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Its not fare punish PVE players with boredom. MORE FUN FOR PVE !

First post
Author
Omar Alharazaad
New Eden Tech Support
#21 - 2016-12-24 13:46:54 UTC
Some change is bad.
Some change is lethal.
If I change your orange juice to mercury then you're not going to enjoy that tasty beverage nearly as much as you'd like.

Remiel fairly succinctly summed up things.
Trying to change EVE to be more like other games will only do it harm.

Some change is good.
Some change is awesome.

People who've been playing EVE for a long time are very justified in being wary of big changes due to unintended consequences running rampant.
You should listen to them.

Come hell or high water, this sick world will know I was here.

Mr Mieyli
Doomheim
#22 - 2016-12-24 13:54:55 UTC
Akis Talanas wrote:
Change is not bad.......

You are complaining something like "but we did it that way for 13 years now...why change it" and don't see the reality around you....

You are arguing a standstill because "all is well as it is" ignoring a change in expectation for a game......for every game around

Do you really see no problem here?



It never has been a game for everyone, it doesn't have 10 million subscribers but the people who stick around stay for a long time. They stay so long because they are able to have real lasting effects on this virtual world, they form groups and make friends, and these ties keep pulling people back. They can sit around chatting about that time when such-and-such accidentally clicked jump instead of bridge on his titan and the alliance had to throw together a rescue op for him. These are real events driven by real people and that doesn't exist elsewhere.

The only way I can see eve players stomaching a pve focused area is if it has no impact on the greater game, but I doubt that is technically possible or actually what the pve players would want. It would be very difficult to make eve more mainstream without throwing out some of it's core ideas.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Lulu Lunette
Savage Moon Society
#23 - 2016-12-24 13:55:41 UTC
If there's something in Eve you don't find fun, then why do it? Smile

I love doing sites out in places like lowsec and wormholes and nullsec because there's always that element that someone else could come and try to spoil it for me.

Highsec is awkward but I recently learned in the last Blood Raider Crimson Harvest event that you want your safety setting at yellow. Blink

@lunettelulu7

Remiel Pollard
Aliastra
Gallente Federation
#24 - 2016-12-24 14:33:23 UTC
Akis Talanas wrote:


So change this...eve will not die...just your "ganky,griefy stupid eve" will be adjusted to a more "normal" game.....
like all the other games around.

That's not considered "bad",that's called "necessary".....


No, there's nothing necessary about making EVE like everything else at all. The people that enjoy EVE know what it is, and what it's intended to be. It's intended to be a challenge against other people, and it does that with flying colours, not just in combat, but in politics, marketing, mining, territorial dispute, interpersonal drama, the list goes on. Why take such a unique game and make it into "everything else". If you want everything else, then you already have everything else to play instead.

EVE is always changing, always getting updates to add to that PVP environment that it is and is intended to be. If you do not like what EVE is, then you don't have to play. It has survived for over a decade this way, as I stated above, longer than WoW.

It's like this, mate. Some people like fancy restaurants, but most people will settle for a meal at McDonalds for dinner. There's a McDonalds on almost every corner in a big city, but as an example, there's only one Ciao Baby, an Italian place I used to be a head chef at. That's what makes Ciao Baby unique, because it's not another McDonalds. If people want McDonalds instead of Ciao Baby, then there's already plenty of that around. But if we were to change Ciao Baby and start serving cheap factory-line burgers instead of fresh made pasta just for the sake of popularity to be more like McDonalds, then it wouldn't be Ciao Baby anymore.

It really is that simple. If you don't like EVE, if you want it to be more like some other game, then what you actually want is that other game, not EVE, and you should go and play that instead. That's actually what I love most about EVE - it does a good job of filtering out the weak, leaving only mostly interesting and challenging people here to butt heads with.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Lfod Shi
Lfod's Ratting and Salvage
#25 - 2016-12-24 14:37:48 UTC
If you don't like the given missions then make your own... which is the point of Eve anyway.

♪ They'll always be bloodclaws to me ♫

Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#26 - 2016-12-24 15:36:48 UTC
No one here has suggested that the PVP side of the game be touched at all. I've never understood the knee jerk reaction from the pvp players who act like the sky is falling and eve is going to burn to the ground the second that anyone suggests the pve experience could be improved.

eve isn't a zero sum game, what would be lost by new missions, new epic arcs, more voice acting, or whatever other kind of pve content being added? its not like they would be taking away your ships, or turning your guns into gummy bear launchers. If anything a better and more robust pve experience would attract more players to the game. which means more people in space, which means more targets to shoot at.

While I do agree that eve is a pvp centric game, and that the pvp does drive the economy, to say that it is ONLY about pvp is frankly blind and only looking at one half of the equation. without the people who go out there and engage in pve, the is no more isk entering the economy, and no more ships being built.

Yes enriching the pve experience may attract more "carebears" to the game... so what, all it would mean is cheaper ships and more targets, sounds like a net gain if you ask me. and sure some of them might not like the cut throat nature of the game and leave, but they where not going to stick around anyways. other people though might enjoy it and stick around, maybe even dip their toes into other aspects of the game as time goes on.
Remiel Pollard
Aliastra
Gallente Federation
#27 - 2016-12-24 16:42:49 UTC
Bjorn Tyrson wrote:
No one here has suggested that the PVP side of the game be touched at all. I've never understood the knee jerk reaction from the pvp players who act like the sky is falling and eve is going to burn to the ground the second that anyone suggests the pve experience could be improved.

eve isn't a zero sum game, what would be lost by new missions, new epic arcs, more voice acting, or whatever other kind of pve content being added? its not like they would be taking away your ships, or turning your guns into gummy bear launchers. If anything a better and more robust pve experience would attract more players to the game. which means more people in space, which means more targets to shoot at.

While I do agree that eve is a pvp centric game, and that the pvp does drive the economy, to say that it is ONLY about pvp is frankly blind and only looking at one half of the equation. without the people who go out there and engage in pve, the is no more isk entering the economy, and no more ships being built.

Yes enriching the pve experience may attract more "carebears" to the game... so what, all it would mean is cheaper ships and more targets, sounds like a net gain if you ask me. and sure some of them might not like the cut throat nature of the game and leave, but they where not going to stick around anyways. other people though might enjoy it and stick around, maybe even dip their toes into other aspects of the game as time goes on.


There's no knee jerk reaction. Every player in this game is a PVP player, because every aspect of this game is PVP, or related to it in some way as either a driving force or facilitating one. You don't understand our responses because you are trying so hard to deny what EVE is, a PVP game. The reason you don't make glossy PVE for a PVP game is the same reason you don't make glossy PVP for PVE one. Like it or not and deny it all you want, though, EVE really is only about PVP. Look, I run missions too, because it's something to do between blowing up nubs like you, but also for money when there are no DEDs around. I run them in lowsec though, but I've lost count of the number of times I've had to fight off someone out of my mission who probed me down.

As for, "without the people that engage in PVE" nonsense, that is PVP. Mining is PVP. Trading is PVP. It's ALL PVP, a competition between players to get the best prices and most resources. That's why you don't understand the negative reaction when someone suggests glamorising PVE more, because it does absolutely take from the PVP. The game is designed, at its core and from the ground up, to be as player-driven as possible, and that is what makes it a PVP game. You and other bears have it stuck in your head that PVP only refers to fighting each other. It doesn't.

Once again, it all comes down to what EVE is and is not. You think it's something it isn't, which is why you're wrong.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#28 - 2016-12-24 17:09:00 UTC
Remiel Pollard wrote:
Bjorn Tyrson wrote:
No one here has suggested that the PVP side of the game be touched at all. I've never understood the knee jerk reaction from the pvp players who act like the sky is falling and eve is going to burn to the ground the second that anyone suggests the pve experience could be improved.

eve isn't a zero sum game, what would be lost by new missions, new epic arcs, more voice acting, or whatever other kind of pve content being added? its not like they would be taking away your ships, or turning your guns into gummy bear launchers. If anything a better and more robust pve experience would attract more players to the game. which means more people in space, which means more targets to shoot at.

While I do agree that eve is a pvp centric game, and that the pvp does drive the economy, to say that it is ONLY about pvp is frankly blind and only looking at one half of the equation. without the people who go out there and engage in pve, the is no more isk entering the economy, and no more ships being built.

Yes enriching the pve experience may attract more "carebears" to the game... so what, all it would mean is cheaper ships and more targets, sounds like a net gain if you ask me. and sure some of them might not like the cut throat nature of the game and leave, but they where not going to stick around anyways. other people though might enjoy it and stick around, maybe even dip their toes into other aspects of the game as time goes on.


There's no knee jerk reaction. Every player in this game is a PVP player, because every aspect of this game is PVP, or related to it in some way as either a driving force or facilitating one. You don't understand our responses because you are trying so hard to deny what EVE is, a PVP game. The reason you don't make glossy PVE for a PVP game is the same reason you don't make glossy PVP for PVE one. Like it or not and deny it all you want, though, EVE really is only about PVP. Look, I run missions too, because it's something to do between blowing up nubs like you, but also for money when there are no DEDs around. I run them in lowsec though, but I've lost count of the number of times I've had to fight off someone out of my mission who probed me down.

As for, "without the people that engage in PVE" nonsense, that is PVP. Mining is PVP. Trading is PVP. It's ALL PVP, a competition between players to get the best prices and most resources. That's why you don't understand the negative reaction when someone suggests glamorising PVE more, because it does absolutely take from the PVP. The game is designed, at its core and from the ground up, to be as player-driven as possible, and that is what makes it a PVP game. You and other bears have it stuck in your head that PVP only refers to fighting each other. It doesn't.

Once again, it all comes down to what EVE is and is not. You think it's something it isn't, which is why you're wrong.


I already admitted that eve is a pvp game, and sure. lets go by your logic that EVERYTHING is pvp... so then why not pretty up one of the more boring aspects of the pvp game to make it more interesting and less of a chore that you "need to do" in order to fascilitate the more fun parts? why not just make all of the "pvp" fun?
Nat Silverguard
Aideron Robotics
Aideron Robotics.
#29 - 2016-12-24 18:09:28 UTC
Bjorn Tyrson wrote:

I already admitted that eve is a pvp game, and sure. lets go by your logic that EVERYTHING is pvp... so then why not pretty up one of the more boring aspects of the pvp game to make it more interesting and less of a chore that you "need to do" in order to fascilitate the more fun parts? why not just make all of the "pvp" fun?


whatever changes you do to PVE, over time, it will always end up as repetitive and boring.

improve the AI? add more mission? add more mission 'type'? do it more than +20 times everyday and you'll see same threads like this here. What?

Just Add Water

Zakks
CSR NAVY
Citizen's Star Republic
#30 - 2016-12-24 18:20:14 UTC
John 2557 wrote:
The most boring mission in the world kills lots potetial players.



Do players actually die doing PVE?

Maybe therein lies the problem.
Omar Alharazaad
New Eden Tech Support
#31 - 2016-12-24 18:22:05 UTC
Zakks wrote:
John 2557 wrote:
The most boring mission in the world kills lots potetial players.



Do players actually die doing PVE?

Maybe therein lies the problem.

Actually, after rescuing the damsel about five thousand times a tall glass of bleach with a battery acid chaser starts to sound REALLY attractive.

Come hell or high water, this sick world will know I was here.

Astrador
Falcon Agency
#32 - 2016-12-24 18:40:31 UTC
May the OP is on a Situation where to rethink what eve is.

I also did a lot of missions, grinding them till i got bored. So i said goodbye to Eve for seven years.

Now I am back and am just doing what i want and what makes fun for me.

I never know what i will do today, maybe exporation, maybe pvp, maybe missions - even mining if i want to.

May It is time for you, OP, to try something new before you will be getting bore-out like me a long time ago.

Salvos Rhoska
#33 - 2016-12-24 19:28:40 UTC
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#34 - 2016-12-24 19:56:01 UTC
no matter how many times you change PVE or any other action to be fun, when you do it a few hundred times in a day it gets boring quick....so no

of all the games that require you to "grind" something it becomes boring rather its link smashing pots and cutting grass or running around on a map looking for encounters, or endless hours gambling and minigames...it all gets boring

strap on your kelvar and drink water, or go crawl into your safe space

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Vigirr
#35 - 2016-12-24 20:01:40 UTC
Behold CCP. This is the clientele you've been aiming at, you've been changing the game for and you're trying your very best to replace us with.


Enjoy it.
Satchel Darkmatter
Hedion University
Amarr Empire
#36 - 2016-12-24 20:55:11 UTC
So many posts on these forums are nothing more than "OH GOD NO, do that and my game play style will change" selfish!!!...

sci0gon
Kaira Innovations
#37 - 2016-12-24 22:00:11 UTC
firstly Nicolai Serkanner you need to invest in a greater vocabulary instead of a one word weak post.

Akis Talanas wrote:
Change is not bad.......

You are complaining something like "but we did it that way for 13 years now...why change it" and don't see the reality around you....

You are arguing a standstill because "all is well as it is" ignoring a change in expectation for a game......for every game around

Do you really see no problem here?



PVE has been changed a few times, it hasnt been the same for 13 years and every time a mention of change happens, this always happens its like their favorite toy has been stolen and they're up in arms with their pitchforks ready to burn down your house.

Regardless of incursions, missions were made a joke when they changed the way they were handled making them much more easier and it had nothing to do with the skill levels at that time.... its actually what they did. Warping into a mission to have a chance to agro the whole pocket changed turned into "oh lets warp into a nice big space with only one wave of npc's to kill then after that another spawns...." was rather pathetic how they left it.....

and then theres incursions



if this game changed to the point where industry and incursions were removed and everyone's wallet was set to what it was when they first started doing incursions a lot of them would be crying and on their knees begging for change.
Remiel Pollard
Aliastra
Gallente Federation
#38 - 2016-12-25 01:04:22 UTC
Bjorn Tyrson wrote:
Remiel Pollard wrote:
Bjorn Tyrson wrote:
No one here has suggested that the PVP side of the game be touched at all. I've never understood the knee jerk reaction from the pvp players who act like the sky is falling and eve is going to burn to the ground the second that anyone suggests the pve experience could be improved.

eve isn't a zero sum game, what would be lost by new missions, new epic arcs, more voice acting, or whatever other kind of pve content being added? its not like they would be taking away your ships, or turning your guns into gummy bear launchers. If anything a better and more robust pve experience would attract more players to the game. which means more people in space, which means more targets to shoot at.

While I do agree that eve is a pvp centric game, and that the pvp does drive the economy, to say that it is ONLY about pvp is frankly blind and only looking at one half of the equation. without the people who go out there and engage in pve, the is no more isk entering the economy, and no more ships being built.

Yes enriching the pve experience may attract more "carebears" to the game... so what, all it would mean is cheaper ships and more targets, sounds like a net gain if you ask me. and sure some of them might not like the cut throat nature of the game and leave, but they where not going to stick around anyways. other people though might enjoy it and stick around, maybe even dip their toes into other aspects of the game as time goes on.


There's no knee jerk reaction. Every player in this game is a PVP player, because every aspect of this game is PVP, or related to it in some way as either a driving force or facilitating one. You don't understand our responses because you are trying so hard to deny what EVE is, a PVP game. The reason you don't make glossy PVE for a PVP game is the same reason you don't make glossy PVP for PVE one. Like it or not and deny it all you want, though, EVE really is only about PVP. Look, I run missions too, because it's something to do between blowing up nubs like you, but also for money when there are no DEDs around. I run them in lowsec though, but I've lost count of the number of times I've had to fight off someone out of my mission who probed me down.

As for, "without the people that engage in PVE" nonsense, that is PVP. Mining is PVP. Trading is PVP. It's ALL PVP, a competition between players to get the best prices and most resources. That's why you don't understand the negative reaction when someone suggests glamorising PVE more, because it does absolutely take from the PVP. The game is designed, at its core and from the ground up, to be as player-driven as possible, and that is what makes it a PVP game. You and other bears have it stuck in your head that PVP only refers to fighting each other. It doesn't.

Once again, it all comes down to what EVE is and is not. You think it's something it isn't, which is why you're wrong.


I already admitted that eve is a pvp game, and sure. lets go by your logic that EVERYTHING is pvp... so then why not pretty up one of the more boring aspects of the pvp game to make it more interesting and less of a chore that you "need to do" in order to fascilitate the more fun parts? why not just make all of the "pvp" fun?


I agree 100% with that, actually, but let's not be confused as to which aspect of PVP that actually is - mining. Mining is one of those very few mechanics where I would recommend taking a look at another game, Elite: Dangerous, for inspiration on how to improve the activity. In Elite, mining is done right, and actually something I enjoy doing in my multi-purpose Anaconda. I'm not saying copy it, I'm saying find a way to make it more interactive for miners. Mining is FAR more boring than missions, and much more important than missions in regards to the player driven environment. It's also become quite clear that, as one of the game's activities that requires the least amount of input to complete the task, it's also the activity that is easiest to bot, which is why so many actually do.

Missions are fine where they are now, and the last thing this PVP game needs is PVE that becomes more entertaining than the PVP, pulling people away from the game's needed interactions.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Bertok Francis
Royalty.
Pandemic Horde
#39 - 2016-12-25 01:45:16 UTC
Remiel Pollard wrote:
Bjorn Tyrson wrote:
Remiel Pollard wrote:
Bjorn Tyrson wrote:
No one here has suggested that the PVP side of the game be touched at all. I've never understood the knee jerk reaction from the pvp players who act like the sky is falling and eve is going to burn to the ground the second that anyone suggests the pve experience could be improved.

eve isn't a zero sum game, what would be lost by new missions, new epic arcs, more voice acting, or whatever other kind of pve content being added? its not like they would be taking away your ships, or turning your guns into gummy bear launchers. If anything a better and more robust pve experience would attract more players to the game. which means more people in space, which means more targets to shoot at.

While I do agree that eve is a pvp centric game, and that the pvp does drive the economy, to say that it is ONLY about pvp is frankly blind and only looking at one half of the equation. without the people who go out there and engage in pve, the is no more isk entering the economy, and no more ships being built.

Yes enriching the pve experience may attract more "carebears" to the game... so what, all it would mean is cheaper ships and more targets, sounds like a net gain if you ask me. and sure some of them might not like the cut throat nature of the game and leave, but they where not going to stick around anyways. other people though might enjoy it and stick around, maybe even dip their toes into other aspects of the game as time goes on.


There's no knee jerk reaction. Every player in this game is a PVP player, because every aspect of this game is PVP, or related to it in some way as either a driving force or facilitating one. You don't understand our responses because you are trying so hard to deny what EVE is, a PVP game. The reason you don't make glossy PVE for a PVP game is the same reason you don't make glossy PVP for PVE one. Like it or not and deny it all you want, though, EVE really is only about PVP. Look, I run missions too, because it's something to do between blowing up nubs like you, but also for money when there are no DEDs around. I run them in lowsec though, but I've lost count of the number of times I've had to fight off someone out of my mission who probed me down.

As for, "without the people that engage in PVE" nonsense, that is PVP. Mining is PVP. Trading is PVP. It's ALL PVP, a competition between players to get the best prices and most resources. That's why you don't understand the negative reaction when someone suggests glamorising PVE more, because it does absolutely take from the PVP. The game is designed, at its core and from the ground up, to be as player-driven as possible, and that is what makes it a PVP game. You and other bears have it stuck in your head that PVP only refers to fighting each other. It doesn't.

Once again, it all comes down to what EVE is and is not. You think it's something it isn't, which is why you're wrong.


I already admitted that eve is a pvp game, and sure. lets go by your logic that EVERYTHING is pvp... so then why not pretty up one of the more boring aspects of the pvp game to make it more interesting and less of a chore that you "need to do" in order to fascilitate the more fun parts? why not just make all of the "pvp" fun?


I agree 100% with that, actually, but let's not be confused as to which aspect of PVP that actually is - mining. Mining is one of those very few mechanics where I would recommend taking a look at another game, Elite: Dangerous, for inspiration on how to improve the activity. In Elite, mining is done right, and actually something I enjoy doing in my multi-purpose Anaconda. I'm not saying copy it, I'm saying find a way to make it more interactive for miners. Mining is FAR more boring than missions, and much more important than missions in regards to the player driven environment. It's also become quite clear that, as one of the game's activities that requires the least amount of input to complete the task, it's also the activity that is easiest to bot, which is why so many actually do.

Missions are fine where they are now, and the last thing this PVP game needs is PVE that becomes more entertaining than the PVP, pulling people away from the game's needed interactions.

Uh, I am pretty sure that eve is a sandbox; IE you can chose your own goals and methods of achieving said goals. If a lot of people decide that PvE is more fun then PvP then logically either you will agree with them or you will buy a catalyst, magnetic field stabalizers and some tech 2 neutron blasters. Or you will go to low security, null security or wormhole space; you can find plenty of PvP in the first two by just looking at your map and the last one by finding a citadel or POS and shooting it until people come along or any variety of ways (combat probes maybe or going to a C5) also from reading this thread, I am sure there are plenty of people who will still be happy to shoot at you no matter how good PvE. This is an inherently PvP game but what is wrong with better PvE; I personally find the hacking minigame intensely enjoyable.
Hello Meow Kitty
Ministry of War
Amarr Empire
#40 - 2016-12-25 02:45:36 UTC
Demonspawn 666 wrote:
Missions are supposed to be boring.

Make missions more fun = more people doing missions = more isk created in the universe.

That is bad, inflation.... Etc


And why would eve want to compare itself to any other space mmo? Despite being new-ish and having played many others eve far surpasses the others in gameplay and depth.

Depth matters. Not gimmicks.



Says the dude afk ratting in his carrier.