These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
12Next page
 

New Pilot - Security Progression Question

Author
Apex Mandalore
Center for Advanced Studies
Gallente Federation
#1 - 2016-12-29 21:30:00 UTC
I started EVE about 2.5 weeks ago and have been skilling up an Incursus for Level 1 Security missions. I am currently an armor tank and can clear all of the Level 1 missions with ease. I planned to start doing Level 2 Security soon since Level 1 is way too easy, and wanted to do so in my Incursus. With a powerful enough armor tank and solid piloting skills (I'm closing in on Master Level 3 for the Incursus), is it feasible to farm L2 Security in my Incursus or is it more or less imperative that I switch to an Algos? I keep hearing "just pilot an Algos" but I was hoping to hear that someone may have cleared L2 in their Incursus or similar boat.

I re-mapped to skill up the Incursus/gunboats in general, so I didn't want to waste the re-map by immediately switching to drone boats unless it's absolutely necessary. I was hoping to make the jump from Incursus directly into Thorax to save money if possible (and because I prefer gunboat play style to droneboating).

Any advice or suggestions would be greatly appreciated. I apologize if this is an obvious answer; I am just still new to EVE. Thank you so much for your help.

o7
Bargain Benny
Doomheim
#2 - 2016-12-29 21:38:49 UTC
The traditional progression for security missions is frigates/destroyers for L1, cruisers for L2, battlecruisers for L3 and battleships for L4. However, with some piloting skill and specialized fits it's not too much trouble to take on the majority of L2 misions in a destroyer. I'm very much in doubt that these could be done in an Incursus despite it's impressive tank. Perhaps someone with more experience flying Gallente ships can contradict me.
ergherhdfgh
Imperial Academy
Amarr Empire
#3 - 2016-12-29 21:40:49 UTC
The word "Progression" being used in this game makes me cringe.

I have been messing around with anomalies in a punisher lately ( which is an Amarr T1 frigate gunboat ) and I have been very surprised as to how much I could do in one of them.

Certainly most level 2 missions could fairly easily be done in a frigate. I am willing to bet all of them can be but some will be more challenging than others.

Years ago I read a blog by a guy who was running level 4 mission solo in a rifter and at the last I read his blog he had successfully soloed almost half of all the level 4 missions in a rifter. It was not easy mind you but he did it.

That being said you should be able to do level 2s in a frigate. A cruiser would make them easier but a frigate should be doable.

Years ago missions were said to be balanced around being soloed by:
Frigates for level 1
Cruisers for level 2
Battlecruisers for level 3
Battleships for level 4
level 5's were intended for fleets.

Each level of missions should be able to be completed by the ship class intended for the previous level if you are willing to give up easymode.

I would recommend that you start off using range to mitigate much of the damage and use your speed to break the spawns up into manageable groups.

The only way that you will know for sure is to try it. If you are worried about loosing ships send me a mail in game and I'll throw a handful of ships at you and you can insure them and loose them and make isk with each loss.

Want to talk? Join Cara's channel in game: House Forelli

Apex Mandalore
Center for Advanced Studies
Gallente Federation
#4 - 2016-12-29 21:47:30 UTC
I was planning on attempting them and just seeing how far I can get before blowing up, but the real reason I was worried is whether I should be skilling for my Cruiser right now rather than becoming more proficient in my Incursus. I guess the answer is to start queuing skills for the Thorax to make the switch. That's really unfortunate. I was hoping I could stretch the Frigate for a long time since it's so cheap to replace and re-fit haha. I of course want to stay within my budget, but I also don't want to be farming low-paying L1 when I could easily move on to L2 for higher pay making the cost-saving irrelevant.
Neuntausend
Republic Military School
Minmatar Republic
#5 - 2016-12-29 22:16:45 UTC
You can certainly stick with frigates. They are pretty useful little ships. Running level 2 missions with a decently skilled frigate is no problem at all, and frigates are useful for many other aspects of the game. There are also Faction and T2 Frigates later on, and they still use the same weapon systems. I have flown level 1 missions, the Sisters epic arc, level 2 missions, level 3 missions, the Guristas and Angels epic arc as well as level 4 missions in all sorts of frigates, and it's all doable. Level 3 is the point where it becomes quite inefficient, though, with the exception of the epic arcs, since they are balanced for Interceptors.

That being said, cruisers are pretty baller.
Memphis Baas
#6 - 2016-12-29 22:17:37 UTC
Frigate flying is somewhat different than cruiser flying. Frigates are fast / agile, cruisers are somewhat slow and thus need actual armor tank (or shield if you're Caldari).

The issue with missions is that they're not related; you just get random missions. Some are easy, go kill some named pirate and about 3-4 escorts. Others are hard; Angel Extravaganza for example will hit you with 5 waves of multiple cruisers and destroyer + frigate escorts, and you have to then activate a gate and repeat the 5 waves, 5 more times.

It's hard even in a cruiser; when you have that many enemies a cruiser will have to have a good armor tank and plenty of capacitor energy to keep it going, and a frigate will have to be very careful about where to fly and where to orbit, cause you can orbit a cruiser to avoid its guns but get hit by his friends who are shooting you nicely from 40-50 km away, and from that distance you're a sitting duck which is death for a frigate.

Good news, though, is that because the game has been around for 10+ years, we have websites like eve-survival.org where you can just look up the mission ahead of time and see what you'll be facing.

And you can also refuse 1 mission per agent per 4 hrs, with no repercussions. So if you see one of the harder ones, just decline and wait 4 hours before asking that agent for another mission. Find a station that has 2-3 agents, so you can switch between the agents if you've declined one of them.
Chainsaw Plankton
FaDoyToy
#7 - 2016-12-29 23:01:17 UTC
Try it in the incursus and see how it goes, worst thing that can happen is you need to buy a new frig. I was pleasantly surprised I could do a lot of lv2 missions with a merlin.

A destroyer will use pretty much all of your frigate skills and should be sufficient to clear pretty much all level 2 missions. The gallente also have the catalyst destroyer which should use your already trained gun skills. the catty is nice as you don't need the destroyer skill to get max damage, and the optimal range bonus is a role bonus so you always get it. Having the destroyer skill for the extra tracking and falloff is nice but not needed. Drone skills are nice to pick up but not necessarily worth doing right away to get into lv2 missions. So I'd avoid the algos for now.

Moving to a cruiser isn't a bad idea either though, many of the cruiser skills are useful for battlecruisers which will be useful in lv3 missions. Also the bigger guns will force you to pay attention to things like transversal.

@ChainsawPlankto on twitter

ergherhdfgh
Imperial Academy
Amarr Empire
#8 - 2016-12-29 23:57:19 UTC
Neuntausend wrote:
You can certainly stick with frigates. They are pretty useful little ships. Running level 2 missions with a decently skilled frigate is no problem at all, and frigates are useful for many other aspects of the game. There are also Faction and T2 Frigates later on, and they still use the same weapon systems. I have flown level 1 missions, the Sisters epic arc, level 2 missions, level 3 missions, the Guristas and Angels epic arc as well as level 4 missions in all sorts of frigates, and it's all doable. Level 3 is the point where it becomes quite inefficient, though, with the exception of the epic arcs, since they are balanced for Interceptors.

That being said, cruisers are pretty baller.

Great advise here... add into that Tech 2 and Tech 3 destroyers and you have a lot of very powerful ship options that open up to you without ever having to skill past small weapons.

Several years ago I spent some time running level 3 missions in a tech 2 assault frigate and I recall it being a lot of fun.

Also keep in mind that a lot of the skills are shared between all or most combat ships. Racial cruiser and the associated racial medium weapon skill trained up to about 2 or 3 should not take long at all. It really is not that big of a deal to train into cruisers and give them a try.

As a new character I can't say enough that almost certainly the best thing that you can do for yourself is just try lots of different stuff. Eve's skill training system really encourages it and having options is always great. It will also go a long way to getting a feel for the game and helping you find your personal playstyle.

Want to talk? Join Cara's channel in game: House Forelli

Xiu Kahn
Federal Navy Academy
Gallente Federation
#9 - 2016-12-30 01:10:40 UTC  |  Edited by: Xiu Kahn
I have been running some L2 in my frigate and some in cruiser for speed. I also run 2s in my destroyer. I'd recommend you focus on your skills. Leveling your support skills pays off in short and long term in fitting your ship for certain missions. I have multiple frigates and some have different rigging, resists and damage. As an alpha I am a little limited in some of my mod choices but it will not matter until I sub again and get my battleship out of mothballs for proper L3. If your an Omega account and really like frigs get your damage as high as possible. You need good DPs to break the tank on larger ships.

"The maze is not mean't for you."

Gregorius Goldstein
Queens of the Drone Age
#10 - 2016-12-30 09:51:42 UTC
I did quite a bunch of level 2 missions in destroyers because I only had small weapons trained.
Used DPS + speed fits and that worked quite well most of the time.
Major Trant
Brutor Tribe
Minmatar Republic
#11 - 2016-12-30 11:22:27 UTC  |  Edited by: Major Trant
I used to test my PvP frigate fits in L2 missions and found every combat frigate can run them when you have pretty perfect skills. In fact many L3 missions can be run with the same perfect skill frigates, just slow. How perfect your skills need to be though I cannot say. But T2 missions don't scram, so you can always warp out if it gets too much.

As I say my fits were PvP with Web and Scram, T1 rigs and a couple of cheap gunnery/speed implants. For PvE you could swap out the scram for something more relevant, for an Incursus possibly a cap booster if you have an Armor Repper (or two).

However, I should point out that blaster boats are the harder choice for PvE missions. Where ultimately do you want to go - PvP or PvE? If your aim is L4 PvE, then I would suggest going down a kiting path, ideally Missiles or Drones, but long range guns can work. Higher level missions can see dozens of NPCs on the field and you need range control to work through them. A blaster boat is liable to get swarmed and overwhelmed by the DPS.

Edit: Ultimately you will need drone skills to clear the frigates when you are in higher level missions.
Francis Raven
GeoCorp.
The Initiative.
#12 - 2016-12-30 16:47:00 UTC
I'm going to go against the grain and recommend you get into cruisers ASAP. Not only are they good for level 2 missions, but can also do a variety of other activities such as exploration sites and are very powerful in PVP.

However, as mentioned above, the typical mission running progression is as follows

Level 1: T1 Frigates/Destroyers [Incursus]
Level 2: T1 Cruisers, and most missions can be done in destroyers. (Still a ton of small frigates to kill, some cruisers) [Thorax]
Level 3: T1 Battlecruiser [Brutix]
Level 4: T1 Battleship [Hyperion or Mega]

[ GUNBOAT you should use for each mission type].

ExDominion | Nullsec Corporation | Website | Forums | Established Nov. 2015 |

Donnachadh
United Allegiance of Undesirables
#13 - 2016-12-30 18:13:52 UTC
Not much to add but there are a few things.
Surprised no one has posted this site yet. EvE Survival is an excellent resource for all mission pilots, heck even we vets refer to it when an agent throws us a mission we have not run in a long time.

There are many "core" skills that affect every ship in the game, at this point in time training those is probably the best thing you can do. EvE University Core Skills is a decent page to use as a guide for these core skills.

Frigate, destroyer or cruiser for level 2 missions? Personally I would recommend a destroyer over the cruise since the additional speed and agility are better in a general sense than the stronger tank and guns. However any of these ships can be a very solid level 2 mission ship.

No one here has emphasized character skills and the roles they will play in your success.
My mission character is mastery level 5 for every ship he flies and those skills allow him to easily complete all level 3 missions in a faction frigate. With your lower character skills you could not even fly the ships / fits he does because you would not have the CPU, Power grid or both for those ships and you do not have the skills for the T2 weapons / ammo and T2 drones he uses. Your lower skills would require replacing a lot of the high end fittings he uses with lower tier gear and that alone would make it very difficult or impossible to complete most of these level 3 missions. Please note I am not saying you should not go out and challenge your skills and your ships with higher level content, what I am saying is be cautious when you do just because we can do these things does not mean that you will be able to.

Now to some specific responses to others.
Memphis Baas wrote:
The issue with missions is that they're not related; you just get random missions. Some are easy, go kill some named pirate and about 3-4 escorts. Others are hard; Angel Extravaganza for example will hit you with 5 waves of multiple cruisers and destroyer + frigate escorts, and you have to then activate a gate and repeat the 5 waves, 5 more times.

This is an excellent example of the things you need to be cautious of. I do want to point out that Angle Extravaganza does not have a level 2 version you will not come up against this specific mission until you progress to level 3's.

ergherhdfgh wrote:
The word "Progression" being used in this game makes me cringe.

Why does this cause you to cringe? Progreression is exactly what mission are, you run level 1's until you have sufficient standing and then you "progress" into level 2 etc etc until you have standing for level 5's.

Marcus Binchiette
Federal Vanguard
#14 - 2016-12-30 18:29:42 UTC
OP, if you like flying the Incursus have you considered joining a fleet for level 3? You could join team with a cruiser or two. In this scenario your could provide screen for the larger ships and take out the frigates/destroyers.

Another ship which you should consider flying is the Catalyst. It is a destroyer gunboat and would make economical use of your gunnery skills..
ergherhdfgh
Imperial Academy
Amarr Empire
#15 - 2016-12-30 18:42:07 UTC
Donnachadh wrote:


ergherhdfgh wrote:
The word "Progression" being used in this game makes me cringe.

Why does this cause you to cringe? Progreression is exactly what mission are, you run level 1's until you have sufficient standing and then you "progress" into level 2 etc etc until you have standing for level 5's.


Maybe it is the baggage that comes with the word "progression" from other MMOs. I recognize that I have some type of WoW PTSD thing going on and that certain things can trigger me. I'm not saying it's right or wrong just kind of throwing it out there as a qualifier incase either I go off on some rant then someone can bring me back to reality or readers can use it as context to frame my comments and have an idea of when to take what I say with a grain of salt.

I've had the standing to run level 5's for years and I don't run them. I know people who have the skills and standing to run level 4s and 5s but still run level 3s most of the time because they enjoy them more. I know when I was missioning in null sec I stuck to level 2 and 3 missions because they could be run in cheap ships. Also the fat ass BS can just feel like an anchor slowing you down sometimes.

I guess the main thing that bugs me most is that most other MMOs are "progression" based MMOs where every aspect of the game is a form of never-ending progression. You progress in level to level cap. Then you progress through dungeons to heroics then progress to raids etc... You progress through gearscore to higher and higher, never-ending, sliding scale gear levels. You progress through rankings in PvP. You progress your crafting up through the levels etc...

Grinding for experience to level is not a thing in Eve. Power creep causing you to constantly chase after a gearscore finish line that is constantly moving is not a thing in Eve. You just play the game and get more skills as a matter of time passing. To me the Eve system feels much more like play and the progression based games much more like a job.

However I understand this is all just my opinion which is why I stated that I threw it out there more as a qualifier. To give insight on my perspective and add context within which to frame my comments.

Want to talk? Join Cara's channel in game: House Forelli

mkint
#16 - 2016-12-31 11:45:26 UTC  |  Edited by: mkint
The "cruisers for level 2" advice bothers me. I've used an Ishkur (T2 drone frigate) in lvl 4's. It wasn't efficient, but it wasn't hard either.
As far as what ships to use: Drones are easy. You can get a drone control range well over 20km on alpha, which is really difficult to get with small turrets. Drones are effective against different target sizes. Even if you skip to a thorax, a lvl 2 mission will have mostly frigates which means you'll be most effective relying on your drones anyway as medium turrets vs small targets is rough.

Catalyst would be a worthwhile option for progression, but I'd do it sooner rather than later, so you can practice with it in easy level 1's before ramping up the difficulty in lvl 2's.

Keep in mind: 1) don't mix guns 2) don't mix tanks 3) controlling the range will tend to make you win.

-So, swap out both guns and ammo as needed to balance range or damage as needed.
-Don't bother with shield modules if you're fitting armor, don't bother with plates if you're relying on your rep, there's almost always a more specialized option than a damage control.
-In addition to your weapon choices, afterburner and ewar will help you control the range.

An algos will make life easier on you, but the skills for a catalyst will take you pretty far as well, and a DPS catalyst will have about 20% more damage than a similar fit DPS algos. It'll have roughly double the DPS of a similar fit incursus, maybe more.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Lfod Shi
Lfod's Ratting and Salvage
#17 - 2016-12-31 15:37:13 UTC
I went straight to a destroyer and was able to run lvls 1-3 in it. Needed a battlecruiser for lvl 4s. You can't just sit there and do nothing though, you need to fly your ship around to reduce incoming damage and make sure you're in weapons range. There are many different ways to make your ship work for you. Find a ship you like then push it's limits, but make sure you have a backup ship in dock for when you exceed those limits.

♪ They'll always be bloodclaws to me ♫

Hakawai
State War Academy
Caldari State
#18 - 2016-12-31 20:15:44 UTC
ergherhdfgh wrote:
Donnachadh wrote:


ergherhdfgh wrote:
The word "Progression" being used in this game makes me cringe.

Why does this cause you to cringe? Progreression is exactly what mission are, you run level 1's until you have sufficient standing and then you "progress" into level 2 etc etc until you have standing for level 5's.


Maybe it is the baggage that comes with the word "progression" from other MMOs. I recognize that I have some type of WoW PTSD thing going on and that certain things can trigger me. I'm not saying it's right or wrong just kind of throwing it out there as a qualifier incase either I go off on some rant then someone can bring me back to reality or readers can use it as context to frame my comments and have an idea of when to take what I say with a grain of salt.
[...]

@ ergherhdfgh
I hope you'll stop reacting to words this way. And allow people whose experience comes from "other MMOs" some time to get used to EVE.

I had someone misinterpret "progression" after my first post here. It wasn't justified, and I found it unwelcoming and quite annoying. Alpha clones provide an opportunity for EVE to expand fast - but it's still a high-threshold game. I think experienced players need to work at seeing the game and its forums from the perspective of new players, rather than expecting the converse.

FWIW, in my case it might have a silver lining, but that's partly because I quite like boisterous forums, and partly because the forums are actually nicer than the last time I played EVE (when the objective of many forum participants to drive new players from the game).
Iria Ahrens
Space Perverts and Forum Pirates
#19 - 2016-12-31 23:35:52 UTC  |  Edited by: Iria Ahrens
Donnachadh wrote:


ergherhdfgh wrote:
The word "Progression" being used in this game makes me cringe.

Why does this cause you to cringe? Progreression is exactly what mission are, you run level 1's until you have sufficient standing and then you "progress" into level 2 etc etc until you have standing for level 5's.



Not really,

Level 1 missions to level 4 missions isn't really progression because there is no compulsion to move on and eventually stop at level 4s or 5s. In most games progression means if you don't "progress" you are gimping (stagnating) yourself. Like continuing to run quests in the newbie zone even after you no longer gain experience for it.

In Eve missions(quests) are income not content. It just pays the bills. So if level 2s pays your bills, and entertains you, then you are progressing even if you are a cruiser pilot that won't bother with level 3s. Level 4s may pay out more, but they also have a higher entry cost in skills and equipment, and they take significantly longer. Not counting burner missions which I presume a newbie couldn't do anyway, mostly because of dps requirements. And if a pilot knows that they want to fly cruisers and lower only and don't feel any interest in BCs or BSs, then level 3s and 4s won't be progression at all, but more some kind of tangential regression if anything. Just taking a detour to somewhere they don't want to go.

Also, there are some real benefits for not moving up the mission chain, such as farming story missions to raise faction. So I do think newbies should be gently disabused of the progression trap that they will bring from other MMOs, and since that is one of Erg's personal peeves, I usually let her address it.

Progression really is a word that doesn't mean the same thing in Eve as other games, so NQ&A is the best place to explain the difference.

Hakawai wrote:


FWIW, in my case it might have a silver lining, but that's partly because I quite like boisterous forums, and partly because the forums are actually nicer than the last time I played EVE (when the objective of many forum participants to drive new players from the game).


If you like bore boisterous (hostile) forums where people will troll freely, check out GD.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Hakawai
State War Academy
Caldari State
#20 - 2017-01-01 15:38:36 UTC  |  Edited by: Hakawai
Iria Ahrens wrote:

[...]
Level 1 missions to level 4 missions isn't really progression because there is no compulsion to move on and eventually stop at level 4s or 5s. In most games progression means if you don't "progress" you are gimping (stagnating) yourself. Like continuing to run quests in the newbie zone even after you no longer gain experience for it.
[...]

IMO there's a definite and obvious progression in EVE for new players. It's not missions or ship size though: it's income.

You learn early that you should only fly what you can afford to lose. No doubt the oft-repeated comment that T1 Frigates can be useful in Fleet PvP is true, but that doesn't make T1 Frigates an interesting long-term objective. If you look a little further out you discover some substantial cost thresholds for appropriately-fitted ships with interesting capabilities (powerful enough to solo blitz L4 missions; capable of fitting a Covert Ops Cloak; high-end transport and mining etc, etc).

For a while, and very obviously for a beginner, the game is designed around steadily increasing income. This can be capped as low as a reliable average income of a few tens of million ISK per hour, but at that point I suppose earning enough to buy PLEXs starts looking interesting, pushing the number up to 100 mill / hr or more.

50 mill / hour or more is a lot for a new player (despite all the claims that "anyone" can make 10's to 100 mill per hour every hour via exploring /lol).

Most of the time when someone innocently mentions "progression" it looks to me this is what they mean: getting from "scrabbling for a few ISK to buy your next skill book" to being able to afford to buy and fly mid-range ships (in the 100-500 million range (fully fitted).

It's certainly what I meant (obviously so too) the first time I used "progression" in this forum, and was "slapped" for daring to use WoW terminology. A polite comment would have been ok, even if unjustified, but it was more like "you're an idiot for having played WoW, more so for using WoW terminology here, and probably don't have 'the right stuff' to play EVE at all".

Even if every experienced player had signed up to a list of "Politically Incorrect" words and concepts, with substantial designated penalties for using them, new players should be left out of it. Randomly going after people, even if they do innocently use concepts from other MMOs is, IMO, almost as bad. People try to use their existing experience to help them understand new things. It's natural, and even if it's wrong sometimes it's not deserving of criticism.


(By the way: what's "GD" (mentioned in your earlier post)?)
12Next page