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Cloaked when leaving station.

Author
Trasch Taranogas
State War Academy
Caldari State
#1 - 2017-01-06 22:15:02 UTC
Why isnt this ingame?

Like stargates, when leaving stations et.c. there should be 60 sec cloak.

If you always stay ready you don't have to get ready.

Diane Persis
#2 - 2017-01-06 22:18:27 UTC  |  Edited by: Diane Persis
Trasch Taranogas wrote:
Why isnt this ingame?

Like stargates, when leaving stations et.c. there should be 60 sec cloak.


Sure but just as when jumping a gate, you won't be moving.

Choose wisely.
Shadow President
Future's Inc.
#3 - 2017-01-06 22:26:09 UTC  |  Edited by: Shadow President
Diane Persis wrote:
Trasch Taranogas wrote:
Why isnt this ingame?

Like stargates, when leaving stations et.c. there should be 60 sec cloak.


Sure but just as when jumping a gate, you won't be moving.

Choose wisely.


Also since a ship can't cloak within 2000m of a station, you would have to be outside of docking range for this to work.
Maekchu
Doomheim
#4 - 2017-01-06 22:31:19 UTC
Yeah, burning an insta-undock is so hard... -.-
Trasch Taranogas
State War Academy
Caldari State
#5 - 2017-01-06 22:33:15 UTC
Hmm, 2000 meters is for everything isnt it?

So stargates are the exception from the rule?

If you always stay ready you don't have to get ready.

Maekchu
Doomheim
#6 - 2017-01-06 22:39:19 UTC  |  Edited by: Maekchu
Trasch Taranogas wrote:
Hmm, 2000 meters is for everything isnt it?

So stargates are the exception from the rule?


You spawn about 12km (?) from a stargate. So no, the stargate isn't within your decloak range to start with. However, most docks would be since you are within 0km when you undock from most stations.

What Shadow Presidents proposal is, is that we will allow cloaking when undocking from a station, however all stations will be kick-out stations leaving you +2000m from the undock.

TL:DR Using stargate mechanics on undock would buff instalocking campers on hubs A LOT! So pick your poison...
Diane Persis
#7 - 2017-01-06 22:40:02 UTC
Trasch Taranogas wrote:
Hmm, 2000 meters is for everything isnt it?

So stargates are the exception from the rule?


You mean to tell us you don't even know how the game mechanics work on a subject you're asking changes for?
Ralph King-Griffin
New Eden Tech Support
#8 - 2017-01-06 22:40:14 UTC
Trasch Taranogas wrote:
Why isnt this ingame?

Like stargates, when leaving stations et.c. there should be 60 sec cloak.

This is why we say newbros should get in a Corp.
A group of lads even pretending not to be idiots would likely not only have told you this by now, but would actually have these already for you to use.
The Eve Uni wiki wrote:
When you undock you leave the station aligned to a constant direction moving at your maximum velocity. In theory, if you place a bookmark at least 150 km away aligned to this direction you could warp out almost instantly to this bookmark without being target-locked. There are two ways to create such a bookmark

There are two pretty easy ways to get a near perfect undock bookmark, depending on whether the station undocks you horizontally or vertically, both using your tactical overlay:
Most (but not quite all) horizontally undocking stations are aligned directly along one of the 'compass lines' that display when your tactical overlay is active. Adjust your camera so that you're looking almost straight down that compass line (you can't do it directly down one because your ship would be in the way) and double click where that row of numbers disappears into the horizon. That should be the mean direction of station undocks, and get you a bookmark you can warp to instantly.
On a vertically-undocking station, select the station so it is in your Selected Items box, then a line will display on your tactical overlay showing you exactly where the station is horizontally relative to your position. Once you go off grid this line will disappear, but the bright spot where it intersects your horizontal plain will still be visible even then. Keep flying downwards and adjusting your direction slightly so that the bright spot remains as close to your ship as possible, and you've got yourself a perfectly aligned undock bookmark
.

Tau Cabalander
Retirement Retreat
Working Stiffs
#9 - 2017-01-06 22:41:41 UTC  |  Edited by: Tau Cabalander
Trasch Taranogas wrote:
Why isnt this ingame?

Like stargates, when leaving stations et.c. there should be 60 sec cloak.

Well you already have 30 second invulnerability upon undocking.
Ralph King-Griffin
New Eden Tech Support
#10 - 2017-01-06 22:43:03 UTC
Maekchu wrote:
Yeah, burning an insta-undock is so hard... -.-

Provided you you're aware of their existence.
Trasch Taranogas
State War Academy
Caldari State
#11 - 2017-01-06 22:46:59 UTC
Tau Cabalander wrote:

Well you already have invulnerability upon undocking.


That I did not know, so why are everybody making all these
bookmarks then?

Just what this game needs, another set of bookmarks.

If you always stay ready you don't have to get ready.

Trasch Taranogas
State War Academy
Caldari State
#12 - 2017-01-06 22:48:19 UTC
Ralph King-Griffin wrote:
Maekchu wrote:
Yeah, burning an insta-undock is so hard... -.-

Provided you you're aware of their existence.



Sweet lord. I cant even undock like everybody else.

Back to google.

If you always stay ready you don't have to get ready.

Jonah Gravenstein
Machiavellian Space Bastards
#13 - 2017-01-06 22:49:06 UTC
Undocking gives a 30 second invulnerability window unless you activate a module, target someone or move your ship in any direction other than the one it's travelling in; combined with the speed at which you're "kicked" from the station, this is often used in conjunction with bookmarks for an instant warp to a point in line with the station kickout.

TL;DR the current undock mechanic is probably more useful to most than a gate cloak.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tau Cabalander
Retirement Retreat
Working Stiffs
#14 - 2017-01-06 22:52:12 UTC  |  Edited by: Tau Cabalander
Trasch Taranogas wrote:
Tau Cabalander wrote:

Well you already have invulnerability upon undocking.


That I did not know, so why are everybody making all these
bookmarks then?

Just what this game needs, another set of bookmarks.

Because it can take a long time to align and reach warp velocity. Any action other than stop (CTRL SPACE) cancels the 30-second invulnerability.

Example: Blockade Runners are shoot-on-sight, and should never be uncloaked, but they can't cloak close to station. Although very fast, they don't insta-warp, especially when not aligned.

Example: Large ships are very slow to align, and can get bumped by other ships undocking while trying to align.

Tip: Jita 1 - Moon 1, is aligned with the Jita 4-4 undock. Great for making undock bookmarks between.
Maekchu
Doomheim
#15 - 2017-01-06 22:54:19 UTC
You are invulnerable for 30s (?), if I remember correctly, when you undock.

However, you lose this invulnerability whenever you start any action, including initiating a warp. As you may know, actually getting into warp, your ship needs to align and get to 75% velocity. During this time, when the ship align you are not invulnerable anymore and would mean an instalocking camper would be able to disrupt and shoot you during this.

An insta-undock bookmark enables you to warp immediately after undocking. Removing the vulnerable time, where you would initiate your warp on the undock. But just google those, think it is easier to just read about them, than me typing out an explanation.
Jonah Gravenstein
Machiavellian Space Bastards
#16 - 2017-01-06 23:19:00 UTC
Trasch Taranogas wrote:
Ralph King-Griffin wrote:
Maekchu wrote:
Yeah, burning an insta-undock is so hard... -.-

Provided you you're aware of their existence.



Sweet lord. I cant even undock like everybody else.

Back to google.
Eve Uni Wiki

Bookmark it, you'll find most stuff there; CCP use it too.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ralph King-Griffin
New Eden Tech Support
#17 - 2017-01-06 23:27:43 UTC
Trasch Taranogas wrote:
Ralph King-Griffin wrote:
Maekchu wrote:
Yeah, burning an insta-undock is so hard... -.-

Provided you you're aware of their existence.



Sweet lord. I cant even undock like everybody else.

Back to google.

Only if there's scary people outsideBlink
Aiwha
School of Applied Knowledge
Caldari State
#18 - 2017-01-07 00:10:04 UTC
You're invulnerable for a bit after undocking as long as you don't do anything. Same thing, except you can be seen.

Sanity is fun leaving the body.

Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#19 - 2017-01-07 02:06:35 UTC
I'm of two minds on this... on the one hand not moving when leaving the station removes insta-undocks. Would also clog up the outside of stations. On the other hand I have been nearly ganked in the past while undocking because I couldn't load the environment fast enough. Giving rhe ganker plenty of time to scan, lock, and fire before I had even loaded grid. (The only thing that saved me was his first shot was a glancing blow otherwise I would have ended up another statistic of idiots moving plex in a shuttle. .. yes I know it is dumb)

Maybe a compromise. A 10 second invuln timer. (Didn't that used to be a thing?) But maintain the momentum. Can still be locked, non hostile mods (cargo scanners etc) still work. Any action other than stopping breaks the timer.

Would give a small buffer to people who are slow on loading grid. Preventing literally unstoppable ganks due to hardware /Internet issues. While not making people 100% immune.
Maekchu
Doomheim
#20 - 2017-01-07 02:13:01 UTC  |  Edited by: Maekchu
Bjorn Tyrson wrote:
Maybe a compromise. A 10 second invuln timer. (Didn't that used to be a thing?) But maintain the momentum. Can still be locked, non hostile mods (cargo scanners etc) still work. Any action other than stopping breaks the timer..

How the **** did you miss all those posts pointing out, that you currently have a 30 second invulnerability timer when you undock?

Bjorn Tyrson wrote:
otherwise I would have ended up another statistic of idiots moving plex in a shuttle

And wtf? What the hell are they teaching at the uni these days? First, you don't move PLEX. Second, if you really have to, you don't do it in a shuttle.
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