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EVE New Citizens Q&A

 
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Question regarding corps/fleets

Author
Christopher Adrestia
State War Academy
Caldari State
#1 - 2017-01-13 04:03:47 UTC
Do most corps allow people to fly along with them without actually joining them? I know that once you join a corporation it's in your employment history forever so I don't wanna just join some random corp, be in their fleet once and leave if I don't like it that much.

I was wondering if most corporations will just let you join them in a fleet once or twice if you go to their channel, just to try it out and see if you like them.
ergherhdfgh
Imperial Academy
Amarr Empire
#2 - 2017-01-13 04:54:12 UTC
Corp history is looked at to a degree and people that corp hop a lot are a bit of a red flag but some corp hopping is to be expected. I would not stress too much about it.

That being said most corps to have public channels that you can join and chat with some of their members for as long as you like. As far as flying with them I'm not sure it would depend what you mean. With regards to null sec so much relies upon standings that are tied to your Alliance / Corp that it would not really be possible. Also you can't really get a true feel for what it is like to be in one without actually being in it.

I think that it's good to check out several corps before joining one. Definitely ask questions and hang out in their public channels for a while. You will be able to find people that will let you fleet up with them even if you are not in their corp. I'm just not aware of any large scale and popular movement to have regular fleet events for non-corp members but I'm sure it happens and I'm sure there are people who would allow it to happen even if they've never done it before so it does not hurt to ask.

It might help if you gave us some idea of what kinds of things you are interested in so we can give you a better idea of how to make happen what you are trying to do. Also situations throughout different aspects of the game are different.

For example, I've heard that many FW corps almost require that you fly with them for a while before they let you join to keep out spies. Also incursions communities exist completely outside of the corp structure to avoid being permanently war deced. Then like I pointed out with null sec life it's nearly impossible to do outside the corp structure but I live in NRDS null sec which is one of the exceptions to that very rule. So as I am telling you it does not happen much I can tell you that it has happened in my very corp.

Want to talk? Join Cara's channel in game: House Forelli

mkint
#3 - 2017-01-13 06:19:31 UTC
I'm a huge advocate of flying with people before joining their corp. If they won't let you do that, they probably aren't worth joining. A corp is a tool to get stuff done. If you can't work together to accomplish the short term goal of a fleet, a long term goal seems pretty hopeless. You should get a strong clue of how they might work together under wardec, or even just the social dynamic. Most corps do have public channels, it's pretty much a necessity, but they usually suck, which is okay, it's the private channels like fleet chat where the fun stuff happens.

I used to do some corp management, and one of our unwritten rules was a requirement that someone in the corp has flown with potential recruits. Our recruitment drives were just public mining fleets in starter areas. We weren't always the most ambitious recruiters, but our recruits were solid.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

ergherhdfgh
Imperial Academy
Amarr Empire
#4 - 2017-01-13 10:51:37 UTC
I just wanted to add on some context to my first post. I was answering more in the frame of some organized or structured arrangement.

I think what happens far more frequently is that people wind up joining corps of people that they find themselves flying with.

The main thing is that there are far less "norms" in this game than others that I have played. So if you want to do something you can usually make it happen. So like mkint said if the corp that you are looking at won't let you fly with them then keep looking.

Want to talk? Join Cara's channel in game: House Forelli

Skyweir Kinnison
Doomheim
#5 - 2017-01-13 12:21:41 UTC
ergherhdfgh wrote:
So like mkint said if the corp that you are looking at won't let you fly with them then keep looking.


I'm not sure I would advocate this as any sort of rule. Most null sec PvP corporations would be wary of letting an unknown pilot join their fleet without going through their vetting procedures to join. Fleet spies are enough of an issue, let alone someone who might make a perfectly reasonable mistake putting the fleet at risk. Then you have access to fleet comms, which is usually restricted to members. Finally, without resetting the non-member pilot from neutral, other allies in the area might well shoot them on sight (since they wouldn't be blue). In these circumstances, I think it's entirely reasonable for non-member pilots to be refused.

Even Pandemic Horde, which has no joining requirements beyond the ability to press the Apply to Corp button, still requires you to be a member to join their fleets. Trust is a thing in EvE, and with assets on the line, it's in short supply.

There are specific organisations like SpectreFleet that encourage participation from non-members. However, I would say that most serious corporations do not. However, having several corporations in quick succession in your first year, would not count against a pilot too much. Also the new player corporations are reasonably well known, so if you have several of these on the list, that would be considered neither here nor there.

In Faction Warfare, being a member of the NPC faction corporations can get you noticed by player corporations you might wish to join, and you can fly alongside these 'on the same side' reasonably easily. However, NPC corp members are also widely regarded as spies and/or farmers, so it might not be very helpful either.

The best advice above is to use the corporation chat channel to speak at length to the recruiters and other members. But if you join and find the culture not to your liking, don't worry about having that on your employment history. When you want to join a good corp, the recruiter will ask you about these things anyway, and you'll have a chance to explain. Past the new player alliances, you'll probably be put on probation within your first few months of membership too.

Humanity has won its battle. Liberty now has a country.

Memphis Baas
#6 - 2017-01-13 13:43:27 UTC
It depends from corp to corp, but keep in mind that there are gameplay features built into the fleet and corp interface that may be critical for whatever combat mission or task the corp may be doing at that particular time. EVE has quite a bit of friend/foe color coding, as well as membership-linked access to forums, voice comms, and information, that's built into the API or the in-game screens, that may force the corp to require membership before they can take you along.

As above, don't worry too much about your corp history. People look at it, but from a recruiter / hiring manager's perspective:

- your personality during the interview matters more

- a squeaky-clean corp history is more of a red flag than a "normal" history of joining corps and then leaving if they don't fit you

- everyone lies / is at their best on their resume and during the interview, so these are kinda useless, you can tell a lot more from the behavior of the person during the probation period

- if you have a solid PVP killboard, that will likely matter more than what corps you've joined and left

- there are plenty of corps out there, don't take rejection as the end of the world