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Add a visual tag to stations that are open for public trade.

Author
LT drone
Sebiestor Tribe
Minmatar Republic
#1 - 2016-12-25 10:49:36 UTC
It is hard as hell to find a citadel to trade in, many are falsely named trade something.
Its the space age, i should not have to dock up some where click on the sell button to see if there is a trade ability.
Again simple obvious things not in the game because of lazy programming.
Linus Gorp
Ministry of Propaganda and Morale
#2 - 2016-12-25 10:53:40 UTC  |  Edited by: Linus Gorp
The options are there, they just aren't spoon-fed to you.

Edit: Structure Browser. Just use the 'Market' filter and untick 'any type' under 'Structure Type' to exclude stations.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

DeMichael Crimson
Republic University
Minmatar Republic
#3 - 2016-12-25 12:25:28 UTC  |  Edited by: DeMichael Crimson
Linus Gorp wrote:
The options are there, they just aren't spoon-fed to you.

So if you know the solution to the OP's issue then why don't you just share that info instead of posting an old moldy meme?

By the way, the OP's suggestion does merit some consideration.



DMC
Amanda Creire-Geng
University of Caille
Gallente Federation
#4 - 2016-12-25 13:04:47 UTC  |  Edited by: Amanda Creire-Geng
1) Search for solarsystem in P&P
2) Show info on it
3) Go to Orbital Bodies tab
4) For each citadel in the list, show info, check Services tab, and see if it has the Market service

There. No need to undock or even fly anywhere, you can check any citadel's capabilities from anywhere in the galaxy. As for the falsely named citadels, what probably happened is the citadel ran out of fuel, which causes some services (market included) to go offline.
Linus Gorp
Ministry of Propaganda and Morale
#5 - 2016-12-25 14:23:01 UTC  |  Edited by: Linus Gorp
DeMichael Crimson wrote:
By the way, the OP's suggestion does merit some consideration.

No, it doesn't.

I edited my first post to include the answer.
The structure browser provides that functionality. Just setting up the filters, which requires nothing more than a few mouse clicks, and every citadel / engineering complex with market functionality and granted access will be listed there.

Works up to region-wide.

When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.

LT drone
Sebiestor Tribe
Minmatar Republic
#6 - 2016-12-25 20:00:44 UTC  |  Edited by: LT drone
Oke i guess that app for browsing the structures works`

As for the spoon feeding, how the heck am i supposed to know that there is a thing like the structure browser, i was looking in the industries window and got pretty annoyed it didnt listed the services provided.
Why have 2? why is there a structure tab in the industries window and you have to look at the services of the structures in some app that is hidden away in the drop down menus. at least put that new unknown feature on top, insight.

It is not logical and having 2 windows/apps displaying different stats of the same structure is just backwards.
Vanna Izia
Blood Alcohol Content
T O P S H E L F
#7 - 2016-12-25 21:03:57 UTC
If you click on a station in space, and hit INFO you can see the services it offers as well.
Memphis Baas
#8 - 2016-12-26 00:19:27 UTC
I think they should add a continuously animated market graph advertisement to the external station billboards.

So that instead of having to dock to check the market button, you can just arrive at 0 km and watch the ads to see if the market animation one is among them.
Hello Meow Kitty
Ministry of War
Amarr Empire
#9 - 2016-12-26 00:40:25 UTC
Agree with the OP, there should be a visual distinction for citedals open to everyone.

Meow
DeMichael Crimson
Republic University
Minmatar Republic
#10 - 2016-12-26 06:07:45 UTC
Linus Gorp wrote:
DeMichael Crimson wrote:
By the way, the OP's suggestion does merit some consideration.

No, it doesn't.

I edited my first post to include the answer.
The structure browser provides that functionality. Just setting up the filters, which requires nothing more than a few mouse clicks, and every citadel / engineering complex with market functionality and granted access will be listed there.

Works up to region-wide.

Yes it does merit some consideration, especially since most of the new players don't know how to find that info.

And how nice of you to edit your original sarcastic reply and give a solution to the OP's issue after it was brought to your attention.

As for stations, it wouldn't be very hard to code a simple tooltip to list all available station services. Hell, there's a damn tooltip for most everything else in game, might as well have one where it would be useful.



DMC
Salvos Rhoska
#11 - 2016-12-26 08:48:42 UTC  |  Edited by: Salvos Rhoska
Seeing as the info is already freely available, its just a UI issue to make it less fiddly to access.

EVE has a fantastic and quite intuitive UI, but its taken a decade to get that way.
There is so much info available that its challenging to include as much as possible, but leave it as simple as possilbe.

Imo CCP has always very good at including regular UI updates in patches.
Suggestion has merit.

I wish there was voice interfacing.
Id love the hilarity and drama of people screaming "WARP! WARP! WAAARP GODDAMIIIIIT!" at Aura.
Iain Cariaba
#12 - 2016-12-26 09:11:19 UTC
Salvos Rhoska wrote:
I wish there was voice interfacing.
Id love the hilarity and drama of people screaming "WARP! WARP! WAAARP GODDAMIIIIIT!" at Aura.

Up until that person screaming at their computer with an open mic caused your ship to start warping. Then it wouldn't be hilarious for you anymore. Big smile
Salvos Rhoska
#13 - 2016-12-26 09:55:20 UTC  |  Edited by: Salvos Rhoska
Iain Cariaba wrote:
Salvos Rhoska wrote:
I wish there was voice interfacing.
Id love the hilarity and drama of people screaming "WARP! WARP! WAAARP GODDAMIIIIIT!" at Aura.

Up until that person screaming at their computer with an open mic caused your ship to start warping. Then it wouldn't be hilarious for you anymore. Big smile


You understood my point entirely :D

Upon hearing it, girlfriends/wives/SOs worldwide would turn in their beds, grumbling angrily at 3:31am, hoping vindictively you will lose your silly expensive internet ship in fire and finally shut up, logoff and come to sleep.
LT drone
Sebiestor Tribe
Minmatar Republic
#14 - 2016-12-26 16:15:24 UTC
Salvos Rhoska wrote:


EVE has a fantastic and quite intuitive UI, but its taken a decade to get that way.


That is sarcasm right?, They are working on making it better. But im gone start a new topic with the following ui issue that i have in a moment.
"if i already have a item on the market and go to adjust price on it, the Buy option is above the Modify order one despite me clicking on my own placed order."

It seems like a little thing and i might be in the spectrum but after adjusting a couple thousand prices a day it drives me nuts to click on the buy option accidentally because the sell orders have the buy option on top and the want to buy has the modify option on top..
it is just stupid to offer the option buy before the modify one, i am the one selling stuff!!, but ill save that for the new topic that i am gone start.

The big problem with eve ui is that they have coders or whom ever making the game that seemingly dont know, play or interact in any way with the game, this is why it is highly un-intuitive and incredibly lacking in foresight (How many newbies have you seen in the past 2 weeks that use autopilot to go everywhere because that is what the tutorial tells them to do..?).

Then the ppl who discover a feature hidden in the depths of programming that is eve will go on about how deep the game is and how you shouldn't be spoon fed stuff with out ever wiping the smuck smirk off their face.
I asked all my friends and they are few, no one knew about the structure browser!!

As for the topic on hand, the structure browser, intuitive.
Really? when you have to deselect all to not have the npc stations showing up, no npc station tick box?? what if i only want to select a npc station?
Then you have to hover over the icons to see the stats because displaying the stats right away would cause to much data usage and have to much clear oversight??.


As for the salt in the comments that fanboy earlier made, it really doesn't phase me much as i cant tell the differences between his little short stubby salt shaking and the mountains of salt that i have myself.
LT drone
Sebiestor Tribe
Minmatar Republic
#15 - 2016-12-26 16:29:44 UTC
Salvos Rhoska wrote:

I wish there was voice interfacing.
Id love the hilarity and drama of people screaming "WARP! WARP! WAAARP GODDAMIIIIIT!" at Aura.


There are 3e party programs that allow you to set up macros controlled by voice commands, however this might be against the uela.
Salvos Rhoska
#16 - 2016-12-27 09:54:30 UTC  |  Edited by: Salvos Rhoska
Its not perfect.
But they do make regular updates and improvements.

As I said, there is so much information/options available it is difficult to create intuitive systems to access it, with as little clutter/complication as possible.

I agree with many of your observations, but as you pointed out, my saltiness is barely a pinch compared to your Dead Sea.Im optimistic and encouraged to see they do continue to work on it. Overall Im quite happy with the UI.

Im aware there is voice interface software. I dunno if it is against eula/tos.
Id think not, since Id imagine some disabled players would benefit from it.
(However, I can also think of a way it could be used to essentially macro a loop of commands.)
Geronimo McVain
The Scope
Gallente Federation
#17 - 2016-12-27 10:20:37 UTC
Salvos Rhoska wrote:
Its not perfect.
But they do make regular updates and improvements.

As I said, there is so much information/options available it is difficult to create intuitive systems to access it, with as little clutter/complication as possible.

I agree with many of your observations, but as you pointed out, my saltiness is barely a pinch compared to your Dead Sea.Im optimistic and encouraged to see they do continue to work on it. Overall Im quite happy with the UI.

The UI in Eve can almost do everything except making coffee. The main problem is not the UI but the documentation to find these functions. What EVE REALLY needs is a PDF handbook where you can search for answers or that you print out for offline reading. Eve is like you want to learn C++, someone shows you to get to "Hello World" and then tells to have fun programming......without any handbook. You can do it and the resources are there on the internet but it will take a lot of time and certainly be no fun.
Salvos Rhoska
#18 - 2016-12-27 10:26:14 UTC
UIs that have this much information/options to deal with will require learning.

The handbook pdf you propose would be looong and I doubt many would bother reading it (unless you enjoy that kind of thing).

Best way to learn the UI is hover over everything, click everything, and look over the hotkey/shorcut keys in the options.
Takes a few hours but EVE learning curve.
DeMichael Crimson
Republic University
Minmatar Republic
#19 - 2016-12-29 03:39:12 UTC
Salvos Rhoska wrote:
UIs that have this much information/options to deal with will require learning.

The handbook pdf you propose would be looong and I doubt many would bother reading it (unless you enjoy that kind of thing).

Best way to learn the UI is hover over everything, click everything, and look over the hotkey/shorcut keys in the options.
Takes a few hours but EVE learning curve.

Actually having a PDF Handbook is a good idea, sure it would be long and contain a lot of info but that doesn't matter since a 'Table Of Contents' page would make it very easy to go straight to a specific topic.


DMC

xxxTRUSTxxx
Galactic Rangers
#20 - 2016-12-29 08:43:53 UTC
DeMichael Crimson wrote:
Salvos Rhoska wrote:
UIs that have this much information/options to deal with will require learning.

The handbook pdf you propose would be looong and I doubt many would bother reading it (unless you enjoy that kind of thing).

Best way to learn the UI is hover over everything, click everything, and look over the hotkey/shorcut keys in the options.
Takes a few hours but EVE learning curve.

Actually having a PDF Handbook is a good idea, sure it would be long and contain a lot of info but that doesn't matter since a 'Table Of Contents' page would make it very easy to go straight to a specific topic.


DMC



I can't think of anyone better suited to the job,, do it DMC!
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