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What's the point of current wardec system?

First post
Author
Faith Winters
Deep Core Mining Inc.
Caldari State
#1 - 2017-01-10 08:10:35 UTC
Right now it's just like you buying some sort of "gank permits" from CONCORD. Is that it? Just help to find targets for gankers?

But you don't need a war if you want to attack someone in HS. So, why people defend this ridiculous system?
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#2 - 2017-01-10 08:14:24 UTC  |  Edited by: Scipio Artelius
IB4L

Not that it's your fault this will be locked. It's just an often repeated topic and well discussed.

There are lots of reasons for the wardec system, the base of them all being to allow legal aggression in highsec.

There's no grand idea of what wars are supposed to be as outlined in the devblog from the most recent changes in 2012:

https://community.eveonline.com/news/dev-blogs/changes-to-war-mechanics/

So they are just a set of mechancis anyone can use as they like; and even many wardeccers would like them changed.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#3 - 2017-01-10 08:17:19 UTC
Faith Winters wrote:
Right now it's just like you buying some sort of "gank permits" from CONCORD. Is that it? Just help to find targets for gankers?

But you don't need a war if you want to attack someone in HS. So, why people defend this ridiculous system?


Says someone from Pandemic Horde

They defend it beacause they "benfit" from it. If CCP tried to nerf it hard(or remove not going to happen) the rage/dislike for them would skyrocket.

At the same time im sceptic that CCP can fix wardecks in any resonable way.

CEO of Lanate Industries

Citizen of Solitude

Wanda Fayne
#4 - 2017-01-10 08:43:10 UTC  |  Edited by: Wanda Fayne
Faith Winters wrote:
Right now it's just like you buying some sort of "gank permits" from CONCORD. Is that it? Just help to find targets for gankers?

But you don't need a war if you want to attack someone in HS. So, why people defend this ridiculous system?


It's also the only legal mechanic that allows removal of anchored structures of someone else in space in Highsec.

"your comments just confirms this whole idea is totally pathetic" -Lan Wang-

  • - "hub humping station gamey neutral logi warspam wankery" -Ralph King-Griffin-
Gregorius Goldstein
Queens of the Drone Age
#5 - 2017-01-10 09:07:13 UTC  |  Edited by: Gregorius Goldstein
Faith Winters wrote:
Right now it's just like you buying some sort of "gank permits" from CONCORD. Is that it? Just help to find targets for gankers?

But you don't need a war if you want to attack someone in HS. So, why people defend this ridiculous system?


This "rediculous" system is what makes EVE stand out, what makes it special. Just ask your corpmates that used a wardec to blow up citadels. Without wardecs the only danger in highsec would be duells, killrights and suecide ganking. While some players would like to play that secure, it would make EVE an MMO like many, many others. That everything is at stake, that everything can and will be blown up at some point is what generates the tension that makes EVE unique among the MMOs.

When I started EVE I was a bit irritated too because I was used to some kind of “safe harbor” zone form other games. But then I realized that the omnipresent danger of losing my ship may be stressful at times but it makes the achievements much, much more satisfying too. When I am not I the mood for EVE I play a PVE game. But that is getting stale fast and I log back into EVE. Because “worst thing to happen is that I lost some time and have to do this again tomorrow” isn’t enough for me anymore.
Reinhardt Kreiss
TetraVaal Tactical Group
#6 - 2017-01-10 09:16:07 UTC
Because EVE at its core is a pvp sandbox.
Ralph King-Griffin
New Eden Tech Support
#7 - 2017-01-10 09:51:58 UTC  |  Edited by: Ralph King-Griffin
Faith Winters wrote:
Right now it's just like you buying some sort of "gank permits" from CONCORD. Is that it? Just help to find targets for gankers?

But you don't need a war if you want to attack someone in HS. So, why people defend this ridiculous system?

if your not going to put the effort in then neither will i.

this is worth a copy-paste-annihilate response at best, but thats a stretch.
your next follow up respons should have some meat to it or well just carry on with this thread where we left off the last time the isd locked it.

so cmon, whats your input?

Edit : below is for the inevitable gobshite thats about to come along and tell us all that aggressors need more regulation

I wrote:
if you want to seriously help balance the mechanic ill happily engage in the conversation.
ive been having this particular discussion for longer than you have been playing.
However if all you want to do is cripple aggressors the you will get copy-paste-annihilate responses like this one



Issue : mechanical restrictions encourage conglomeration of PvP oriented players into large scale , unassailable professional millitary entities. Mechanics limit said entities ability to direct wars and thus encourage massing in and around tradehubs and choke points. Further conglomeration follows to facilitate ease of operations and to absorb costs.

Add more restrictive mechanics, see what happens.

As of now a small gang PvP Merc corp has to be able stand pressure from a targeted war from someone like us or a blanket Barr from the hub's from someone like vendetta or pirat, if they don't they then get ground into the mud.

We need an environment where by those small gang groups can operate and grow because those are the lads you can beat.
Those are the lads you can slap about without incurring the wrath of a group whom you have no hope.

No one rules forever, the large groups will break up with time but if the parts that fall off can't operate autonomously they will just form a new big group.
We've seen this time an again year after year.

Another thing you have to take into account is the inverse of the malikanis law, any and all restrictions you place on larger groups, effect the smaller ones.

If you're looking to restrict us, you do so to your own ability to wage war upon us,
whom would you suppose can leverage experience ,
internal structure,
motivations and determination to addapt and optimise ?

We do so currently, and there is a big gulf between dedicated Merc community and the average corp as it stands,
take care not to widen it further.
Mortlake
Republic Military School
#8 - 2017-01-10 12:53:22 UTC
Faith Winters wrote:
Right now it's just like you buying some sort of "gank permits" from CONCORD. Is that it? Just help to find targets for gankers?

But you don't need a war if you want to attack someone in HS. So, why people defend this ridiculous system?


Because it's like that, and that's the way it is.


Sometimes you hit the bar and sometimes the bar hits you...

ISD Max Trix
ISD Community Communications Liaisons
ISD Alliance
#9 - 2017-01-10 13:16:19 UTC
Quote:
17. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.


Sadly I will have to close this thread for the above reason. But if you have a suggestion on how to improve the system please feel free to post in the Players Features and ideas Sub Forum.

ISD Max Trix

Lieutenant

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to EVE mails about forum moderation.