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Planetary interaction android game

Author
Aros Sakalthor
Aliastra
Gallente Federation
#1 - 2016-12-25 15:10:06 UTC
I've been thinking and I think that would be a great idea...

I would play every day through my cell phone.
it would be awesome to have every option on a android device :)
blargderp
Deep Core Mining Inc.
Caldari State
#2 - 2016-12-25 23:49:09 UTC
how about just making an android/iphone client for EVE? most smartphones these days are more than powerful enough to run the game on low settings.
Aros Sakalthor
Aliastra
Gallente Federation
#3 - 2016-12-26 10:22:20 UTC
blargderp wrote:
how about just making an android/iphone client for EVE? most smartphones these days are more than powerful enough to run the game on low settings.


That it is true, but not profitable...from a programmer standpoint it's a gigantic task to do.
PI is a mini game and i think it's possible to do.
But I would probably added an additional fee for remote changes
Dior Ambraelle
University of Caille
Gallente Federation
#4 - 2016-12-26 10:47:29 UTC
blargderp wrote:
how about just making an android/iphone client for EVE? most smartphones these days are more than powerful enough to run the game on low settings.

Sorry, but this is a bad idea. Not because of technical issues, but because of the effect on the gameplay. A lot of people play this game using 2 or even more screens, and the hotkeys on the keyboard. Reducing this to a 5" touchscreen would give people a significant disadvantage against PC players. The UI would need a complete redesign, and CCP would need one more server, where only smartphone-players would be allowed.

I don't know if you played the original Transport Tycoon game, there is a remake of it called Open TTD. I'ts available on a lot of platforms, including smartphones too. As much fun the game itself is, it's sometimes really annoying to play it on a tiny touchscreen because it also was designed to be played with mouse and keyboard.

If you want an intelligent argument, please do, I'm up for it!

But if you want a trolling contest, I will win it by simply not participating.

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#5 - 2016-12-26 11:39:26 UTC
Aside from the above if you increase the volume of pi produced you depress the market.
Aros Sakalthor
Aliastra
Gallente Federation
#6 - 2016-12-26 11:51:44 UTC
Corraidhin Farsaidh wrote:
Aside from the above if you increase the volume of pi produced you depress the market.


that is probably true
I would be happy ... just to see the current state of the planet ,only data


-Storage space
-Time to depletion
-Output per cycle
-Output per hour


And so on.....
Lugh Crow-Slave
#7 - 2016-12-26 15:35:44 UTC
blargderp wrote:
how about just making an android/iphone client for EVE? most smartphones these days are more than powerful enough to run the game on low settings.



... put windows on an s6 and it works. Did that with my old phone
blargderp
Deep Core Mining Inc.
Caldari State
#8 - 2016-12-26 15:48:24 UTC
Lugh Crow-Slave wrote:
blargderp wrote:
how about just making an android/iphone client for EVE? most smartphones these days are more than powerful enough to run the game on low settings.



... put windows on an s6 and it works. Did that with my old phone

please elaborate.
Aros Sakalthor
Aliastra
Gallente Federation
#9 - 2016-12-26 15:56:36 UTC
blargderp wrote:
Lugh Crow-Slave wrote:
blargderp wrote:
how about just making an android/iphone client for EVE? most smartphones these days are more than powerful enough to run the game on low settings.



... put windows on an s6 and it works. Did that with my old phone

please elaborate.



Android is a mobile operating system developed by Google. It is used by several smartphones and tablets. Examples include the Sony Xperia, the Samsung Galaxy, and the Google Nexus One.

The Android operating system (OS) is based on the Linux kernel. Unlike Apple's iOS, Android is open source, meaning developers can modify and customize the OS for each phone. Therefore, different Android-based phones often have different graphical user interfaces GUIs even though they use the same OS.

Therefore if u know how you can install any OS on a android device
Aros Sakalthor
Aliastra
Gallente Federation
#10 - 2016-12-26 15:57:23 UTC
but this is going off topic...
blargderp
Deep Core Mining Inc.
Caldari State
#11 - 2016-12-26 16:11:35 UTC
Aros Sakalthor wrote:
blargderp wrote:
Lugh Crow-Slave wrote:
blargderp wrote:
how about just making an android/iphone client for EVE? most smartphones these days are more than powerful enough to run the game on low settings.



... put windows on an s6 and it works. Did that with my old phone

please elaborate.



Android is a mobile operating system developed by Google. It is used by several smartphones and tablets. Examples include the Sony Xperia, the Samsung Galaxy, and the Google Nexus One.

The Android operating system (OS) is based on the Linux kernel. Unlike Apple's iOS, Android is open source, meaning developers can modify and customize the OS for each phone. Therefore, different Android-based phones often have different graphical user interfaces GUIs even though they use the same OS.

Therefore if u know how you can install any OS on a android device


Do you mean to say I could flash win7 onto my galaxy S7 or are you saying I can install and run winE or something similar?
Iain Cariaba
#12 - 2016-12-26 20:04:32 UTC
I read, somewhere I can't find it now for citation, that CCP had planned on incorporating some PI stuffs into EvE Portal.

This is probably listed on their Soon™ list.
PopeUrban
El Expedicion
Flames of Exile
#13 - 2016-12-27 00:02:44 UTC
Corraidhin Farsaidh wrote:
Aside from the above if you increase the volume of pi produced you depress the market.


While this is true, CCP has never ever ever used "well its annoying and that's why it is profitable" as a balance metric. I hear this sort of argument a lot in response to any suggestion to make thing X suck less.

Anyone who wants any system to remain obtuse and irritating as a balance measure is ignoring the fact that annoying, ****** systems are not intentionally made annoying and ****** for balance reasons. Insinuating they are is probably the worst game design philosophy imaginable.

PI isn't balanced by annoyance any more than producing faction drone BPCs or t2 ammo other annoying things. It's balanced by time, taxes, and the spaceship risk of picking things up. The fact that it commands an "annoyance premium" is an unintended quirk of economics that can easily be replicated with actual systemic numbers adjustments WHILE making those kinds of systems less ****** and annoying.

Or, basically, arguing against usability and UI upgrades on an economic basis is not a sound balance argument. If extra adopters have a disastrous effect on the market, you adjust the real systemic balance levers, not the meta-balance of player interest by purposely creating a shittier game.
Iain Cariaba
#14 - 2016-12-27 05:49:32 UTC
PopeUrban wrote:
Anyone who wants any system to remain obtuse and irritating as a balance measure is ignoring the fact that annoying, ****** systems are not intentionally made annoying and ****** for balance reasons. Insinuating they are is probably the worst game design philosophy imaginable.

Here's the thing. The parts I highlighted above? Those are all personal problems. Your idea of obtuse, irritating, and annoying might just be someone else's perfect UI. I know I absolutely love how customizable it is.

As for OP's idea, like I said, I read somewhere that it was a thing CCP was going to add to the app. I'm sure tying that into Tranquility isn't as easy as the current features. Unfortunately, they never made Android 5.0 for my tablet, so I've been unable to see if it's any more reliable that the current app that has most of the same features through APIs. I think the new app might be linking through CREST, if so, that's probably not easy to code in.

Calm down, Otho, it's coming Soon™.

PS: Sorry if I picked the wrong Pope Urban. Pope Urban II was the first one with a verifiable name. Pope Urban I was the first Pope they can verify dates of his reign, but little else about him. Pope Urban II was the one who initiated the First Crusade.

Anyway, sorry for the off topic there. Had an urge to google your name. Smile
elitatwo
Zansha Expansion
#15 - 2016-12-27 06:28:13 UTC
I am as always not sorry to be the bearer of bad news. The snapdragon cpu will not be fast enough to compute that amount of data necessary to compute EvE the way a regular CPU can.

You may have fallen for some marketing thing and assume 2GHz = 2GHz. And no snapdragon supports SSE4, SSE4.1, MMX, SSE2, SSE3 and some other things.

While the OpenGL ES thing appears to be "fast", it can not compute the dx9 or dx11 api. The end.

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Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#16 - 2016-12-27 15:27:20 UTC
PopeUrban wrote:
Corraidhin Farsaidh wrote:
Aside from the above if you increase the volume of pi produced you depress the market.


While this is true, CCP has never ever ever used "well its annoying and that's why it is profitable" as a balance metric. I hear this sort of argument a lot in response to any suggestion to make thing X suck less.
....


That isn't what I said. I agree entirely that PI needs an overhaul. Personally I think they should use the citadel code to create planetside citadels for PI, modules for storage, extractors, factories etc and rigs for improved yield, cpu or pg upgrades etc. That shouldn't change the current balance of production though. Anything that increases the amount of production of any item must be balanced by a corresponding increase in consumption somewhere.

in short if you can do PI all day from anywhere you are increasing production without increasing consumption. Fix that and I would be fine with an app for PI if it didn't impact development on existing parts of the game.
Dior Ambraelle
University of Caille
Gallente Federation
#17 - 2016-12-27 20:41:22 UTC
Corraidhin Farsaidh wrote:

That isn't what I said. I agree entirely that PI needs an overhaul. Personally I think they should use the citadel code to create planetside citadels for PI, modules for storage, extractors, factories etc and rigs for improved yield, cpu or pg upgrades etc. That shouldn't change the current balance of production though. Anything that increases the amount of production of any item must be balanced by a corresponding increase in consumption somewhere.

in short if you can do PI all day from anywhere you are increasing production without increasing consumption. Fix that and I would be fine with an app for PI if it didn't impact development on existing parts of the game.

I like the PI citadel idea. Every level of the base upgrade skill could increase the slots you can install structures. Like having 10/12/18/24/32 slots for example, I don't think we need rigs, more like additional structures to provide extra PG or CPU if needed. I guess this would also remove the routes between the structures, as they are built in?

How do you "play" PI exactly by the way? Checking every hour if you have to replace the extractors?
I don't think a mobile platform for this would make significant difference in PI, you could use a notebook with mobile net to do the same thing currently.

If you want an intelligent argument, please do, I'm up for it!

But if you want a trolling contest, I will win it by simply not participating.

Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#18 - 2016-12-27 21:28:40 UTC
Dior Ambraelle wrote:
...

How do you "play" PI exactly by the way? Checking every hour if you have to replace the extractors?
I don't think a mobile platform for this would make significant difference in PI, you could use a notebook with mobile net to do the same thing currently.


It's not so much 'play' as 'optimize yield'. If you can check in on it anywhere at any time you can set much shorter, higher yield extraction cycles. It wouldn't be any more 'fun' but would certainly be significantly higher yield.
PopeUrban
El Expedicion
Flames of Exile
#19 - 2016-12-27 22:37:48 UTC  |  Edited by: PopeUrban
Corraidhin Farsaidh wrote:
Dior Ambraelle wrote:
...

How do you "play" PI exactly by the way? Checking every hour if you have to replace the extractors?
I don't think a mobile platform for this would make significant difference in PI, you could use a notebook with mobile net to do the same thing currently.


It's not so much 'play' as 'optimize yield'. If you can check in on it anywhere at any time you can set much shorter, higher yield extraction cycles. It wouldn't be any more 'fun' but would certainly be significantly higher yield.


The thing is, it changes literally nothing in regards to the current balance or design of PI. This is the point I was alluding to earlier. You're relying on meta-balance to control something already firmly controlled by actual balance.

It only democratizes that ability because now, theoretically, people with job that leave their houses can set those yields just like the retiree that has a laptop strapped to his wheelchair.

Adding additional means of accessing the simulation does not in fact change the balance of the simulation, and relying on denial of access is also ****** game design, just as much as relying on annoyance to control markets, and is also something that CCP (and, really, no developer ever) relies on.

Adding an access method to alternate devices is still simply an interface change. Arguing against an interface improvement (and adding an alternate access path as an additional method is an interface improvement in an objective, rather than a subjective sense, as it is non-destructive.) in an appeal to balance is still flawed design and flawed reasoning.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#20 - 2016-12-28 01:31:38 UTC
PopeUrban wrote:


The thing is, it changes literally nothing in regards to the current balance or design of PI. This is the point I was alluding to earlier. You're relying on meta-balance to control something already firmly controlled by actual balance.
.


Making something more available, which this does, will increase the volume produced unles something else is amended or introduced to balance it.

You seem to have missed the points where I mentioned wanting the whole of PI reworked, and where I said I'd be happy with an app if it didn't change the balance but added to gameplay. I do believe you'd probably miss the point if you lay down on a bed of nails.

The most important point is of course is this important enougb to assign dev time to? Would a mobile app just for PI management encourage players to subscribe? I very much doubt it so would suggest that dev time be put to use reworking the core of PI first.

I my points were clear this time...
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