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Its not fare punish PVE players with boredom. MORE FUN FOR PVE !

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Author
John 2557
SC-2557
#1 - 2016-12-24 00:02:03 UTC  |  Edited by: John 2557
Yeah, more fun for PVE please !

After F2P maybe its time to give more fun for PVE. The most boring mission in the world kills lots potetial players.

New player experience has succeed because it created a strong sense of immersion of a story line. CCP should invest more entertainment elements for PVE players. Why don't put AI audio interact into the PVE gameplay, jf people don't like mute it, at least there is a choise.

The sound is one of most important elements for a game. To compare other space games, perhaps EVE online has the worset sound effects and cheapest music ever. Of couse you can play your own music. I am just saying, EVE deserves better audio effects and backround music, CCP has treated it halfheartedly for years. It's time to change.

Please stop saying something like "don't like then quit... or EVE is not for you" more fun doesn't hurt.
Demonspawn 666
State War Academy
Caldari State
#2 - 2016-12-24 00:06:29 UTC
John 2557 wrote:
Yeah, more fun for PVE please !

After F2P maybe its time to give more fun for PVE. The most boring mission in the world kills lots potetial players.

New player experience has succeed because it created a strong sense of immersion of a story line. CCP should invest more entertainment elements for PVE players. Why don't put AI audio interact into the PVE gameplay, jf people don't like mute it, at least there is a choise.

The sound is one of most important elements for a gameTo compare other space games. Perhaps EVE online has the worse sound effects and cheapest music ever. Of couse you can play your own music. I am just saying, EVE deserves better audio effects and backround music, CCP has treated it halfheartedly for years. It's time to change.




No.

And I like the music.


That is all! P

The Dirty Rejects are recruiting!
Come play with me...... I like being played with!

TDR Recruitment

Demonspawn 666
State War Academy
Caldari State
#3 - 2016-12-24 00:22:43 UTC
Missions are supposed to be boring.

Make missions more fun = more people doing missions = more isk created in the universe.

That is bad, inflation.... Etc


And why would eve want to compare itself to any other space mmo? Despite being new-ish and having played many others eve far surpasses the others in gameplay and depth.

Depth matters. Not gimmicks.

The Dirty Rejects are recruiting!
Come play with me...... I like being played with!

TDR Recruitment

Remiel Pollard
Aliastra
Gallente Federation
#4 - 2016-12-24 01:03:19 UTC  |  Edited by: Remiel Pollard
John 2557 wrote:
Yeah, more fun for PVE please !

After F2P maybe its time to give more fun for PVE. The most boring mission in the world kills lots potetial players.

New player experience has succeed because it created a strong sense of immersion of a story line. CCP should invest more entertainment elements for PVE players. Why don't put AI audio interact into the PVE gameplay, jf people don't like mute it, at least there is a choise.

The sound is one of most important elements for a gameTo compare other space games. Perhaps EVE online has the worse sound effects and cheapest music ever. Of couse you can play your own music. I am just saying, EVE deserves better audio effects and backround music, CCP has treated it halfheartedly for years. It's time to change.





EVE Online is a PVP game. It is not meant to have 'good' PVE, it is meant to have PVE that drives and facilitates PVP. Players that leave because the PVE isn't good enough were never going to stick around for the PVP anyway, which means EVE loses nothing when they leave, because the players that stay for the PVP stay for years. More than a decade even. That's why EVE, with its 'boring' PVE, has been around even longer than WoW.

But, you don't compare EVE to other games, not even other space games, because EVE isn't other games, it is the single most unique gaming experience available right now, with its player-driven single-server environment designed to foster to an incredibly dynamic socioeconomic second only to reality itself.

Now, you've been playing for all but about a few days, I would guess, which means, you might not really understand what EVE actually is just yet. You might be thinking it's something it isn't. I know I did when I was new. Stick around long enough, and you'll learn otherwise. If you want to leave because the missions aren't 'up to scratch', then it doesn't matter much at all to the game, but you'll never know what EVE really has to offer.

Which is your loss, not ours.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Chainsaw Plankton
FaDoyToy
#5 - 2016-12-24 01:51:39 UTC
Demonspawn 666 wrote:
Missions are supposed to be boring.

Make missions more fun = more people doing missions = more isk created in the universe.

That is bad, inflation.... Etc

Maybe not as conventional LP stores sink more isk compared to incursion LP store or ratting.

@ChainsawPlankto on twitter

Myriad Blaze
Common Sense Ltd
Nulli Secunda
#6 - 2016-12-24 01:54:26 UTC  |  Edited by: Myriad Blaze
John 2557 wrote:
The sound is one of most important elements for a gameTo compare other space games. Perhaps EVE online has the worse sound effects and cheapest music ever. Of couse you can play your own music. I am just saying, EVE deserves better audio effects and backround music, CCP has treated it halfheartedly for years. It's time to change.

EVE has sound? Shocked



Edit: SCNR Big smile
Salvos Rhoska
#7 - 2016-12-24 02:08:02 UTC  |  Edited by: Salvos Rhoska
Missions are like "dailies" in other MMOs.
Interesting for a few runs, and thereafter boring.
No amount of new PvE content will excite you for long.

Fortunately, you are playing EVE.
That means you have the opportunity to do anything you want.



"The sound is one of most important elements for a gameTo compare other space games. Perhaps EVE online has the worse sound effects"

I regularly fall asleep listening to the ambience of space or a station.
Reminds me of my childhood on ocean-liners, listening to the air-conditioning and distant engine noise.
Also reminds me of the AC in my army days when I could catch a few zzzs in bunkers.

I like it. Works for me.
Bjorn Tyrson
Brutor Tribe
Minmatar Republic
#8 - 2016-12-24 05:13:42 UTC
If your not having fun doing PVE then you aren't doing it right. I actually have a LOT of fun with my PVE activities, the options are honestly more varied than even pvp opportunities.

Industry - takes a certain sort of OCD but can be a lot of fun once you get into it, and its something you can easily do on the side of whatever endeavors you undertake

Missions - Yeah these can get a bit dull, but they are decent money especially if you loot and salvage your sites (so many people don't do this, it makes me sad how much goes to waste)
Incursions - IMO one of the most fun PVE activities you can take part in. As most anyone will tell you, half the fun of pvp is the **** talking and general fuckery that goes on in fleets, well you still get that only in a PVE environment... also good money.

Ninja salvage/drone harvesting - Ties into the complain about mission runners. you can make a rather impressive amount of isk just scanning down lost drones and selling them, if your lucky the wrecks will still all be there giving you some bonus cash on the salvage/loot that someone else just abandoned.

Exploration - Decent money, and slightly more varied combat, especially if you go out into WH or Null you also get the extra thrill of being potentially hunted CONSTANTLY.

Anom running - About the same as missions as far as effort goes, but with the added thrill of "gambling" with the potential for escalations and bonus spawns. Income can be very hit or miss, but i've made as much as half a bil in under an hour.

Mining - okay mining is dull AF. but its steady money, which isn't always a bad thing. if you do ninja gas huffing it can be even more lucrative and also more exhilarating by diving into more dangerous space.

End ltdr there are lots of things you can do in pve that are actually really interesting and lots of fun, if you are unable to find those things then the problem lies with you and not with the game.
Tanuki Kittybeta
Ripperoni in Pepperoni
#9 - 2016-12-24 10:01:53 UTC
you can do mission in a low sec thats pretty fun pve
The Devils Cousin
Viziam
Amarr Empire
#10 - 2016-12-24 10:03:43 UTC
If you are bored with "pve", I have this to say to you

As a huge PVE pilot, I am NEVER bored

So, quit whining and make your own fun

WoW/Runescape/Stormfall is that way -->

CCP Please Don't Do This..

The Respawn Expansion

Xylem Viliana
homeless bum
#11 - 2016-12-24 10:04:21 UTC
change things up a bit, level 4's can be very fun in a t1 frig.
Val Kaleth
Realm of Mischief
DammFam
#12 - 2016-12-24 10:20:34 UTC
If you feel EVE sound stinks, I suggest investing in a real sound system.

Feel free to join me in game in the "Realm of Mischief" channel.

🇮🇪

disappears in a cloud of rust

Mr Mieyli
Doomheim
#13 - 2016-12-24 10:33:49 UTC  |  Edited by: Mr Mieyli
The antelope doesn't sit in the field munching grass because it's fun, it's far too busy watching for lions to be thinking about fun anyway. Eve is sort of this way. PvE content in designed basically to take time, time that you are in space and a target. Eve is a game all about player interaction, and PvE represents the low level activity that gets people out in space.

As an example of what I'm talking about think how much of the exploration mechanics involve clicking a button and waiting. In other games this would be bad but in eve the challenge is the other players. You are supposed to be able to find the site and hack the can, but has someone already taken the good stuff or will you even make it out? The excitement of one player doing everything he can to survive with the loot while others do everything they can to hunt him down. That is what makes PvE fun to me. As unintuitive as it is, more engaging PvE would be more distracting and result in you dying to players more often, and I'm sure you won't enjoy THAT.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Fek Mercer
Native Freshfood
Minmatar Republic
#14 - 2016-12-24 11:07:43 UTC
CCP actually said they were looking for ideas regarding more interesting AI, and have implemented mining fleets as a start of it.

All this stuff about PVE being boring by design is the most naive bullshit I've ever heard.
Indahmawar Fazmarai
#15 - 2016-12-24 11:13:59 UTC
Salvos Rhoska wrote:
(...)
That means you have the opportunity to do anything you want.



...as long as it's PvP. Roll
Nicolai Serkanner
Incredible.
Brave Collective
#16 - 2016-12-24 11:26:26 UTC
John 2557 wrote:
Yeah, more fun for PVE please !

After F2P maybe its time to give more fun for PVE. The most boring mission in the world kills lots potetial players.

New player experience has succeed because it created a strong sense of immersion of a story line. CCP should invest more entertainment elements for PVE players. Why don't put AI audio interact into the PVE gameplay, jf people don't like mute it, at least there is a choise.

The sound is one of most important elements for a gameTo compare other space games. Perhaps EVE online has the worse sound effects and cheapest music ever. Of couse you can play your own music. I am just saying, EVE deserves better audio effects and backround music, CCP has treated it halfheartedly for years. It's time to change.





No.
Tipa Riot
Federal Navy Academy
Gallente Federation
#17 - 2016-12-24 11:28:33 UTC
Fek Mercer wrote:
CCP actually said they were looking for ideas regarding more interesting AI, and have implemented mining fleets as a start of it.

All this stuff about PVE being boring by design is the most naive bullshit I've ever heard.

And now, who bothers with mining fleets?

There is only one measure defining PvE content's mass success, ISK/h combined with an effort/annoyance factor. Remember the drifters?

I'm my own NPC alt.

Akis Talanas
Doomheim
#18 - 2016-12-24 12:45:06 UTC
Remiel Pollard wrote:
John 2557 wrote:
Yeah, more fun for PVE please !

After F2P maybe its time to give more fun for PVE. The most boring mission in the world kills lots potetial players.

New player experience has succeed because it created a strong sense of immersion of a story line. CCP should invest more entertainment elements for PVE players. Why don't put AI audio interact into the PVE gameplay, jf people don't like mute it, at least there is a choise.

The sound is one of most important elements for a gameTo compare other space games. Perhaps EVE online has the worse sound effects and cheapest music ever. Of couse you can play your own music. I am just saying, EVE deserves better audio effects and backround music, CCP has treated it halfheartedly for years. It's time to change.





EVE Online is a PVP game. It is not meant to have 'good' PVE, it is meant to have PVE that drives and facilitates PVP. Players that leave because the PVE isn't good enough were never going to stick around for the PVP anyway, which means EVE loses nothing when they leave, because the players that stay for the PVP stay for years. More than a decade even. That's why EVE, with its 'boring' PVE, has been around even longer than WoW.

But, you don't compare EVE to other games, not even other space games, because EVE isn't other games, it is the single most unique gaming experience available right now, with its player-driven single-server environment designed to foster to an incredibly dynamic socioeconomic second only to reality itself.

Now, you've been playing for all but about a few days, I would guess, which means, you might not really understand what EVE actually is just yet. You might be thinking it's something it isn't. I know I did when I was new. Stick around long enough, and you'll learn otherwise. If you want to leave because the missions aren't 'up to scratch', then it doesn't matter much at all to the game, but you'll never know what EVE really has to offer.

Which is your loss, not ours.


So change this...eve will not die...just your "ganky,griefy stupid eve" will be adjusted to a more "normal" game.....
like all the other games around.

That's not considered "bad",that's called "necessary".....
Mr Mieyli
Doomheim
#19 - 2016-12-24 13:08:18 UTC
Akis Talanas wrote:
So change this...eve will not die...just your "ganky,griefy stupid eve" will be adjusted to a more "normal" game.....
like all the other games around.

That's not considered "bad",that's called "necessary".....


Okay so we change eve from what it is, a massive scale pvp game, into something else. A game where you can mine, do industry, all of the pve side of the game. Well what then? Who is going to buy your minerals? Who is going to buy the ships you produce? Quickly the market will become saturated and there will be near 0 profit on everything. Without the pvp destruction side of the game there couldn't be the same creation side. All meaning would have to come from NPC requests like "battle preparations: bring me 5 ravens" or other equally exciting things.

The day eve goes from being a player driven game to an NPC driven game is the day I quit for good.

This post brought to you by CCP's alpha forum alt initiative. Playing the eve forums has never come cheaper.

Akis Talanas
Doomheim
#20 - 2016-12-24 13:22:16 UTC
Mr Mieyli wrote:
Akis Talanas wrote:
So change this...eve will not die...just your "ganky,griefy stupid eve" will be adjusted to a more "normal" game.....
like all the other games around.

That's not considered "bad",that's called "necessary".....


Okay so we change eve from what it is, a massive scale pvp game, into something else. A game where you can mine, do industry, all of the pve side of the game. Well what then? Who is going to buy your minerals? Who is going to buy the ships you produce? Quickly the market will become saturated and there will be near 0 profit on everything. Without the pvp destruction side of the game there couldn't be the same creation side. All meaning would have to come from NPC requests like "battle preparations: bring me 5 ravens" or other equally exciting things.

The day eve goes from being a player driven game to an NPC driven game is the day I quit for good.



Change is not bad.......

You are complaining something like "but we did it that way for 13 years now...why change it" and don't see the reality around you....

You are arguing a standstill because "all is well as it is" ignoring a change in expectation for a game......for every game around

Do you really see no problem here?

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