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[PETITION] DONT ALLOW FOR ANY SP RESPEC MECHANISM!!!111oneone

Author
Ras Blumin
A Cross The Universe
#21 - 2012-01-19 00:01:50 UTC
Max Kolonko wrote:

This will actually hit new players very hard - imagine that we have 100m SP bitter-vet and 5m SP no-longer-noob fresh player. Imagine now that CCP introduced new type of ships - something in range of new player that don't require tons of skills to fly.

What new payer can do? well, he have no skills to abandon just like that, so he have to train for it. What about bitter-vet? Well, he just drop his Titan 5 and gets all needed skill to lvl 5 in minutes.
The 100m SP bitter-vet will most likely already have the prerequisites at 5, maybe 4, so if he wants to fly it shortly after release, he will no matter what. If he respecs, he might get a 1-month headstart for flying a ship that is going to be in the game for years...

Max Kolonko wrote:

This in turn will cause even larger gap between veterans and new players. Right now when something new is introduced (PI for example) all payers are on equal footing - everyone have to train to use new stuff. OFC veterans have more isk = can use +5, possible have remaps for such occasion stored, so they can get there slightly faster - but they still have to train to it.
..and besides, CCP could just limit new stuff so that it cannot be respecced into.

How do you feel about remaps?



also there is no minmatar hac skill
Rhichi Ramjag
Brutor Tribe
Minmatar Republic
#22 - 2012-01-19 01:37:48 UTC
No respec, awful f'in idea. Leave that stuff to WoW.
Max Kolonko
Caldari Provisions
Caldari State
#23 - 2012-01-19 07:20:14 UTC
Ras Blumin wrote:
Do we know more than this:?

"The CSM reiterated its desire for CCP to implement a partial skill respec, especially in the aftermath of major changes to ship classes such as the removal of drones from supercarriers."

That could mean lots of things. If it's just SC and drone skills that get respec-able, then I agree that CCP should not give a get-out-of-jail-free-card to such a small number of players, especially in light of other people skilling up for stuff that later got changed.

If it means that we can respec say 1-10m skillpoints yearly, well, that's something I think is pretty cool. I have some more or less wasted skillpoints I wouldn't mind putting elsewhere.

edit. OP why didn't you give us that quote I have posted? Bad OP. BAD. Go to your box.


OP hides in dark corner and cries :)
Thryson
Riemannian Manifold Torus
#24 - 2012-01-19 07:44:26 UTC
A wise man once said,

WoW holds your hand from level 1 to 80 and even if your not smart enough to do anything once there they still give you a cookie, EVE not only takes your cookie but laughs at you for bringing one.

there is NO end game to EVE and there should be no REMAP.
Max Kolonko
Caldari Provisions
Caldari State
#25 - 2012-01-19 10:50:48 UTC
Ras Blumin wrote:
Max Kolonko wrote:

This will actually hit new players very hard - imagine that we have 100m SP bitter-vet and 5m SP no-longer-noob fresh player. Imagine now that CCP introduced new type of ships - something in range of new player that don't require tons of skills to fly.

What new payer can do? well, he have no skills to abandon just like that, so he have to train for it. What about bitter-vet? Well, he just drop his Titan 5 and gets all needed skill to lvl 5 in minutes.



The 100m SP bitter-vet will most likely already have the prerequisites at 5, maybe 4, so if he wants to fly it shortly after release, he will no matter what. If he respecs, he might get a 1-month headstart for flying a ship that is going to be in the game for years...


True, but did You remember when they introduced:
- PI
- Gas Mining
- Noctis

Those are just an example of new stuff that are available to new player almost from the beggining.

I will not argue that many hi-level new stuff will always have vets in better position to use them - true

Ras Blumin wrote:

Max Kolonko wrote:

This in turn will cause even larger gap between veterans and new players. Right now when something new is introduced (PI for example) all payers are on equal footing - everyone have to train to use new stuff. OFC veterans have more isk = can use +5, possible have remaps for such occasion stored, so they can get there slightly faster - but they still have to train to it.
..and besides, CCP could just limit new stuff so that it cannot be respecced into.

How do you feel about remaps?



also there is no minmatar hac skill



I use remaps, because they are there. I have mixed filling about using them. I agree that the moment they've removed ability to choose skills as You make new char it was inevitable.

as for HAC skills - touche :)
Kusanagi Kasuga
Indigo Archive
Ivy League Alt Alliance
#26 - 2012-01-19 16:55:05 UTC
+1 No respecs unless skills are being completely removed from game. Especially not because FOTM changed, ffs.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#27 - 2012-01-19 18:31:31 UTC  |  Edited by: FloppieTheBanjoClown
If it were there, I'd use it and be glad to get all those industrial skills off my sheet. I'd already be in a Proteus if I could respec a few skills. If it never comes about, I'm fine with that too.

The key word here is LIMITED. A limited respec to allow people to respec 1-2 million SP to correct noob mistakes or occupation changes wouldn't be a bad thing. Being able to respec from a miner to a carrier pilot in a day...that would be game-breaking.

edit: I wasn't around before there were attribute remaps, but I've got to say it's stupid to NOT have those. A new player shouldn't be punished for choosing an attribute set on Day 1 that turns out to not fit at all with the play style they developed over six months of play. My view on skill respecs is the same: I trained a lot of industrial and science skills before I realized those weren't what I wanted to do long-term. The opportunity to recover wasted SP would be welcome.

Founding member of the Belligerent Undesirables movement.

Vertisce Soritenshi
The Scope
Gallente Federation
#28 - 2012-01-19 19:37:40 UTC
My point being that I am not going to freak out about the "possible" consequences of something we know nothing about yet. They said they had an idea for a limited SP respec. That's it...other than that we know NOTHING! No need to freak out about it. We don't even know what they have in mind for the word "limited".

What if they implement it in such a way that in order to refund the SP you have to "unlearn" it by spending the same amount of time unlearning as you did learning it? Maybe even set it so that during that time you would not be able to learn other skills while unlearning another.

How could you argue to that? Spend the time to refund SP and use that SP to put it into something you could have spend the time learning if you hadn't been unlearning?

If you say that wouldn't work for any reason...you are an idiot.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Ras Blumin
A Cross The Universe
#29 - 2012-01-19 20:55:18 UTC
Max Kolonko wrote:
True, but did You remember when they introduced:
- PI
- Gas Mining
- Noctis

Those are just an example of new stuff that are available to new player almost from the beggining.
I now agree that respec'ing into New game-changers is bad. So, my updated position is that New Stuff should be off-limits for 2-3 months (or maybe based upon how long it would take to train normally). Iterations (such as giving infinipoints to supercarriers) could be included in this limit.

There should also be a limit to how many SP (maybe 5m per year, 500k per month or similar) that can be respec'ed, as I wrote earlier (just to get my full position down).

Max Kolonko wrote:
I use remaps, because they are there. I have mixed filling about using them.
I can respec that (høhø).
Max Kolonko
Caldari Provisions
Caldari State
#30 - 2012-01-19 21:56:35 UTC
Ras Blumin wrote:


Max Kolonko wrote:
I use remaps, because they are there. I have mixed filling about using them.
I can respec that (høhø).


I see what You did there :)
OldMan Gana
Deep Core Mining Inc.
Caldari State
#31 - 2012-01-19 22:12:23 UTC
Eve is a game in a competitive market. As the market is constantly changing, so EVE should be constantly developing. That's the facts of business. If tinkering with SP appeals to the market then tinkering there will be. If there are other MMO's who do or are doing something similar then it's natural that EVE will do the same.

Love United- Hate Glazer

Max Kolonko
Caldari Provisions
Caldari State
#32 - 2012-01-19 22:13:38 UTC
OldMan Gana wrote:
Eve is a game in a competitive market. As the market is constantly changing, so EVE should be constantly developing. That's the facts of business. If tinkering with SP appeals to the market then tinkering there will be. If there are other MMO's who do or are doing something similar then it's natural that EVE will do the same.


There are, and there are tones (WOW comes to mind, and any other clone). But what drove people toward EVE was that in here, there is not.
Frank Graden
Axiom Navy
#33 - 2012-01-19 23:08:02 UTC
Max Kolonko wrote:
OldMan Gana wrote:
Eve is a game in a competitive market. As the market is constantly changing, so EVE should be constantly developing. That's the facts of business. If tinkering with SP appeals to the market then tinkering there will be. If there are other MMO's who do or are doing something similar then it's natural that EVE will do the same.


There are, and there are tones (WOW comes to mind, and any other clone). But what drove people toward EVE was that in here, there is not.


And then I'll respec my player into Azeroth then eat a bullet because I'm playing wow.

Thats why alot of people play EVE, it doesnt follow the market, its dark and brutal and mistakes count for something here. If you make a mistake and blowup you lose your ship forever, you cant wait 15min and get it back. Our choices count for something, good or bad and we have to live with them. That is what makes EVE so great. Tough s**t that you skill trained like a noob for 2 months, maybe you should have found a corp to teach you what to skill train earlier.

No respec for nurfs. Respec only for skills removed from the game. You dont like it go play with your barbie dolls.
Mars Theran
Foreign Interloper
#34 - 2012-01-20 07:12:28 UTC
I'll +1 on the idea that full or partial respecs shouldn't be allowed; I've got no use for them anyway, so it really doesn't matter to me.

A very limited respec might not be terrible, but it should come at a cost: Wipe 1.2 million SP, and get 600K back to spend as you wish. This will limit Respecs being influenced by attribute mechanics, and make people think twice before doing it.
zubzubzubzubzubzubzubzub
Grath Telkin
Amok.
Goonswarm Federation
#35 - 2012-01-20 10:37:34 UTC  |  Edited by: Grath Telkin
So I'm going to agree, and disagree, and also show you the parts you missed, but first, lets go over your examples:

Max Kolonko wrote:

When titans lost ability to shoot DD trough portal and later lost AOE effect - no one refunded them their Energy Weapons V
Titans could still Doomsday after this change, so there wouldn't have been a need to give them these sp back.

Your example would have been better if they'd removed the DD.

Max Kolonko wrote:
When SB lost cruise bonus no one gave us Cruise specialisation back as SP


If you maxed out missile training, all of the supporting skills went directly into the new weapons type, and you could always just get out of the ship and put those cruise missile skills to use in another ship.

Max Kolonko wrote:
When there was nano nerf, no one gave us back skills from navigation and minmatar HAC 5


Navigation skills work across all ships, what you're neglecting to see is that they did in fact pull all of the implant sets from everybody on the cluster, they weren't going to be as useful, so they gave you the option of plugging them back in or not.

Max Kolonko wrote:
When you nerfed PI, no one gave us back PI skiils


You could still do PI after the change.

Max Kolonko wrote:
When you nerfed carriers (removed large cargo-hold) no one refunded us capital skills


The carrier was still a carrier, why would they give you skill points back for it? If you'd have trained carrier 5, and they removed carriers, and didn't refund your SP, this would be a valid point.



You see, some of the SC pilots have been in SC's for years, they can't leave the ship, and they trained all those drone skills on purpose, they were stuck in the ship, there was nothing it could do but launch drones, so they maxed out their drones.

A closer comparison would be like, if they suddenly redid all the Amarr ships with no guns on them, no more lasers, just missiles. They would in fact give players those skill points back, as its a fairly radical change that has drastic consequences that disrupt years of training.

Its not the nerfing of single weapons system that you can take or leave, its the complete re-imagination of a platform, where 10+ million sp (minimum, some more like 15) are now absolutely worthless, and the pilot isn't able to just reship and use them in something else


ALL THAT SAID

That part goes on to talk about the alternative, which is dockable 0.0 stations for supers, which relieves some of the burden from the Supercarrier pilot, it then gives him the OPTION of using those skills that he's spent years training in a different platform, like the case with the Stealthbomber nerf you mentioned.


One way or another, the super pilots who've spent years in training just got pretty boned with that removal, it wouldn't be a blanket respec, it would likely be targeted at any pilot currently in a supercarrier.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

J Kunjeh
#36 - 2012-01-20 15:17:14 UTC
Vertisce Soritenshi wrote:
My point being that I am not going to freak out about the "possible" consequences of something we know nothing about yet. They said they had an idea for a limited SP respec. That's it...other than that we know NOTHING! No need to freak out about it. We don't even know what they have in mind for the word "limited".


We know what they meant. Here's an explanation for you from Seleene's blog (member of CSM6):

Quote:

Pilots - most particularly super-carrier pilots - should be given a "partial respec" of their skill-points

I don't like re-specs at all. That being said I did, at the urging of several people that contacted me, bring up the fact that there are a lot of ~mad~ supercarrier pilots out there who now have literally millions of skill points in drones trained which they can do nothing with. Yes, yes, whaaaaaaaaa, etc... However, I'm one of these people. Seleene has been in a Nyx since late 2006 and, once you make that leap, about the only thing left to actually train was the drone skills. I maxed those out years ago. I think it's kind of dumb that I can no longer use those skills that I trained specifically for the ship I was flying / trapped in. However, I'd still prefer the docking solution I mentioned earlier before opening the Pandora's Box of respecs.

"The world as we know it came about through an anomaly (anomou)" (The Gospel of Philip, 1-5) 

Jalmari Huitsikko
Avanto
Hole Control
#37 - 2012-01-22 04:01:12 UTC
I DEMAND BACK ALL MY DRAKE SKILLPOINTS

I WANT TO SPEND THEM ON TITAN
Jade Mitch
A Problem with Authority
#38 - 2012-01-24 03:43:00 UTC  |  Edited by: Jade Mitch
My skill points represent all the time and money I've poured into Eve since day one, many years ago. Eve is all about the *natural consequences* of your choices, not about arbitrary limitations. If I make some bad skill choices with a char, the only way to correct it is to recycle the char and make a new one, thereby flushing my time and money down the drain. Nothing in your wall of text explains the imbalance or inequity of a skill point redistribution mechanism so, I still see nothing wrong with it. -1
Phoehnix
Swiss Tax Avoidance Bank Inc
#39 - 2012-01-24 09:51:21 UTC
Well the big problem with the docking alternative is super carrier docking games.. *shivers*
Yeep
The Scope
Gallente Federation
#40 - 2012-01-24 15:14:03 UTC
Jade Mitch wrote:
If I make some bad skill choices with a char, the only way to correct it is to recycle the char and make a new one, thereby flushing my time and money down the drain.


Or you know, just train something else and go ask your doctor for stronger OCD medicine.
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