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The Mutuality of Freighter Ganking

First post
Author
Teckos Pech
Hogyoku
Goonswarm Federation
#321 - 2016-12-24 09:48:18 UTC
Herzog Wolfhammer wrote:


Hmm, if Kusion gets away with it, then loyalanon was removed for "that other reason".


WTFAYTA?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Shae Tadaruwa
Science and Trade Institute
Caldari State
#322 - 2016-12-24 09:50:12 UTC  |  Edited by: Shae Tadaruwa
Herzog Wolfhammer wrote:
You're kind play style has an entire existence based on crying so go cry to someone.

My kind?

Haulers you mean? I find most are not interested in tears at all. Me either.

I just don't sympathise with bots like you and Dracvlad do.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Teckos Pech
Hogyoku
Goonswarm Federation
#323 - 2016-12-24 09:52:26 UTC
Actaully, I'll revise my earlier statement, the people who complain about bumping are Herzog Wolfhammer, Dracvlad, and Miriam Beckstein. I'd add Mike Voidstar, but he doesn't post anymore (might have made good on his threats to quit because EVE is so mean or something). Other than that...nobody else really complains.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#324 - 2016-12-24 09:54:06 UTC
Shae Tadaruwa wrote:
Herzog Wolfhammer wrote:
You're kind play style has an entire existence based on crying so go cry to someone.

My kind?

Haulers you mean? I find most are not interested in tears at all. Me either.

I just don't sympathise with bots like you and Dracvlad do.


Has anyone from RFF ever showed up in one of these threads? My experience is, 'No," but maybe some have in threads I'm unaware of. In fact, I'm thinking the RFF guys like freighter ganking as it drives business their way.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Herzog Wolfhammer
Sigma Special Tactics Group
#325 - 2016-12-24 09:58:20 UTC
Teckos Pech wrote:
Actaully, I'll revise my earlier statement, the people who complain about bumping are Herzog Wolfhammer, Dracvlad, and Miriam Beckstein. I'd add Mike Voidstar, but he doesn't post anymore (might have made good on his threats to quit because EVE is so mean or something). Other than that...nobody else really complains.



"Isolate the target" How Saul Alinsky of you.


Quote:
* RULE 12: Pick the target, freeze it, personalize it, and polarize it.” Cut off the support network and isolate the target from sympathy. Go after people and not institutions; people hurt faster than institutions. (This is cruel, but very effective. Direct, personalized criticism and ridicule works.)



People understand ganks better than "how could I have just gotten bumped for over an hour and nothing happened to the guy that did it?". Seen it with my own eyes. Of course you'll demand proof while providing none yourself. as is what you do.

You are losing the argument and your doubling down like this makes you look bad. You'll probably start projecting next. And my first post in this thread assumed that would happen.

Bring back DEEEEP Space!

baltec1
Bat Country
Pandemic Horde
#326 - 2016-12-24 10:12:01 UTC
Herzog Wolfhammer wrote:
Teckos Pech wrote:
Actaully, I'll revise my earlier statement, the people who complain about bumping are Herzog Wolfhammer, Dracvlad, and Miriam Beckstein. I'd add Mike Voidstar, but he doesn't post anymore (might have made good on his threats to quit because EVE is so mean or something). Other than that...nobody else really complains.



"Isolate the target" How Saul Alinsky of you.


Quote:
* RULE 12: Pick the target, freeze it, personalize it, and polarize it.” Cut off the support network and isolate the target from sympathy. Go after people and not institutions; people hurt faster than institutions. (This is cruel, but very effective. Direct, personalized criticism and ridicule works.)



People understand ganks better than "how could I have just gotten bumped for over an hour and nothing happened to the guy that did it?". Seen it with my own eyes. Of course you'll demand proof while providing none yourself. as is what you do.

You are losing the argument and your doubling down like this makes you look bad. You'll probably start projecting next. And my first post in this thread assumed that would happen.


It's a corp level asset and they had an hour to get help there. If you cannot defend it then you shouldn't deploy it, if you can't afford to lose it then you shouldn't buy it.
Herzog Wolfhammer
Sigma Special Tactics Group
#327 - 2016-12-24 10:21:55 UTC
baltec1 wrote:
Herzog Wolfhammer wrote:
Teckos Pech wrote:
Actaully, I'll revise my earlier statement, the people who complain about bumping are Herzog Wolfhammer, Dracvlad, and Miriam Beckstein. I'd add Mike Voidstar, but he doesn't post anymore (might have made good on his threats to quit because EVE is so mean or something). Other than that...nobody else really complains.



"Isolate the target" How Saul Alinsky of you.


Quote:
* RULE 12: Pick the target, freeze it, personalize it, and polarize it.” Cut off the support network and isolate the target from sympathy. Go after people and not institutions; people hurt faster than institutions. (This is cruel, but very effective. Direct, personalized criticism and ridicule works.)



People understand ganks better than "how could I have just gotten bumped for over an hour and nothing happened to the guy that did it?". Seen it with my own eyes. Of course you'll demand proof while providing none yourself. as is what you do.

You are losing the argument and your doubling down like this makes you look bad. You'll probably start projecting next. And my first post in this thread assumed that would happen.


It's a corp level asset and they had an hour to get help there. If you cannot defend it then you shouldn't deploy it, if you can't afford to lose it then you shouldn't buy it.



So you are admitting that being able to bump a ship endlessly, even without needing a reason, is an OK mechanic?

Please explain. The player base needs to know these reasons (as would whoever might buy CCP in the future and wonder what the root cause of the games bad "griefer favoring" reputation is coming from)

Bring back DEEEEP Space!

Teckos Pech
Hogyoku
Goonswarm Federation
#328 - 2016-12-24 10:24:43 UTC
baltec1 wrote:
Herzog Wolfhammer wrote:
Teckos Pech wrote:
Actaully, I'll revise my earlier statement, the people who complain about bumping are Herzog Wolfhammer, Dracvlad, and Miriam Beckstein. I'd add Mike Voidstar, but he doesn't post anymore (might have made good on his threats to quit because EVE is so mean or something). Other than that...nobody else really complains.



"Isolate the target" How Saul Alinsky of you.


Quote:
* RULE 12: Pick the target, freeze it, personalize it, and polarize it.” Cut off the support network and isolate the target from sympathy. Go after people and not institutions; people hurt faster than institutions. (This is cruel, but very effective. Direct, personalized criticism and ridicule works.)



People understand ganks better than "how could I have just gotten bumped for over an hour and nothing happened to the guy that did it?". Seen it with my own eyes. Of course you'll demand proof while providing none yourself. as is what you do.

You are losing the argument and your doubling down like this makes you look bad. You'll probably start projecting next. And my first post in this thread assumed that would happen.


It's a corp level asset and they had an hour to get help there. If you cannot defend it then you shouldn't deploy it, if you can't afford to lose it then you shouldn't buy it.


The basic rules of EVE...unless you are Dracvlad, MIriam Beckstein or Herzog Wolfhammer.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#329 - 2016-12-24 10:27:12 UTC
Herzog Wolfhammer wrote:

So you are admitting that being able to bump a ship endlessly, even without needing a reason, is an OK mechanic?

Please explain. The player base needs to know these reasons (as would whoever might buy CCP in the future and wonder what the root cause of the games bad "griefer favoring" reputation is coming from)


And this has happened how often?

No, really? If you are going to complain about something tell us when it has actually happened vs. your fevered imagination and ravings.

After all, if I am going to spend 23 hours bumping you...that means I have wasted 23 hours where I could do something in game that could actually benefit me in game.

Funny...once again, EVE players seem to grasp the notion of opportunity cost when it comes to mining minerals, but everywhere else they'd get an F.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

baltec1
Bat Country
Pandemic Horde
#330 - 2016-12-24 10:28:39 UTC
Herzog Wolfhammer wrote:
baltec1 wrote:
Herzog Wolfhammer wrote:
Teckos Pech wrote:
Actaully, I'll revise my earlier statement, the people who complain about bumping are Herzog Wolfhammer, Dracvlad, and Miriam Beckstein. I'd add Mike Voidstar, but he doesn't post anymore (might have made good on his threats to quit because EVE is so mean or something). Other than that...nobody else really complains.



"Isolate the target" How Saul Alinsky of you.


Quote:
* RULE 12: Pick the target, freeze it, personalize it, and polarize it.” Cut off the support network and isolate the target from sympathy. Go after people and not institutions; people hurt faster than institutions. (This is cruel, but very effective. Direct, personalized criticism and ridicule works.)



People understand ganks better than "how could I have just gotten bumped for over an hour and nothing happened to the guy that did it?". Seen it with my own eyes. Of course you'll demand proof while providing none yourself. as is what you do.

You are losing the argument and your doubling down like this makes you look bad. You'll probably start projecting next. And my first post in this thread assumed that would happen.


It's a corp level asset and they had an hour to get help there. If you cannot defend it then you shouldn't deploy it, if you can't afford to lose it then you shouldn't buy it.



So you are admitting that being able to bump a ship endlessly, even without needing a reason, is an OK mechanic?

Please explain. The player base needs to know these reasons (as would whoever might buy CCP in the future and wonder what the root cause of the games bad "griefer favoring" reputation is coming from)


You can only be bumped it endlessly if you take no steps to stop it.
Herzog Wolfhammer
Sigma Special Tactics Group
#331 - 2016-12-24 10:30:50 UTC
Teckos Pech wrote:
baltec1 wrote:
Herzog Wolfhammer wrote:
Teckos Pech wrote:
Actaully, I'll revise my earlier statement, the people who complain about bumping are Herzog Wolfhammer, Dracvlad, and Miriam Beckstein. I'd add Mike Voidstar, but he doesn't post anymore (might have made good on his threats to quit because EVE is so mean or something). Other than that...nobody else really complains.



"Isolate the target" How Saul Alinsky of you.


Quote:
* RULE 12: Pick the target, freeze it, personalize it, and polarize it.” Cut off the support network and isolate the target from sympathy. Go after people and not institutions; people hurt faster than institutions. (This is cruel, but very effective. Direct, personalized criticism and ridicule works.)



People understand ganks better than "how could I have just gotten bumped for over an hour and nothing happened to the guy that did it?". Seen it with my own eyes. Of course you'll demand proof while providing none yourself. as is what you do.

You are losing the argument and your doubling down like this makes you look bad. You'll probably start projecting next. And my first post in this thread assumed that would happen.


It's a corp level asset and they had an hour to get help there. If you cannot defend it then you shouldn't deploy it, if you can't afford to lose it then you shouldn't buy it.


The basic rules of EVE...unless you are Dracvlad, MIriam Beckstein or Herzog Wolfhammer.



"Help", "lose it".....
don't try to change the subject back to ganking. Who said anything about losing any assets? This is now about bumping. And one player can do it.

You are trying to justify bumping with ganking reasons. I have already explained that ganking does not require bumping, and that bumping is a one-player no consequence mechanic not requiring to end in a gank.

I already told you that, having set aside ganking, you need to now explain why bumping is a justified mechanic. Go ahead, I'll wait. But you and your alts won't gaslight your way out of this.

Bring back DEEEEP Space!

Teckos Pech
Hogyoku
Goonswarm Federation
#332 - 2016-12-24 10:36:58 UTC
Herzog Wolfhammer wrote:



"Help", "lose it".....
don't try to change the subject back to ganking. Who said anything about losing any assets? This is now about bumping. And one player can do it.

You are trying to justify bumping with ganking reasons. I have already explained that ganking does not require bumping, and that bumping is a one-player no consequence mechanic not requiring to end in a gank.

I already told you that, having set aside ganking, you need to now explain why bumping is a justified mechanic. Go ahead, I'll wait. But you and your alts won't gaslight your way out of this.


Well this is a thread about ganking. I should know...I started it. If you want to start a thread on just bumping go for it.

And again, how often does somebody get bumped, without a gank, for 23 or so hours?

Hell, how often does somebody get ganked for 2 hours?

What...you got nothing? I'm shocked.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

baltec1
Bat Country
Pandemic Horde
#333 - 2016-12-24 10:37:52 UTC
Quote:



"Help", "lose it".....
don't try to change the subject back to ganking. Who said anything about losing any assets? This is now about bumping. And one player can do it.

You are trying to justify bumping with ganking reasons. I have already explained that ganking does not require bumping, and that bumping is a one-player no consequence mechanic not requiring to end in a gank.

I already told you that, having set aside ganking, you need to now explain why bumping is a justified mechanic. Go ahead, I'll wait. But you and your alts won't gaslight your way out of this.


It's justified in the same way that a dictor bubbling a titan forever is justified. We have the tools and tactics for dealing with both situations, it's up to you to use them. If you choose not to then you can't complain about what the results of that action are.
Faylee Freir
Abusing Game Mechanics
R-E-A-V-E-R-S
#334 - 2016-12-24 10:56:25 UTC
Herzog Wolfhammer wrote:

So you are admitting that being able to bump a ship endlessly, even without needing a reason, is an OK mechanic?

Please explain. The player base needs to know these reasons (as would whoever might buy CCP in the future and wonder what the root cause of the games bad "griefer favoring" reputation is coming from)

Hello. Bonified bumper here, and I have a few questions.

- When bumping someone should I first be asked to type my reason into a prompt before collision?
- Are you able to read minds and possibly tell the future? Maybe some kind of wizard??? (i love wizards, plz be a wizard).
- How are you able to tell or know what the motives or reasoning is for being bumped?

So you do know that there are currently only a small handful of players that have proven to be capable or actively involved / interested in bumping, right? Bumping for hours on end isnt some extreme epidemic that takes place in every system up and down the trade pipes. The possibility and / or chance of something like bumping for hours on end isn't a good reason for wanting to see something nerfed as bumping for extended periods of time isn't very common.

I would hope that when you get bumped and a gank fleet lands on you, that you will know why you've been bumped.
Salvos Rhoska
#335 - 2016-12-24 10:58:05 UTC  |  Edited by: Salvos Rhoska
Teckos:

Yeah, you make a valid point about "bottom up" in that context, such that design should not interfere with players choices unduly.

My context was that design should begin from a 1v1 perspective, as lowest common denominator, such that it underlies and remains consistent throughout subsequent complexity.



Miriam:

I dont perceive bumping as an act of aggression. Its simply two ships colliding, which is a common occurrence in EVE (whether accidental or intentional). As cool as it would be if ramming actually did damage, what we have in EVE is more or less a minigame of "bumper cars" at a fair.

My only issue with it is rather academic and anal, based more on principle than anything else. (and cos im a pathological hair-splitter) I dont think it should be possible to bump another ship indefinitely.

Unless freighter destruction suddenly takes an enormous exponential upswing (involving protracted bumping), Im not seeing this as a severe balance issue.

Frankly, I was a bit shocked to see the statistics on freighter destruction as excellently researched by thread contributors here. I had suspected it, and deduced it would be, but I was still taken aback at just how low the rate is.

The issue is imo grossly overstated. And as many posters have pointed out, even those few freighters destroyed are usually neglecting looong lists of precautions.

I think the issue is so overstated and over-represented, because losing a freighter inherently involves losing its cargo as well, which incurs massive costs compared to the loss of a combat ship. Freighters, to put it simply, are huge loot pinatas. People who lose them are understandably upset, but it is themselves they should be upset with, not the gankers or EVE.



baltec1:

Very valid point, that haulers are designed, for the large part (most of them), to be flown escorted.
Uniquely so. Its intrinsic in their stats, and their cargo makes them even more valuable, requiring appropriate defending.

I redact my 1v1 argument on this issue, in favor of yours.
(Especially in light of how many other precautions are possible, and supported by the fact rate of freighter destruction is negligibly small compared to the amount of traffic).



I still think bumping should be capped in someway, atleast to prevent it being potentially an indefinite behavior.
Herzog Wolfhammer
Sigma Special Tactics Group
#336 - 2016-12-24 10:58:34 UTC
Teckos Pech wrote:
Herzog Wolfhammer wrote:



"Help", "lose it".....
don't try to change the subject back to ganking. Who said anything about losing any assets? This is now about bumping. And one player can do it.

You are trying to justify bumping with ganking reasons. I have already explained that ganking does not require bumping, and that bumping is a one-player no consequence mechanic not requiring to end in a gank.

I already told you that, having set aside ganking, you need to now explain why bumping is a justified mechanic. Go ahead, I'll wait. But you and your alts won't gaslight your way out of this.


Well this is a thread about ganking. I should know...I started it. If you want to start a thread on just bumping go for it.

And again, how often does somebody get bumped, without a gank, for 23 or so hours?

Hell, how often does somebody get ganked for 2 hours?

What...you got nothing? I'm shocked.




You are going to claim the same things, over and over again. I expected that. But this reality is going to haunt you. And whenever possible, it'll be brought up. You have based everything on a bad mechanic, and then claimed victory. Too bad.

I have dealt with your type before, and I know you will spergingly keep doubling down until the heat death of the universe. No matter, we'll see how this plays out in the long run.

Bring back DEEEEP Space!

Teckos Pech
Hogyoku
Goonswarm Federation
#337 - 2016-12-24 11:07:28 UTC  |  Edited by: Teckos Pech
Herzog Wolfhammer wrote:
Teckos Pech wrote:
Herzog Wolfhammer wrote:



"Help", "lose it".....
don't try to change the subject back to ganking. Who said anything about losing any assets? This is now about bumping. And one player can do it.

You are trying to justify bumping with ganking reasons. I have already explained that ganking does not require bumping, and that bumping is a one-player no consequence mechanic not requiring to end in a gank.

I already told you that, having set aside ganking, you need to now explain why bumping is a justified mechanic. Go ahead, I'll wait. But you and your alts won't gaslight your way out of this.


Well this is a thread about ganking. I should know...I started it. If you want to start a thread on just bumping go for it.

And again, how often does somebody get bumped, without a gank, for 23 or so hours?

Hell, how often does somebody get ganked for 2 hours?

What...you got nothing? I'm shocked.




You are going to claim the same things, over and over again. I expected that. But this reality is going to haunt you. And whenever possible, it'll be brought up. You have based everything on a bad mechanic, and then claimed victory. Too bad.

I have dealt with your type before, and I know you will spergingly keep doubling down until the heat death of the universe. No matter, we'll see how this plays out in the long run.


Again, this is a thread about ganking. It is right there in the name of the thread.

If you want a thread just about bumping go for it.

Since you seem a bit dense....

If you want to discus bumping it will be in relation to...the thread topic: Ganking.

It isn't that hard and even somebody like you Herzog should be able to grasp this....but then again maybe not.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

March rabbit
Aliastra
Gallente Federation
#338 - 2016-12-24 11:20:15 UTC
Teckos Pech wrote:
BTW I'll note that the anti-bumping crowd seem to thing the notion that the gankers have to use many players is reasonable, but God forbid that the freighter pilot have even one trusted friend in game..

Well... I'm against bumping because other reasons:

Bumper prevents ship from warping -> disrupts other player business. But as it is not 'act of aggression' there are no repercussions.
You can achieve the same with warp disruptor/scrambler but .... suddenly this is act of aggression! Shocked

I don't know.... It is like if smartbombs would be 'non aggression module' while still making damage. Pretty stupid design isn't it?

I'm totally ok with freighters being helpless solo against gang. But this should be made by proper mechanics and not some gimmics like "it will look stupid if ships fly inside each other". Actually we have the same already - look at any big fleet movement. Proper bound check works only for structures.

The Mittani: "the inappropriate drunked joke"

baltec1
Bat Country
Pandemic Horde
#339 - 2016-12-24 11:21:38 UTC
Quote:


baltec1:

Very valid point, that haulers are designed, for the large part (most of them), to be flown escorted.
Uniquely so. Its intrinsic in their stats, and their cargo makes them even more valuable, requiring appropriate defending.

I redact my 1v1 argument on this issue, in favor of yours.
(Especially in light of how many other precautions are possible, and supported by the fact rate of freighter destruction is negligibly small compared to the amount of traffic).


I would only class two ships in the built with escorts in mind. First the freighters and the other the orca which is very much a fleet ship. Everything else can handle bumpers very easily alone.
Teckos Pech
Hogyoku
Goonswarm Federation
#340 - 2016-12-24 11:30:28 UTC  |  Edited by: Teckos Pech
March rabbit wrote:
Teckos Pech wrote:
BTW I'll note that the anti-bumping crowd seem to thing the notion that the gankers have to use many players is reasonable, but God forbid that the freighter pilot have even one trusted friend in game..

Well... I'm against bumping because other reasons:

Bumper prevents ship from warping -> disrupts other player business. But as it is not 'act of aggression' there are no repercussions.
You can achieve the same with warp disruptor/scrambler but .... suddenly this is act of aggression! Shocked


So? Bumping requires continuous adjustment and player action. Using a warp disruptor does not require the same demand from the player.

Quote:
I don't know.... It is like if smartbombs would be 'non aggression module' while still making damage. Pretty stupid design isn't it?


WTF...seriously? A module that clearly causes damage...doesn't result in aggression. May I ask what you are drinking? I want some. :P

Quote:
I'm totally ok with freighters being helpless solo against gang. But this should be made by proper mechanics and not some gimmics like "it will look stupid if ships fly inside each other". Actually we have the same already - look at any big fleet movement. Proper bound check works only for structures.


In other words...I don't want a stupid/ignorant freighter pilot to be held responsible for screwing up not once, not twice, not thrice, not four times...but he should still have a way out.

Roll

Edit:

BTW, regarding warp disruptors/scrams...

These modules actually interfere with the operation of ship function. That is even if the freighter is aligned but is war disrupted or scrammed the warp drive will not work because the direct effect of the disruptor/scram.

Bumping on the other hand does not prevent the operation of the war drive. That is if the freighter is aligned and at speed it will enter warp. It would not enter war with a warp disruptor or scrambler.

Not that I expect this distinction to matter.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online