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EVE New Citizens Q&A

 
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de Obliviator Preon
Aliastra
Gallente Federation
#1 - 2017-01-18 23:51:33 UTC
What is the lowest price on the Outpost? Can you build them close to each Other? What is the sense of orbital Structures? What weapons can I fit on the outpost? Can I build an outpost in a sector controlled by someone?
Ajem Hinken
WarFear Gaming
#2 - 2017-01-19 00:11:34 UTC
Only thing I know is that they suck money more than a poorly-used ancillary shield booster.

https://forums.eveonline.com/default.aspx?g=posts&m=6875494#post6875494 - Ship mounted explosives. Because explosions and Jita chaos.

de Obliviator Preon
Aliastra
Gallente Federation
#3 - 2017-01-19 00:25:29 UTC
Ajem Hinken wrote:
Only thing I know is that they suck money more than a poorly-used ancillary shield booster.

Big smile
But, then what's the sense of Them? Plus, how do they sucks money?
Ajem Hinken
WarFear Gaming
#4 - 2017-01-19 00:31:26 UTC
de Obliviator Preon wrote:
Ajem Hinken wrote:
Only thing I know is that they suck money more than a poorly-used ancillary shield booster.

Big smile
But, then what's the sense of Them? Plus, how do they sucks money?

Assuming you're referencing POS's (because how in the world would an Alpha get a citadel) they need fuel. If they run out, I'm pretty sure they're either a sitting duck or they just dissappear. I don't know which. Anyway, that fuel is rediculously expensive. Some of them eat it up hourly. The sense of them is to mitigate the cost by using them as a sort of base-camp, a place to return to and stash/process your stuff at close to where you're operating so you don't find yourself running home a lot to dump your hold out. Same idea with jet-canning, except jet-canning is used when the distance is not so far that you'd generate too much ore to hold in a couple of jetcans while the person running your items back is selling/stashing/processing them.

Basically, they're just there so you can set up a temporary base where you can stash items sort of safely.

https://forums.eveonline.com/default.aspx?g=posts&m=6875494#post6875494 - Ship mounted explosives. Because explosions and Jita chaos.

de Obliviator Preon
Aliastra
Gallente Federation
#5 - 2017-01-19 00:38:10 UTC
Ajem Hinken wrote:
de Obliviator Preon wrote:
Ajem Hinken wrote:
Only thing I know is that they suck money more than a poorly-used ancillary shield booster.

Big smile
But, then what's the sense of Them? Plus, how do they sucks money?

Assuming you're referencing POS's (because how in the world would an Alpha get a citadel) they need fuel. If they run out, I'm pretty sure they're either a sitting duck or they just dissappear. I don't know which. Anyway, that fuel is rediculously expensive. Some of them eat it up hourly. The sense of them is to mitigate the cost by using them as a sort of base-camp, a place to return to and stash/process your stuff at close to where you're operating so you don't find yourself running home a lot to dump your hold out. Same idea with jet-canning, except jet-canning is used when the distance is not so far that you'd generate too much ore to hold in a couple of jetcans while the person running your items back is selling/stashing/processing them.

Basically, they're just there so you can set up a temporary base where you can stash items sort of safely.

Well, I was not talking about Alphas.
Ajem Hinken
WarFear Gaming
#6 - 2017-01-19 00:40:12 UTC
Also, I'm not bashing either ancilliary boosts or anything else that consumes ammo over time. They can be useful. Heck, I'm designing a cruiser build around them. (400 EHP vs Guristas a second xD) However, they sometimes are not practical. For instance, if your freighter can make it home and back before you can fill a jet can with your buddies, don't set up a POS or citadel. It's a waste. If you can make it home and back faster than you can fill half your hold with ore, don't jetcan!

Basically, what I said is fine and dandy, but I'm a newbie too, and the most I know for sure is that everything is only really practical in certain situations. Like bringing a Titan into a frigate battle. Sure, you can tank all those puny frigs, but you can't hit them with your overly huge weapons; so why even bother?

So yeah, in other words, it's all situational, so you'd need to clue us in before we could give you decent advice.

https://forums.eveonline.com/default.aspx?g=posts&m=6875494#post6875494 - Ship mounted explosives. Because explosions and Jita chaos.

Ajem Hinken
WarFear Gaming
#7 - 2017-01-19 00:42:31 UTC
de Obliviator Preon wrote:
Ajem Hinken wrote:
de Obliviator Preon wrote:
Ajem Hinken wrote:
Only thing I know is that they suck money more than a poorly-used ancillary shield booster.

Big smile
But, then what's the sense of Them? Plus, how do they sucks money?

Assuming you're referencing POS's (because how in the world would an Alpha get a citadel) they need fuel. If they run out, I'm pretty sure they're either a sitting duck or they just dissappear. I don't know which. Anyway, that fuel is rediculously expensive. Some of them eat it up hourly. The sense of them is to mitigate the cost by using them as a sort of base-camp, a place to return to and stash/process your stuff at close to where you're operating so you don't find yourself running home a lot to dump your hold out. Same idea with jet-canning, except jet-canning is used when the distance is not so far that you'd generate too much ore to hold in a couple of jetcans while the person running your items back is selling/stashing/processing them.

Basically, they're just there so you can set up a temporary base where you can stash items sort of safely.

Well, I was not talking about Alphas.

Heck, even newbie Omegas dan't handle them. Either way, it costs a lot to get them, and a lot to pay the people who guard you. Don't use them unless you really need them. If you can't remake the cost of the item within the first week of your operation, you likely aren't running your operation right or you're not using it right.

https://forums.eveonline.com/default.aspx?g=posts&m=6875494#post6875494 - Ship mounted explosives. Because explosions and Jita chaos.

ShahFluffers
Ice Fire Warriors
#8 - 2017-01-19 04:26:18 UTC
Okay so... I get the feeling you want to make yourself a "space castle" somewhere. Let us go over some things.


You should not concern yourself with Outposts. Like... at all.
First, and probably the most important, is that Outposts are currently in the process of being phased out from the game.

This means you cannot anchor and build a new one anymore.
The ones that currently exist are going to be stuck in a form of "limbo" until the DEVs decide what they want to precisely do with them.


Your options are thus:

- POSs (also slated to be "phased out" but there is no word on when this may be)
- Citadels


In terms of abilities and defenses...

- POS:
--- You can anchor a plethora of guns and other forms of Electronic Warfare (see: debuffs) around the outside of the shields.
------------- Like a ship, you are limited by how much CPU and Powergrid the POS has.
------------- Fitting more weapons means you will have less CPU/PG for other things.
---- To function, POSs also require fuel. Like... A LOT of fuel. As in, you have feed it a minimum of once a month... and each fill up costs a hundred million ISK or more.
------------- There is another fuel you will also need to get called "Strontium." It is needed for the defense of the POS (see next point)
---- When attacked, a POS will attempt to defend itself using any weapons that are online. However, unless a player controlling the weapons, they will only have nominal to no effectiveness against an organized group.
------------- Assuming the POS has Strontium fuel in it, When a the shields reach 25% it will enter an "invulnerability mode." Nothing can hurt it, but you will not be able to make any repairs either. With max fuel, this "invuln mode" will last about 1.5 days. Once it is over, you will have to defend the structure and/or fight off any hostiles that show up.

-Citadels: someone else may want to fill the OP in on this one as my knowledge is still pretty hazy on this.
All I can say for certain is that their defensive abilities are FAR higher than a POS, but they have limited ability to fend off hostiles by themselves.


The long and short of it is that you are going to need some form of allied support if you want to make a "space castle."
Hell... to anchor either structure requires that you be a part of, or make your own, player corporations... which opens the door for others to legally attack you through a War Declaration.
Do Little
Bluenose Trading
#9 - 2017-01-19 09:23:29 UTC
Outposts are alliance assets that could only be anchored in a nullsec system where you had sovereignty. Maximum one per system. As mentioned they are being phased out in favor of the new structures and can no longer be built. Outposts have no defenses and are indestructible. They are captured using entosis.

POS are corporate structures that come in 3 sizes. For a small POS the fuel cost is roughly 200,000 ISK/hour rising to 800,000 ISK/hour for a large one. POS are still useful but will eventually be phased out and replaced by the new structures. I expect the new structures to achieve feature parity sometime this year. POS can be attacked at any time (you need a wardec in highsec) and their weapons can be set to automatically defend. POS are anchored at a moon - only 1 per moon.

New structures are also corporate assets and currently include Citadels and Engineering Complexes. They work on a different principal - the structure itself does not require fuel but the service modules do. Also available in 3 sizes - but no small! Their weapons must be controlled by a player - no automatic defense. They have a set vulnerability window and can only be attacked at that time. New structures can be anchored anywhere as long as they are at least 1000 km from any other structure.

A small POS industrial POS can be setup for 250-300 million +/- depending on the modules you choose. A rigged Raitaru will be in the 2.5 -3 billion range.