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EULA round robin`ining?

First post
Author
Nacoya Acoma
Native Freshfood
Minmatar Republic
#1 - 2017-01-19 04:50:49 UTC  |  Edited by: Nacoya Acoma
I'm sure this answered 1000 times but there's so much information that contradicts one another based on varied time stamps and the official CCP documentation on this subject I've found is quite vague.

Specific Context Example.
https://www.youtube.com/watch?v=_tiBRu9Q40Y&t=70s

Shows a user using ISBoxer to visualize the various clients he has. It appears he's still manually actioning keystrokes in the game, and the title infers its post EULA change (accepted?). However, my spidey senses are tingling this still maybe a 30day timeout if used.

Question: If a pilot was to directly mirror this exact setup right now, would that result in actionable response to the EULA.

My cause for concern:

The EULA doesn't actually provide clarity around this - as someone who's studied law (weak appeal to authority), there's a very big opening here in terms of the wording and moreover the interpretation of reasonable is open to subjective ruling(s).

Example, one could infer Accessibility Client(s) aren't allowed to be used with Eve (given they directly will modify the user <-> client relationship outside the original intent of the client design. This would immediately place CCP in breach of Constitutional / Sovereign law in some countries where discrimination isn't able to be overruled via contract / civil agreement(s).

Side point aside, one has to ask the question what defines a "keystroke" "mouse click" inside the Eve ecosystem. As once you invoke a ban in the EULA you're also abiding to a contract you've established with said user(s) and its an obligation to both parties that clarification be presented in a reasonable fashion (ergo why Legalese in some countries is no longer allowed in contract law).

Point is - Yes or No? If a pilot uses that exact same setup would it result in a 30 day warning.
ShahFluffers
Ice Fire Warriors
#2 - 2017-01-19 05:21:51 UTC
From what I understand, as long as a single keystroke or mouse click is not "broadcasted" to other clients at the same time to have them perform an action (or series of actions)... there should not be an issue.

Example:

This is okay: You tab between (or use IS Boxer to move between) each client and issue an order to perform an action.

This is NOT okay: You press the "A" key and the ships in 3 of the game clients on your computer perform an action.


You can always file a petition to get a definitive answer on this.
Nacoya Acoma
Native Freshfood
Minmatar Republic
#3 - 2017-01-19 05:42:46 UTC
That was essentially my intiial intepretation. However, in the above video the user has on-screen UI which then when clicked invokes keystroke (individually) to the client(s).

The EULA states - "macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play"

Now one could infer the moment you re-map a key bind outside the game it in term falls under the definition of Macro and moreover mouse->keyboard is the same - regardless of whether or not you're still manually activating events 1x at a time as opposed to the old way of 1x event triggers X number of events individually on clients concurrently.
ShahFluffers
Ice Fire Warriors
#4 - 2017-01-19 05:55:32 UTC
Bear in mind that any proper EULA is going to be a bit vague on some details and specificity so that the DEVs have some "wiggle room" to reinterpret it as necessary (in case they see some kind of "troubling behavior").

I can only tell you from experience that the DEVs here care about the "spirit of the rules" more than "absolute letter of the rules."


Your best bet is to file a petition and ask a GM directly. All you are going to get here are some space lawyers and hearsay.
Nacoya Acoma
Native Freshfood
Minmatar Republic
#5 - 2017-01-19 05:58:10 UTC
Valid points.

I sent an email to GM and I got an email template back on "how to report" a security breach... Its kind of a bad way to help a proactive pilot into avoiding a mistake sadly.
ShahFluffers
Ice Fire Warriors
#6 - 2017-01-19 06:00:20 UTC
Try escalating it or resubmitting the scenario as a question (without the video evidence).
Arthur Aihaken
CODE.d
#7 - 2017-01-19 06:15:46 UTC
Be brave, be bold... it's only 30 days.

I am currently away, traveling through time and will be returning last week.

Nacoya Acoma
Native Freshfood
Minmatar Republic
#8 - 2017-01-19 06:30:59 UTC
Arthur Aihaken wrote:
Be brave, be bold... it's only 30 days.


I'm tempted but i'm still in that Eve Addiction bubble, so i'm not sure I can survive 30 days with out my junky fix.
Black Pedro
Mine.
#9 - 2017-01-19 09:13:42 UTC  |  Edited by: Black Pedro
I think there is some more clarity here:

https://community.eveonline.com/news/dev-blogs/overlays-isk-buyer-amnesty-and-account-security/

and in the comments for that devblog. Posts like this one CCP Grimli:

https://forums.eveonline.com/default.aspx?g=posts&m=6362936#post6362936

say all is kosher with overlays. Of course, CCP always has the out of declaring what you do an 'unfair advantage', but they have been quite clear that at least as of now, mirroring multiple instances of the client as overlays is perfectly fine with them. However, I would think that invoking unique key strokes as you click on each one is edging close to the line of "unfair advantage".

I think the test they will use is such a set up allows you provides you with an "accelerated" advantage over players not using such a mapping system. If it appears to the server that you are activating the mining lasers on a fleet of barges all within the same one-second server tick, they are going to bust you whether your keystroke-on-clicking-overlay setup is within the letter of their guidelines or not.
Neuntausend
Republic Military School
Minmatar Republic
#10 - 2017-01-19 09:25:22 UTC  |  Edited by: Neuntausend
Nacoya Acoma wrote:
The EULA states - "macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play

The EULA doesn't state what "ordinary gameplay" is. Using a mouse for example may be a "pattern of play hat facilitates acquisition of items" because I loot with it, and against the EULA, or it may be "ordinary gameplay". Who is to tell?

So in the end, it's down to interpretation, and the only authority on the matter is CCP. And while they are generally very clear about what is prohibited, they are usually more than just vague when it comes to what is allowed, and often try to avoid answering such questions, just in case their opinion changes in half a year or so.

I would say, if it looks or feels kind of hacky/cheaty, then it probably either is considered against the rules already, or will be once it gets used enough to catch CCPs attention. And what can be seen in this video falls under that category, as far as I am concerned. If no automation is used, it should not be detectable, but then - would you want to risk it?


Black Pedro wrote:
I think there is some more clarity here:

https://community.eveonline.com/news/dev-blogs/overlays-isk-buyer-amnesty-and-account-security/

and in the comments for that devblog. Posts like this one CCP Grimli:

https://forums.eveonline.com/default.aspx?g=posts&m=6362936#post6362936

say all is kosher with overlays. Of course, CCP always has the out of declaring what you do an 'unfair advantage', but they have been quite clear that at least as of now, mirroring multiple instances of the client as overlays is perfectly fine with them. However, I would think that invoking unique key strokes as you click on each one is edging close to the line of "unfair advantage".

I think the test they will use is such a set up allows you provides you with an "accelerated" advantage over players not using such a mapping system. If it appears to the server that you are activating the mining lasers on a fleet of barges all within the same one-second server tick, they are going to bust you whether your keystroke-on-clicking-overlay setup is within the letter of their guidelines or not.
Grimmi wrote:
Overlays which contain a full, unchanged, EVE Client instance in a view only mode, no matter how large or small they are scaled, like it is done by EVE-O Preview as of today, are fine with us. These overlays do not allow any direct interaction with the EVE Client and you have to bring the respective EVE Client to the front/put the window focus on it, in order to interact with it.

I bolded the important parts from the post you linked. The overviews I see there, contain multiple parts of different clients, but not the full clients, and they can be clicked - so they are interactable. So to me it looks like Grimmi was very clear in saying that this is not allowed.
Salvos Rhoska
#11 - 2017-01-19 09:30:49 UTC  |  Edited by: Salvos Rhoska
It was an unusual decision, and is indeed loosely worded.

Usually these kinds of rules target macro sequences, whereby behavior ingame can be automated, especially for purposes of running that sequence whilst away from your computer. Some even allow automation, as long as the player demonstrates they are present at their computer at all times when the sequence is being run (such as being required to reply to a game representative contacting you).

Key broadcasting is not technically a macro, or automation.
Its just one command applying to several clients.
It still requires a manual action from the user, and performs only that single function.

If that command started an automated sequence that applies multiple commands without the user manually inputting each of them, that is a macro and automation.
CCP Falcon
#12 - 2017-01-19 09:42:45 UTC  |  Edited by: CCP Falcon
If you believe someone is breaking the EULA or ToS, please file a support ticket.

If you would like questions regarding the EULA or ToS resolved, please also file a support ticket under the relevant category.

Don't post on the forums about it Smile

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3