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Planetary interaction question

Author
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#1 - 2016-12-14 23:07:09 UTC
Can factorys be linked to other factories to a launchpad to save small amounts of powergrid?
I have level 3 PI and all my stuff is centered around my launchpad like a little honey combs cause all the pics ive seen make it look like its most efficent at saving space but after 4 basic factories and 2 advanced fsxtories and 2 extractors im like 50-100powergrid off from being able to have 4 extractor heads on each extractor to give me the 12k input i need on both to keep the factories fed.
I can get 4 on one and 3 on the other but that gives me a 12k/9k per hour split on base stuff.

Did i do something wrong and booboo my colony?
And is the math on that right?

If i get 6000 before edits hourly, the factories have 30 minute cycles of 3k each so for 2 factories on each side i need 12k.
Is it better to let it run and eat up all my surplus of the p0 stuff i got to keep it running or should i delete one my advanced factories to build up alot of p1 and when i get full turn off the nodes and build several advanced factories to make p2.

I deleted two links i upgraded not know it didnt really do anything and used up extra mw and rebuilt them but im still short of the 550 i need for one more node to balance out my factories
Do Little
Bluenose Trading
#2 - 2016-12-15 09:31:10 UTC
The central component of your colony should always be a storage unit (or Launchpad) Your extractors will harvest a lot more at the beginning of their program than at the end so all your P0 needs to be buffered through storage.

You do not need to link the extractors directly to storage - the route can cross several links and transit factories as long as you don't exceed the capacity of any link in the chain - you will be told if you do.
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#3 - 2016-12-15 14:32:15 UTC
Do Little wrote:
The central component of your colony should always be a storage unit (or Launchpad) Your extractors will harvest a lot more at the beginning of their program than at the end so all your P0 needs to be buffered through storage.

You do not need to link the extractors directly to storage - the route can cross several links and transit factories as long as you don't exceed the capacity of any link in the chain - you will be told if you do.
so i can route directly into factories? ive been using one link from pad to each individual thing lol



also how do you create extra storage? i tried building lots of factorys but they eat through 10k po in a few hours.
i tried routing a pad to 2-3 storage so i could keep filling it with the extra 36k and i think it said something like cant route storage to storage.
Do Little
Bluenose Trading
#4 - 2016-12-15 15:18:42 UTC
I route P0 from extractors to storage - then to basic factory - P1 back to storage and then to advanced factory - P2 back to storage. Each stage of processing reduces volume. Launch the P2 and collect once a week. 1 storage unit in the middle is all you need. Route everything to/from it.

You use expedited transfer to move between storage units (i.e. to a launch pad if you're not using it as your storage unit). This is a manual process and has a frustrating cooldown between transfers. Transfers between storage units should rarely be necessary.

This assumes you are harvesting P2. P0 and P1 are a lot more bulky and you will need to launch more often.
Tipa Riot
Federal Navy Academy
Gallente Federation
#5 - 2016-12-15 17:36:00 UTC
Rule 1: never route stuff from factory to factory directly (you will lose stuff this way).

I'm my own NPC alt.

Kalido Raddi
Crown Mineworks
#6 - 2016-12-15 23:03:24 UTC
You *can* route things directly from one factory to another, but in my experience the PI system is very buggy and this leads to lost cycles, missing requirements and waste.

Route to and from a storage buffer, always. Even if the storage is immediately taken into the input hoppers, it's still better to have and use a store. A lot of people use the Command Centre storage as the buffer in cases where they are expecting the buffer to always sit at zero.
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#7 - 2016-12-16 01:30:44 UTC  |  Edited by: Matthias Ancaladron
Kalido Raddi wrote:
You *can* route things directly from one factory to another, but in my experience the PI system is very buggy and this leads to lost cycles, missing requirements and waste.

Route to and from a storage buffer, always. Even if the storage is immediately taken into the input hoppers, it's still better to have and use a store. A lot of people use the Command Centre storage as the buffer in cases where they are expecting the buffer to always sit at zero.

if theyre linked will they spill over if one fills or does it just throwout everything that goes past the full mark and i have it set to output to one but its full. will it output to the next available area with space like launchpad or command center or vice versa if i use the uh.. transfer to fill the input storage silo then my launch pad. when my silo runs out will i need to transfer or can it suck from the launchpad? or do i just make two input nodes from both and route both the silo and launchpad into the same factories. would that divert the flow between them or would i just be wasting resources from one of them?
Kalido Raddi
Crown Mineworks
#8 - 2016-12-16 17:51:33 UTC
Matthias Ancaladron wrote:
Kalido Raddi wrote:
You *can* route things directly from one factory to another, but in my experience the PI system is very buggy and this leads to lost cycles, missing requirements and waste.

Route to and from a storage buffer, always. Even if the storage is immediately taken into the input hoppers, it's still better to have and use a store. A lot of people use the Command Centre storage as the buffer in cases where they are expecting the buffer to always sit at zero.

if theyre linked will they spill over if one fills or does it just throwout everything that goes past the full mark and i have it set to output to one but its full. will it output to the next available area with space like launchpad or command center or vice versa if i use the uh.. transfer to fill the input storage silo then my launch pad. when my silo runs out will i need to transfer or can it suck from the launchpad? or do i just make two input nodes from both and route both the silo and launchpad into the same factories. would that divert the flow between them or would i just be wasting resources from one of them?

If there's no available space at the routed destination, then the additional resources are lost.

That's why it's not safe to route directly.


I don't understand the rest of your comment, please clarify.
Brock Khanz
Doomheim
#9 - 2016-12-20 20:36:16 UTC
Do Little wrote:
I route P0 from extractors to storage - then to basic factory - P1 back to storage and then to advanced factory - P2 back to storage. Each stage of processing reduces volume. Launch the P2 and collect once a week. 1 storage unit in the middle is all you need. Route everything to/from it.

You use expedited transfer to move between storage units (i.e. to a launch pad if you're not using it as your storage unit). This is a manual process and has a frustrating cooldown between transfers. Transfers between storage units should rarely be necessary.

This assumes you are harvesting P2. P0 and P1 are a lot more bulky and you will need to launch more often.


When you say 'storage' do you mean launchpad? you can make the launchpad your intermediary stop rather than a storage facility? or do you route the p2 back to the launch pad rather than the storage
Mephiztopheleze
Laphroaig Inc.
#10 - 2016-12-21 03:25:22 UTC
Tipa Riot wrote:
Rule 1: never route stuff from factory to factory directly (you will lose stuff this way).


to put it another way:

1: Always route to and from a buffer storage.

followed by

2: PI chains predicated on mass haulage of P0 commodities is a road down which madness lies.
and
3: Time spent thinking about how you can spend the least amount of time in an Epithal is time well spent.


@OP:
In my experience, direct to P2 single planet setups are problematic to keep running smoothly and have a pretty low yield overall.

Herewith my CCU-IV Extraction to P1 setup, P1-P3 factories look like this at CCU-V.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Matthias Ancaladron
Imperial Shipment
Amarr Empire
#11 - 2016-12-21 12:08:01 UTC
Mephiztopheleze wrote:
Tipa Riot wrote:
Rule 1: never route stuff from factory to factory directly (you will lose stuff this way).


to put it another way:

1: Always route to and from a buffer storage.

followed by

2: PI chains predicated on mass haulage of P0 commodities is a road down which madness lies.
and
3: Time spent thinking about how you can spend the least amount of time in an Epithal is time well spent.


@OP:
In my experience, direct to P2 single planet setups are problematic to keep running smoothly and have a pretty low yield overall.

Herewith my CCU-IV Extraction to P1 setup, P1-P3 factories look like this at CCU-V.

How are you getting the p0 to the factories in the first pic? Transferring to the launchpads?

I don't even get what the second picture is accomplishing are you importing the p1?
Kalido Raddi
Crown Mineworks
#12 - 2016-12-21 14:42:42 UTC
Matthias Ancaladron wrote:
Mephiztopheleze wrote:

Herewith my CCU-IV Extraction to P1 setup, P1-P3 factories look like this at CCU-V.

How are you getting the p0 to the factories in the first pic? Transferring to the launchpads?

I don't even get what the second picture is accomplishing are you importing the p1?


You can route via a chain of links; you don't have to have a single link from the ECU to the storage or factory, as long as there's a valid path though your setup the route will just use multiple links without stopping (as long as no link is overloaded).

Most people extract R0 and process to P1 on the same planet, then lift it off and take it somewhere else to further processing. There is a limited number of P2 that can be built on a single world.
Elena Thiesant
The Scope
Gallente Federation
#13 - 2016-12-21 16:17:17 UTC
Matthias Ancaladron wrote:
How are you getting the p0 to the factories in the first pic? Transferring to the launchpads?


On the extractor create a route to storage/launchpad. On the storage/launchpad create a route to the factory.
Mephiztopheleze
Laphroaig Inc.
#14 - 2016-12-22 10:56:18 UTC
Matthias Ancaladron wrote:

How are you getting the p0 to the factories in the first pic? Transferring to the launchpads?


the route is ECU->Silo->Factory->Launchpad. Four factories feed into each launchpad, meaning it takes ~5'ish days to fill up completely with ECU cycled daily.


Matthias Ancaladron wrote:
I don't even get what the second picture is accomplishing are you importing the p1?


My apologies for not being clearer, that's a P1-P3 factory setup, in this particular case, Data Chips.

The red factories take Silicon and Industrial fibers from the launchpads and smash them into Microfiber Shielding. The Yellow ones take Biomass and Oxygen, cracking them into Supertensile Plastics. The Blue factories then take those P2 outputs and combines them into Data Chips. There's one launchpad per P1 input, so it'll run for around two days before needing a refill.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Matthias Ancaladron
Imperial Shipment
Amarr Empire
#15 - 2016-12-24 11:17:54 UTC
Mephiztopheleze wrote:
Matthias Ancaladron wrote:

How are you getting the p0 to the factories in the first pic? Transferring to the launchpads?


the route is ECU->Silo->Factory->Launchpad. Four factories feed into each launchpad, meaning it takes ~5'ish days to fill up completely with ECU cycled daily.


Matthias Ancaladron wrote:
I don't even get what the second picture is accomplishing are you importing the p1?


My apologies for not being clearer, that's a P1-P3 factory setup, in this particular case, Data Chips.

The red factories take Silicon and Industrial fibers from the launchpads and smash them into Microfiber Shielding. The Yellow ones take Biomass and Oxygen, cracking them into Supertensile Plastics. The Blue factories then take those P2 outputs and combines them into Data Chips. There's one launchpad per P1 input, so it'll run for around two days before needing a refill.


so how does it know which launch pad to put each thing in? will it list each launchpad seperately in the customs office window if you have more than 1 to pick where stuff goes?

Owen Levanth
Sagittarius Unlimited Exploration
#16 - 2016-12-28 17:57:10 UTC
Matthias Ancaladron wrote:
Mephiztopheleze wrote:
Matthias Ancaladron wrote:

How are you getting the p0 to the factories in the first pic? Transferring to the launchpads?


the route is ECU->Silo->Factory->Launchpad. Four factories feed into each launchpad, meaning it takes ~5'ish days to fill up completely with ECU cycled daily.


Matthias Ancaladron wrote:
I don't even get what the second picture is accomplishing are you importing the p1?


My apologies for not being clearer, that's a P1-P3 factory setup, in this particular case, Data Chips.

The red factories take Silicon and Industrial fibers from the launchpads and smash them into Microfiber Shielding. The Yellow ones take Biomass and Oxygen, cracking them into Supertensile Plastics. The Blue factories then take those P2 outputs and combines them into Data Chips. There's one launchpad per P1 input, so it'll run for around two days before needing a refill.


so how does it know which launch pad to put each thing in? will it list each launchpad seperately in the customs office window if you have more than 1 to pick where stuff goes?



It's been some time since I had multiple launchpads on a planet, but I think you get a drop-down menu to select one of your launch pads if you have more than one.
Tipa Riot
Federal Navy Academy
Gallente Federation
#17 - 2016-12-29 07:49:59 UTC  |  Edited by: Tipa Riot
Owen Levanth wrote:
Matthias Ancaladron wrote:
Mephiztopheleze wrote:
Matthias Ancaladron wrote:

How are you getting the p0 to the factories in the first pic? Transferring to the launchpads?


the route is ECU->Silo->Factory->Launchpad. Four factories feed into each launchpad, meaning it takes ~5'ish days to fill up completely with ECU cycled daily.


Matthias Ancaladron wrote:
I don't even get what the second picture is accomplishing are you importing the p1?


My apologies for not being clearer, that's a P1-P3 factory setup, in this particular case, Data Chips.

The red factories take Silicon and Industrial fibers from the launchpads and smash them into Microfiber Shielding. The Yellow ones take Biomass and Oxygen, cracking them into Supertensile Plastics. The Blue factories then take those P2 outputs and combines them into Data Chips. There's one launchpad per P1 input, so it'll run for around two days before needing a refill.


so how does it know which launch pad to put each thing in? will it list each launchpad seperately in the customs office window if you have more than 1 to pick where stuff goes?



It's been some time since I had multiple launchpads on a planet, but I think you get a drop-down menu to select one of your launch pads if you have more than one.

Correct. You should note down the technical names, there is no rename or alias function.

I'm my own NPC alt.

Marcus Binchiette
Federal Vanguard
#18 - 2016-12-31 22:09:44 UTC
There are a variety of different setups you can use on a planet, but, generally speaking adding advanced processors to a harvesting planet with eat into your CPU and power grid. Thus limiting the number of extractor heads and amount of resources you can pull off that planet. The most economical resource you can pull off a planet is P1.

In terms of routing, buffer storage can be provided either by a Launchpad or a Storage unit. Though generally speaking I find that keeping intermediate products separate from the Launchpad simplifies the process of exporting. Which means less time sitting in space in a vulnerable industrial. Thus the routing which I use is as follows:

Extractor Control Unit(s) >>> Storage >>> Basic Processor(s) >>> Launchpad.

or

Extractor Control Unit(s) >>> Storage >>> Basic Processor(s) >>> Storage >>> Advanced Processor >>> Launchpad. (for a P2 setup)

You should recognise that routing to storage/Launchpad is always necessary. As any surplus intermediate product needs to be buffered and stored. Say for example you have two Basic Processors feeding into an Advanced Processor. If one of those Basics should run out of input, then, the second one will keep feeding P1 and hence waste product. If you buffer it, then the surplus will instead fill the storage and be ready for use later.

Another thing to note is that routing does not require direct links. As long as structures are connected to the network the materials will transit through the intermediate strictures and continue to their destination. Just like a train line with multiple stops.
Mephiztopheleze
Laphroaig Inc.
#19 - 2017-01-01 10:22:14 UTC
Matthias Ancaladron wrote:
so how does it know which launch pad to put each thing in? will it list each launchpad seperately in the customs office window if you have more than 1 to pick where stuff goes?


I dump stuff in alphabetically down the launchpad dropdown menu in the POCO window.

So the top LP takes Biomass, second one takes Industrial Fibers, third is Oxygen last is SIlicon.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura