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Player Features and Ideas Discussion

 
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New capital ship:the Annihilator

Author
Slayer Liberator
Fusion Enterprises Ltd
Pandemic Horde
#1 - 2016-12-18 15:15:27 UTC
The Annihilator is a low- health extremely high damage ship. It has 3 doomsday systems, 9 high slots, a bonus to doomsday damage, spool- up time, and cooldown, has a role bonus that it can move while firing a doomsday, has alot of capacitor, and is fast (enough to outrun dread or titan tracking), however it has less ehp than many battleships and a penalty to capital armor and shield modules(plates/extenders, resist mods etc.), and is limited in ability to actually kill subcaps without aoe doomsdays
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2016-12-18 15:49:13 UTC
You forgot to ask for a pony too.
Slayer Liberator
Fusion Enterprises Ltd
Pandemic Horde
#3 - 2016-12-18 16:21:57 UTC
Danika Princip wrote:
You forgot to ask for a pony too.

Can you please give me a longer, more counstricitive response
Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2016-12-18 16:55:52 UTC
You just asked for the most broken and overpowered nonsense you could possibly think of, that will eat entire fleets all on it's lonesome and demolish caps in seconds.

You forgot to ask CCP for a pony to go with it.
Slayer Liberator
Fusion Enterprises Ltd
Pandemic Horde
#5 - 2016-12-18 16:59:42 UTC  |  Edited by: Slayer Liberator
Danika Princip wrote:
You just asked for the most broken and overpowered nonsense you could possibly think of, that will eat entire fleets all on it's lonesome and demolish caps in seconds.

You forgot to ask CCP for a pony to go with it.

Entire fleets of what? And I was hoping that it would just demolish caps but get demolished by sub- caps
What do you suggest to make it balanced?
ShahFluffers
Ice Fire Warriors
#6 - 2016-12-18 18:02:56 UTC
Fun fact: Titans used to have AoE doomsdays. They were removed because players started to throw them into a fight one by one and wipe entire fleets until everything died.

It turns out that this was "not good gameplay" and thus Doomsdays were changed into coherent beams of absolute destruction.
Danika Princip
GoonWaffe
Goonswarm Federation
#7 - 2016-12-18 18:24:41 UTC
Slayer Liberator wrote:
Danika Princip wrote:
You just asked for the most broken and overpowered nonsense you could possibly think of, that will eat entire fleets all on it's lonesome and demolish caps in seconds.

You forgot to ask CCP for a pony to go with it.

Entire fleets of what? And I was hoping that it would just demolish caps but get demolished by sub- caps
What do you suggest to make it balanced?


Delete the idea entirely, because something that can sit there and vomit three lance DDs into a subcap fleet is laughable.

With three lance or sickle DDs, it will eat entire fleets of subcaps. With three standard DDs, it will eat caps.

Why do you want a ship that can destroy subcaps by the fleet, nuke any regular cap it comes across and put a sizable dent in any titan or super, all on it's own?
Wimzy Chent-Shi
Garoun Investment Bank
Gallente Federation
#8 - 2016-12-18 22:11:46 UTC
10/10 ten would farm anoms with this, full system clear in 20 minutes? ^_^ Those would be some nice tics.

Come get some cancer @ my blog !

"This clash of opinions is like cutting onions. We are creating something here, that's productive, ...and then there is also salt." -Wimzy 2016

elitatwo
Zansha Expansion
#9 - 2016-12-19 01:20:51 UTC
I think the Polaris Frigate can do just that. Problem is, you need to train Polaris to level V first.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Gadget Helmsdottir
Gadget's Workshop
#10 - 2016-12-19 19:51:32 UTC
I'd use it to mine....

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

SurrenderMonkey
State Protectorate
Caldari State
#11 - 2016-12-19 20:18:57 UTC
Slayer Liberator wrote:
Danika Princip wrote:
You forgot to ask for a pony too.

Can you please give me a longer, more counstricitive response


Why do people always think any turd of an idea they squeeze out here necessarily deserves a "constructive" response?

Some ideas are irretrievably awful. This is one of those.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Cade Windstalker
#12 - 2016-12-19 20:23:35 UTC
Yeah, this is just a bad idea. It would be ridiculously imbalanced by letting super fleets pack even more DDs onto the field. A DD heavy fleet like that wouldn't be fun to fight against. The ship doesn't even fill a coherent role, it's pretty much purely some DD happy player's wet dream.

On top of all of that it's pretty clear you haven't actually thought this out. The speed required to out-run Titan tracking with a Super Cap sized signature would give the ship one of the fastest base speeds in the game just for a start.

This is just a bad idea from start to finish and hasn't been well thought out.
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#13 - 2016-12-19 20:45:22 UTC
They already made this ship. Its called a svipul
Sonya Corvinus
Grant Village
#14 - 2016-12-19 22:18:02 UTC
I'm trying to be less sarcastic, so I'm choosing not to respond to this
James Zimmer
Republic University
Minmatar Republic
#15 - 2016-12-19 23:37:04 UTC
As a basic design goal, some anti-capital ship that is extremely weak vs. subcaps sounds pretty good. However, as others have mentioned, what you just described would be very unbalanced. There are now AOE-style doomsday, and 3 of them stacked would shred subcaps. 3 normal doomsdays would make it unbalanced against titans, since it would cost a fraction of the price but produce dramatically more DPS. In addition, capital sig is just too large to effectively speed tank a dread's guns, so it would need to be smaller.

To balance it, you could potentially give it a huge nerf in doomsday damage and restrict it from using AOE doomsdays in a T2 battleship hull. However, I personally don't like it. It would cheapen doomsdays, and I like them where they're at right now, as amazing, but rarely seen weapons.

In my opinion, a logical alternative would be a T2 variation of attack battlecruisers, maybe with only 2 highslots: 1 for a capital-sized gun (no high-angle guns allowed), and 1 for a mini-siege module (which can't be activated in highsec). It would pump out substantial DPS vs capitals, and would have a lot of mobility before it fired, but would be completely helpless against subcaps and would be immobile and vulnerable for a minute or two while it sieges.
Kenrailae
Center for Advanced Studies
Gallente Federation
#16 - 2016-12-20 00:06:18 UTC
Matthias Ancaladron wrote:
They already made this ship. Its called a svipul



This is the ship you are looking for.

The Law is a point of View

The NPE IS a big deal

Tabyll Altol
Viziam
Amarr Empire
#17 - 2016-12-20 09:54:23 UTC
Slayer Liberator wrote:
Danika Princip wrote:
You forgot to ask for a pony too.

Can you please give me a longer, more counstricitive response


next time post you idea after thinking more than 10 sec, maybe you get a better response.

-1
Frostys Virpio
State War Academy
Caldari State
#18 - 2016-12-20 17:13:27 UTC
ShahFluffers wrote:
Fun fact: Titans used to have AoE doomsdays. They were removed because players started to throw them into a fight one by one and wipe entire fleets until everything died.

It turns out that this was "not good gameplay" and thus Doomsdays were changed into coherent beams of absolute destruction.


Then, they brought back some type of AoE doomsday because why not.
SurrenderMonkey
State Protectorate
Caldari State
#19 - 2016-12-20 17:31:47 UTC
Frostys Virpio wrote:
ShahFluffers wrote:
Fun fact: Titans used to have AoE doomsdays. They were removed because players started to throw them into a fight one by one and wipe entire fleets until everything died.

It turns out that this was "not good gameplay" and thus Doomsdays were changed into coherent beams of absolute destruction.


Then, they brought back some type of AoE doomsday because why not.


At least you can't fire it remotely through a cyno field this time.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Elenahina
Federal Navy Academy
Gallente Federation
#20 - 2016-12-20 18:11:55 UTC  |  Edited by: Elenahina
SurrenderMonkey wrote:
Frostys Virpio wrote:
ShahFluffers wrote:
Fun fact: Titans used to have AoE doomsdays. They were removed because players started to throw them into a fight one by one and wipe entire fleets until everything died.

It turns out that this was "not good gameplay" and thus Doomsdays were changed into coherent beams of absolute destruction.


Then, they brought back some type of AoE doomsday because why not.


At least you can't fire it remotely through a cyno field this time.


That was funny as hell. Broken, but funny.

Also, at the OP:

Insert "Award you no points" meme.

Eve is like an addiction; you can't quit it until it quits you. Also, iderno