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EVE New Citizens Q&A

 
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Playing with more than one character

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Author
Trasch Taranogas
State War Academy
Caldari State
#21 - 2016-12-23 23:38:40 UTC
Lena Crews wrote:


1. Jump Clones - It also allows you to have a clone with expensive implants for less dangerous play and a clean clone for PVP where you get podded a lot.
.



Main reason I would get one.

If you always stay ready you don't have to get ready.

Toshiro GreyHawk
#22 - 2016-12-24 09:09:48 UTC
As a new player you are probably better off just developing one character at a time.

There is a certain amount of overhead to the operation of another character both in terms of ISK, RLM and - your time.

Get one character trained up to where you can really make some money with them before you start trying to train another, then you can use your rich character to fund your newer ones.

Also, in the time you use to bring your first character up to a reasonable level of usefulness - you'll learn more about the game and have a better idea of what YOU might want to use other characters for.

If you have multiple Omega accounts, you can use your characters together but - this can quickly put YOU into task over load depending on what it is you are trying to do.

Concentrate on getting your first character up to speed before you start detracting from their development with other characters.
Elena Thiesant
The Scope
Gallente Federation
#23 - 2016-12-24 10:59:58 UTC
Black-Hawk Ellecon wrote:
yes I agree that I may save some time if I start training another character or two on the same account.


You can't train multiple characters on the same account, not without paying a PLEX each per month.
Skyweir Kinnison
Doomheim
#24 - 2016-12-24 11:19:14 UTC
Trasch Taranogas wrote:

Now I have 2 omega accounts. Trasch is in one training skills for
joining a nullsec corp and starting some PvP. ).


A slight tangent, but if you want to join a nullsec corp for PvP, my advice would be to join right away, regardless of skill level.*

Most of the new player corporations in nullsec will get you experience and fun whatever you can fly, and as a new tackle, T1 logistics or EWAR pilot, you will get lots of experience - primarily in getting shot at Smile These skill sets are also really helpful fleet support.

I found the most important part of PvP is learning how disposable your ship is and embracing frequent death. Don't put this lesson off a moment longer than you need to, because the higher skills you train, the more tempted you will be to fly more and more expensive ships, and therefore start worrying about loss.

*The caveat here would be that some corps require a minimum SP level. My view is that if this is the case, I'd still recommend joining one of the new player alliances first, because Skill Points does not equal skill or experience. You'll be much more valuable to a PvP corporation with a red killboard and the experience it brings, than an empty killboard and 15m SP.

Humanity has won its battle. Liberty now has a country.

Trevor Dalech
Nobody in Local
Deepwater Hooligans
#25 - 2016-12-24 12:18:56 UTC
I created an alt when my security rating started dropping (low sec piracy) and I decided I didn't want to worry about keeping it above -2 anymore. I needed someone to haul all that loot back to high sec without worrying about faction police and the couple of dozen kill rights I have on my head constantly.
Trasch Taranogas
State War Academy
Caldari State
#26 - 2016-12-24 13:07:35 UTC
@Skyweir Kinnison

Okay, take the bull by the horns.

Any suggestions?

Pandemic Horde? Brave Newbies?

If you always stay ready you don't have to get ready.

Skyweir Kinnison
Doomheim
#27 - 2016-12-24 15:00:39 UTC  |  Edited by: Skyweir Kinnison
Trasch Taranogas wrote:
@Skyweir Kinnison

Okay, take the bull by the horns.

Any suggestions?

Pandemic Horde? Brave Newbies?


Well, any advice I can give is going to be somewhat biased by my own experience. I joined Pandemic Horde - primarily because I wanted to get involved in supplying the war against the Imperium (I was industrial focussed when I started, but becoming bored of solo play) and secondarily because they had no API requirements so it was easy to join up.

I found that the support and helpfulness was everything I had hoped for from EvE. I started helping out as logistics on fleets and rapidly discovered how much fun PvP could be. I got into tackle/EWAR and developed on from there, both in fleet actions and in small gangs, standing fleet, scouting for strategic objectives and so forth.

Horde supplies skill books and skill plans towards your aims, and offers all sorts of non-judgmental opportunities to try roles out, including Fleet Command. They have some very good FCs and an extremely busy staging system that attracts lots and lots of enemies to fight as well as structured and informal fleets in all timezones. There isn't a formal Ship Replacement Program (SRP) - although ships are replaced on increasing numbers of fleets - and my personal view was that was a good thing, since it taught me to be self-reliant and the value of losing something. Newbean ships are given away however, so you can lose frigates and Ospreys with wild abandon. Big smile

There is also an innovative system that rewards PvP in home systems (i.e. protecting the ratters and miners) whereby kills in certain systems get you tokens (called Gobloons) which are exchanged for isk at the end of the month. They have developed a very nice interface for training facilities - videos, lectures and so forth and increasing materials available.

I really enjoyed my time in Horde and there is a pathway into other member alliances of the so-called 'PanFam' for those that want it or get noticed. Once I felt I had got a little experience and some capability in my chosen profession, I chose to join my current corporation outside of PanFam (I'd had that as a goal for some while).

Now, I know that Karmafleet (the Goonswarm new player corporation) has very similar options, and I believe a full SRP program which is attractive to many. They also have a much more structured approach to career interests, known as Special Interest Groups, that provide a lot of support once you know what you enjoy. I'm not sure if the old 'prejudice' against having Goons on your employment history still holds after they got knocked from their perch, but one suspects a future corporation that has such a view might equally have something against an ex-PanFam member, so I wouldn't worry about that. I understand that Karmafleet does require an API submission, but this should not be an issue for most.

I feel certain that the new player experience for all the major alliances offers similar benefits. TEST is relocating to new space, so they may have lots and lots of fights coming up. Horde and Karmafleet are both settled (for the time being) so if stability and ratting income are a consideration, they may get points on your evaluation. Goons are renowned for having 'safe' systems, so I don't know what level of fighting goes on in Delve, but as noted earlier, Horde has some of the most active PvP systems because everyone knows the Horde murder-boners will deliver a fight.

Finally, I should mention that f you want to learn in a structured environment of professionals, the Mercenary Academy has been set up by Mercenary Coalition. It's much more formal than Horde, because we hope graduates will become capable enough to join MC proper, so if a serious PvP career is what you want, and you like a more formal approach, consider MA. Horde is much more flexible, and enormous fun.

(I haven't commented on Brave Newbies because I don't know anything much about them. I would recommend you join the recruitment channels for all these and speak with people in each. Culture is very important - for example, one of the things I didn't much like about Horde was the unrestricted nature of comms, which could be toxic, or more usually, just bloody silly, which annoyed me on serious fleets. But a lot of people love the humour etc as the social aspect is what they enjoy. I like the discipline we have in MC comms but others might find it a bit sterile. You need to find a happy balance - in Horde, my salvation was the provided quiet channels Lol )

Humanity has won its battle. Liberty now has a country.

Trasch Taranogas
State War Academy
Caldari State
#28 - 2016-12-24 15:19:31 UTC
@Skyweir Kinnison

Thank you so much for all that info, lowered the bar.

If you always stay ready you don't have to get ready.

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