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[Proposal] Dreadnought Smart Bombs

Author
Ashera Yune
Doomheim
#1 - 2012-01-20 00:55:42 UTC
With the removal of a AOE Doomsday and torpedoes no longer being AOE, there needs to be more AOE in the game.

I propose Capital Smartbombs that operate at 15 km range and do 600 damage and requires Capital Energy Pulse Weapons skillbooks that requires Energy Pulse Weapons V.

When Mounted on Dreads in siege mode, the range of smartbombs will double and gain 200% damage bonus for T1 Siege and 240% for T2 Siege.

Dreads will have a bigger use in nullsec, since currently its role of structure bashing has been relegated to other ships.

"Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth."

 Kahlil Gibran

Drake Draconis
Brutor Tribe
Minmatar Republic
#2 - 2012-01-20 01:27:47 UTC
Ashera Yune wrote:
With the removal of a AOE Doomsday and torpedoes no longer being AOE, there needs to be more AOE in the game.

I propose Capital Smartbombs that operate at 15 km range and do 600 damage and requires Capital Energy Pulse Weapons skillbooks that requires Energy Pulse Weapons V.

When Mounted on Dreads in siege mode, the range of smartbombs will double and gain 200% damage bonus for T1 Siege and 240% for T2 Siege.

Dreads will have a bigger use in nullsec, since currently its role of structure bashing has been relegated to other ships.


Where the hell did you get that idea?

Dreads are only meant for shooting other caps and structures....what makes it not effective anymore?

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Mars Theran
Foreign Interloper
#3 - 2012-01-20 07:37:37 UTC
Only if it's short range, and possibly reduced at range.. Wild number here: 10km you get max dps, then scaling down from there. Has a Torpedoe like penalty, in the it loses DPS significantly as sig radius goes down too.
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Vertisce Soritenshi
The Scope
Gallente Federation
#4 - 2012-01-20 13:48:16 UTC
I agree there needs to be more AOE...I do not agree with the rest of the post. I still like the idea of bringing back mines and minefields. Yes they would need to be revamped from what they originally were but it would still be cool.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Tiger's Spirit
Templars of the Shadows
#5 - 2012-01-20 16:57:56 UTC  |  Edited by: Tiger's Spirit
Ashera Yune wrote:
With the removal of a AOE Doomsday and torpedoes no longer being AOE, there needs to be more AOE in the game.

I propose Capital Smartbombs that operate at 15 km range and do 600 damage and requires Capital Energy Pulse Weapons skillbooks that requires Energy Pulse Weapons V.

When Mounted on Dreads in siege mode, the range of smartbombs will double and gain 200% damage bonus for T1 Siege and 240% for T2 Siege.

Dreads will have a bigger use in nullsec, since currently its role of structure bashing has been relegated to other ships.


Mine idea was: https://forums.eveonline.com/default.aspx?g=posts&m=639522#post639522

"...
other solution against SC-s : +1 high slot and + one bonus in siege mode
Increase energy pulse weapon range (smartbomb) 15 or 20%/dread lvl"

This idea would be make them effective again in 0.0 cap fights, because SCs need support fleet against Dreads. Supercaps cant kill them easily with fighter bombers.
Smart bombs should be kill fbombers or reducing their damage inputs.
D'Tell Annoh
Machiavellian Empire
Test Alliance Please Ignore
#6 - 2012-01-21 00:27:34 UTC
Drake Draconis wrote:
Dreads are only meant for shooting other caps and structures....
I think that mindset is a waste of what could be a perfectly good ship.

I'm afraid you're right though, Drake. I think that CCP has set up dreadnoughts to be 1.5 billion ISK battering rams, and I shake my head at their shortsightedness. The potential exists for dreadnoughts to be more versatile and useful, but I fear that the inertia is hard to overcome. CCP seems opposed to re-purposing dreads to be used in the other 99% of their game.

I'm for anything that makes dreads less pigeonholed.
Smiling Menace
The Scope
Gallente Federation
#7 - 2012-01-21 11:31:46 UTC
Scaps have ewar immunity so how about instead of AoE which CCP doesn't seem to like and just give Dreads immunity to drones? That will make them the ultimate carrier killers.

They will still die easily to sub cap fleets but might now actually have a chance against the super carriers.
Lykouleon
Noble Sentiments
Second Empire.
#8 - 2012-01-21 15:47:59 UTC
You've...never actually flown a dread, have you?

And dear lord I can think of a million some-odd reasons why ANY form of capital AOE should never be considered ever again.

Lykouleon > CYNO ME CLOSER so I can hit them with my sword

D'Tell Annoh
Machiavellian Empire
Test Alliance Please Ignore
#9 - 2012-01-21 19:26:43 UTC
Lykouleon wrote:
You've...never actually flown a dread, have you?

And dear lord I can think of a million some-odd reasons why ANY form of capital AOE should never be considered ever again.
Go ahead and share some of those reasons.