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2700 SP / hr still the "normal" max?

Author
The Larold
This is an anagram of itself.
#1 - 2017-01-07 17:05:10 UTC
I apologize for a somewhat simple question, but I want to double-check something that I've taken for granted for years, and want to confirm my understanding is still correct:

Outside of limited-run, short-term attribute implants, the maximum possible training rate is still 2,700 SP per hour, correct?

Major skill = 17 base points + 5 (implant) + 10 "mapable" points = 32
Minor skill = 17 base points + 5 (implant) + 4 remaining "mapable" points = 26

32 + (0.5 * 26) = 45 SP / minute
45 * 60 = 2,700 SP / hour

Has anything in the above changed that I might not be aware of?

Malcanis
Vanishing Point.
The Initiative.
#2 - 2017-01-08 20:22:59 UTC
Barring the short-term cerebral accelerators that CCP now seem to include in every NPC event, nothing has changed.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016