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What are sensor recalibration delay times of all ships?

Author
Illindar Tyrannus
Aliastra
Gallente Federation
#1 - 2016-12-13 19:40:22 UTC
This article is suppose to point at a table, but I don't see it. I suppose that it can really narrow it down with black ops BS and bombers having 0 delay, with a couple of thips doing 10 while all the rest are 5?
http://wiki.eveuniversity.org/Cloaking#Sensor_Recalibration_Delay
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#2 - 2016-12-13 20:25:07 UTC  |  Edited by: Antillie Sa'Kan
Sensor recalibration delay is an attribute of the cloaking device itself, not the ship its equipped on. As you noted some ships (bombers and black ops) have a role bonus to eliminate this delay because those ships are designed around using cloaks to introduce other people to sudden unexpected combat.

Training the cloaking skill reduces the recalibration delay on all cloaking devices by 10% per level. So, not counting bomber and black ops hulls that would be a minimum 5 second delay with a covert ops cloak or a 10 second delay with a T2 non covert ops cloak. Officer/faction cloaks have a bit less recalibration delay than the normal versions so there is that as well.

Also all non covert ops cloaks have a rather hefty penalty to scan resolution so your lock time is going to be rather bad on any ship that can't fit a covert ops cloak. This includes black ops and black ops pilots have been complaining about this for years.
Illindar Tyrannus
Aliastra
Gallente Federation
#3 - 2016-12-14 05:58:02 UTC  |  Edited by: Illindar Tyrannus
Antillie Sa'Kan wrote:
Sensor recalibration delay is an attribute of the cloaking device itself, not the ship its equipped on. As you noted some ships (bombers and black ops) have a role bonus to eliminate this delay because those ships are designed around using cloaks to introduce other people to sudden unexpected combat.

Training the cloaking skill reduces the recalibration delay on all cloaking devices by 10% per level. So, not counting bomber and black ops hulls that would be a minimum 5 second delay with a covert ops cloak or a 10 second delay with a T2 non covert ops cloak. Officer/faction cloaks have a bit less recalibration delay than the normal versions so there is that as well.

Also all non covert ops cloaks have a rather hefty penalty to scan resolution so your lock time is going to be rather bad on any ship that can't fit a covert ops cloak. This includes black ops and black ops pilots have been complaining about this for years.


Ok.
Mephiztopheleze
Laphroaig Inc.
#4 - 2016-12-14 06:47:50 UTC
Antillie Sa'Kan wrote:
Also all non covert ops cloaks have a rather hefty penalty to scan resolution so your lock time is going to be rather bad on any ship that can't fit a covert ops cloak. This includes black ops and black ops pilots have been complaining about this for years.


that and the T1 resists on a billion ISK T2 hull.......

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Grymmstorm
Kings of Groth
#5 - 2016-12-14 06:51:34 UTC
Mephiztopheleze wrote:
Antillie Sa'Kan wrote:
Also all non covert ops cloaks have a rather hefty penalty to scan resolution so your lock time is going to be rather bad on any ship that can't fit a covert ops cloak. This includes black ops and black ops pilots have been complaining about this for years.


that and the T1 resists on a billion ISK T2 hull.......



Well, you make up for the resists in the fact that you can go anywhere you want in low-sec and null-sec without having to use gates, can bridge in entire SB fleets, etc. My only real complaint with BLOPS is the Cov Ops Cloak restriction.