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40 days Alpha-Clone review

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Author
Neuntausend
Republic Military School
Minmatar Republic
#101 - 2017-01-10 12:16:09 UTC  |  Edited by: Neuntausend
Qwerty Ernaga wrote:
Sincerely your nobody.

Dear Nobody.

I don't mean to offend - it's just a term that's being used - but to me you sound like what people call a "Whale". Please google the term if you don't know what it means, how well these types of players fare in all sorts of games and how they are viewed by the gaming community. I don't think it's a good way to approach any kind of game.

I completely understand that you are angry and disappointed, but I think you are being unreasonable. On one side you say, that you constantly got beaten by "Veterans" in smallscale PvP, because they had better Skills and better Ships, on the other you say that you "bought" all the relevant Skills, and even Battleships in the billions. By your own evaluation, you should have been the veteran yourself, PWNing scrubs all day long. You had the Skills, and you had the Ships after all. Yet, apparently that was not at all how it turned out, was it? Care to explain why you think what you at that time thought worked for others didn't work for you?

Another thing I find peculiar: Do you understand, that when you buy a Skill Injector on the Market, or sell a PLEX for ISK, those Skillpoints and ISK do not come from CCP, but from other players? Where you felt the need to pay extra to get those SP and ISK, other players apparently had so many of them, that they felt they could sell them to you and in turn have you pay for their playtime (that's what a PLEX is - 30 days of playtime) and not pay for the game at all, while you paid double and triple?

Could it not be, that you just were not very good at this game, and tried to compensate for it by throwing money at it, until you noticed that this approach does not work at all in Eve?
Neuntausend
Republic Military School
Minmatar Republic
#102 - 2017-01-10 12:19:08 UTC  |  Edited by: Neuntausend
Rain6637 wrote:
Neuntausend wrote:
Yebo Lakatosh wrote:
There are too few games that have this. Mostly forgotten ones with a small percentage of the local player population.

Yup. And usually they start dying when they grow soft. UO: Rennaissance, anyone?

Maybe there's a reason why the games that have scamming are too few and mostly forgotten

Yup. People started crying, devs caved in, made the games "fair" and "balanced". They became boring and people left.

And here's another ninja edit for you: There are plenty of games that frown on scamming, ganking, griefing, that are fair and decently balanced. They come a dime a dozen. Why would you not go and play one of those? Since you are sticking around, there's clearly something you like about Eve that those games do not have.
Gregorius Goldstein
Queens of the Drone Age
#103 - 2017-01-10 12:20:10 UTC  |  Edited by: Gregorius Goldstein
Neuntausend wrote:

Certainly not. A delivery bin should be optional, though. It would need to be a choice you can't change quickly, so you can't bait and switch with it, and the contractor could then make an educated choice about delivering things to a citadel that doesn't have one, like they can now for citadels in general.


Citadel with delivery bin that will be active for the next X days at least = no "you may not dock warning"
Citadel without a delivery bin or the delivery bin is on the X days unanchor timer = "you may not be able to dock" warning

seems to be a fair compromise to me
Dracvlad
Taishi Combine
Astral Alliance
#104 - 2017-01-10 12:20:43 UTC
Thank you OP for your thoughts, I hope CCP reads it.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Rain6637
GoonWaffe
Goonswarm Federation
#105 - 2017-01-10 12:23:19 UTC
Neuntausend wrote:
Rain6637 wrote:
Neuntausend wrote:
Yebo Lakatosh wrote:
There are too few games that have this. Mostly forgotten ones with a small percentage of the local player population.

Yup. And usually they start dying when they grow soft. UO: Rennaissance, anyone?

Maybe there's a reason why the games that have scamming are too few and mostly forgotten

Yup. People started crying, devs caved in, made the games "fair" and "balanced". They became boring and people left.

You're doing it again
Neuntausend
Republic Military School
Minmatar Republic
#106 - 2017-01-10 12:24:10 UTC
Rain6637 wrote:
Neuntausend wrote:
Rain6637 wrote:
Neuntausend wrote:
Yebo Lakatosh wrote:
There are too few games that have this. Mostly forgotten ones with a small percentage of the local player population.

Yup. And usually they start dying when they grow soft. UO: Rennaissance, anyone?

Maybe there's a reason why the games that have scamming are too few and mostly forgotten

Yup. People started crying, devs caved in, made the games "fair" and "balanced". They became boring and people left.

You're doing it again

So are you.
Rain6637
GoonWaffe
Goonswarm Federation
#107 - 2017-01-10 12:26:38 UTC
Neuntausend
Republic Military School
Minmatar Republic
#108 - 2017-01-10 12:29:40 UTC
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?
Qwerty Ernaga
Doomheim
#109 - 2017-01-10 12:34:03 UTC  |  Edited by: Qwerty Ernaga
Neuntausend wrote:
Qwerty Ernaga wrote:
Sincerely your nobody.

Dear Nobody.

I completely understand that you are angry and disappointed, but I think you are being unreasonable. On one side you say, that you constantly got beaten by "Veterans" in smallscale PvP, because they had better Skills and better Ships, on the other you say that you "bought" all the relevant Skills, and even Battleships in the billions. By your own evaluation, you should have been the veteran yourself, PWNing scrubs all day long. You had the Skills, and you had the Ships after all. Yet, apparently that was not at all how it turned out, was it? Care to explain why you think what you at that time thought worked for others didn't work for you?

Another thing I find peculiar: Do you understand, that when you buy a Skill Injector on the Market, or sell a PLEX for ISK, those Skillpoints and ISK do not come from CCP, but from other players? Where you felt the need to pay extra to get those SP and ISK, other players apparently had so many of them, that they felt they could sell them to you and in turn have you pay for their playtime (that's what a PLEX is - 30 days of playtime) and not pay for the game at all, while you paid double and triple?

Could it not be, that you just were not very good at this game, and tried to compensate for it by throwing money at it, until you noticed that this approach does not work at all in Eve?


Not offended at all.

My "message" might not have been written very coherently and I don´t mind to explain further.

I never liked PvP in this game and I was what you would call a PvE player (carebear so many people like to spit on, at least so it often seems). I actually quite enjoyed mining (would you believe it?). My small gang experience comes from defending null sec system from roamers so we could go back to mining. As stated before, we always lost (so not only we could not mine but as a bonus we lost the ships we used for defense). It´s not easy to go against t3 ships all the time when half of your team is very happy if they can even field t1 cruiser or a destroyer.. Another experience from low scale PvP is high sec (being ganged etc.) but that´s really not something that should count. Or if you wish high sec wars, where you think you go 1 on 1 for a while and then you notice off grid neutral booster (not to mention this huge list of out of corp spy characters you eventually gather).

I have said I have maxed out all relevant skills (relevant to my style of gameplay). Maxing out all the skills would cost way more than the amount of money I have stated I have spent. Plus injectors came out AFTER I have returned back to high sec. I was in null sec twice. BTW my worst ship loses in null sec in terms of ISKs were all due to AWOX (which is I guess another form of scamming OP dislikes).

I understand PLEX and injectors come from other players. I knew plenty of jobless xx account players playing 12+ hours daily whom could produce enough ISK to buy my PLEX and even have some accounts for skill extraction. But let´s not generalize further, it would do me no honor.

I still don´t understand how I could have spent so much money for this game. But I guess the joke is on me.

Have a good day

Nobody
Rain6637
GoonWaffe
Goonswarm Federation
#110 - 2017-01-10 12:37:14 UTC
Neuntausend wrote:
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?

I don't scam and I think I'm just here because I like posting on forums.
Neuntausend
Republic Military School
Minmatar Republic
#111 - 2017-01-10 12:45:31 UTC
Qwerty Ernaga wrote:
I still don´t understand how I could have spent so much for this silly game. But the joke is on me. :-D

Fair enough. As I said, Eve is certainly not for everyone. It is a PvP game first and foremost, and a fairly devious one at that. Too bad it took 2000 bucks for you to understand that you could not make your preferred playstyle work. There's something to take away from this, though: Throwing money at a game is never a good idea. Although I think Eve is not one of them, there are plenty of games that are built solely to throw paywalls in your way, but they are generally not worth playing.

Eve does have its fair share of problems, but paywalls are not one of them. As much as I love to see new players - if it's not for you - quit.

Rain6637 wrote:
Neuntausend wrote:
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?

I don't scam and I think I'm just here because I like posting on forums.

Were you trying to get anywhere with that question, then?
Rain6637
GoonWaffe
Goonswarm Federation
#112 - 2017-01-10 12:48:19 UTC  |  Edited by: Rain6637
Neuntausend wrote:
Rain6637 wrote:
Neuntausend wrote:
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?

I don't scam and I think I'm just here because I like posting on forums.

Were you trying to get anywhere with that question, then?

yeah I wanted to see just how vile a player you were willing to claim to be.
Dracvlad
Taishi Combine
Astral Alliance
#113 - 2017-01-10 12:51:20 UTC
Neuntausend wrote:
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?


The OP did not...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Rain6637
GoonWaffe
Goonswarm Federation
#114 - 2017-01-10 12:54:15 UTC
Dracvlad wrote:
Neuntausend wrote:
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?


The OP did not...

yyyeahp. And my question is in broad terms, if citadel courier scams weren't allowed, do you think EVE would see a net gain or loss of players as a result.

OP experienced and tried a lot of different things, and just because you think something is harmless doesn't mean other people feel the same way. I figure the ratio of scammers to marks is pretty skewed to be mark-heavy. Purely for subscription / player retention purposes, which group should you keep?
Neuntausend
Republic Military School
Minmatar Republic
#115 - 2017-01-10 12:58:20 UTC
Rain6637 wrote:
Neuntausend wrote:
Rain6637 wrote:
Neuntausend wrote:
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?

I don't scam and I think I'm just here because I like posting on forums.

Were you trying to get anywhere with that question, then?

yeah I wanted to see just how vile a player you were willing to claim to be.

I'm not that vile - where did you get that idea? I tried scamming, and it turned out I'm too soft-hearted for it, even though I know it's just a game. Yeah, alright I took a couple hundred mil here and there through recruitment scams - the victims could afford it anyway. I ransomed a couple guys in lowsec in the olden days, I extorted the occasional billion using highsec wars, but I'm nowhere even close to the likes of Scooter McCabe. I still love the fact that it is possible in Eve, and I like the idea that every other player could try to f\\k me over at any time.
Dracvlad
Taishi Combine
Astral Alliance
#116 - 2017-01-10 13:03:36 UTC
Rain6637 wrote:
Dracvlad wrote:
Neuntausend wrote:
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?


The OP did not...

yyyeahp. And my question is in broad terms, if citadel courier scams weren't allowed, do you think EVE would see a net gain or loss of players as a result.

OP experienced and tried a lot of different things, and just because you think something is harmless doesn't mean other people feel the same way. I figure the ratio of scammers to marks is pretty skewed to be mark-heavy. Purely for subscription / player retention purposes, which group should you keep?


I would think a net gain of players, Eve has an issue with casual solo players with one account, you are at such a massive disadvantage in every way, if CCP can get their head out of their rear ends and accept that this is a multi account game and make it so casuals can have an Omega and an Alpha on the same computer or do a special deal for two characters in space things will be a lot better.

This scam on citadels is an example of how CCP gets it wrong, what it enables is rich old experienced players being able to rip off new eager players with rubbish mechanics, its not just that one but bumping and loot scooping through DST's via a noob account also figure in terms of poor mechanics that favour those players.

The saddest thing about this is that this player did not get to try out what CCP does get right, which is the impreesive tactical game of fleet fights in null sec, however he would have to be an Omega to really enjoy it. The way that CCP have set up that combat now with very interesting capital ships and things like destroyers with defender missiles to counter bombers and the like is really really good, all these scamming and stupid ganking just gives people an easy way to say nope not for me.

However that fleet game is only fun as long as one of the large cash rich alliances have not noticed you, once they do, the fun dies because for them it is their fun that only matters...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Rain6637
GoonWaffe
Goonswarm Federation
#117 - 2017-01-10 13:08:36 UTC
Neuntausend wrote:

I'm not that vile - where did you get that idea? I tried scamming, and it turned out I'm too soft-hearted for it, even though I know it's just a game. Yeah, alright I took a couple hundred mil here and there through recruitment scams - the victims could afford it anyway. I ransomed a couple guys in lowsec in the olden days, I extorted the occasional billion using highsec wars, but I'm nowhere even close to the likes of Scooter McCabe. I still love the fact that it is possible in Eve, and I like the idea that every other player could try to f\\k me over at any time.

It's not all the same. As an example alternative, you can make a courier contract and then shoot the courier in space. This isn't a matter of making EVE a child's playpen. It's a matter of cleaning up the ways you can betray players.
Punctator
Caldari Provisions
Caldari State
#118 - 2017-01-10 13:10:19 UTC
Roggo II Seuchenvogel wrote:
Hy,

cut
...



so in basic - you lost because you totaly lack of expirience as eve player.
knowing how to mine, how to rat or do other thinkg is not base knowlage - basis is how to survive in this cruel world

Rain6637
GoonWaffe
Goonswarm Federation
#119 - 2017-01-10 13:11:58 UTC
lol

shutting the doors to your citadel before the courier arrives is no better than a trade window scam.
Neuntausend
Republic Military School
Minmatar Republic
#120 - 2017-01-10 13:17:13 UTC
Rain6637 wrote:
Dracvlad wrote:
Neuntausend wrote:
Rain6637 wrote:
So could your gameplay survive without scamming?

Probably. It would be less interesting, though. Can yours survive with scamming?


The OP did not...

yyyeahp. And my question is in broad terms, if citadel courier scams weren't allowed, do you think EVE would see a net gain or loss of players as a result.

OP experienced and tried a lot of different things, and just because you think something is harmless doesn't mean other people feel the same way. I figure the ratio of scammers to marks is pretty skewed to be mark-heavy. Purely for subscription / player retention purposes, which group should you keep?

I think the difference in player numbers would be within the margin of error/normal fluctuation. It's just not that important in the grand scheme of things.

And of course you are right - there are probably way more marks than scammers. However even the marks play this game specifically because they like it over all the other choices of MMOG to waste time on. And I believe that all the mechanics in Eve are interwoven. Change just a minor detail, and you change a big part of the game. If you take away the citadel scam, the scammers will think up something new, and it's probably not going to be any less frustrating for the victim.

Case in point: Can flipping. In the olden days, nasty evildoers would steal from a miners jet can to coerce them into a CONCORD-legal engagement. Then barges got bigger cargo holds, and the nasty evildoers had to find a new way. They opted to just suicide gank them, with no chance to fight back. Is that any better?

Case in point: Ganking. In the olden days, people would often use artillery tempests to gank freighters. They would wait on the gate, the freighter would decloak maybe 20km off of them, they'd fire, die and get insurance for their battleships. Then the insurance was taken away for suicide ganks and this was not worthwhile anymore. So people had to find a new method. They found catalysts to work, but catalysts need to be in range. This takes a while, so the freighter would have to be held in place. How do people do that? They bump the freighter around. For 5 minutes, 10 minutes, half an hour? Is that any better?

Case in point: Watchlist. In the olden days, wardeccers in highsec would declare war on a handful of corporations, check who's online and hunt them down. The watchlist was removed (for a wholly different reason without thinking about what it would mean for highsec), and now the wardeccers declare 200 wars and just wait and see who happens to pass by randomly. Is that any better?

There's a decision to be made: Do we want Ganks? Do we want Highsec Wars? Do we want Scams? If the answer is "no", they should just be prohibited outright. If the answer is "yes", then we should try to keep tinkering with the mechanics involved to a bare minimum.