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Blueprint flagID

Author
Whitney Aubaris
AWOLGamers
#1 - 2017-01-13 14:43:12 UTC
I am currently trying to produce an IF statement in PHP and need to know some values for the blueprint flagID.

So far when I do a https://api.eveonline.com/corp/Blueprints.xml.aspx pull for information when I look at flagID's I have seen 4, 115, and 116. Does anyone know what these number stand for and how many other numbers there are for the blueprint fladID?

I had initially thought that 4 was in use and 115 was not being used. Though over the past few days I noticed that a bunch of my blueprints that I know for sure were being used were showing available.

github.com/81a6e956620c89f59493b8242b0dfe71

Thanks in advance for any help.

P.S. Does anyone know why I cant post code in between the code tags so you can see it? I have to post links to github.com instead,
Blacksmoke16
Resilience.
#2 - 2017-01-13 15:01:45 UTC
flagID represents where a blueprint is. They are viewable in the invFlags table in the SDE. I also included a pastebin of the table to make things easier.

For example 4 is hanger, 115 is corp office hanger 1, 116 is office hanger 2.

http://pastebin.com/FY5jwrz7
Whitney Aubaris
AWOLGamers
#3 - 2017-01-13 15:44:09 UTC
This doesn't seem to make much sense seeing that 4 of my blueprints say they are in flagID 4 and I know they were in my corp hanger 115 when I started research on them. In fact all of my blueprints are in 115 where ever they currently are.

Next question is there an ID that will tell me if they are currently being researched? Maybe 100?
Blacksmoke16
Resilience.
#4 - 2017-01-13 21:07:50 UTC
That is what the flagIDs do so i'm not sure.

To get what is being researched you would have to use the industry jobs api.

http://eveonline-third-party-documentation.readthedocs.io/en/latest/xmlapi/character/char_industryjobs.html
Whitney Aubaris
AWOLGamers
#5 - 2017-01-14 21:00:53 UTC
Blacksmoke16 wrote:
That is what the flagIDs do so i'm not sure.

To get what is being researched you would have to use the industry jobs api.

http://eveonline-third-party-documentation.readthedocs.io/en/latest/xmlapi/character/char_industryjobs.html

Brilliant! I hadn't though of that.