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When should I risk Low-Sec?

First post
Author
Kyosji Kenji
Lazy Co
#1 - 2017-01-16 17:47:06 UTC
This weekend I ended up finding ~15 expeditions from combat sites. Unfortunately ~13 of those were in, or I had to travel through, low-sec systems. I've only been playing a shy bit over a month, so I'm kind of worried about low-sec in general. Now, I've personally never been in a low-sec, and the only time I've ever been in what could be considered low-sec is when I went through a wormhole the first day I attempted exploration (and was immediately blown up by a player), but I feel that the game is really pushing me to go that route. What would be considered the bare minimum required to attempt traveling in a .4 or lower?

Currently I'm flying a Gila with ~450dps where a tad more than that is from Drones, and it has a defense rating of ~ 22k The ship cost me ~240 mil, so the thought of losing it spooks me. I did a rough build from what I can remember that I had on my ship. It may not be 100% correct, but the dps and ehp of the ship don't match the realistic numbers. Most likely because I only have ~ a month of training behind it. https://o.smium.org/loadout/127489

Do you think this is enough to go through at least a .4 low-sec area?
Ralph King-Griffin
New Eden Tech Support
#2 - 2017-01-16 18:02:06 UTC
depends if you can afford to replace it or not.
if yes then, yes go right ahead.
if not then keep her in safer areas

not saying that you will die ...
but if you get caught you will probably die.
not because of the fit but because someone will leverage numbers,experience or just brute force mob you.
dont take this as a knock , anyone solo will face these challenges

as a general rule i dont like flying anything that represents more than about 20-25% of my net worth solo in unfamiliar circumstances.
keep it cheap till you explode a few times get the lay of the land
SurrenderMonkey
State Protectorate
Caldari State
#3 - 2017-01-16 18:03:22 UTC
Kyosji Kenji wrote:
This weekend I ended up finding ~15 expeditions from combat sites. Unfortunately ~13 of those were in, or I had to travel through, low-sec systems. I've only been playing a shy bit over a month, so I'm kind of worried about low-sec in general. Now, I've personally never been in a low-sec, and the only time I've ever been in what could be considered low-sec is when I went through a wormhole the first day I attempted exploration (and was immediately blown up by a player), but I feel that the game is really pushing me to go that route. What would be considered the bare minimum required to attempt traveling in a .4 or lower?

Currently I'm flying a Gila with ~450dps where a tad more than that is from Drones, and it has a defense rating of ~ 22k The ship cost me ~240 mil, so the thought of losing it spooks me. I did a rough build from what I can remember that I had on my ship. It may not be 100% correct, but the dps and ehp of the ship don't match the realistic numbers. Most likely because I only have ~ a month of training behind it. https://o.smium.org/loadout/127489

Do you think this is enough to go through at least a .4 low-sec area?



Basic ship stats (DPS, etc.) aren't really going to determine if you're "ready" to go into lowsec. With rare exception, a PvE-fit boat is almost always going to be pretty vulnerable to PvP, no matter your skills.

You would probably be better off faffing about in low-sec in something disposable for a bit, just to get used to operating in the environment. Build up a d-scan mashing habit, keep one eye on local, etc.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

de Obliviator Preon
Aliastra
Gallente Federation
#4 - 2017-01-16 18:05:22 UTC
I would not risk... You have only 4 missile launchers.
Alincer Trossereides
University of Caille
Gallente Federation
#5 - 2017-01-16 18:08:53 UTC
"DON'T FLY ANYTHING YOU CAN'T AFFORD TO LOOSE". There is advice on how to play EVE all over the internet. Most of it has at least some value, some of it is well written and understandable even to a total noob and some of it like the above cliche, should be self evident and answer your question thoroughly. I'm a newbro myself and I'm loving this game. Good luck to you and have fun.

Sometimes nothing can be a real cool hand.

Trasch Taranogas
State War Academy
Caldari State
#6 - 2017-01-16 18:09:20 UTC
Ibis

Just get that rookie ship, fly into lo-sec with a superfly
attitude and mess around and take potshots until they
podkill you. Repeat.

Learn safe bookmarking and play "catch me if you can".

In other words: get used to dying, kiting fleeing et.c.

If you always stay ready you don't have to get ready.

ISD Max Trix
ISD Community Communications Liaisons
ISD Alliance
#7 - 2017-01-16 18:12:38 UTC
Low-Sec is generally a high activity area. So you will have to go back to the age old rule. Can I afford to replace it? Is it worth the risk?

Have you tried going into low sec in a cheap fit and setting up safe spots and perches? Seeing how populated it is an how long it would take for a person to find you?

ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to EVE mails about forum moderation.

Kazual Jayde
The Scope
Gallente Federation
#8 - 2017-01-16 18:16:23 UTC
Posting the fit you're going to be using is making it much more likely that someone will have something to counter it easily.

There's no "good enough," not really. There is always something that can destroy you.

Flying through lowsec isn't too bad, just take a look at jumps/kills in the last hour/24hrs on your map, and fly accordingly.

No guarantees, though.

Missioning in lowsec, though, keep an eye on local and DScan at ALL times. You'll be in your own little pocket of space, so no one will be able to warp right to you like they could if you were in an anomaly, but they can scan you down quickly. Have Probes visible on your overview and DScan. You want to watch for Combat Probes, specifically. Core probes are not for scanning down ships.

Get somewhere safe-ish and check the killboards of the people on local. If you see someone has lots of kills in the system, pay very careful attention. If they tend to use cloaky ships, maybe move on. Be aligned to something at all times and warp the second you see another ship. They WILL be fitted for PVP, and they likely have friends who will be, too.

I'd recommend flying something somewhat cheaper until you get a better handle on lowsec flying. Most (if not all) of the escalations can be done in a non-faction cruiser with a decent fit. And don't post your fit, you're just hanging a target on your back!
mkint
#9 - 2017-01-16 18:18:21 UTC
Maxim 11: Everything is air droppable at least once.

Maxim 22: if you can see the whites of their eyes, somebody's done something horribly wrong.

First rule of self defense: don't get hit.

Go wherever you want. Just be aware, somebody's got something that can blow up anything you can fly. The best way to not die in anything is to make sure you are where they aren't. Keep local up at all times. Keep the d-scan running any time someone's in local and watch for their combat probes. Use dotlan maps for intel on how much combat activity happens in an area at what times of day, as well as how much PVE and general traffic.

Also, be prepared to lose anything you fly. One of these days, spend a weekend just roaming around lowsec in a cheap fast frigate, check out any cyno beacons just for giggles, look for points of interest, go find a gatecamp and run through it both directions, learn how to make different kinds of safespots and tactical bookmarks, learn how to drop a bookmark exactly where you want it. In highsec, get in something heavy to learn the physics engine. Learn how to stop your ship faster than ctrl space. Learn how to change directions to align faster than the align button. Learn how to enter warp faster than just pushing the warp button (you may need a corp mate to help you to learn at least one of the tricks.)

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

de Obliviator Preon
Aliastra
Gallente Federation
#10 - 2017-01-16 18:19:39 UTC
Fly any thing that you can afford to lose, just fly it where you know you won't lose it is more of my kind of expression,
Kyosji Kenji
Lazy Co
#11 - 2017-01-16 18:19:47 UTC
Kazual Jayde wrote:
Posting the fit you're going to be using is making it much more likely that someone will have something to counter it easily.

There's no "good enough," not really. There is always something that can destroy you.

Flying through lowsec isn't too bad, just take a look at jumps/kills in the last hour/24hrs on your map, and fly accordingly.

No guarantees, though.

Missioning in lowsec, though, keep an eye on local and DScan at ALL times. You'll be in your own little pocket of space, so no one will be able to warp right to you like they could if you were in an anomaly, but they can scan you down quickly. Have Probes visible on your overview and DScan. You want to watch for Combat Probes, specifically. Core probes are not for scanning down ships.

Get somewhere safe-ish and check the killboards of the people on local. If you see someone has lots of kills in the system, pay very careful attention. If they tend to use cloaky ships, maybe move on. Be aligned to something at all times and warp the second you see another ship. They WILL be fitted for PVP, and they likely have friends who will be, too.

I'd recommend flying something somewhat cheaper until you get a better handle on lowsec flying. Most (if not all) of the escalations can be done in a non-faction cruiser with a decent fit. And don't post your fit, you're just hanging a target on your back!



How do you look up the killboards for a sector?
voetius
Grundrisse
#12 - 2017-01-16 18:31:37 UTC
There are a couple of things you can do.

1. On zkillboard, in the Search box, you can enter a solar system name. That will bring up all the kills for the solar system. Look at common names, see what ships they use, is it the same corporation / person, and get a feel for how active the system is.

2. On dotlan you can look at stats for a solar system and the surrounding systems. You can look at ship kills / pod kills, by hour, by day etc. See how active the system is, whether the locals operate at specific times, say Euro primetime and so on.
Sere O'Asis
Desert Oasis Investigations
#13 - 2017-01-16 18:32:31 UTC
SurrenderMonkey wrote:



Basic ship stats (DPS, etc.) aren't really going to determine if you're "ready" to go into lowsec. With rare exception, a PvE-fit boat is almost always going to be pretty vulnerable to PvP, no matter your skills.

You would probably be better off faffing about in low-sec in something disposable for a bit, just to get used to operating in the environment. Build up a d-scan mashing habit, keep one eye on local, etc.



If you going to run a site in low sec, fly cheap, until you are comfortable with the landscape of lowsec. Once you are ready to move up to a better ship, fit for pvp, and take a mobile depot to refit to pve when you reach your destination. Many times, escalations lead to empty lowsec systems, so refitting is not a problem.

Or just try doing pve in pvp fit ship. It's not as efficient, by a long shot, but then you've more options at your disposal to deal with party crashers. Plus, in a pvp fit ship, you've the option of using yourself as bait, if you've the inclination.
Kazual Jayde
The Scope
Gallente Federation
#14 - 2017-01-16 18:41:48 UTC
Kyosji Kenji wrote:
How do you look up the killboards for a sector?


I use http://zkillboard.com/

(Poster above me described details.)
Alincer Trossereides
University of Caille
Gallente Federation
#15 - 2017-01-16 18:46:11 UTC
de Obliviator Preon wrote:
Fly any thing that you can afford to lose, just fly it where you know you won't lose it is more of my kind of expression,


The problem with your kind of expression is that there's no there there.

Sometimes nothing can be a real cool hand.

Tau Cabalander
Retirement Retreat
Working Stiffs
#16 - 2017-01-16 20:06:15 UTC
When I started playing EvE, I was mining in a hisec island (hisec system surrounded by lowsec).

Lowsec is not some scary place you should never go. Rather, when you go there, you should be more cautious, and don't risk more than you can afford to lose.

Nulsec requires a bit more caution, but it too can be largely navigated without too much trouble. I think my record is around 46 jumps in a Corvette (rookie-ship) before I got stupid and made a mistake.
Lfod Shi
Lfod's Ratting and Salvage
#17 - 2017-01-16 22:39:38 UTC
Learn to use your map. Take note of pilots in space & ships destroyed. This will give you an idea of an area's activity before you jump in. Most Low Sec is pretty reasonable but there are some busy spots. If you can fit a cloaking device, it can buy you a little piece of mind and give you moment to breath if you're being hunted. Also, paranoia is your friend.

Flying around in a cheap ship at first is sound advice. Nothing gets you used to getting blown up quite like getting blown up. Once you get through that the rest is trial and error... and maybe some tears.

♪ They'll always be bloodclaws to me ♫

ergherhdfgh
Imperial Academy
Amarr Empire
#18 - 2017-01-16 23:21:26 UTC
How likely you are to loose your ship in low sec has little to do with what you are flying, how it is fit, or how many skill points that your character has and everything to do with how skilled you are as a player.

Keep in mind I lump your skills to make friends and fly with them as part of your Eve skills.

Essentially what I am saying is that if you don't know what you are doing and you don't have any friends to back you up then expect to loose whatever you fly into low sec fairly rapidly.

Even once you learn what you are doing and make some friends you can still expect to loose your ship in low sec. It is just that then you might get in on a few kill mails before you get relieved of your ship.

I consider low sec to be by far the most risky of all known space. Wormholes with high sec statics might be more risky but to me it's a toss up. I find null sec to be far safer than low sec. However that is assuming you are in blue null sec space with access to intel channels. Flying into red null sec that is in close proximity to empire can probably be more dangerous than low sec.

Of course everything in this game is relative and you can find low traffic low sec systems where you can sometimes be the only one in local for long periods of time. But again this brings us back to knowing what you are doing which you don't yet and you won't until you do which requires experience which keeps circling back to fly cheap and learn from each encounter. With each lost ship you become more experienced.

At some point you will have lost a lot of ships in low sec PvP at which point you will be an experienced low sec PvPer.

TLdr;
Fly cheap = learn cheap.

Want to talk? Join Cara's channel in game: House Forelli

Jonah Gravenstein
Machiavellian Space Bastards
#19 - 2017-01-16 23:58:38 UTC  |  Edited by: Jonah Gravenstein
When you explode, and you will explode, drop a GF in local and ask questions. Most will be happy to show you the where, when and how of what you did wrong, and how to avoid it in the future, you also pick up all sorts of useful tricks by being a good sport and may make some friends too.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

mkint
#20 - 2017-01-17 01:45:15 UTC
Jonah Gravenstein wrote:
sport

If you think about EVE in terms of being a sport rather than a cruel psychotic all encompassing vendetta, you're probably going to be in good shape. You'll lose, sure. Everyone does. Oh, well, you lost the fight, nothing personal, now figure out if they really are psychos or if they are just in it for the sport themselves and can give you feedback.

Maxim 70. Failure is not an option - it is mandatory. The option is whether or not to let failure be the last thing you do.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

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