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EVE New Citizens Q&A

 
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Caldari moving to Gallente space

Author
Davlin Storm
Affluence Corp
#1 - 2017-01-17 06:32:30 UTC
Bit of a tricky question perhaps but given I'm still relatively new to Eve (contrary to what my EVE DOB suggests), I'm hoping for some input on what I should focus on -- as well as any potential hiccups I may experience -- in moving a Caldari character to Gallente space, indefinitely.

When I originally created this character several years ago, I played for a few months with a friend who was Caldari as well. Shortly after, he quit the game and I too followed suit because I felt I no longer had any direction. Another buddy of mine recently got back into EVE but unfortunately, he is Gallente. I've already left my old [now-dead] corporation and joined his, moving all of my assets to where his corporation is headquartered.

That said, this seems like it could be a difficult task; living in Gallente space as Caldari, that is. What should my first focus be? Obviously gaining reputation would be one of them but I'm not quite sure where to start. Military has been my primary focus and I'm currently just an Alpha clone so there may be further limitations there.

Maybe I'm just overthinking this as well but that is why I'm posting.

Thanks!
Wanda Fayne
#2 - 2017-01-17 07:23:23 UTC
Why join CalMil of course!
Hmmm... kiddingBlink

Don't think it really matters which empire you go to, if your standings are okay and you don't roleplay your character too heavily.

Galmil will still take you if you want to pew-pew in lowsec.

"your comments just confirms this whole idea is totally pathetic" -Lan Wang-

  • - "hub humping station gamey neutral logi warspam wankery" -Ralph King-Griffin-
Wombat65Au Egdald
R I S E
#3 - 2017-01-17 07:32:47 UTC
Do you play mostly PVE (missions, NPC anomalies, exploration, etc) or PVP?

If missioning is a large part of how you play, you should be able to find some Caldari NPC corps in Gallente space, but maybe not the ones you have the highest rep with. Working on building rep with some Gallente corps won't hurt, not all NPC agents offer the same sets of missions, so you could open up a bit more variety for missions. Be careful of Gallente storyline missions that ask you to shoot at NPC Caldari ships, you can burn the rep you've built up with Caldari doing those missions.

For combat anomalies and exploration, NPC corp rep isn't as important compared to NPC missions.

Gallente have the weakest lineup of missile ships out of all four main NPC empires, Gallente are focused on hybrid turrets and drones. If you've been focusing on missiles as your main weapon, Gallente ships won't offer you much to move into. On the other hand both Caldari and Gallente use hybrid turrets on many of their ships, so you could stick with Caldari ships you already know how to use and not have any problems finding hybrid turrets and ammo for them in Gallente space.

Gallente's main trade hub is Dodixie. It's one of the biggest trade hubs in the game and you should not have problems buying whatever you want there, ships, modules, ammo, etc. I don't spend much time in Gallente space myself so I can't name any secondary trade hubs in that area.

If PVP is more your style, where you are based is less important than being able to maintain a supply of ships, equipment and ammo that you can use. Dodixie and some of the secondary trade hubs in Gallente space should be able to provide you with everything you need.
Davlin Storm
Affluence Corp
#4 - 2017-01-17 07:38:41 UTC
Appreciate the informative response, Wombat.

No, I'm not big into PvP and will probably shy away from it a bit in EVE until I'm much further along. Missions, mining, and perhaps a bit of industry is where my focus will be for the foreseeable future.

Definitely not looking to make a full transition to Gallente in terms of ships and so forth. I'll just be living in Gallente space and looking to continue to do missions and grind forward without having to travel 16+ jumps back toward Jita, where I used to be based.

Thank you (truly) for mentioning a trade hub for Gallente space because I had forgotten to ask that in my original post and just remembered that as I read your response.

I was just getting used to the game when I last played and switching up my entire environment hasn't been much fun thus far but that's the cost I'll have to pay in order to play with more established friends.
Reinhardt Kreiss
TetraVaal Tactical Group
#5 - 2017-01-17 08:15:36 UTC
NPC damage types are very similar so your tanking and dps should not be a problem at all. Caldari NPC tend to stay at range and jam you, which caldari ships have high sensor strength for to counter. Gallente NPC tend to get short range and damp you, Caldari also tends to have long targeting range so that counters it just fine as well.

Find yourself a good Gallente npc corp for your missions (Roden Shipyards is quite good) and go for it, would you stick to Caldari missions then you might get yourself in trouble with your faction standing.
Wombat65Au Egdald
R I S E
#6 - 2017-01-17 08:23:13 UTC
If mining is going to be a significant part of your game time, NPC corp rep can be useful, if you plan to reprocess the ore you mine.

When you reprocess ore in an NPC station, the corp that owns that station takes some of your minerals and charges you a fee. You can reduce this cost by building up your standing with the NPC corp which owns the station. You can reduce the fees to zero but you will never get ore reprocessing to 100% in an NPC station, so you will always lose some of the minerals in the ore when you reprocess it.

More and more player owned "citadels" (a new type of player owned station) are being set up, many of which offer lower reprocessing fees than NPC stations. I'm not sure if they offer higher efficiency as well. Standings with NPC factions do not affect your ability to use a player owned citadel, or any fees the citadel owner may charge.

Manufacturing in an NPC station has fees attached to it when can be reduced with standings. The newest type of citadels which have come into the game have bonuses for manufacturing. Their fees will be set by the citadel owners, but since they are the newest type of citadel, there aren't that many of them around yet.

Finally, performing research on a blueprint to make it more efficient (use less minerals to make the item, and make it faster) has fees. NPC stations that offer all three services (reprocessing, manufacturing and research) are not common. I'm not sure if there are modules available for player citadels yet that offer research capabilities.

Selling ore without reprocessing it will have a market fee. Once again, buying and selling items is possible in a citadel, but a citadel needs a special module fitted to it to act as a market hub. Not every citadel has a market module. The market fees on citadels are set by the owner of the citadel and are usually cheaper than the standard fees at NPC stations. How much cheaper depends on the owner of each citadel that has a market module.

If you want to manufacture things just to supply yourself and don't want to grind standings with an NPC corp for lower fees, look for player citadels in the area you plan to stay in, you should be able to do things cheaper from a citadel compared to an NPC station where you have low or no standing. On the other hand you might also find some market opportunities to make items for profit by finding player citadels that have market hubs away from the main NPC market hubs. There are players who are prepared to pay a bit more for something if it means they don't have to travel as far to get it.
Mala Zvitorepka
Karthen-Woight
#7 - 2017-01-17 09:59:04 UTC
For exploration, standings were always irrelevant.
For mining, standings are irrelevant these days. Most mining systems have a public refinery with a T1 hisec ore rig installed (52% efficiency vs 50 on NPC stations) and low tax.
Standings for production and research are again irrelevant these days because of many ECs with low tax and rigs.

So, you should be concerned by standings mostly just if you run missions (and even then you need to be liked just by a particular corporation you run missions for). Or if you get hated enough you are unwelcome somewhere.
Davlin Storm
Affluence Corp
#8 - 2017-01-17 10:08:55 UTC
I suppose a lot of my concern stems from never having much direction the last time I played. As I've mentioned, I'm more of a PvE combat mission runner with interest in mining / industry later on. I'm not opposed to things like exploration and "hacking(?)" but some of that is currently Omega-only I believe.

As long as I needn't worry about faction-related issues (Caldari vs Gallente), I'm guessing I'll be just fine. I should definitely seek out some guidance on the forum for advice in overall character direction (based on current skills / assets) because at this moment, I'm lost all over again.
ergherhdfgh
Imperial Academy
Amarr Empire
#9 - 2017-01-17 10:59:18 UTC
It used to be that it made no difference what race you chose. Now with alphas the only difference really is in the ship line up that you are limited to and you can change that at any time by going omega. The local rats in both Caldari and Galentte space share a similar damage profile so in that respect you should be fine.

As far as you comment about direction this is a PvP sandbox game. The game is intentionally designed to push you out into more dangerous areas of space where the interactions with other players is more open. The PvE in Eve is not very engaging in and of it's self.

If you want to experience Eve for Eve you'll have to get out of high sec and interact with other players more both friendly and not. You can run exploration as an alpha so you can try that but exploration ( like everything else ) will be offering you more opportunities to leave high sec as the good hacking sites will be inside the wormholes that you find.

If you are looking for a lot of engaging PvE in safe areas of the game that protect you from PvP then Eve is not the game for you. If you are interested in going into more dangerous areas of space then use the missioning as a means to get familiar with Eve combat and then try out something more dangerous.

Want to talk? Join Cara's channel in game: House Forelli

Davlin Storm
Affluence Corp
#10 - 2017-01-17 11:14:07 UTC  |  Edited by: Davlin Storm
ergherhdfgh wrote:
As far as you comment about direction this is a PvP sandbox game. The game is intentionally designed to push you out into more dangerous areas of space where the interactions with other players is more open. The PvE in Eve is not very engaging in and of it's self.


To be clear, it's not my intention to avoid PvP altogether. At this very moment however, at this stage of my character's development, I certainly would prefer to avoid it.

In fact, I've tried to avoid interaction as a whole with the exception of in-game friends and this forum after my initial experience with trolls and bounties that completely sapped my desire to play early on. I've partaken in a great number of diverse communities over the years but EVE's was hands-down the most unwelcoming and frustrating experience I've had to date. I'm not going to cast a sweeping generalization over the entire EVE community based on those early experiences but it's given me some serious pause when it comes to engaging others in chat or considering any form of PvP.

In short, I intend to wait until I'm in a better position to engage in any level of PvP. For now, I want to focus solely on character development before forcing myself into PvP situations that will likely just stunt growth.
ergherhdfgh
Imperial Academy
Amarr Empire
#11 - 2017-01-17 12:27:38 UTC
I am a PvE player living full time in null sec. So I am not casting judgement just advising you that the PvE in this game is not intended to be engaging.

As far as stunting growth I don't think that would be the case. However certainly if you not emotionally prepared to learn your lessons the brutally hard way then it would likely be counter productive.

You need to go at your pace. Just be aware that when high sec mostly solo play gets boring that is when it is time to get involved in stuff with other players in lower sec status systems.

Want to talk? Join Cara's channel in game: House Forelli