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The Mutuality of Freighter Ganking

First post
Author
Dracvlad
Taishi Combine
Astral Alliance
#61 - 2016-12-19 13:39:42 UTC
Look at the Eve virtue signalling going on in this thread by gankers and ganker aligned players, pass me the bucket please....

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Salvos Rhoska
#62 - 2016-12-19 13:49:42 UTC  |  Edited by: Salvos Rhoska
Dracvlad wrote:
Look at the Eve virtue signalling going on in this thread by gankers and ganker aligned players, pass me the bucket please....


Dude, did you even read my cunning plan? D:



Freighter Gank Watchlist (FGW):


1) Considering the relatively low frequency of freighter explosions, it should not be difficult to mine data out of killboards and player reports/testimony inorder to compile a list/table of the usual freighter destroying suspects and alts. In a couple months of compiling, you will probably have a very good idea of whom is involved, where and how. Probably more than anyone else currently in the game.

2) Once you have a relatively comprehensive list/table, you can add those names to your UI with red standing, thus helping you identify and possibly avoid them, their alts/associates, and centers of activity.

3) You can even sell this as a service. For a subscription fee, a player can order the list/table from you. You can make it a monthly update to the list which is sent to all current subscribers on a mailing list.

4)
You can setup an ingame channel in conjunction with your data mining/list efforts/services to gather more data, for participants to warn/advise other freighters, and advertise your subscribed Watchlist service.

5) The players who sub to your Watchlist, will be safer than those that dont. Leading to those that are not on your subscription mailing list, will be more likely to be destroyed, thus prompting them to seek out and pay for your service. Every dedicated freighter pilot will want to have your list.

6) You can infiltrate groups involved in freighter destruction (with potentially even an Alpha), to collect more data on names of participants, typical tactics, current wherabouts and centers of activity.

7) Once you have reached market saturation, as in all or most freighter pilots buying your list monthly, you can
-A) Setup your own shadow Freighter ganking operation, utilising the expertise, trust, connections and information you have.
-B) Sell information to now starved freighter gankers on prominent freight movements you are aware of.
-C) Both will increase and concrete demand for your original list service.



Its perfect!
Dracvlad
Taishi Combine
Astral Alliance
#63 - 2016-12-19 13:56:34 UTC
Salvos Rhoska wrote:
Dracvlad wrote:
Look at the Eve virtue signalling going on in this thread by gankers and ganker aligned players, pass me the bucket please....


Dude, did you even read my cunning plan? D:



Freighter Gank Watchlist (FGW):


1) Considering the relatively low frequency of freighter explosions, it should not be difficult to mine data out of killboards and player reports/testimony inorder to compile a list/table of the usual freighter destroying suspects and alts. In a couple months of compiling, you will probably have a very good idea of whom is involved, where and how. Probably more than anyone else currently in the game.

2) Once you have a relatively comprehensive list/table, you can add those names to your UI with red standing, thus helping you identify and possibly avoid them, their alts/associates, and centers of activity.

3) You can even sell this as a service. For a subscription fee, a player can order the list/table from you. You can make it a monthly update to the list which is sent to all current subscribers on a mailing list.

4)
You can setup an ingame channel in conjunction with your data mining/list efforts/services to gather more data, for participants to warn/advise other freighters, and advertise your subscribed Watchlist service.

5) The players who sub to your Watchlist, will be safer than those that dont. Leading to those that are not on your subscription mailing list, will be more likely to be destroyed, thus prompting them to seek out and pay for your service. Every dedicated freighter pilot will want to have your list.

6) You can infiltrate groups involved in freighter destruction (with potentially even an Alpha), to collect more data on names of participants, typical tactics, current wherabouts and centers of activity.

7) Once you have reached market saturation, as in all or most freighter pilots buying your list monthly, you can
-A) Setup your own shadow Freighter ganking operation, utilising the expertise, trust, connections and information you have.
-B) Sell information to now starved freighter gankers on prominent freight movements you are aware of.
-C) Both will increase and concrete demand for your original list service.



Its perfect!


You are only pointing out what many smart AG players have understood and have been doing for some time, without of course selling this data or ganking etc..

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Salvos Rhoska
#64 - 2016-12-19 14:03:09 UTC  |  Edited by: Salvos Rhoska
7
Dracvlad wrote:
Salvos Rhoska wrote:
Dracvlad wrote:
Look at the Eve virtue signalling going on in this thread by gankers and ganker aligned players, pass me the bucket please....


Dude, did you even read my cunning plan? D:



Freighter Gank Watchlist (FGW):


1) Considering the relatively low frequency of freighter explosions, it should not be difficult to mine data out of killboards and player reports/testimony inorder to compile a list/table of the usual freighter destroying suspects and alts. In a couple months of compiling, you will probably have a very good idea of whom is involved, where and how. Probably more than anyone else currently in the game.

2) Once you have a relatively comprehensive list/table, you can add those names to your UI with red standing, thus helping you identify and possibly avoid them, their alts/associates, and centers of activity.

3) You can even sell this as a service. For a subscription fee, a player can order the list/table from you. You can make it a monthly update to the list which is sent to all current subscribers on a mailing list.

4)
You can setup an ingame channel in conjunction with your data mining/list efforts/services to gather more data, for participants to warn/advise other freighters, and advertise your subscribed Watchlist service.

5) The players who sub to your Watchlist, will be safer than those that dont. Leading to those that are not on your subscription mailing list, will be more likely to be destroyed, thus prompting them to seek out and pay for your service. Every dedicated freighter pilot will want to have your list.

6) You can infiltrate groups involved in freighter destruction (with potentially even an Alpha), to collect more data on names of participants, typical tactics, current wherabouts and centers of activity.

7) Once you have reached market saturation, as in all or most freighter pilots buying your list monthly, you can
-A) Setup your own shadow Freighter ganking operation, utilising the expertise, trust, connections and information you have.
-B) Sell information to now starved freighter gankers on prominent freight movements you are aware of.
-C) Both will increase and concrete demand for your original list service.



Its perfect!


You are only pointing out what many smart AG players have understood and have been doing for some time, without of course selling this data or ganking etc..


Aaaah, but they arent selling it.

Thats the key.
Dracvlad
Taishi Combine
Astral Alliance
#65 - 2016-12-19 14:09:26 UTC
Salvos Rhoska wrote:
Aaaah, but they arent selling it.

Thats the key.


Well only idiots will buy it because the watch list data is freely available thanks to the hard working AG folks.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Salvos Rhoska
#66 - 2016-12-19 14:13:35 UTC
Dracvlad wrote:
Salvos Rhoska wrote:
Aaaah, but they arent selling it.

Thats the key.


Well only idiots will buy it because the watch list data is freely available thanks to the hard working AG folks.


I see.

Can you name 3 such AG groups that are sharing this information?
Dracvlad
Taishi Combine
Astral Alliance
#67 - 2016-12-19 14:16:20 UTC
Salvos Rhoska wrote:
Dracvlad wrote:
Salvos Rhoska wrote:
Aaaah, but they arent selling it.

Thats the key.


Well only idiots will buy it because the watch list data is freely available thanks to the hard working AG folks.


I see.

Can you name 3 such AG groups that are sharing this information?


Go to the Anti-Ganking channel, all that data is on one of the channel links.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Salvos Rhoska
#68 - 2016-12-19 14:30:03 UTC
Dracvlad wrote:
Go to the Anti-Ganking channel, all that data is on one of the channel links.


Giving it for free.. What a waste :,(
Remiel Pollard
Aliastra
Gallente Federation
#69 - 2016-12-19 14:31:36 UTC
Dracvlad wrote:
Look at the Eve virtue signalling going on in this thread by gankers and ganker aligned players, pass me the bucket please....


Virtue signalling, huh. I don't see any gankers attempting to enhance their social standing with other gankers. They don't really need to, nor do they seem to care. But then again, you don't really know what virtue signalling actually is, do you, as demonstrated by your incorrect use of the term.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Aaron
Eternal Frontier
#70 - 2016-12-19 14:36:50 UTC  |  Edited by: Aaron
I know the OP has championed the view that freight pilots would be wise to limit their cargo value, i think 5 or 6 billion was the limit, correct me if I am wrong.

I think it would be wise to acknowledge this and freight pilots should accept this as an operational standard. Do we have some sort of freight union in game?

The need to study watchlists for freight gankers would become irrelevant.

Don't get me wrong I fully understand that having to split a 40 billion load into 8 or 9 freight trips is annoying and tiring, this is the most realistic approach to solving this problem with a high level of success.

Stop feeding the gankers easy kills. Assess the situation and realise that if you overload your freight with a high value you will most likely be bumped and held in place while a gank fleet mobilizes to relieve you of your goods.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Dracvlad
Taishi Combine
Astral Alliance
#71 - 2016-12-19 14:43:59 UTC
Remiel Pollard wrote:
Dracvlad wrote:
Look at the Eve virtue signalling going on in this thread by gankers and ganker aligned players, pass me the bucket please....


Virtue signalling, huh. I don't see any gankers attempting to enhance their social standing with other gankers. They don't really need to, nor do they seem to care. But then again, you don't really know what virtue signalling actually is, do you, as demonstrated by your incorrect use of the term.


I used the expression "Eve virtue signalling" I hope that helps...

Bu the way your comment was perfectly fine, you just indicated what will happen if bumping is flagged as a criminal event, nothing wrong with it.


Aaron, you are corrected, the correct value is 1bn.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Geronimo McVain
The Scope
Gallente Federation
#72 - 2016-12-19 14:48:30 UTC
Aaron wrote:
I know the OP has championed the view that freight pilots would be wise to limit their cargo value, i think 5 or 6 billion was the limit, correct me if I am wrong.

I think it would be wise to acknowledge this and freight pilots should accept this as an operational standard. Do we have some sort of freight union in game?

The need to study watchlists for freight gankers would become irrelevant.

Don't get me wrong I fully understand that having to split a 40 billion load into 8 or 9 freight trips is annoying and tiring, this is the most realistic approach to solving this problem with a high level of success.


Red frog draws the Limit at 1B. And there is nothing wrong in putting 40B in a freighter as long as you accept that you need some seriouse protection if you want to be safe. With maybe 200M for protection you could hire enough guys that will Keep any gankers away.
Remiel Pollard
Aliastra
Gallente Federation
#73 - 2016-12-19 14:52:44 UTC
Dracvlad wrote:
Remiel Pollard wrote:
Dracvlad wrote:
Look at the Eve virtue signalling going on in this thread by gankers and ganker aligned players, pass me the bucket please....


Virtue signalling, huh. I don't see any gankers attempting to enhance their social standing with other gankers. They don't really need to, nor do they seem to care. But then again, you don't really know what virtue signalling actually is, do you, as demonstrated by your incorrect use of the term.


I used the expression "Eve virtue signalling" I hope that helps...


Not really. Virtue signalling is the expression of popular opinions and 'virtues' in an effort to gain social standing with an 'in' group. Putting "eve" in front of that does very little to alter the meaning, only the context of where and to whom that 'virtue' is being flaunted.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Dracvlad
Taishi Combine
Astral Alliance
#74 - 2016-12-19 14:59:19 UTC
Remiel Pollard wrote:
Dracvlad wrote:
Remiel Pollard wrote:
Dracvlad wrote:
Look at the Eve virtue signalling going on in this thread by gankers and ganker aligned players, pass me the bucket please....


Virtue signalling, huh. I don't see any gankers attempting to enhance their social standing with other gankers. They don't really need to, nor do they seem to care. But then again, you don't really know what virtue signalling actually is, do you, as demonstrated by your incorrect use of the term.


I used the expression "Eve virtue signalling" I hope that helps...


Not really. Virtue signalling is the expression of popular opinions and 'virtues' in an effort to gain social standing with an 'in' group. Putting "eve" in front of that does very little to alter the meaning, only the context of where and to whom that 'virtue' is being flaunted.


Blink

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

NofriendNoLifeStilPostin
State War Academy
Caldari State
#75 - 2016-12-19 15:26:08 UTC
The risk vs reward really is out of whack.

Grief monkeys have all the advantages.

This is part of why the game is so **** and why so many players stay away, EVE caters to the most pathetic loser gamers on the planet. Player skill is not required.
Aaron
Eternal Frontier
#76 - 2016-12-19 15:44:00 UTC
Geronimo McVain wrote:
Aaron wrote:
I know the OP has championed the view that freight pilots would be wise to limit their cargo value, i think 5 or 6 billion was the limit, correct me if I am wrong.

I think it would be wise to acknowledge this and freight pilots should accept this as an operational standard. Do we have some sort of freight union in game?

The need to study watchlists for freight gankers would become irrelevant.

Don't get me wrong I fully understand that having to split a 40 billion load into 8 or 9 freight trips is annoying and tiring, this is the most realistic approach to solving this problem with a high level of success.


Red frog draws the Limit at 1B. And there is nothing wrong in putting 40B in a freighter as long as you accept that you need some seriouse protection if you want to be safe. With maybe 200M for protection you could hire enough guys that will Keep any gankers away.


Ok, the limit is 1 billion. this is low and I can see where the issue is.

I've had a brief look at hull tanking and remote hull repping, there are no ships with a remote hull repair bonus so any ships repping a freight under attack will need to keep within 9km. I think this is the most logical way to deal with it if people insist on over filling their freighter.

Find out how much DPS a gank fleet does, then compare it to the tank of the freighter and you should have a value for how many remote hull repair ships required. Remember you are fighting against a timer from the moment the gankers aggro the freighter, so the goal is to keep the freights hull topped up until concord come and deal with the gankers.

Hull tanking/repping hasn't really been looked at by CCP over the years and I think it might be time to assess if the balance is ok and if remote hull repping can become a part of the fast paced pvp that takes place. Perhaps if CCP can change hull repping then it really would be a case of people having to use teamwork to get their freight to the destination.

Why isn't there a corp specialising in protecting freighters? I'm sure with the state of affairs at the moment a frieghter pilot would be happy to pay up to 1 billion to ensure he reaches his destination.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Salvos Rhoska
#77 - 2016-12-19 15:47:11 UTC  |  Edited by: Salvos Rhoska
NofriendNoLifeStilPostin wrote:
The risk vs reward really is out of whack.


I agree.
But not like you'd want.

The transport of value/cargo is too easy and too safe in EVE.
Especially between NS and HS.

Jita, as a juggernaut that utterly dwarfs all other hubs, speaks volumes to this.
Only a tiny fraction of the material shipped into and out of Jita is destroyed enroute, in either direction.
The existence of Jita proves that transport of material across vast expanses of space, is not risky at all.
If it was sufficiently risky, Jita would not exist. People would trade locally.

The more material that can be destroyed en route, the better the game's dynamic economy will be.

Its frankly laughably easy to transport value/material across and within security sectors, or jump over them.
Only a tiny fraction are intercepted and culled from the ceaseless stampeding herd of material carriers to and from NS and HS.

Its an inflationary situation that demonstrates the crucial fundamental importance of material destruction to the EVE economy,
Whether the materials are in modules, or invested in the ship itself, or its cargo, material must be constantly destroyed or we will all drown in the endless flood of their abundance/procurement.
Aaron
Eternal Frontier
#78 - 2016-12-19 15:54:46 UTC
Salvos Rhoska wrote:
NofriendNoLifeStilPostin wrote:
The risk vs reward really is out of whack.


I agree.
But not like you'd want.

The transport of value/cargo is too easy and too safe in EVE.
Especially between NS and HS.

Jita, as a juggernaut that utterly dwarfs all other hubs, speaks volumes to this.
Only a tiny fraction of the material shipped into and out of Jita is destroyed enroute.

The more material that can be destroyed en route, the better the game's dynamic economy will be.

Its frankly laughably easy to transport value/material across security sectors, or jump over them.
Only a tiny fraction are intercepted and culled from the ceaseless stampeding herd of material carriers to and from NS and HS.


Lets face it, Destroying a freighter and claiming the goods has always been part of any space trading simulator since Elite 1 from 1984. We shouldn't be suprised or annoyed that it is part of this game. We simply need to find the counter to freight ganking and execute it and have fun while doing it.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Salvos Rhoska
#79 - 2016-12-19 16:17:55 UTC  |  Edited by: Salvos Rhoska
Aaron wrote:
Lets face it, Destroying a freighter and claiming the goods has always been part of any space trading simulator since Elite 1 from 1984. We shouldn't be suprised or annoyed that it is part of this game. We simply need to find the counter to freight ganking and execute it and have fun while doing it.


Yes. By all means, do so.
Innovate, congregate, communicate. Do whatever you can to avoid being blown up enroute.
This is your prerogative.

But my perspective is inverse to yours.
Imo, aggression on material transport is too restricted and/or not practiced enough inorder to introduce sufficient risk.
The succeeding material transport between NS and HS is orders of magnitude greater than attrition.
This is bad. Its inflationary. It leads to monolithic entities like Jita, and massive resource opportunity for entities exploiting it.

My ideal would be that atleast 20% of material transport is destroyed, as compared to the current fraction of 1%.
This would result in the local differentiation of markets in HS, especially between NS and HS.

There is too much material flowing safely throughout the EVE universe, especially between NS and HS (where NS has the means of acquisition of material, and HS has the "safe" universal markets and transit), with too little destruction inbetween.
Frostys Virpio
State War Academy
Caldari State
#80 - 2016-12-19 16:29:44 UTC
Aaron wrote:
Salvos Rhoska wrote:
NofriendNoLifeStilPostin wrote:
The risk vs reward really is out of whack.


I agree.
But not like you'd want.

The transport of value/cargo is too easy and too safe in EVE.
Especially between NS and HS.

Jita, as a juggernaut that utterly dwarfs all other hubs, speaks volumes to this.
Only a tiny fraction of the material shipped into and out of Jita is destroyed enroute.

The more material that can be destroyed en route, the better the game's dynamic economy will be.

Its frankly laughably easy to transport value/material across security sectors, or jump over them.
Only a tiny fraction are intercepted and culled from the ceaseless stampeding herd of material carriers to and from NS and HS.


Lets face it, Destroying a freighter and claiming the goods has always been part of any space trading simulator since Elite 1 from 1984. We shouldn't be suprised or annoyed that it is part of this game. We simply need to find the counter to freight ganking and execute it and have fun while doing it.


The issue is the complete lack of cooperation from the freighter side while the ganker side does. If a freighter gank takes 10 players (let's ignore the scanner and bumpers while also ignoring scouts since they can all be alts). then why aren't freighter fleet forming in pack of 10? 3 fully loaded freighter and 7 escort ship following a defined doctrine designed to counter the gank. What that doctrine would be is open to debate but it would likely work better than YOLOing a freighter solo across 14 systems. They could try ECM, they could try alphaing some DPS of the grid since they are likely flashy anyway and have known EHP/resist profile, they could try reps. Right now, they just go for dumb luck of pass while someone else's is getting killed.