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Invulnerability License

Author
Emaya Young
Doomheim
#1 - 2017-01-08 07:07:25 UTC
Since CCP is making or has made some of the strongest features blocked by a pay wall I thought... "Why not put invulnerability in the mix too". Now, it's not god mode but something else, an invulnerability license. What this does is make players unable to be shot at by other players, but at the same time it locks you out of any pvp actions (player killing, podding, can swapping, warp bubble, etc.) though if you get caught in a warp bubble you will be tortured as anyone does but just won't be shot down. Now, to lessen the chance of abuse, it would be locked to Alphas. This gives each side it's own unique advantage. The Omega pays to get stronger ships and passive isk making while Alphas get an efficient isk making (though less in most cases) and invulnerability to players (npcs will still pulverize you). The point of this is to add (by technicality) a PVE Eve in a way that CCP would like and make the game more fun for alphas that don't like player interaction, etc...

Given the game's player base, I doubt players would approve (Omegas/vets) but this doesn't directly concern them, more so alphas that are new and would like a choice since there is no real PVE Eve. And, players will have to find a new way to harass other players.
Teckos Pech
Hogyoku
Goonswarm Federation
#2 - 2017-01-08 07:13:47 UTC
Emaya Young wrote:
Since CCP is making or has made some of the strongest features blocked by a pay wall I thought... "Why not put invulnerability in the mix too". Now, it's not god mode but something else, an invulnerability license. What this does is make players unable to be shot at by other players, but at the same time it locks you out of any pvp actions (player killing, podding, can swapping, warp bubble, etc.) though if you get caught in a warp bubble you will be tortured as anyone does but just won't be shot down. Now, to lessen the chance of abuse, it would be locked to Alphas. This gives each side it's own unique advantage. The Omega pays to get stronger ships and passive isk making while Alphas get an efficient isk making (though less in most cases) and invulnerability to players (npcs will still pulverize you). The point of this is to add (by technicality) a PVE Eve in a way that CCP would like and make the game more fun for alphas that don't like player interaction, etc...

Given the game's player base, I doubt players would approve (Omegas/vets) but this doesn't directly concern them, more so alphas that are new and would like a choice since there is no real PVE Eve. And, players will have to find a new way to harass other players.


Nope.

-1

Want to not be shot by other players, go play another game.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

ShahFluffers
Ice Fire Warriors
#3 - 2017-01-08 07:23:32 UTC
Not Supported.

What you propose is the antithesis of EVE.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#4 - 2017-01-08 07:30:16 UTC
PLEX, Skill Injector, high value loot hauler all over the game in complete safety?

No thanks.
Tipa Riot
Federal Navy Academy
Gallente Federation
#5 - 2017-01-08 07:42:28 UTC
I like this idea of an "anti-PvP" license, excluding people from every PvP. Of course this means, they can only ever trade and exchange stuff with NPC, and the great portfolio they offer. Every player-made item will be confiscated upon activation of the license. Twisted

I'm my own NPC alt.

Daichi Yamato
Jabbersnarks and Wonderglass
#6 - 2017-01-08 09:04:02 UTC  |  Edited by: Daichi Yamato
Gtfo.

Players that don't like player interaction are playing the wrong game.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Black Pedro
Mine.
#7 - 2017-01-08 09:15:33 UTC
Emaya Young wrote:
Since CCP is making or has made some of the strongest features blocked by a pay wall I thought... "Why not put invulnerability in the mix too". Now, it's not god mode but something else, an invulnerability license. What this does is make players unable to be shot at by other players, but at the same time it locks you out of any pvp actions (player killing, podding, can swapping, warp bubble, etc.) though if you get caught in a warp bubble you will be tortured as anyone does but just won't be shot down. Now, to lessen the chance of abuse, it would be locked to Alphas. This gives each side it's own unique advantage. The Omega pays to get stronger ships and passive isk making while Alphas get an efficient isk making (though less in most cases) and invulnerability to players (npcs will still pulverize you). The point of this is to add (by technicality) a PVE Eve in a way that CCP would like and make the game more fun for alphas that don't like player interaction, etc...

Given the game's player base, I doubt players would approve (Omegas/vets) but this doesn't directly concern them, more so alphas that are new and would like a choice since there is no real PVE Eve. And, players will have to find a new way to harass other players.

I don't get the purpose of your license. Just to allow alpha players to make ISK in absence of competition with the other players? If so, that is already in the game. Just change your server from 'Tranquility' to 'Singularity' on the launcher and you will spawn in a version of New Eden where CCP explicitly disallows non-consensual attack. You can move about New Eden, enjoying the sights and running any of the PvE you choose without fear of player interaction.

But, of course, the real game on 'Tranquility' is all about player interaction. If you want to enjoy the rewards of your PvE which are only given value by the fact other players want them, then you have to be vulnerable to those same players interfering with your gathering of those items. It's literally the core idea of the game.

So -1.
Fek Mercer
Native Freshfood
Minmatar Republic
#8 - 2017-01-08 09:51:28 UTC
This liscence might work if it only extended over 1 gate and could not be used in nullsec or while in a corp under a wardec
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#9 - 2017-01-08 10:23:17 UTC
+1

so how much would it be? 24 hours, a week, a month? how much $10 for 24 hrs 100+ for a month? add in details because this would be limited to people that is either space rich or have their black credit cards. I could see lots of incursion runners dumping massive amounts of isk so when they run they wont have to worry about a gank fleet getting them insite or on the way.

We need details. and it to be for omegas if CCP is going to cash in on this

Quote:
Fek Mercer
Posted: 2017.01.08 09:51


This liscence might work if it only extended over 1 gate and could not be used in nullsec or while in a corp under a wardec


Ill take that idea, it could even be limited to empire, but war decs would encourage more people to buy them.

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Do Little
Bluenose Trading
#10 - 2017-01-08 10:59:56 UTC
Eve is balanced around risk and reward. Reduce the risk for an activity, more people will do it and the value of that activity drops. Increase the risk, fewer people participate and the value rises. That's the essential characteristic of a player driven sandbox.

The closest thing to an invulnerability license is knowledge. I fly billions of ISK around New Eden in Blockade Runners every day. In 3 years, I've been caught 3 times (once in Jita, twice in nullsec). Each time it was my fault - complacency!

I disagree that CCP is hiding the best parts of the game behind a paywall. Alphas can and are, participating and contributing to some of the biggest battles in the games history. It's true they're not flying Titans but it's hard for me to imagine a scenario where you would be willing to spend a year acquiring the character skill and player knowledge to fly a capital ship and not be willing to pay the 35 cents a day CCP wants for a subscription - given that most of that 35 cents will be used to pay the development teams who are making the game better.
Kenrailae
Center for Advanced Studies
Gallente Federation
#11 - 2017-01-08 11:23:42 UTC
yeah........ No. All the invulceptors to move mah valuables all over da place!

The Law is a point of View

The NPE IS a big deal

Jonah Gravenstein
Machiavellian Space Bastards
#12 - 2017-01-08 11:55:08 UTC  |  Edited by: Jonah Gravenstein
A licence that locks you out of PvP would lock you out of every activity in Eve that involves competing with other players, which is all of them.

Nope, not supported.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Danika Princip
GoonWaffe
Goonswarm Federation
#13 - 2017-01-08 12:46:55 UTC
I think you may be playing the wrong game, friend.

And why would a faction warfare player even ask for this?
Daichi Yamato
Jabbersnarks and Wonderglass
#14 - 2017-01-08 12:51:23 UTC
So they can offensively farm without the risk of getting shot at.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Danika Princip
GoonWaffe
Goonswarm Federation
#15 - 2017-01-08 12:56:44 UTC
Daichi Yamato wrote:
So they can offensively farm without the risk of getting shot at.


They do that anyway.
Hiasa Kite
Brutor Tribe
Minmatar Republic
#16 - 2017-01-08 13:33:00 UTC  |  Edited by: Hiasa Kite
Doable, but the licence would only be active in HiSec and only if you're flying a pod with an empty clone (edit: as in, no ship, just pod flight).

I'm not sure there's much point to such a system.

"Playing an MMO by yourself is like masturbating in the middle of an orgy." -Jonah Gravenstein

Malcanis
Vanishing Point.
The Initiative.
#17 - 2017-01-08 20:03:28 UTC
Emaya Young wrote:
Since CCP is making or has made some of the strongest features blocked by a pay wall I thought... "Why not put invulnerability in the mix too". Now, it's not god mode but something else, an invulnerability license. What this does is make players unable to be shot at by other players, but at the same time it locks you out of any pvp actions (player killing, podding, can swapping, warp bubble, etc.) though if you get caught in a warp bubble you will be tortured as anyone does but just won't be shot down. Now, to lessen the chance of abuse, it would be locked to Alphas. This gives each side it's own unique advantage. The Omega pays to get stronger ships and passive isk making while Alphas get an efficient isk making (though less in most cases) and invulnerability to players (npcs will still pulverize you). The point of this is to add (by technicality) a PVE Eve in a way that CCP would like and make the game more fun for alphas that don't like player interaction, etc...

Given the game's player base, I doubt players would approve (Omegas/vets) but this doesn't directly concern them, more so alphas that are new and would like a choice since there is no real PVE Eve. And, players will have to find a new way to harass other players.



Sounds great, can I get a license to cap the price of anything I buy to the NPC cost? I mean I guess it would suck a bit for the industrialist who put all that work into researching, copying, inventing, producing, hauling and marketing those goods, but hey, sucks to be you buddy, I just gave CCP some dollah dollah so all that effort and expertise counts for nothing, you can't touch me lol!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Elenahina
Federal Navy Academy
Gallente Federation
#18 - 2017-01-08 23:20:11 UTC  |  Edited by: Elenahina
No. Just no.

I can't believe we actually signed on to help people like you in fac war. I'm going to have to punch Itko in the throat.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

Ralph King-Griffin
New Eden Tech Support
#19 - 2017-01-08 23:50:51 UTC
Elenahina wrote:
No. Just no.

I can't believe we actually signed on to help people like you in fac war. I'm going to have to punch Itko in the throat.

why not shoot the op in the face instead (in game obviously).

shiptoatster head hunting can be fun from time to time.
Elenahina
Federal Navy Academy
Gallente Federation
#20 - 2017-01-09 00:34:41 UTC
Ralph King-Griffin wrote:
Elenahina wrote:
No. Just no.

I can't believe we actually signed on to help people like you in fac war. I'm going to have to punch Itko in the throat.

why not shoot the op in the face instead (in game obviously).

shiptoatster head hunting can be fun from time to time.


We're not supposed to shot people in our militia.

How much would it cost me to have you act as my proxy hunter?

Eve is like an addiction; you can't quit it until it quits you. Also, iderno

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