 a month for me character. Maybe 5. But 20 imo is unreasonable.


It's not $20. It's $15 a month for a sub, $11 a month for year sub and if you upgrade from Alpha to Omega it's only $8.33 a month for a 6 or 12 month sub.

If I had any complaint is that multi-training seems to only have that $20 month option.
Neuntausend
Republic Military School
Minmatar Republic
#33 - 2017-01-23 21:42:31 UTC  |  Edited by: Neuntausend
And I don't think 15 bucks is unreasonable either. Many singleplayer games these days cost 60, and provide 10 hours of game, if that. If you do not have a lot of time to play, then 15 bucks a month may not be worth it, but that's the nature of the model. If you get netflix and end up watching maybe one movie every other month, then you won't get a lot of mileage out of it either. And ultimately, bills have to be paid, a server park needs to be maintained and the hamsters need to be fed.

On the actual topic: Just because there's a thread about every one of these topics every other week or so, it doesn't mean that a majority wants any of that. People are more likely to complain than they are to praise. So, what you see are a couple of unhappy players, but the majority remains silent and simply plays the game. Considering that, the number of people complaining is actually rather low. It's completely understandable if more security is what you want, however, then Eve may not be the game for you.

There's no point in turning Eve into pretty much every other MMOG ever, this time with spaceships. Look at all those MMOGs where your money and assets are secure, and where you can experience most of the content solo, and how they are doing in terms of subscriber numbers (and I use the word "subscriber" loosely here, as most don't have a subscription model these days). They start off great, with many players, then crash to much lower numbers after the novelty has worn off after two or three weeks, and then the numbers keep declining slowly for a couple of years.

The longevity of Eve comes from the fact that you can loose everything, but bounce back from it. There's always something to (re-)build, a revenge to take, a sandcastle to destroy, tears to be harvested. Your decisions in this game matter, exactly because you can get blown up everywhere and at any point in the game. This does of course not appeal to everyone, but for everyone else it does not get old nearly as quickly as happily grinding to the current expansions level-/gearscore-cap and waiting for the next one.

Eve relies on people loosing their ships and money all the time, so they have a reason to rebuild them. And this has worked for almost 14 years now. Eve simply isn't one of those mayfly games, that attracts lots and lots of casual players, most of which will quit and move on to the next game after a month or two. Eve is not a game for everyone, but it has proven to have staying power just by being mean and unfair. If it's not for you, just find another game. If CCP could not make do without the vast majority of casual MMOG players, then they would have changed the game many years ago.
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