These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Is the Alpha clone a problem?

First post
Author
Remiel Pollard
Aliastra
Gallente Federation
#321 - 2017-01-12 03:58:31 UTC
SurrenderMonkey wrote:

On the other end of the spectrum, a guy who normally lives in WH space and PvPs quite a bit lost his **** in local, screamed at me, went suspect, lost his confessor, war decced me, cussed some more, promised swift and fierce retribution against me and all my friends, and.... I never saw him again. vOv

Griefing. Roll


It is, in my experience, more often than not the newer players who are keen to learn new things who will have the best attitudes, while the older ones who think they have nothing left to learn are the ones who will qq, when faced with the reality of EVE.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Hakawai
State War Academy
Caldari State
#322 - 2017-01-12 07:23:42 UTC  |  Edited by: Hakawai
Teckos Pech wrote:
Hakawai wrote:

I'm replying to this because you've captured so well why I normally don't respond to you:

[snip]

Since we don't agree on some matters related to EVE and griefing, we can be confident that if you read my posts, and responded to what I actually say, we'd find something interesting to discuss. On the other hand, for me pointing out misunderstandings and logic errors isn't interesting at all, and allowing myself to be put on the defensive due to a barrage of inaccurate content doesn't contribute to any of my objectives. I will continue to minimize both.


Okay, I am going to try again.

1. They were not griefers.
[....]

Your persistence is impressive, but you're very careless in your reading.

I don't mind if you choose to deny what I say, but I'm not going to read posts that assume I'm lying.

Read that again:

If you address a post to me that starts with you saying some version of "You're lying - let me explain why", I won't read it.

This doesn't mean I won't ever read any post you address to me, but anything else will have to start with something sensible, and I'll read only as far as it stays on track. I also have a personal limit on "meta-discussions" of such things with any one person, and this is the last one.
Hakawai
State War Academy
Caldari State
#323 - 2017-01-12 08:02:08 UTC
Ima Wreckyou wrote:
Arrat Miun wrote:
Omar Alharazaad wrote:

Unless you had previously disabled it, which I doubt, there was a pop up window that came up right before you jumped into 0.4 space that warned you that it was DANGEROUS and that you could very likely DIE.
Don't go blaming others for engaging in PvP in one of the areas of the game that EVERY damned bear ever tells people to go to if they want to PvP.
You walked into their turf and they took your cookie.
That's on you, not them.


Well, there was a time when there was no safety button to warn the rookies. Might have been then.
As we all know it is a problem that was already solved by CPP.

He did not man the safety button for sespect and criminal actions, but the popup you get if you try to jump to lowsec from highsec

I probably got this popup.

I said in my post that I made some beginner errors. This would not have been the only one. It's not that interesting to find responses to such a post where the main content is "you made some beginner errors".


One issue for a new EVE player is that you get fed more bad information than good. After a while you stop paying attention to anything you can't verify immediately.

FWIW it was worse back then - my experience happened when Goonswarm and BoB were fighting, perhaps 6-12 months before BoB was disbanded. Back then there was a lot of deliberate misinformation being spread, even in the help channels - forum griefing if you like.

The game, then and now, is also full of weird "special cases" that experienced players know, and are impossible for beginners to process - you can't understand a weird special case until you understand the typical case.

After enough inaccurate information, disinformation, and incomprehensible special cases, you either have to spend really large amounts of time bored silly, checking every little detail, or you make assumptions, and sometimes the assumptions are wrong.

An example, since I'm nominally replying to a member of CODE: bumping. What rookie could imagine how powerful bumping can be? In some contexts It's a better PvP tool than any of the huge number of modules rookies are struggling to figure out. It "feels" like it should be an exploit, but AFAIK it's been officially approved by CCP.
Yet it's far from an unusual case - EVE's just like that. New players will take months to figure out all the details ... and make all kinds of beginners' errors as they do so.
Teckos Pech
Hogyoku
Goonswarm Federation
#324 - 2017-01-12 08:12:40 UTC
Hakawai wrote:
Teckos Pech wrote:
Hakawai wrote:

I'm replying to this because you've captured so well why I normally don't respond to you:

[snip]

Since we don't agree on some matters related to EVE and griefing, we can be confident that if you read my posts, and responded to what I actually say, we'd find something interesting to discuss. On the other hand, for me pointing out misunderstandings and logic errors isn't interesting at all, and allowing myself to be put on the defensive due to a barrage of inaccurate content doesn't contribute to any of my objectives. I will continue to minimize both.


Okay, I am going to try again.

1. They were not griefers.
[....]

Your persistence is impressive, but you're very careless in your reading.

I don't mind if you choose to deny what I say, but I'm not going to read posts that assume I'm lying.

Read that again:

If you address a post to me that starts with you saying some version of "You're lying - let me explain why", I won't read it.

This doesn't mean I won't ever read any post you address to me, but anything else will have to start with something sensible, and I'll read only as far as it stays on track. I also have a personal limit on "meta-discussions" of such things with any one person, and this is the last one.


I did not say you are lying. I strongly implied you just don't understand this game.

What might be considered griefing in other games is, by definition, not griefing in this game.

Further, you keep saying you "know" they were griefers yet you keep refusing to post why/how you know this.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#325 - 2017-01-12 08:27:10 UTC  |  Edited by: Teckos Pech
Hakawai wrote:

I probably got this popup.

I said in my post that I made some beginner errors. This would not have been the only one. It's not that interesting to find responses to such a post where the main content is "you made some beginner errors".


One issue for a new EVE player is that you get fed more bad information than good. After a while you stop paying attention to anything you can't verify immediately.


What? Are you telling us you got this warning and either:

1. Did not read it, or
2. Read it and ignored it's implications?

First time I got that warning I decided not to jump.

Quote:
FWIW it was worse back then - my experience happened when Goonswarm and BoB were fighting, perhaps 6-12 months before BoB was disbanded. Back then there was a lot of deliberate misinformation being spread, even in the help channels - forum griefing if you like.


Roll

Yeah, because BoB and Goons had a huge interest in misleading nubs to do things during the middle of a coalition level war.


Quote:
An example, since I'm nominally replying to a member of CODE: bumping. What rookie could imagine how powerful bumping can be? In some contexts It's a better PvP tool than any of the huge number of modules rookies are struggling to figure out. It "feels" like it should be an exploit, but AFAIK it's been officially approved by CCP.
Yet it's far from an unusual case - EVE's just like that. New players will take months to figure out all the details ... and make all kinds of beginners' errors as they do so.


Funny you should mention bumping. I actually started a thread on bumping as bumping was going to derail my thread on freighter ganking and risk. Of course none of the usual suspects have shown up in that thread. The standard "fix" to bumping for people like you and your kind is: just remove it. Which is nothing more than encouraging risk taking and imprudence. Of course, when some foolish freighter pilot gets ganked and his stuff taken without bumping you and your kind will be here mistakenly whinging about risk and reward.

Seriously, you and your kind are about as coherent as a slug. Your problem is you and those like you want CCP to solve your problems vs. solving them yourselves. Want to know the easiest and simplest way to address bumping: do not take on so much risk. That's it. Stop putting 8 billion ISK worth of cargo in your freighter. Put no more than 1 billion and to be safe make it 800 million. If you have to put more, use scouts and webbers maybe even consider a JF with an exit cyno. And some buddies who can gank the bumping ship if necessary. But nope, instead go crying to CCP about how awful it is that somebody is imposing consequences on those who are foolish enough to take on way, way too much risk.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Bishop Falconer
Delainen Technologies
#326 - 2017-01-13 11:06:05 UTC
Okay there seems to me to be a misconception of what is actually 'griefing' within EVE, so I'll throw in my tuppence worth,

Firstly what could be construed as 'Griefing' in other games does NOT apply to EVE, as far as I can tell in EVE it is the act of deliberately going out to specifically target someone repeatedly to prevent them or stop them from playing thus forcing them from the game, nothing else. (Something which can get you banned by CCP).

Blowing up your stuff is not 'griefing' by any stretch of the imagination nor should it be.

Secondly, 'Griefing' is actually Banned completely in all Starter/Rookie systems (including The SOE Epic Arcs) as stated in

Rookie Griefing Link

'Attempting to abuse a new players lack of knowledge of the game and its mechanic for your personal gain or simply for their harm is prohibited in these solar systems. This includes, but is not limited to; tricking new players into situations where you or others may open fire on them freely or scamming ISK or assets from them. Players are advised to reconsider any aggressive action against new players'

The rest of the 'griefing' arguement is all wishful thinking and opinionated. Regardless of various definitions of 'Griefing' on the www the only thing that matters in EVE is CCP's views and stance on it.

Thanks
Hakawai
State War Academy
Caldari State
#327 - 2017-01-15 11:42:19 UTC  |  Edited by: Hakawai
Bishop Falconer wrote:
[...]

Secondly, 'Griefing' is actually Banned completely in all Starter/Rookie systems (including The SOE Epic Arcs) as stated in

Rookie Griefing Link

'Attempting to abuse a new players lack of knowledge of the game and its mechanic for your personal gain or simply for their harm is prohibited in these solar systems. This includes, but is not limited to; tricking new players into situations where you or others may open fire on them freely or scamming ISK or assets from them. Players are advised to reconsider any aggressive action against new players'

The rest of the 'griefing' arguement is all wishful thinking and opinionated. Regardless of various definitions of 'Griefing' on the www the only thing that matters in EVE is CCP's views and stance on it.

Thanks

This is a "dictionary argument" to some extent, but it does capture something interesting.

CCP is aware that it's possible to literally drive new players from the game by deliberately making it impossible for them to play it. In the limited areas that are designed to be (a) suitable for new players, and (b) almost useless for experienced players, CCP enforce behavioral rules to stop experienced players from driving the new ones from the game.

As the majority of this thread demonstrates, CCP do this because they must. There are enough EVE players who would infest the newbie systems just to make it impossible for them to even get started in EVE that the rule is necessary.

Those players are still here though - just constrained in the designated rookie zones. And they most definitely find places where it's game-legal to do exactly the same things, and they put a lot of their time into trying to annoy other players where it's practical to do so.


Is this suddenly good behavior just because it's simply not practical for CCP to enforce "reasonableness" rules on players? Of course it isn't. It's the same toxic behavior, but it can't be conveniently identified as such.

The people who do this kind of thing won't stop just because they're asked to. They do it because they enjoy it. The effect on their victims is the point, not an incidental side effect. Their kind of entertainment is nothing like the fun a combat pilot gets from participating in a nullsec territory skirmish.

So we can't do much about the perpetrators. But IMO there are a lot of facilitators too. Players have come to accept the crazy arguments the griefers have been injecting into discussions for at least a decade (about when I first did an EVE trail, and saw the same nonsense in these forums). Those players help the griefers by visibly accepting their behavior.

It will help If the facilitators stop defending the others. Fun-vampires are bad for everyone, because they do influence the game as perceived by newer players. That experienced players can get well-enough established and rich enough that they are effectively immune to griefing doesn't mean they are not indirectly response for it happening.
Salvos Rhoska
#328 - 2017-01-15 17:25:58 UTC  |  Edited by: Salvos Rhoska
Killing fresh meat right off the boat is bad for business.

The study does not differentiate reliably between true new players, returning noobs and alts of vets.
There is no accounting for how a player behaves to an early loss, and the circumstances are always unique.
Many new players dont yet have an understanding of how different EVE is, based on their previous experience in other MMOs, let alone their understandable attempt to parallel EVE values with IRL ones.

I think its stupid to prey on brand new players, fiscally, practically and in every meaningful sense.

The notion of trial by fire has merit, but that will happen sooner or later anyways.

Griefing fresh noobs is like punching a baby in the face.
Yes it will cry and you get your tears, but then it will probably die.
Let them fatten up a bit before the slaughter.

Instead, hunt the complacent and rich, whom are far more numerous.
They will cry even harder, plus drop far better loot.
Teckos Pech
Hogyoku
Goonswarm Federation
#329 - 2017-01-15 21:35:44 UTC  |  Edited by: Teckos Pech
Salvos Rhoska wrote:
Killing fresh meat right off the boat is bad for business.

The study does not differentiate reliably between true new players, returning noobs and alts of vets.
There is no accounting for how a player behaves to an early loss, and the circumstances are always unique.
Many new players dont yet have an understanding of how different EVE is, based on their previous experience in other MMOs, let alone their understandable attempt to parallel EVE values with IRL ones.

I think its stupid to prey on brand new players, fiscally, practically and in every meaningful sense.

The notion of trial by fire has merit, but that will happen sooner or later anyways.

Griefing fresh noobs is like punching a baby in the face.
Yes it will cry and you get your tears, but then it will probably die.
Let them fatten up a bit before the slaughter.

Instead, hunt the complacent and rich, whom are far more numerous.
They will cry even harder, plus drop far better loot.


The study made no attempt to find "new players" in fact that would have undermined the purpose of the study.

What they did do was find a large number of players. Presumably selected randomly. Then they looked at that sample and categorized them into 3 categories:

1. Killed illegally--i.e. their killer(s) were in turn killed by CONCORD.
2. Killed legally--i.e. their killer(s) were NOT killed by CONCORD.
3. Not killed at all.

The sample contained people who would have played various lengths of time, including those who might very well have been playing the game still at the time of the study.

This allows them to look at the following:

How long did these players play the game | which category they fell into.

Players in category one (killed illegally) played the longest.
Players in category two played second longest.
Players in category three played the shortest duration.

The conclusion one would draw from this is that getting ganked when a player is 15 days old or less is not harmful to player retention...in fact it is beneficial.

So if there is a flaw in the study it could be that the players were not randomly selected...but that is pretty obvious--i.e. when presenting these results to just about anyone with even a passing familiarity with statistics would ask, "Is the sample random?"

As for finding alts, that is easy. Look for the oldest account. If, for example I wound up in that 80,000 sample you'd look at the accounts under my name...paid with the same credit card....and maybe even cross reference that with KB data if you wanted to be really thorough. You'd find out which account is my "main" account.

And just to be clear since straw man arguments are very popular....I am not saying anything should be changed about starter systems. I'm fine with what...24 systems being off limits to ganking out of something like...is it 7,000 solar systems.

It is amazing how good people are at dismissing studies that do not align with their preconceived notions. Confirmation bias is strong in EVERYONE. So much so they'll hold views that are literally contradictory.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Hir Miriel
Elves In Space
#330 - 2017-01-15 23:33:46 UTC  |  Edited by: Hir Miriel
Hakawai wrote:

Fun-vampires are bad for everyone, because they do influence the game as perceived by newer players.


Most of my gameplay is forum based these days, time is not on my side. I firstly want to say I admire your forum fu, your forum PvP skills.

Griefing exists because of our need for love. People want recognition, they want to feel better, and some people do this by making others feel worse. Or at least trying to.

This need for love is so powerful that the griefer will become expert in the rules, of everything; forum rules, game rules, hacking rules, and so on. And then use that knowledge to show their betterness. Oddly enough, rule breakers become rule experts.

Partly this is enabled by game companies, who usually only reward in a negative fashion. Delete forum posts, ban players and so on, but with no reward system for good behaviour. I guess EVE has that bring a player reward but I suspect that actually gets more alts in than new players.

I doubt that Alpha clones will cause more griefing, the percentage will remain about the same, but the chance of running into other people will increase and that means more chance of a griefer.

Which shows one side of the argument, people would rather the game be so empty that they run into nobody, than chance having to meet a griefer.

Which I guess shows how powerful the effect of griefing is.

The trick for CCP is how to harness that energy that goes into griefing, and turn that creativity into something that might be more positive.

A new type of reward system for players, perhaps.

~ ~~ Thinking inside Schrodinger's sandbox. ~~ ~

Keno Skir
#331 - 2017-01-16 00:45:12 UTC  |  Edited by: Keno Skir
Hakawai wrote:
If you address a post to me that starts with you saying some version of "You're lying - let me explain why", I won't read it.


You sound like any random Christian (or the vast majority of other religions). Refusal to admit the small potential chance you might be incorrect in anything sounds like pure denial. If you skim over content the second you realise it disagrees with you it's hardly surprising you have such a blinkered, one sided view on things Pirate

Imagine if two people in a debate had the same outlook. Discussion would cease...
Teckos Pech
Hogyoku
Goonswarm Federation
#332 - 2017-01-16 02:19:52 UTC  |  Edited by: Teckos Pech
Hakawai wrote:

This is a "dictionary argument" to some extent, but it does capture something interesting.


Yeah, God forbid we have a definition so we all know what we are discussing vs. making nonsense up on the fly. Roll Stupid definitions.

Hakawai wrote:


[snip]

Is this suddenly good behavior just because it's simply not practical for CCP to enforce "reasonableness" rules on players? Of course it isn't. It's the same toxic behavior, but it can't be conveniently identified as such.


Bzzzzt!

Faulty premise there.

CCP is not enforcing your version of "reasonableness" due to practical limitations, but because they have chosen not to enforce your version of "reasonableness". Thus, what you are calling "toxic behavior" is not toxic, but what makes the game challenging.

Hakawai wrote:
The people who do this kind of thing won't stop just because they're asked to. They do it because they enjoy it. The effect on their victims is the point, not an incidental side effect. Their kind of entertainment is nothing like the fun a combat pilot gets from participating in a nullsec territory skirmish.


Bzzzzt! Faulty premise again. NS combat pilots are doing what they do because they enjoy it and because of the effect on their victim is the point. This is a game where you are either the hunter or the hunted and that role can change and in some cases you might not even know it.

Hakawai wrote:
So we can't do much about the perpetrators. But IMO there are a lot of facilitators too. Players have come to accept the crazy arguments the griefers have been injecting into discussions for at least a decade (about when I first did an EVE trail, and saw the same nonsense in these forums). Those players help the griefers by visibly accepting their behavior.


The worst facilitators then are the Devs themselves. They created this game to be a game where this kind of behavior can emerge.

Hakawai wrote:
It will help If the facilitators stop defending the others. Fun-vampires are bad for everyone, because they do influence the game as perceived by newer players. That experienced players can get well-enough established and rich enough that they are effectively immune to griefing doesn't mean they are not indirectly response for it happening.


Fun vampires? Fun is totally subjective. I have had a blast fighting even in fights where we were going to lose. I have also had fun busting through a gate camp in a blockade runner.

Seriously, this is a game that has always had consequences for poor decisions. Undocking a freighter with billions in cargo value and going through Uedama without an escort is a poor decision. Jumping your capital or super-capital to a beacon blind is a poor decision. Taking a short cut through LS without either a scout or even looking at the map for activity...is a poor decision. And in an game that is a sandbox you can expect players to take advantage of those poor decisions....if they can.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#333 - 2017-01-16 02:32:27 UTC
Hir Miriel wrote:
Hakawai wrote:

Fun-vampires are bad for everyone, because they do influence the game as perceived by newer players.


Most of my gameplay is forum based these days, time is not on my side. I firstly want to say I admire your forum fu, your forum PvP skills.

Griefing exists because of our need for love. People want recognition, they want to feel better, and some people do this by making others feel worse. Or at least trying to.

This need for love is so powerful that the griefer will become expert in the rules, of everything; forum rules, game rules, hacking rules, and so on. And then use that knowledge to show their betterness. Oddly enough, rule breakers become rule experts.


So you switch between these players are better than their targets but have self-esteem problems to they are cheaters. Talk about trying to make others feel worse to make yourself feel better. You are the perfect case study in this dynamic.

And you have to remember that this is a game. Having your ship destroyed and then posting drivel on the forums is very much like, as one poster pointed out, landing on Park Place when another player put a hotel there and complaining about it. This is a competitive game. This is a sandbox game. As such things are going to happen that you may not have wanted to happen. But it is a game...getting upset to the point where you come here and argue to change the game that others are enjoying is extremely presumptuous and even arrogant. You are basically saying, "My way of playing the game, is the better way of playing the game."

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Remiel Pollard
Aliastra
Gallente Federation
#334 - 2017-01-16 15:11:16 UTC
"Fun vampires" = people having their own kind of fun.

Sorry, Hakawai, but your bullshit is as old as these forums. This game is a multiplayer sandbox, in which anyone can play how they choose, including in a way that interferes with how others choose to play. That's not griefing, that's just the nature of EVE. It's the game you log in to. You don't change that game or the people in it to suit you, you adapt to the game, and to those people, or you die. It's that simple.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Salvos Rhoska
#335 - 2017-01-16 16:07:37 UTC  |  Edited by: Salvos Rhoska
Teckos Pech wrote:


It is amazing how good people are at dismissing studies that do not align with their preconceived notions. Confirmation bias is strong in EVERYONE. So much so they'll hold views that are literally contradictory.


Again, such irony.

The study does not conclude, validly, or reliably, what you have construed it to.

The bias and misrepresentation is entirely on your part.

The study does not differentiate between, or investigate, whether the new character is created by an existing vet, a returning noob, or a brand new first time player. Obviously, the alt of a vet wont care about being destroyed, a returning noob probably wont care, and a true newcomer is dependent on circumstances. If there is a corroborating study on what the % of new characters are created by the above categories of players, that would inform interpretation of these results, but there isnt.

The study also does not specifically investigate whether a character/player left the game due to early aggression. They may have left due to other reasons.

I dont expect the uninitiated into scientific method and statistical analysis to understand, but that exactly is where your deficiency in those capacities shows itself as bias, by concluding what is not represented in the data, in favor of your own personal interest.

You are a hack, a dilettante, trying to misrepresent data, dishonestly, towards your own bias and preference.
Furthermore, you are projecting your own shortcomings onto everyone else, as if you where not (demonstrably) committing it yourself.
Suddenly its "everyone", and not just you, which infact is the case.

I dont expect you to understand that. You cant. You are blind to the extent of your own bias, and because you are vulnerable on the methods of statistical analysis due to your ignorance of that, you project that onto others to avoid your own culpability.
Ima Wreckyou
The Conference Elite
Safety.
#336 - 2017-01-16 16:52:59 UTC
Salvos Rhoska wrote:
Teckos Pech wrote:


It is amazing how good people are at dismissing studies that do not align with their preconceived notions. Confirmation bias is strong in EVERYONE. So much so they'll hold views that are literally contradictory.


Again, such irony.

The study does not conclude, validly, or reliably, what you have construed it to.

The bias and misrepresentation is entirely on your part.

I dont expect the uninitiated into scientific method and statistical analysis to understand, but that exactly is where your deficiency in those capacities shows itself as bias, by concluding what is not represented in the data, in favor of your own personal interest.

You are a hack, a dilettante, trying to misrepresent data, dishonestly, towards your own bias and preference.
Furthermore, you are projecting your own shortcomings onto everyone else, as if you where not (demonstrably) committing it yourself.
Suddenly its "everyone", and not just you, which infact is the case.

I dont expect you to understand that. You cant. You are blind to the extent of your own bias, and because you are vulnerable on the methods of statistical analysis due to your ignorance of that, you project that onto others to avoid your own culpability.

Instead of the personal attacks, why not present some arguments about why you think the study does not show whatever you are actually talking about?
Salvos Rhoska
#337 - 2017-01-16 17:05:31 UTC  |  Edited by: Salvos Rhoska
Ima Wreckyou wrote:

Instead of the personal attacks, why not present some arguments about why you think the study does not show whatever you are actually talking about?


I have made no personal attacks.

I have pointed out his bias and commensurate deliberate misrepresentation of data, towards his bias.
Its not personal, anymore than his bias is personal.

I edited my post to include an explanation, whilst you where posting this response.
The study does not validly or reliably confirm his biased and unrepresentative conclusion.
Remiel Pollard
Aliastra
Gallente Federation
#338 - 2017-01-16 17:21:39 UTC
Salvos Rhoska wrote:
Ima Wreckyou wrote:

Instead of the personal attacks, why not present some arguments about why you think the study does not show whatever you are actually talking about?


I have made no personal attacks.

I have pointed out his bias and commensurate deliberate misrepresentation of data, towards his bias.
Its not personal, anymore than his bias is personal.

I edited my post to include an explanation, whilst you where posting this response.
The study does not validly or reliably confirm his biased and unrepresentative conclusion.


Ladies and gentlemen, the gobbledy-**** you say when your definition of someone else's bias is based on your own bias.

The study is fine, and backed up by the experiences of many players who are still here, you being one of them, since all you've ever done is lose ships, and yet, you haven't qq'd yet.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Salvos Rhoska
#339 - 2017-01-16 17:43:06 UTC
Remiel Pollard wrote:

Ladies and gentlemen, the gobbledy-**** you say when your definition of someone else's bias is based on your own bias.

The study is fine, and backed up by the experiences of many players who are still here, you being one of them, since all you've ever done is lose ships, and yet, you haven't qq'd yet.


1) Argumentum ad publicum and non-sequitor. We are both addressing the same general audience. Techos bias is apparent from his misconstrued onclusions from a study which does not support them.

2) The study is fine, for what it is, but does not investigate or differentiate to the conclusion Techos drew from them.
One needs education in scientific method and statistical analysis, inorder to ascertain the validity, reliability of a study before drawing conclusions from its results.

3) Ad-hominem. The fact I have not QQed, is not a negative, though you present it as such. I did not lose a ship as a fresh player, yet I remained ingame, which refutes Techos and your false conclusion.

4) This is not my only character or account. Ive said that before, I know that is hard for an autist to understand as they lack theory of self and hence understanding of others as autonomous actors with their own history and motivations, but when stated as fact, you can, and have to, accept that.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#340 - 2017-01-16 17:46:37 UTC
Salvos Rhoska wrote:
Teckos Pech wrote:


It is amazing how good people are at dismissing studies that do not align with their preconceived notions. Confirmation bias is strong in EVERYONE. So much so they'll hold views that are literally contradictory.


Again, such irony.

The study does not conclude, validly, or reliably, what you have construed it to.

The bias and misrepresentation is entirely on your part.

The study does not differentiate between, or investigate, whether the new character is created by an existing vet, a returning noob, or a brand new first time player. Obviously, the alt of a vet wont care about being destroyed, a returning noob probably wont care, and a true newcomer is dependent on circumstances. If there is a corroborating study on what the % of new characters are created by the above categories of players, that would inform interpretation of these results, but there isnt.

The study also does not specifically investigate whether a character/player left the game due to early aggression. They may have left due to other reasons.

I dont expect the uninitiated into scientific method and statistical analysis to understand, but that exactly is where your deficiency in those capacities shows itself as bias, by concluding what is not represented in the data, in favor of your own personal interest.

You are a hack, a dilettante, trying to misrepresent data, dishonestly, towards your own bias and preference.
Furthermore, you are projecting your own shortcomings onto everyone else, as if you where not (demonstrably) committing it yourself.
Suddenly its "everyone", and not just you, which infact is the case.

I dont expect you to understand that. You cant. You are blind to the extent of your own bias, and because you are vulnerable on the methods of statistical analysis due to your ignorance of that, you project that onto others to avoid your own culpability.

Are you claiming that you have expertise a scientist and in statistics?

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."