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40 days Alpha-Clone review

First post
Author
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#81 - 2017-01-10 09:42:31 UTC
Roggo II Seuchenvogel wrote:
Nana Skalski wrote:
And why would you give 1/10 for PvP? I only licked it few times and have a lot better impressions as an entitled carebear. There is so much depth to it in all directions and I see you dont even managed to notice you are bad at engaging right targets. I have not seen a fair PvP in any game to date. You always have to deal with what others prepare for you, and you may be sure they will make every effort to have as much advantage over you as they can.


Someone wrote I cant accapt that I got scammed, and thats true. I play MMOs now for nearly 10 years and what you think how often I sold things for 1% of it worth or trashed rare item etc. I had no problems with this because it was always my fault. But in this case I think it was not my fault. I dont care about the ISK its about the principle.

First, if you are accepting contract, you have to be sure you can dock up in the destination station. Every player owned structure like citadel for example is very risky destination target to accept. Now you know why. You made a mistake. Deal with it.
Roggo II Seuchenvogel
Roggos GmbH
#82 - 2017-01-10 09:52:17 UTC
Nana Skalski wrote:
Deal with it.


I have already delt with it, I bought and play another game.
Thylarctos Sturzka
Royal Amarr Institute
Amarr Empire
#83 - 2017-01-10 09:52:44 UTC
Rain6637 wrote:
Going negative could work, but you could also dispose of the character.


There are ways to fix that from CCP's standpoint, too. Removing the ability to put up a scam buy order that fails on fulfilment would remove the ability to scam others with it, so I'd expect the scam itself to stop being used. So the only ones that'd run into issues and go negative would be legitimate traders who've miscalculated a bit, and they'd likely be pretty quick to get the isk total back in the black. In what I think would be the rare case of someone deliberately going very negative with market trading skill prior to disposing of/ignoring the character, then they're scamming CCP out of isk, and CCP could whack them hard with the banhammer and/or recover the isk from other characters. Not a perfect solution, but I think it's quite workable.

Quote:
There are cases like courier contracts where you can't tell whether the value of the item is worthwhile, or whether you can dock at the destination. Did you see the explanation about the workaround to docking rights? Get someone with docking rights to put the items in the citadel, as if it's impossible to run your own one-person citadel.


My assumption is that the issuers of the scam contracts revoke docking rights from everyone, to prevent them using a friend/alt to deliver it.
Thylarctos Sturzka
Royal Amarr Institute
Amarr Empire
#84 - 2017-01-10 09:58:27 UTC
Gregorius Goldstein wrote:
I would be very, very happy if stations and citadels had drop-off boxes. This would beef up the whole spying/traitor game too, as you could supply an “enemy’s” corp structure.


I like that idea.

I'd like to be able to put hauling contracts for my own exploring loot to be delivered to where I build stuff, without it looking like a scam due to the destination not being an NPC station.
Mala Zvitorepka
Karthen-Woight
#85 - 2017-01-10 10:00:16 UTC
Well, there are scams that rely on people being careless, naive or dumb. Usually all 3. And then there are scams that rely on poor or broken game mechanics that should be considered exploits (but usually aren't simply because fixes aren't expected).

Isk doubling, advertising selling something with different goods in the package, overpriced sells and underpriced buys etc all are fine. Everyone is able to see the scam and only the person falling victim to the scam is to be blamed.
Hauling scam when the purpose is to get hauler destroyed are completely in line with game mechanics too - people hauling should expect their ship might get destroyed.

This hauling scam here is a result of poor game mechanics. Someone new cannot really expect that station owner can put him on "cannot access station" list the moment he accepts contract, as he could dock before accepting it (failing to check in the first place is hauler's fault). But how to fix and not open up another abuse of the system?
Perhaps make access changes happen with a few hour delay (and when you check access on the station, you see whether you are able to dock, will not be able after X hours, will be able after Y hours, aren't able).

Margin trading is a scam that an outsider simply cannot know about and is result of totally ancient and broken market.
If I were new, I would reasonably expect that all the buy and sell orders on the market can be actually taken. Hopefully this gets eventually implemented. Not just to prevent scams, but to make selling and buying better.
Skill does make sense, for example when I want to buy tons of different minerals and other building materials and cannot fully cover all the costs initially. It would be great if this skill was even more powerful and there was a buy counterpart. So I could post permanent unlimited "X @ Y" orders, both for buys and sells. When I run out of ammo to sell, or ISK to buy stuff, order would simply disappear, to come up again when I get money or ammo. With ammo to sell staying in the hangar until it is bought.
Rain6637
GoonWaffe
Goonswarm Federation
#86 - 2017-01-10 10:00:31 UTC
Thylarctos Sturzka wrote:

Quote:
There are cases like courier contracts where you can't tell whether the value of the item is worthwhile, or whether you can dock at the destination. Did you see the explanation about the workaround to docking rights? Get someone with docking rights to put the items in the citadel, as if it's impossible to run your own one-person citadel.


My assumption is that the issuers of the scam contracts revoke docking rights from everyone, to prevent them using a friend/alt to deliver it.

yeah basically. so the support ticket response doesn't work.
Neuntausend
Republic Military School
Minmatar Republic
#87 - 2017-01-10 10:20:46 UTC
I'd like to highlight a rather important bit about the courier contract scam again: http://imgur.com/a/rAEL2

You have been warned. No fix required.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#88 - 2017-01-10 10:23:58 UTC
Roggo II Seuchenvogel wrote:
Nana Skalski wrote:
Deal with it.


I have already delt with it, I bought and play another game.

Actually, if you would ever again want to do really risky and dangerous stuff, also maybe feel like a fool afterwards, remember, you are not safewalled out here, so you can learn something.
Rain6637
GoonWaffe
Goonswarm Federation
#89 - 2017-01-10 10:35:13 UTC
Neuntausend wrote:
I'd like to highlight a rather important bit about the courier contract scam again: http://imgur.com/a/rAEL2

You have been warned. No fix required.

That's a valid point. Do you think there is a reason why citadels shouldn't have a delivery bin?
Neuntausend
Republic Military School
Minmatar Republic
#90 - 2017-01-10 10:40:06 UTC
Rain6637 wrote:
Neuntausend wrote:
I'd like to highlight a rather important bit about the courier contract scam again: http://imgur.com/a/rAEL2

You have been warned. No fix required.

That's a valid point. Do you think there is a reason why citadels shouldn't have a delivery bin?

Certainly not. A delivery bin should be optional, though. It would need to be a choice you can't change quickly, so you can't bait and switch with it, and the contractor could then make an educated choice about delivering things to a citadel that doesn't have one, like they can now for citadels in general.
Rain6637
GoonWaffe
Goonswarm Federation
#91 - 2017-01-10 10:52:03 UTC
Neuntausend wrote:
Rain6637 wrote:
Neuntausend wrote:
I'd like to highlight a rather important bit about the courier contract scam again: http://imgur.com/a/rAEL2

You have been warned. No fix required.

That's a valid point. Do you think there is a reason why citadels shouldn't have a delivery bin?

Certainly not. A delivery bin should be optional, though. It would need to be a choice you can't change quickly, so you can't bait and switch with it, and the contractor could then make an educated choice about delivering things to a citadel that doesn't have one, like they can now for citadels in general.

permanent, though. Is there a reason other than scamming why citadels shouldn't have a delivery bin
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#92 - 2017-01-10 10:59:14 UTC
Neuntausend
Republic Military School
Minmatar Republic
#93 - 2017-01-10 11:17:11 UTC  |  Edited by: Neuntausend
Rain6637 wrote:
Neuntausend wrote:
Rain6637 wrote:
Neuntausend wrote:
I'd like to highlight a rather important bit about the courier contract scam again: http://imgur.com/a/rAEL2

You have been warned. No fix required.

That's a valid point. Do you think there is a reason why citadels shouldn't have a delivery bin?

Certainly not. A delivery bin should be optional, though. It would need to be a choice you can't change quickly, so you can't bait and switch with it, and the contractor could then make an educated choice about delivering things to a citadel that doesn't have one, like they can now for citadels in general.

permanent, though. Is there a reason other than scamming why citadels shouldn't have a delivery bin

No. And? Scamming is an integral part of what makes Eve. If you put in the effort to put up a citadel, monitor your contracts and find someone gullible enough to take them despite the high collateral and fairly obvious warning popup, then I think you kinda deserve the profit. And the other way around - if you are gullible enough to take the contract despite the high collateral and fairly obvious warning, you deserve to get ripped off. It's not like you'll loose anything of significance - it's a game after all. You take chances, you win some and you loose some.
Rain6637
GoonWaffe
Goonswarm Federation
#94 - 2017-01-10 11:20:43 UTC
Rain6637
GoonWaffe
Goonswarm Federation
#95 - 2017-01-10 11:35:20 UTC
nice edit.

Neuntausend wrote:
Rain6637 wrote:
Neuntausend wrote:
Rain6637 wrote:
Neuntausend wrote:
I'd like to highlight a rather important bit about the courier contract scam again: http://imgur.com/a/rAEL2

You have been warned. No fix required.

That's a valid point. Do you think there is a reason why citadels shouldn't have a delivery bin?

Certainly not. A delivery bin should be optional, though. It would need to be a choice you can't change quickly, so you can't bait and switch with it, and the contractor could then make an educated choice about delivering things to a citadel that doesn't have one, like they can now for citadels in general.

permanent, though. Is there a reason other than scamming why citadels shouldn't have a delivery bin

No. And? Scamming is an integral part of what makes Eve.
Neuntausend
Republic Military School
Minmatar Republic
#96 - 2017-01-10 11:39:49 UTC
Rain6637 wrote:
nice edit.

Is that honesty or sarcasm?
Yebo Lakatosh
Brutor Tribe
Minmatar Republic
#97 - 2017-01-10 11:43:33 UTC
Roggo II Seuchenvogel wrote:
I cant accept how CCP is exploiting beginners/rookies.


To each of their own I'd say. I played a gazillion fair and safe games. Didn't need another one of those. I came for the harshness and tension. There are too few games that have this. Mostly forgotten ones with a small percentage of the local player population.

For all those years I heard the lovely stories of ganks and scams in Eve. I always wanted in more or less, but I always only had time OR money, never both. Now that only one of those is needed, I signed up, and having great fun. Though I knew what to expect. Did enough reading to have a good idea what I want to do, how to achieve that, and how much being an Alpha will limit the possibilities.

Sorry that you lost your hard earned assets. Hope one day you will get to love an environment when such isn't just possible, but also intended to be (regardless if you run into such in this game, or another one). It sounds pointless to bug the devs to change this policy. I assume the vast majority of paying player populace stays here -because- of that attitude. So as a few alphanewbros like me.

Elite F1 pilot since YC119, incarnate of honor, integrity and tidi.

Qwerty Ernaga
Doomheim
#98 - 2017-01-10 11:47:32 UTC
Dear OP,

I have actually created this character to respond to your topic. You see, I have an "omega" account pre-subbed till around mid 2019, yet I quit the game around a 6 months back deleting all my characters.

Your review is somehow accurate and I sincerely warn you off this game. I have spent around 2 years in it and basically I would come to similar conclusions as you did but our difference is I have actually tried all aspects of the game and as a bonus I have wasted over 2000 Euro for all the crap you can buy.

PvP in this game is really bad. Either you do huge zerg fleet fights, where you wish you could have given your commander control of your ship altogether while you would go afk for those few hours. It would certainly be more efficient for both sides. Or you have small gang - and believe me you will lose and lose and lose to vets (whom have way better skills and knowledge). In small gangs I was always on defensive (I´m not an aggressive person by nature) and no matter what we did or tried to do we always got our ass kicked - that´s talking about null sec. PvP in high sec is even worse. Nerds with XX accounts having neutral boosters and scouts everywhere, station games, believe me, you don´t even want to know...

PvE is very dull. I had my shiny over a billion worth battleship which I used for missions once in a while. But the shiny ship was the only reason I ever did PvE at all...

This game is all about money... It encourages you to spent as much money as they can get from you. Alpha accounts are just another prime example (glorified trial). Before that it was skill injectors (which I have used to max out or relevant skills) and the plex itself. You lose ship - throw Euro on it. You need skills - throw Euro on it. In the end you will end like me - sitting on 60 billions with maxed out skills and shiny ships making more ISKs by non-pvp activities or just buying more ISKs with real live cash. And in the end, what´s the point. It´s more like a second job.

This game is the closest to pay to win model from all MMOs I have ever tried. And believe me I tried plenty.

Since your review is close to my own 2 years observations I repeat my advice from the beginning of this topic (for which I will get skinned alive by other people), go try some different MMO, preferably some way more fair.

Sincerely your nobody.
Neuntausend
Republic Military School
Minmatar Republic
#99 - 2017-01-10 11:47:46 UTC
Yebo Lakatosh wrote:
There are too few games that have this. Mostly forgotten ones with a small percentage of the local player population.

Yup. And usually they start dying when they grow soft. UO: Rennaissance, anyone?
Rain6637
GoonWaffe
Goonswarm Federation
#100 - 2017-01-10 12:11:18 UTC
Neuntausend wrote:
Yebo Lakatosh wrote:
There are too few games that have this. Mostly forgotten ones with a small percentage of the local player population.

Yup. And usually they start dying when they grow soft. UO: Rennaissance, anyone?

Maybe there's a reason why the games that have scamming are too few and mostly forgotten