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Improving Mobile Tractor Units and Escalation Sharing

Author
Vannoah
Let There Be Hitter
#1 - 2016-12-20 18:17:35 UTC  |  Edited by: Vannoah
Hello Dear EVE Creators,

I'm writing this topic to help improve EVE Online gameplay, so I hope people understand and agree to the stated facts:

1. Mobile depots can only be picked up and looted by the player who placed it.
This is an issue because some players are Super Capital pilots and cannot leave their ships. We wish to keep ratting while having our other alternative character picking everything up. This would increase player gameplay efficiency for production and ISK making.

Solution: Add an option for Mobile Tractor Units, to allow other players chosen by the owner to loot and pick up the Mobile Tractor Unit.

2. Earned escalations from shooting NPCs can only be sold if the owner flies to the given escalation solar system, to the gate and then making a gate bookmark which can be later sold for decent ISK.
This is an issue for super capital pilots who cannot leave their ships. Earned escalations just get wasted which is really sad.
There is also a high demand from people who love doing escalations and making business their business work that way.

Solution: Change how the bookmarking from a journal works. Currently bookmarking from journal only gives the escalation location which is the "solar system". If this bookmark target gets changed from "Solar system" to "Acceleration gate", this would improve player gameplay and availability for business and Deadspace modules on markets.

And so those are the only "issues" I encountered from my gameplay. I hope some other Super brothers in arms agree to this and give this post a thumbs up.Blink
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2016-12-20 18:42:17 UTC
...Why should supercapital ratting get buffed? Aren't you already pulling in a ludicrous amount of isk?
SurrenderMonkey
State Protectorate
Caldari State
#3 - 2016-12-20 18:50:34 UTC
Danika Princip wrote:
...Why should supercapital ratting get buffed? Aren't you already pulling in a ludicrous amount of isk?



Seriously, there is absolutely no group less deserving of QOL improvements than supercarrier ratters.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Vannoah
Let There Be Hitter
#4 - 2016-12-20 18:53:51 UTC
What i am saying is that there would be more possibilites for business and other player gameplay.
EVE online is a Sci-Fi Game where advanced space technology is used to roam space. Now, how such advanced technology can't do such simple matters like getting an escalation location but not being able to share it without standing there at the gate?
It does not make sense.

Now i might undestand if ccp made it this way to "nerf" Super capital possibilities. But why nerf a ship that 1/500 players cannot afford or just dont have the skills for?

Especially with the current new Rorqual updates, super capital ratting is nothing compared to Rorqual mining, so a "nerf" fix like this would seem irrelevant when considering how much ISK Rorqual pilots are making an hour. A Rorqual is less than half in cost comparing to the super capitals.
KakaPants
Imperial Academy
Amarr Empire
#5 - 2016-12-20 19:11:58 UTC
I agree on the depot at least and as far as the 2nd pint it has appealing and repulsive properties
Iain Cariaba
#6 - 2016-12-20 19:41:39 UTC
Vannoah wrote:
Hello Dear EVE Creators,

I'm writing this topic to help improve EVE Online gameplay, so I hope people understand and agree to the stated facts:

1. Mobile depots can only be picked up and looted by the player who placed it.
This is an issue because some players are Super Capital pilots and cannot leave their ships. We wish to keep ratting while having our other alternative character picking everything up. This would increase player gameplay efficiency for production and ISK making.

Solution: Add an option for Mobile Tractor Units, to allow other players chosen by the owner to loot and pick up the Mobile Tractor Unit.

2. Earned escalations from shooting NPCs can only be sold if the owner flies to the given escalation solar system, to the gate and then making a gate bookmark which can be later sold for decent ISK.
This is an issue for super capital pilots who cannot leave their ships. Earned escalations just get wasted which is really sad.
There is also a high demand from people who love doing escalations and making business their business work that way.

Solution: Change how the bookmarking from a journal works. Currently bookmarking from journal only gives the escalation location which is the "solar system". If this bookmark target gets changed from "Solar system" to "Acceleration gate", this would improve player gameplay and availability for business and Deadspace modules on markets.

And so those are the only "issues" I encountered from my gameplay. I hope some other Super brothers in arms agree to this and give this post a thumbs up.Blink

Your entire premise is flawed. Did not CCP recently give stupidcapital pilots the ability to dock at keepstars? It is not CCP's responsibility to fix it when your alliance is to poor to build a keepstar.

Also, why should one of the highest earning ways of ratting get this kind of buff?
Vannoah
Let There Be Hitter
#7 - 2016-12-20 21:32:00 UTC  |  Edited by: Vannoah
They did, but most of the small to average sized alliances can't afford Keepstars since they're 300bil just structure.

Regardless, your statement that carrier ratting is good enough as it is partially correct.
But like i said - it does not make sense that getting an escalation but not being able to share it without standing there at the gate is like loosing 100-500mil ISK, depending if you decide to sell the escalation, or do it.

EVE Online is the Future, not the Past and its broken limitations of options.


Also i'd like to mention that it is not like people get 10 escalations a day, so there would not be much difference. Escalations get wasted because a SPACE pilot doesn't have a set up for sharing bookmarks. That is a load of nonsense.


Regarding mobile tractor units - if CCP does change the options for "others access" then super capital pilot's bounty payments would decrease, due to the fact that they cant use bombs anymore (bombs destroy wreckage too).
Frostys Virpio
State War Academy
Caldari State
#8 - 2016-12-20 21:43:47 UTC
After 1st world problem, I present you 1% problems ladies and gentleman.
Vannoah
Let There Be Hitter
#9 - 2016-12-20 21:52:34 UTC
Frostys Virpio wrote:
After 1st world problem, I present you 1% problems ladies and gentleman.


What does this have to do with anything?


I am merely making a suggestion to EVE Creators, since this is a Player Features and Ideas Discussion topic and opinions for why would people Agree/Disagree are always welcome here, not some hoax just to get attention.
Iain Cariaba
#10 - 2016-12-20 21:53:14 UTC
Vannoah wrote:
They did, but most of the small to average sized alliances can't afford Keepstars since they're 300bil just structure.

Regardless, your statement that carrier ratting is good enough as it is partially correct.
But like i said - it does not make sense that getting an escalation but not being able to share it without standing there at the gate is like loosing 100-500mil ISK, depending if you decide to sell the escalation, or do it.

EVE Online is the Future, not the Past and its broken limitations of options.


Also i'd like to mention that it is not like people get 10 escalations a day, so there would not be much difference. Escalations get wasted because a SPACE pilot doesn't have a set up for sharing bookmarks. That is a load of nonsense.


Regarding mobile tractor units - if CCP does change the options for "others access" then super capital pilot's bounty payments would decrease, due to the fact that they cant use bombs anymore (bombs destroy wreckage too).

Then there's the fact that changing escalations so they can be shared without actually going there would tank the deadspace module market. I get one, sometimes two, an hour that I do absolutely nothing with since I cba to scout them down. Let me trade them remotely and I'll run or sell every single one of them. If I'd do this, so would hundreds to thousands of others.
Vannoah
Let There Be Hitter
#11 - 2016-12-20 21:59:34 UTC
Good point, Then why would you disagree? I mean there would be more possibilities for marketing and ISK making.
I only see positivity out of this suggestion and no negative effects for gameplay whatsoever.
Danika Princip
GoonWaffe
Goonswarm Federation
#12 - 2016-12-20 22:00:40 UTC
...But tanking the deadspace module market means LESS possibility for isk making?
Vannoah
Let There Be Hitter
#13 - 2016-12-20 22:08:25 UTC  |  Edited by: Vannoah
Fair point, but i would disagree this time:

1. Not every single player has got a super capital;
2. Escalations are rare - there are times when having done over 60 havens i got 1-2 escalations or none;
3. Not many people can do an escalation alone;
4. If Deadspace Module price drops in the market, there is always people who do Market PVP and buy cheap underpriced modules and put it back on market for higher ISK.
5. Finally less possibility for ISK making depends only and ONLY on player community decisions.
Danika Princip
GoonWaffe
Goonswarm Federation
#14 - 2016-12-20 22:13:57 UTC
1. Correct. Well done. Not really relevant to your desire to destroy the deadspace market though, is it?

2. Not that rare really. Especially if you have, say, a whole region full of people running them and flipping the sites if they can't be bothered to run them.

3. Outright Lie. Ships, fits and strategies are easy to find, and people solo them all the time. Even people who don't have supers. I've done my share in the past, it isn't difficult.

4. Supply and demand is actually a thing you know. Flood the market with X-type hardeners and the X-type hardener price will drop.
Vannoah
Let There Be Hitter
#15 - 2016-12-20 22:17:32 UTC
Hmm, alright.. I was speaking from personal experience so it is nice to hear someone say it is possible. Ill have to try harder and figure out the correct ways and fittings for it. Thanks!
Vannoah
Let There Be Hitter
#16 - 2016-12-20 22:22:56 UTC
4*. Would the price drop encourage people to buy them more often too? For either pvp or pve? More shiny killmails for the community! Hehe WIN-WIN
Iain Cariaba
#17 - 2016-12-20 22:30:50 UTC  |  Edited by: Iain Cariaba
Vannoah wrote:
4*. Would the price drop encourage people to buy them more often too? For either pvp or pve? More shiny killmails for the community! Hehe WIN-WIN

It's not shiny if it's cheap. No one blinks at focused deadspace resist modules, because they're so cheap.

As for soloing 10/10s, look into Strategic Cruisers. I used to farm Mazes in Vale of the Silent in a t2 fit Tengu.

Edit: Also, why have you not trained up a sitter on one of your other accounts?
Vannoah
Let There Be Hitter
#18 - 2016-12-20 22:41:06 UTC
I'm in progress for a sitter currently, The reason why I made a post like this, is why should I have a sitter alt in the first place? I0 have to PLEX it every month just for that reasonQuestionUgh
Iain Cariaba
#19 - 2016-12-20 22:44:20 UTC
Vannoah wrote:
I'm in progress for a sitter currently, The reason why I made a post like this, is why should I have a sitter alt in the first place? I0 have to PLEX it every month just for that reasonQuestionUgh

Then buy a keepstar.
SurrenderMonkey
State Protectorate
Caldari State
#20 - 2016-12-20 23:07:13 UTC
This thread has convinced me that super ratting should be nerfed out of existence purely to irritate the OP.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

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