These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Intergalactic Summit

 
  • Topic is locked indefinitely.
Previous page123
 

M-OEE8 and who is to Blame for the tragic consequences of 138 million

Author
Arrendis
TK Corp
#41 - 2016-12-14 04:54:51 UTC
Jaret Victorian wrote:
Each 60 seconds in nullsec a minute passes. There were many. The question is - can you strive to be not part of the problem?


Can you?
Jaret Victorian
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#42 - 2016-12-14 05:25:01 UTC
Arrendis wrote:


Can you?

Good question. I think I can, but that's not really telling much. You should ask others.
Arrendis
TK Corp
#43 - 2016-12-14 05:44:31 UTC
And how will you strive to not be an enabler of the economy of mass-slaughter? I'm not trying to be a smartass or anything, either, Jaret, I'm honestly curious: how can any pilot keep their hands clean? My role is attempting to keep people alive, but I readily admit, that the people I'm keeping alive are generally in the process of killing other people when I do it.

And that's ultimately true of every 'non-lethal' part of the capsuleer economy: it all supports the violence. I really don't think it's possible to be a part of the capsuleer economy and not be part of the problem. And I think that will remain true as long as pirate bounties, looted deadspace modules, sporting-event-wars between the empires, and all of the other bloody aspects of the capsuleer economy exist, and are primarily tuned around the idea of producing and marketing the instruments of death.
Jaret Victorian
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#44 - 2016-12-14 06:15:55 UTC
We live in a crappy world, Arrendis, where economy, education, politics, ambitions, poverty, greed and many other factors contribute to the death toll we see each day.

The solution is to not take things to the extreme and work towards making it better for others. The privileges of being able to come back must be balanced with an equivalent willingness to make sacrifices, but that only works when you never give up fighting for what you believe in. One day we'll probably be able to extend this ability to everyone, probably losing our humanity in the process, but if we don't, conflicts won't matter one bit anymore. That is what I want to work towards to. Until that, the reality is what we have to deal with - and if you don't - don't sit on your butt and put your skills to a better use.
Diana Kim
State Protectorate
Caldari State
#45 - 2016-12-14 11:19:11 UTC
Pathetic.

A captain of a warship should be ready to push the trigger disregarding losses on enemy side. The war is a war, and the loss of life is expected before it starts. If you weep over those, who die under your guns - you are not suited to command a warship. Tear your implants off and step aside for someone more competent to take your place.

On the other hand, disregarding presence of human being aboard of ships and stations is a sign on CDS.

Acknowledge there are people, and respect them, giving them quick and honorable death in combat, like every soldier, including me, deserves.

Honored are the dead, for their legacy guides us.

In memory of Tibus Heth, Caldari State Executor YC110-115, Hero and Patriot.

Jaret Victorian
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#46 - 2016-12-14 13:32:57 UTC  |  Edited by: Jaret Victorian
One fights in a war for resources to fight in a war.

Other advocates giving everyone honorable deaths.

And I'm just here like... "Is it that hard to turn this energy into something positive?"

I don't even ¯\_(ツ)_/¯
Mizhara Del'thul
Kyn'aldrnari
#47 - 2016-12-14 13:49:41 UTC
There's nothing inherently negative about destruction. Without destruction, all you have is stagnation. You'll have festering problems instead of room for rebuilding something better. Without the bloodshed of war from one side, another side would assuredly tear you down for their own ends. Without aggression towards tyrants, they would rule New Eden.

The tricky bit is leaving enough room for creation, building, peace and safekeeping to offset it all.

While balance is mostly spoken of in spiritual matters among my kind, that principle is just as important for the rest of New Eden. Without destruction, there is no creation. Stars die for worlds to live. Without violence and bloodshed to protect it, peace exists only for the conquerors and warlords in the end.

Strike the balance, rather than living on the edges of the curve. Neither of the extremes can even see morally or ethically defensible standpoints from where they are.
Arrendis
TK Corp
#48 - 2016-12-14 14:02:31 UTC
Jaret Victorian wrote:
The solution is to not take things to the extreme and work towards making it better for others.


Isn't that already what most of us do, though? I hunt Blood Raiders for bounties and salvage in order to make sure I can keep working to save crew lives. Diana fights to keep her people from falling into what she sees as tyranny. Mizhara has worked tirelessly for her people. And on and on. We already work to turn the bloodshed to positive ends, on whatever scale we're able. Sure, you get the occassional Nauplius or Funk, but misguided wretches acting out for attention aren't exactly a capsuleer phenomenon.
Jaret Victorian
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#49 - 2016-12-14 15:38:06 UTC
You try to win every single argument, Arrendis. There's no point in answering because you will go on and on until I either stop talking to you or say "Oh yes, you are right".

I'll just skip ahead and go invest my time somewhere else, if you will excuse me.
Jason Galente
University of Caille
Gallente Federation
#50 - 2016-12-14 18:46:42 UTC
Jaret Victorian wrote:
Arrendis wrote:
Now ask yourselves how many people were in each of the keepstars that have died during their start-up shield initialization timer. They needed to be staffed for that cycle. They would have already had full hangar crews. They also would have needed to be ready to initialize the combat systems as soon as that cycle ended.

Each 60 seconds in nullsec a minute passes.


That's highly debatable.

Only the liberty of the individual assures the prosperity of the whole. And this foundation must be defended.

At any cost

Arrendis
TK Corp
#51 - 2016-12-14 19:52:49 UTC  |  Edited by: Arrendis
Jaret Victorian wrote:
You try to win every single argument, Arrendis. There's no point in answering because you will go on and on until I either stop talking to you or say "Oh yes, you are right".


This was an argument? I thought it was a discussion, Jaret. You know, where we both talk about things and ask one another questions? Isn't part of the idea of a discussion that we continue, you know, discussing things? If you've got a better way to try to 'work toward making it better for others', I'm all ears. In fact, I specifically asked for one, remember?
Previous page123