These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Is the Alpha clone a problem?

First post
Author
Reinhardt Kreiss
TetraVaal Tactical Group
#461 - 2017-01-18 09:25:08 UTC  |  Edited by: Reinhardt Kreiss
"I want to attack and kill this guy" = PVP
"I put in effort to avoid being attacked or killed by that guy" = PVP
"I want to sell my goods at the best prices to wring the most profit from it" = PVP
"I want to buy at the cheapest prices and put in effort with buy orders and choosing the right location" = PVP
"I'm trying to produce my goods at a lower cost than most others, so I can make profit" = PVP
"I'll do anything to control this area for my own benefit, including ganks, ransoms, wars and harsh language" = PVP
"I optimise my mining and location trying to get the best and most ore before anyone else does" = PVP
"I want to use my LP the best way to to get the highest isk conversion" = PVP

PVP = competition against others and it's everywhere in EVE. Anyone who still thinks that PVP = "shooting people" or that there's a lot of griefing going in EVE should wake up and get with the program.

Anyone younger than 30 days while being in some very specific systems is protected, if you're older and/or not in those systems you're a target in any way possible. In EVE no one is innocent and most "new players" are alts.
Remiel Pollard
Aliastra
Gallente Federation
#462 - 2017-01-18 09:31:50 UTC
Reinhardt Kreiss wrote:

"I'll do anything to control this area for my own benefit, including ganks, ransoms, wars and harsh language" = PVP


This one is worth reiterating, because the psychological effect of smacktalking/trolling in local can be profound. You can induce anger in people with just a word, causing them to act irrationally, and lose more to you than they otherwise would have. In other words, just chatting to other people can be a form of PVP as well, be it building their trust and a false sense of security to use against them later, or just making them mad. Psychological warfare is very much alive in EVE, and you can see it being used to great effect almost anywhere there are people vying for power and wealth.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Hakawai
State War Academy
Caldari State
#463 - 2017-01-18 09:42:07 UTC
Shae Tadaruwa wrote:
Hakawai wrote:
This is en entertaining reversal, but you just might have self-classified. "The map is not the territory".

Everyone self classifies, self identifies, self justifies, self ...

It's not unusual. Look through the thread and you'll find it easy to classify people reasonably well.

There are those that feel everything bad that happens to them is someone else's fault; and those that have a more realistic view of the World.

/sigh

I used "Grunting Neanderthal" in the earlier post to set up the "self-classify" option as another alternative to pointing out logic errors, which is boring. "The map is not the territory" had a similar purpose (it has its own wikipedia page).
Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#464 - 2017-01-18 09:49:39 UTC  |  Edited by: Yebo Lakatosh
Hakawai wrote:
Nat Silverguard wrote:
griefing is not allowed in EvE and therefore bannable. shooting somebody, except rookies in rookie system is not griefing.

Yet another irrelevant and irrational "dictionary attack".

I made the comments about whether PvP is a well defined term in EvE as a possible alternative to facing this kind of thing yet again.

A rose by any other name would smell as sweet.

But no matter what thread I see you in, you always seem to be in the middle of an irrational "dictionary attack". May I try joining in a rational way? It's possible that everyone else is silly while you are being right, but feeling this often, it would never hurt to re-evaluate one's axioms and statements. So let me try to follow your train of toughts - please correct me at points where my surrogate reasoning differs from your original.

Axiom 1
: PvP is a precisely defined term in EvE, and it includes unconsentual pvp.
Axiom 2: Unconsentual pvp often results in at least one player losing assets and invested time against his will.
Axiom 3: Because of the above, the receiving party of such encounter will experience sadness or other negative emotions.
Axiom 4: Experiencing negative emotions over a game is bad.

Statement 1: because of one participant of unconsentual pvp experiences negative emotions, initiating it should fall into the (disallowed) 'griefing' category, instead of the totally legit 'pvp' one. Therefore the definition of pvp in EvE is wrong.
Statement 2: The wrongly defined pvp attracts a certain kind of (adjective) players who enjoy making others experience negative emotions. It's not unlikely that they are also secretly (adjective), and I don't dare to think of what if they are even (adjective) deep in their hearts.
Statement 3: There must be an adjective for players too who doesn't do the (adjective) things that (adjective) players do, but find it fun and voice their opinion. It's just a matter of time before they became (adjective) too themeselves.
Statement 4: The developers were too preoccupied in the last 10+ years to notice that the (adjective) players drive the others away, thus greatly decreasing the company's potential revenue. It's impossible that the developers are (adjective) too themeselves.

Conclusion: I must let many people know that the definition of pvp here is wrong, so they tell it to the devs. If enough people tells this to the devs, they will realise their decade old error, and redefine EvE pvp the right way. Than everyone will be able to play without experiencing negative emotions, and (adjective) players will leave, or at least they won't be doing their (adjective) things anymore.


Hope I wasn't too snarky. My intention is to understand your point in detail, from the beginning to the end. I really hope my (adjective) nature didn't distort my surrogate reasoning too far from your opinion. I also hope none of my words invoke the slightest negative emotion upon reading.

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Shae Tadaruwa
Science and Trade Institute
Caldari State
#465 - 2017-01-18 09:53:10 UTC  |  Edited by: Shae Tadaruwa
Hakawai wrote:
Shae Tadaruwa wrote:
Hakawai wrote:
This is en entertaining reversal, but you just might have self-classified. "The map is not the territory".

Everyone self classifies, self identifies, self justifies, self ...

It's not unusual. Look through the thread and you'll find it easy to classify people reasonably well.

There are those that feel everything bad that happens to them is someone else's fault; and those that have a more realistic view of the World.

/sigh

I used "Grunting Neanderthal" in the earlier post to set up the "self-classify" option as another alternative to pointing out logic errors, which is boring. "The map is not the territory" had a similar purpose (it has its own wikipedia page).

I thought you just used grunting Neanderthal because it was your native language.

As to everything else, who cares anymore. Your whining gives good tears but is otherwise pointless. There are no medals for participation here. Win or lose. Your choice. If you find yourself losing to an alpha, then that's not their griefing. It's only your own incompetence.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Omar Alharazaad
New Eden Tech Support
#466 - 2017-01-18 09:56:18 UTC
Confirming the mind game is very real.
Fear can have as great of an impact as anger.

I've seen mid to large sized corps shed half their members, dock up, or just not log on for a week or two just because the big red button was hit. War, yo!
With nary a shot fired by the aggressors the target corp effectively ceases to be an entity for the duration of the war.
Of course it doesn't hurt to be an aggressor with a reputation for making house calls.

PvP extends to the forums as well.
This is part of why we see droves of mewling npc bears with their pants on their heads clogging up various threads with wrong minded nonsense.
They have to use npc alts for it because if they don't they might encounter someone who disagrees with their dreck strongly enough to hold them accountable for it within the game itself.
I always got a chuckle whenever I saw Cannibal Kane chime in on some derp's stream of nonsense.

Come hell or high water, this sick world will know I was here.

Hakawai
State War Academy
Caldari State
#467 - 2017-01-18 09:57:05 UTC  |  Edited by: Hakawai
Remiel Pollard wrote:
PVP is very well and very easily defined, actually. It's player-vs-player, ie any competition between two or more players. This can include combat as much as it can include competition on the market and competition for resources, however that competition plays out. This is why 'griefing' isn't defined the same for EVE as it is for other games, because other games aren't entirely player-driven the same way EVE is, where literally everything, not just the combat, is PVP. You keep calling things griefing based on what griefing would be in other games, which is why you're wrong about griefing in EVE.

If we go with the usual definiton of PvP as you suggest (i.e. if it's players fighting/competing it's PvP) then the numerous arguments that all PvP is good behavior become null.

Hence griefing is a different thing, and Thag's argument (if it's game-legal it can't be griefing) is also null.

BTW - I provided a serviceable definition of griefing earlier, but unfortunately I didn't note the post number(s). I don't know if you've seen them, so I'm not sure you have any basis at all for your implied claim "You keep calling things griefing based on what griefing would be in other games".

That reads like a classic straw man, but it's not certain. If you want to talk, ask me and I'll look for the post(s) that would allow us to make your text meaningful. Or you can tell me what you believe I've said of course .- it would be interesting to see if your post is based on evidence, or if you're trying to join Thag's tribe.
Reinhardt Kreiss
TetraVaal Tactical Group
#468 - 2017-01-18 10:16:13 UTC
Hakawai wrote:
Remiel Pollard wrote:
PVP is very well and very easily defined, actually. It's player-vs-player, ie any competition between two or more players. This can include combat as much as it can include competition on the market and competition for resources, however that competition plays out. This is why 'griefing' isn't defined the same for EVE as it is for other games, because other games aren't entirely player-driven the same way EVE is, where literally everything, not just the combat, is PVP. You keep calling things griefing based on what griefing would be in other games, which is why you're wrong about griefing in EVE.

If we go with the usual definiton of PvP as you suggest (i.e. if it's players fighting/competing it's PvP) then the numerous arguments that all PvP is good behavior become null.

Hence griefing is a different thing, and Thag's argument (if it's game-legal it can't be griefing) is also null.

BTW - I provided a serviceable definition of griefing earlier, but unfortunately I didn't not the posts. I don't even know if you've seen it, and I'm not sure you have any basis at all for your implied claim "You keep calling things griefing based on what griefing would be in other games".

That reads like a classic straw man, but it's not certain. If you want to talk, ask me and I'll look for the post(s) that would allow us to make your text meaningful. Or you can tell me what you believe I've said of course .- it would be interesting to see if your post is based on evidence, or if you're trying to join Thag's tribe.


WE stick to CCP's definition of griefing, you stick to your own. Given that this discussion is about EVE guess who has it right and who is wrong.
Remiel Pollard
Aliastra
Gallente Federation
#469 - 2017-01-18 10:20:35 UTC  |  Edited by: Remiel Pollard
Hakawai wrote:
Remiel Pollard wrote:
PVP is very well and very easily defined, actually. It's player-vs-player, ie any competition between two or more players. This can include combat as much as it can include competition on the market and competition for resources, however that competition plays out. This is why 'griefing' isn't defined the same for EVE as it is for other games, because other games aren't entirely player-driven the same way EVE is, where literally everything, not just the combat, is PVP. You keep calling things griefing based on what griefing would be in other games, which is why you're wrong about griefing in EVE.

If we go with the usual definiton of PvP as you suggest (i.e. if it's players fighting/competing it's PvP) then the numerous arguments that all PvP is good behavior become null.


There are no arguments claiming it is good behaviour, because the only people applying morality to video game behaviour are you and other people like you who've been here for about five minutes and think you know everything about the game. You actually don't know ****, as is demonstrable by your comments about it thus far. There is no 'behaviour', there is gameplay, and that is all. There is no good, there is no bad, because moralistic determinations are not applicable to ******* pixels, and in EVE, that gameplay is always in competition with someone else's gameplay. As a result, some people have to lose so that others can win. If these 'losers' have a good attitude about it, they say 'gf' and move on, having learned from it so that some day in the near future, they can stop losing. If these losers have a bad attitude, like you, they come onto the forums and whine about 'griefing', which if actual griefing is actually happening, the correct course of action is to file a ticket, and if the GMs don't do anything, then it wasn't griefing. Because once again, what might be considered griefing elsewhere is not considered griefing here. It really is that simple. There is no argument here. I'm not arguing with you, Hakawai, I'm explaining why I'm right. You can accept that and learn something from it, and as a result learn something about the game and get better at it, or you can continue to pig-headedly refuse to accept what EVE is, and never accomplish anything except more whining on the forums.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Keno Skir
#470 - 2017-01-18 11:04:41 UTC
Since Salvos and Hak seem to be on the losing end of this thread, aren't they thechnically being griefed right now? They both seem to be experiencing feelings of discomfort Pirate
Ima Wreckyou
The Conference Elite
Safety.
#471 - 2017-01-18 11:05:48 UTC
Hakawai wrote:
If we go with the usual definiton of PvP as you suggest (i.e. if it's players fighting/competing it's PvP) then the numerous arguments that all PvP is good behavior become null.

Not sure why you never address my posts to you where I actually make an effort to clarify the definitions which obviously are confusing you a lot. maybe you are just interested in trolling and not in an actual discussion?
Omar Alharazaad
New Eden Tech Support
#472 - 2017-01-18 11:10:01 UTC
Ima Wreckyou wrote:
Hakawai wrote:
If we go with the usual definiton of PvP as you suggest (i.e. if it's players fighting/competing it's PvP) then the numerous arguments that all PvP is good behavior become null.

Not sure why you never address my posts to you where I actually make an effort to clarify the definitions which obviously are confusing you a lot. maybe you are just interested in trolling and not in an actual discussion?


Nailed it.

This particular forum alt has a very familiar feeling habit of staunchly arguing the indefensible.

Your words, "Do. Not. Summon. Them."

Come hell or high water, this sick world will know I was here.

Salvos Rhoska
#473 - 2017-01-18 11:42:48 UTC  |  Edited by: Salvos Rhoska
Ive said similar before, but I will re-iterate.

Afaik, CCP almost, if not universally avoids using the term "greifing" throughout their devblogs etc.
Neither TOS or EULA offers a definition either, or makes mention of it.

What constitutes griefing in EVE, is thus entirely a matter of opinion of individual players.

We can argue and debate what constitutes griefing, but its all based on personal opinion.

In anycase, griefing, no matter how you define it or apply it, does not for all intents and purposes exist in EVE, atleast as something that is not allowed.

Harassment is not allowed. Extreme incidents like the "Bonus Room" scandal are not allowed.
Certain actions in rookie systems are not allowed.

But griefing? There is no mention or definition of it in a EVE/CCP context.

I personally dont perceive any action in EVE as constituting griefing, within its internal context.
Or, if you prefer, any and all conduct anyone might consider to be griefing, is nonetheless allowed.



My definitions:

-Ganking:
--The act of attempting to overwhelm a target(s) with superior numbers, by surprise.

-Greifing:
--Action taken with the intent to cause and/or exacerbate grief in the target, as an emotional reaction to impending, possible or actual loss.

Thus ganking in and of itself, is not griefing.

Inorder for it to also be griefing, it must show the intent, by action, for causing/exacerbating an emotional reaction of grief.

Grief is a complex construct of multiple emotions resulting from impending, possible or actual loss, for the purposes of dealing with that loss. Grief is experienced, and expressed, uniquely in each instance, but carries the same 5 stages, in whichever sequence or severity.

Griefing aims to cause and/or exacerbate that emotional reaction. Such that, for example:
-If the target exhibits anger, depression, denial or bargaining the antagonist will attempt to exacerbate them.
-If the target exhibits behavior indicative of acceptance, the antagonist will attempt to exacerbate the above negative emotions instead, or switch actions to exacerbate another, away from acceptance.

You are free to argue and debate my definitions, but I find them more accurate and etymologically true to their origin than various online dictionary definitions that are conflating concepts the authors do not understand.
Greifing first emerged as a concept in Ultima Online's early years.
Ganking first emerged as a concept in DOTA, as distinct from creep-jacking etc.
The coinage of these terms, in these contexts, is the most accurate to their intended meaning.
Ima Wreckyou
The Conference Elite
Safety.
#474 - 2017-01-18 13:00:08 UTC
Salvos Rhoska wrote:
Even this forums automatic spell-checker does not recognize the term "griefing".

The spell-checker is in your browser and has absolutely nothing to do with this forums.
Salvos Rhoska
#475 - 2017-01-18 13:39:54 UTC  |  Edited by: Salvos Rhoska
Ok.
Ive removed the line in question in deference to your correction.
Teckos Pech
Hogyoku
Goonswarm Federation
#476 - 2017-01-18 18:27:10 UTC
Hakawai wrote:
Shae Tadaruwa wrote:
Hakawai wrote:
This is en entertaining reversal, but you just might have self-classified. "The map is not the territory".

Everyone self classifies, self identifies, self justifies, self ...

It's not unusual. Look through the thread and you'll find it easy to classify people reasonably well.

There are those that feel everything bad that happens to them is someone else's fault; and those that have a more realistic view of the World.

/sigh

I used "Grunting Neanderthal" in the earlier post to set up the "self-classify" option as another alternative to pointing out logic errors, which is boring. "The map is not the territory" had a similar purpose (it has its own wikipedia page).


And there is the "Drooling Moron" for those who sefl-classify as those who obstinately refuse to grasp the nature of the game. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#477 - 2017-01-18 18:36:23 UTC  |  Edited by: Teckos Pech
Hakawai wrote:
Remiel Pollard wrote:
PVP is very well and very easily defined, actually. It's player-vs-player, ie any competition between two or more players. This can include combat as much as it can include competition on the market and competition for resources, however that competition plays out. This is why 'griefing' isn't defined the same for EVE as it is for other games, because other games aren't entirely player-driven the same way EVE is, where literally everything, not just the combat, is PVP. You keep calling things griefing based on what griefing would be in other games, which is why you're wrong about griefing in EVE.

If we go with the usual definiton of PvP as you suggest (i.e. if it's players fighting/competing it's PvP) then the numerous arguments that all PvP is good behavior become null.

Hence griefing is a different thing, and Thag's argument (if it's game-legal it can't be griefing) is also null.

BTW - I provided a serviceable definition of griefing earlier, but unfortunately I didn't note the post number(s). I don't know if you've seen them, so I'm not sure you have any basis at all for your implied claim "You keep calling things griefing based on what griefing would be in other games".

That reads like a classic straw man, but it's not certain. If you want to talk, ask me and I'll look for the post(s) that would allow us to make your text meaningful. Or you can tell me what you believe I've said of course .- it would be interesting to see if your post is based on evidence, or if you're trying to join Thag's tribe.


Competition is good. Competition is why the price of items on the market are what they are. Without competition you'd have 1 player or CCP dictating the price. But CCP has set up a set up a system where players will minimize costs in pursuit of profits.

And yes, I saw your definition on griefing as causing a player to waste time. But that means a great many things can become griefing when in fact they are merely competition.

For example, you see a price differential between an item in two regions, an arbitrage opportunity. You buy the stuff cheap and rush it over to the station with the high price (lets even say it is a buy order). But I noticed the same thing shortly before you did and beat you to it. When you dock up and eagerly try to sell your stuff you see that high price buy order is no longer there. I just caused you to waste time.

However, I also provided a benefit to that player who put up the buy order. I filled it sooner than you did so he is better off.

Your problem is you are incredibly self-centered. With you it is "Me, me, me, me, me, me." If the roles were reversed and you beat me to fulfilling that sales order I would not say, "Oh boo-hoo griefing." I'd say, "Well...dammit." Then I'd look into minimizing any losses or trying to turn my initial investment into a positive outcome (i.e. are there other buy orders that I can profit from, put up a sell order, try going to the forums and making a post to off load the stuff at cost, etc.).

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Keno Skir
#478 - 2017-01-18 19:14:34 UTC
Teckos Pech wrote:
Your problem is you are incredibly self-centered.


Not empty quoting Pirate
Maekchu
Doomheim
#479 - 2017-01-18 19:39:43 UTC  |  Edited by: Maekchu
...

I'm a sociopath and I'm OK
I grief all night and I burp all day.

I get free kills and wreck **** up
While I sit on my lavatory.

On wednesdays I go scamming
and double isk for free.

I get free kills, I spin in dock
and like to compress my ores.

I put on womens clothing
and hang in my quarters.

I get free kills, I shed my tears
while mining in a barge.

I wish I'd been a carebear
just like my dear Haka.

...
Jonah Gravenstein
Machiavellian Space Bastards
#480 - 2017-01-18 19:47:29 UTC  |  Edited by: Jonah Gravenstein
Maekchu wrote:
...

I'm a sociopath and I'm OK
I grief all night and I burp all day

...
Some people come here to build and fight
Some come here to plunder.
Others come here to moan and whine, they get torn asunder.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack